using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using Crestron.SimplSharpPro.DeviceSupport;
using Crestron.SimplSharpPro.DM;
using Crestron.SimplSharpPro.DM.Endpoints;
using Crestron.SimplSharpPro.DM.Endpoints.Transmitters;
using Newtonsoft.Json;
using PepperDash.Core;
using PepperDash.Essentials.Core.Bridges;
namespace PepperDash.Essentials.Core
{
///
///
///
public abstract class DisplayBase : EssentialsDevice, IHasFeedback, IRoutingSinkWithSwitching, IHasPowerControl, IWarmingCooling, IUsageTracking, IPower
{
public event SourceInfoChangeHandler CurrentSourceChange;
public string CurrentSourceInfoKey { get; set; }
public SourceListItem CurrentSourceInfo
{
get
{
return _CurrentSourceInfo;
}
set
{
if (value == _CurrentSourceInfo) return;
var handler = CurrentSourceChange;
if (handler != null)
handler(_CurrentSourceInfo, ChangeType.WillChange);
_CurrentSourceInfo = value;
if (handler != null)
handler(_CurrentSourceInfo, ChangeType.DidChange);
}
}
SourceListItem _CurrentSourceInfo;
public BoolFeedback IsCoolingDownFeedback { get; protected set; }
public BoolFeedback IsWarmingUpFeedback { get; private set; }
[Obsolete("This property will be removed in version 2.0.0")]
public abstract BoolFeedback PowerIsOnFeedback { get; protected set; }
public UsageTracking UsageTracker { get; set; }
public uint WarmupTime { get; set; }
public uint CooldownTime { get; set; }
///
/// Bool Func that will provide a value for the PowerIsOn Output. Must be implemented
/// by concrete sub-classes
///
abstract protected Func IsCoolingDownFeedbackFunc { get; }
abstract protected Func IsWarmingUpFeedbackFunc { get; }
protected CTimer WarmupTimer;
protected CTimer CooldownTimer;
#region IRoutingInputs Members
public RoutingPortCollection InputPorts { get; private set; }
#endregion
protected DisplayBase(string key, string name)
: base(key, name)
{
IsCoolingDownFeedback = new BoolFeedback("IsCoolingDown", IsCoolingDownFeedbackFunc);
IsWarmingUpFeedback = new BoolFeedback("IsWarmingUp", IsWarmingUpFeedbackFunc);
InputPorts = new RoutingPortCollection();
}
public abstract void PowerOn();
public abstract void PowerOff();
public abstract void PowerToggle();
public virtual FeedbackCollection Feedbacks
{
get
{
return new FeedbackCollection
{
IsCoolingDownFeedback,
IsWarmingUpFeedback
};
}
}
public abstract void ExecuteSwitch(object selector);
protected void LinkDisplayToApi(DisplayBase displayDevice, BasicTriList trilist, uint joinStart, string joinMapKey,
EiscApiAdvanced bridge)
{
var inputNumber = 0;
var inputKeys = new List();
var joinMap = new DisplayControllerJoinMap(joinStart);
var joinMapSerialized = JoinMapHelper.GetSerializedJoinMapForDevice(joinMapKey);
if (!string.IsNullOrEmpty(joinMapSerialized))
joinMap = JsonConvert.DeserializeObject(joinMapSerialized);
if (bridge != null)
{
bridge.AddJoinMap(Key, joinMap);
}
else
{
Debug.Console(0,this,"Please update config to use 'eiscapiadvanced' to get all join map features for this device.");
}
Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
Debug.Console(0, "Linking to Display: {0}", displayDevice.Name);
trilist.StringInput[joinMap.Name.JoinNumber].StringValue = displayDevice.Name;
var commMonitor = displayDevice as ICommunicationMonitor;
if (commMonitor != null)
{
commMonitor.CommunicationMonitor.IsOnlineFeedback.LinkInputSig(trilist.BooleanInput[joinMap.IsOnline.JoinNumber]);
}
var inputNumberFeedback = new IntFeedback(() => inputNumber);
// Two way feedbacks
var twoWayDisplay = displayDevice as TwoWayDisplayBase;
if (twoWayDisplay != null)
{
trilist.SetBool(joinMap.IsTwoWayDisplay.JoinNumber, true);
twoWayDisplay.CurrentInputFeedback.OutputChange += (o, a) => Debug.Console(0, "CurrentInputFeedback_OutputChange {0}", a.StringValue);
inputNumberFeedback.LinkInputSig(trilist.UShortInput[joinMap.InputSelect.JoinNumber]);
}
// Power Off
trilist.SetSigTrueAction(joinMap.PowerOff.JoinNumber, () =>
{
inputNumber = 102;
inputNumberFeedback.FireUpdate();
displayDevice.PowerOff();
});
var twoWayDisplayDevice = displayDevice as TwoWayDisplayBase;
if (twoWayDisplayDevice != null)
{
twoWayDisplayDevice.PowerIsOnFeedback.OutputChange += (o, a) =>
{
if (!a.BoolValue)
{
inputNumber = 102;
inputNumberFeedback.FireUpdate();
}
else
{
inputNumber = 0;
inputNumberFeedback.FireUpdate();
}
};
twoWayDisplayDevice.PowerIsOnFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.PowerOff.JoinNumber]);
twoWayDisplayDevice.PowerIsOnFeedback.LinkInputSig(trilist.BooleanInput[joinMap.PowerOn.JoinNumber]);
}
// PowerOn
trilist.SetSigTrueAction(joinMap.PowerOn.JoinNumber, () =>
{
inputNumber = 0;
inputNumberFeedback.FireUpdate();
displayDevice.PowerOn();
});
for (int i = 0; i < displayDevice.InputPorts.Count; i++)
{
if (i < joinMap.InputNamesOffset.JoinSpan)
{
inputKeys.Add(displayDevice.InputPorts[i].Key);
var tempKey = inputKeys.ElementAt(i);
trilist.SetSigTrueAction((ushort)(joinMap.InputSelectOffset.JoinNumber + i),
() => displayDevice.ExecuteSwitch(displayDevice.InputPorts[tempKey].Selector));
Debug.Console(2, displayDevice, "Setting Input Select Action on Digital Join {0} to Input: {1}",
joinMap.InputSelectOffset.JoinNumber + i, displayDevice.InputPorts[tempKey].Key.ToString());
trilist.StringInput[(ushort)(joinMap.InputNamesOffset.JoinNumber + i)].StringValue = displayDevice.InputPorts[i].Key.ToString();
}
else
Debug.Console(0, displayDevice, Debug.ErrorLogLevel.Warning, "Device has {0} inputs. The Join Map allows up to {1} inputs. Discarding inputs {2} - {3} from bridge.",
displayDevice.InputPorts.Count, joinMap.InputNamesOffset.JoinSpan, i + 1, displayDevice.InputPorts.Count);
}
Debug.Console(2, displayDevice, "Setting Input Select Action on Analog Join {0}", joinMap.InputSelect);
trilist.SetUShortSigAction(joinMap.InputSelect.JoinNumber, (a) =>
{
if (a == 0)
{
displayDevice.PowerOff();
inputNumber = 0;
}
else if (a > 0 && a < displayDevice.InputPorts.Count && a != inputNumber)
{
displayDevice.ExecuteSwitch(displayDevice.InputPorts.ElementAt(a - 1).Selector);
inputNumber = a;
}
else if (a == 102)
{
displayDevice.PowerToggle();
}
if (twoWayDisplay != null)
inputNumberFeedback.FireUpdate();
});
var volumeDisplay = displayDevice as IBasicVolumeControls;
if (volumeDisplay == null) return;
trilist.SetBoolSigAction(joinMap.VolumeUp.JoinNumber, volumeDisplay.VolumeUp);
trilist.SetBoolSigAction(joinMap.VolumeDown.JoinNumber, volumeDisplay.VolumeDown);
trilist.SetSigTrueAction(joinMap.VolumeMute.JoinNumber, volumeDisplay.MuteToggle);
var volumeDisplayWithFeedback = volumeDisplay as IBasicVolumeWithFeedback;
if (volumeDisplayWithFeedback == null) return;
trilist.SetSigTrueAction(joinMap.VolumeMuteOn.JoinNumber, volumeDisplayWithFeedback.MuteOn);
trilist.SetSigTrueAction(joinMap.VolumeMuteOff.JoinNumber, volumeDisplayWithFeedback.MuteOff);
trilist.SetUShortSigAction(joinMap.VolumeLevel.JoinNumber, volumeDisplayWithFeedback.SetVolume);
volumeDisplayWithFeedback.VolumeLevelFeedback.LinkInputSig(trilist.UShortInput[joinMap.VolumeLevel.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkInputSig(trilist.BooleanInput[joinMap.VolumeMute.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkInputSig(trilist.BooleanInput[joinMap.VolumeMuteOn.JoinNumber]);
volumeDisplayWithFeedback.MuteFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.VolumeMuteOff.JoinNumber]);
}
}
///
///
///
public abstract class TwoWayDisplayBase : DisplayBase, IRoutingFeedback, IHasPowerControlWithFeedback
{
public StringFeedback CurrentInputFeedback { get; private set; }
abstract protected Func CurrentInputFeedbackFunc { get; }
public override BoolFeedback PowerIsOnFeedback { get; protected set; }
abstract protected Func PowerIsOnFeedbackFunc { get; }
public static MockDisplay DefaultDisplay
{
get
{
if (_DefaultDisplay == null)
_DefaultDisplay = new MockDisplay("default", "Default Display");
return _DefaultDisplay;
}
}
static MockDisplay _DefaultDisplay;
public TwoWayDisplayBase(string key, string name)
: base(key, name)
{
CurrentInputFeedback = new StringFeedback(CurrentInputFeedbackFunc);
WarmupTime = 7000;
CooldownTime = 15000;
PowerIsOnFeedback = new BoolFeedback("PowerOnFeedback", PowerIsOnFeedbackFunc);
Feedbacks.Add(CurrentInputFeedback);
Feedbacks.Add(PowerIsOnFeedback);
PowerIsOnFeedback.OutputChange += PowerIsOnFeedback_OutputChange;
}
void PowerIsOnFeedback_OutputChange(object sender, EventArgs e)
{
if (UsageTracker != null)
{
if (PowerIsOnFeedback.BoolValue)
UsageTracker.StartDeviceUsage();
else
UsageTracker.EndDeviceUsage();
}
}
public event EventHandler NumericSwitchChange;
///
/// Raise an event when the status of a switch object changes.
///
/// Arguments defined as IKeyName sender, output, input, and eRoutingSignalType
protected void OnSwitchChange(RoutingNumericEventArgs e)
{
var newEvent = NumericSwitchChange;
if (newEvent != null) newEvent(this, e);
}
}
}