using System; using System.Collections.Generic; using System.Linq; using System.Text; using Crestron.SimplSharp; using Crestron.SimplSharpPro.DeviceSupport; using PepperDash.Core; using PepperDash.Essentials.Core; using PepperDash.Essentials.Devices.Common; namespace PepperDash.Essentials.Bridges { public static class DisplayControllerApiExtensions { public static int InputNumber; public static IntFeedback InputNumberFeedback; public static List InputKeys = new List(); public static void LinkToApi(this PepperDash.Essentials.Core.DisplayBase displayDevice, BasicTriList trilist, uint joinStart, string joinMapKey) { var joinMap = JoinMapHelper.GetJoinMapForDevice(joinMapKey) as DisplayControllerJoinMap; if (joinMap == null) { joinMap = new DisplayControllerJoinMap(); } joinMap.OffsetJoinNumbers(joinStart); Debug.Console(1, "Linking to Trilist '{0}'",trilist.ID.ToString("X")); Debug.Console(0, "Linking to Display: {0}", displayDevice.Name); trilist.StringInput[joinMap.Name].StringValue = displayDevice.Name; var commMonitor = displayDevice as ICommunicationMonitor; if (commMonitor != null) { commMonitor.CommunicationMonitor.IsOnlineFeedback.LinkInputSig(trilist.BooleanInput[joinMap.IsOnline]); } InputNumberFeedback = new IntFeedback(() => { return InputNumber; }); // Two way feedbacks var twoWayDisplay = displayDevice as PepperDash.Essentials.Core.TwoWayDisplayBase; if (twoWayDisplay != null) { trilist.SetBool(joinMap.IsTwoWayDisplay, true); twoWayDisplay.CurrentInputFeedback.OutputChange += new EventHandler(CurrentInputFeedback_OutputChange); InputNumberFeedback.LinkInputSig(trilist.UShortInput[joinMap.InputSelect]); } // Power Off trilist.SetSigTrueAction(joinMap.PowerOff, () => { InputNumber = 102; InputNumberFeedback.FireUpdate(); displayDevice.PowerOff(); }); displayDevice.PowerIsOnFeedback.OutputChange += new EventHandler(PowerIsOnFeedback_OutputChange); displayDevice.PowerIsOnFeedback.LinkComplementInputSig(trilist.BooleanInput[joinMap.PowerOff]); // PowerOn trilist.SetSigTrueAction(joinMap.PowerOn, () => { InputNumber = 0; InputNumberFeedback.FireUpdate(); displayDevice.PowerOn(); }); displayDevice.PowerIsOnFeedback.LinkInputSig(trilist.BooleanInput[joinMap.PowerOn]); int count = 1; foreach (var input in displayDevice.InputPorts) { InputKeys.Add(input.Key.ToString()); var tempKey = InputKeys.ElementAt(count - 1); trilist.SetSigTrueAction((ushort)(joinMap.InputSelectOffset + count), () => { displayDevice.ExecuteSwitch(displayDevice.InputPorts[tempKey].Selector); }); Debug.Console(2, displayDevice, "Setting Input Select Action on Digital Join {0} to Input: {1}", joinMap.InputSelectOffset + count, displayDevice.InputPorts[tempKey].Key.ToString()); trilist.StringInput[(ushort)(joinMap.InputNamesOffset + count)].StringValue = input.Key.ToString(); count++; } Debug.Console(2, displayDevice, "Setting Input Select Action on Analog Join {0}", joinMap.InputSelect); trilist.SetUShortSigAction(joinMap.InputSelect, (a) => { if (a == 0) { displayDevice.PowerOff(); InputNumber = 0; } else if (a > 0 && a < displayDevice.InputPorts.Count && a != InputNumber) { displayDevice.ExecuteSwitch(displayDevice.InputPorts.ElementAt(a - 1).Selector); InputNumber = a; } else if (a == 102) { displayDevice.PowerToggle(); } if (twoWayDisplay != null) InputNumberFeedback.FireUpdate(); }); var volumeDisplay = displayDevice as IBasicVolumeControls; if (volumeDisplay != null) { trilist.SetBoolSigAction(joinMap.VolumeUp, (b) => volumeDisplay.VolumeUp(b)); trilist.SetBoolSigAction(joinMap.VolumeDown, (b) => volumeDisplay.VolumeDown(b)); trilist.SetSigTrueAction(joinMap.VolumeMute, () => volumeDisplay.MuteToggle()); var volumeDisplayWithFeedback = volumeDisplay as IBasicVolumeWithFeedback; if(volumeDisplayWithFeedback != null) { trilist.SetUShortSigAction(joinMap.VolumeLevel, new Action((u) => volumeDisplayWithFeedback.SetVolume(u))); volumeDisplayWithFeedback.VolumeLevelFeedback.LinkInputSig(trilist.UShortInput[joinMap.VolumeLevel]); volumeDisplayWithFeedback.MuteFeedback.LinkInputSig(trilist.BooleanInput[joinMap.VolumeMute]); } } } static void CurrentInputFeedback_OutputChange(object sender, FeedbackEventArgs e) { Debug.Console(0, "CurrentInputFeedback_OutputChange {0}", e.StringValue); } static void PowerIsOnFeedback_OutputChange(object sender, FeedbackEventArgs e) { // Debug.Console(0, "PowerIsOnFeedback_OutputChange {0}", e.BoolValue); if (!e.BoolValue) { InputNumber = 102; InputNumberFeedback.FireUpdate(); } else { InputNumber = 0; InputNumberFeedback.FireUpdate(); } } } }