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59 lines
2.1 KiB
C#
59 lines
2.1 KiB
C#
using Newtonsoft.Json;
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namespace PepperDash.Core
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{
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/// <summary>
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/// Represents a TcpClientConfigObject
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/// </summary>
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public class TcpClientConfigObject
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{
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/// <summary>
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/// TcpSsh Properties
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/// </summary>
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[JsonProperty("control")]
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public ControlPropertiesConfig Control { get; set; }
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/// <summary>
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/// Bool value for secure. Currently not implemented in TCP sockets as they are not dynamic
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/// </summary>
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[JsonProperty("secure")]
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public bool Secure { get; set; }
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/// <summary>
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/// Require a shared key that both server and client negotiate. If negotiation fails server disconnects the client
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/// </summary>
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[JsonProperty("sharedKeyRequired")]
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public bool SharedKeyRequired { get; set; }
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/// <summary>
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/// The shared key that must match on the server and client
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/// </summary>
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[JsonProperty("sharedKey")]
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public string SharedKey { get; set; }
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/// <summary>
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/// Require a heartbeat on the client/server connection that will cause the server/client to disconnect if the heartbeat is not received.
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/// heartbeats do not raise received events.
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/// </summary>
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[JsonProperty("heartbeatRequired")]
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public bool HeartbeatRequired { get; set; }
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/// <summary>
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/// The interval in seconds for the heartbeat from the client. If not received client is disconnected
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/// </summary>
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[JsonProperty("heartbeatRequiredIntervalInSeconds")]
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public ushort HeartbeatRequiredIntervalInSeconds { get; set; }
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/// <summary>
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/// HeartbeatString that will be checked against the message received. defaults to heartbeat if no string is provided.
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/// </summary>
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[JsonProperty("heartbeatStringToMatch")]
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public string HeartbeatStringToMatch { get; set; }
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/// <summary>
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/// Receive Queue size must be greater than 20 or defaults to 20
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/// </summary>
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[JsonProperty("receiveQueueSize")]
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public int ReceiveQueueSize { get; set; }
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}
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} |