using System; using System.Collections.Generic; using System.Linq; using System.Text; using Crestron.SimplSharp; using Crestron.SimplSharpPro.EthernetCommunication; using Newtonsoft.Json; using PepperDash.Core; using PepperDash.Essentials.Core; using PepperDash.Essentials.Core.Devices; using PepperDash.Essentials.Core.Config; using PepperDash.Essentials.DM; namespace PepperDash.Essentials.Bridges { /// /// Base class for all bridge class variants /// public class BridgeBase : Device { public BridgeApi Api { get; private set; } public BridgeBase(string key) : base(key) { } } /// /// Base class for bridge API variants /// public abstract class BridgeApi : Device { public BridgeApi(string key) : base(key) { } } /// /// Bridge API using EISC /// public class EiscApi : BridgeApi { public EiscApiPropertiesConfig PropertiesConfig { get; private set; } public ThreeSeriesTcpIpEthernetIntersystemCommunications Eisc { get; private set; } public EiscApi(DeviceConfig dc) : base(dc.Key) { PropertiesConfig = JsonConvert.DeserializeObject(dc.Properties.ToString()); Eisc = new ThreeSeriesTcpIpEthernetIntersystemCommunications(PropertiesConfig.Control.IpIdInt, PropertiesConfig.Control.TcpSshProperties.Address, Global.ControlSystem); Eisc.SigChange += new Crestron.SimplSharpPro.DeviceSupport.SigEventHandler(Eisc_SigChange); Eisc.Register(); AddPostActivationAction( () => { Debug.Console(1, this, "Linking Devices..."); foreach (var d in PropertiesConfig.Devices) { var device = DeviceManager.GetDeviceForKey(d.DeviceKey); if (device != null) { if (device is GenericComm) { (device as GenericComm).LinkToApi(Eisc, d.JoinStart, d.JoinMapKey); } if (device is DmChassisController) { (device as DmChassisController).LinkToApi(Eisc, d.JoinStart, d.JoinMapKey); } } } Debug.Console(1, this, "Devices Linked."); }); } /// /// Handles incoming sig changes /// /// /// void Eisc_SigChange(object currentDevice, Crestron.SimplSharpPro.SigEventArgs args) { if (Debug.Level >= 1) Debug.Console(1, this, "EiscApi change: {0} {1}={2}", args.Sig.Type, args.Sig.Number, args.Sig.StringValue); var uo = args.Sig.UserObject; if (uo is Action) (uo as Action)(args.Sig.BoolValue); else if (uo is Action) (uo as Action)(args.Sig.UShortValue); else if (uo is Action) (uo as Action)(args.Sig.StringValue); } } public class EiscApiPropertiesConfig { [JsonProperty("control")] public EssentialsControlPropertiesConfig Control { get; set; } [JsonProperty("devices")] public List Devices { get; set; } public class ApiDevice { [JsonProperty("deviceKey")] public string DeviceKey { get; set; } [JsonProperty("joinStart")] public uint JoinStart { get; set; } [JsonProperty("joinMapKey")] public string JoinMapKey { get; set; } } } /// /// API class for IBasicCommunication devices /// public class IBasicCommunicationApi : DeviceApiBase { public IBasicCommunication Device { get; set; } SerialFeedback TextReceivedFeedback; public IBasicCommunicationApi(IBasicCommunication dev) { TextReceivedFeedback = new SerialFeedback(); Device = dev; SetupFeedbacks(); ActionApi = new Dictionary { { "connect", new Action(Device.Connect) }, { "disconnect", new Action(Device.Disconnect) }, { "connectstate", new Action( b => ConnectByState(b) ) }, { "sendtext", new Action( s => Device.SendText(s) ) } }; FeedbackApi = new Dictionary { { "isconnected", new BoolFeedback( () => Device.IsConnected ) }, { "textrecieved", TextReceivedFeedback } }; } /// /// Controls connection based on state of input /// /// void ConnectByState(bool state) { if (state) Device.Connect(); else Device.Disconnect(); } void SetupFeedbacks() { Device.TextReceived += new EventHandler(Device_TextReceived); if(Device is ISocketStatus) (Device as ISocketStatus).ConnectionChange += new EventHandler(IBasicCommunicationApi_ConnectionChange); } void IBasicCommunicationApi_ConnectionChange(object sender, GenericSocketStatusChageEventArgs e) { FeedbackApi["isconnected"].FireUpdate(); } void Device_TextReceived(object sender, GenericCommMethodReceiveTextArgs e) { TextReceivedFeedback.FireUpdate(e.Text); } } ///// ///// Each flavor of API is a static class with static properties and a static constructor that ///// links up the things to do. ///// //public class DmChassisControllerApi : DeviceApiBase //{ // IntFeedback Output1Feedback; // IntFeedback Output2Feedback; // public DmChassisControllerApi(DmChassisController dev) // { // Output1Feedback = new IntFeedback( new Func(() => 1)); // Output2Feedback = new IntFeedback( new Func(() => 2)); // ActionApi = new Dictionary // { // }; // FeedbackApi = new Dictionary // { // { "Output-1/fb", Output1Feedback }, // { "Output-2/fb", Output2Feedback } // }; // } // /// // /// Factory method // /// // /// // /// // public static DmChassisControllerApi GetActionApiForDevice(DmChassisController dev) // { // return new DmChassisControllerApi(dev); // } //} }