- Updated RelayControlledShade to utilize Timer for output pulsing.
- Refactored MockVC to replace CTimer with Timer for call status simulation.
- Modified VideoCodecBase to enhance documentation and improve feedback handling.
- Removed obsolete IHasCamerasMessenger and updated related classes to use IHasCamerasWithControls.
- Adjusted PressAndHoldHandler to implement Timer for button hold actions.
- Enhanced logging throughout MobileControl and RoomBridges for better debugging and information tracking.
- Cleaned up unnecessary comments and improved exception handling in various classes.
Stream debugging now uses CrestronConsole instead of debug methods, so that the debug statements will be printed regardless of console debug level. This also means that comm debug statements will NOT be in the Crestron Error log or in the files created by the logging system
Updated the `Connect` method in `GenericUdpServer.cs` to include error handling for hostname parsing. The method now attempts to create a `UDPServer` instance with specified parameters and falls back to default initialization if an error occurs. This improves flexibility and robustness in server setup.
Corrected parameter name in GenericUdpServer constructor.
Added new action for item selection in ISelectableItemsMessenger
with error handling for missing or invalid keys.
Updated SetItems method to improve clarity and ensure proper
clearing and re-adding of item actions.