Files
Essentials/Essentials Devices Common/Essentials Devices Common/DSP/BiampTesira/BiampTesiraForteDspLevel.cs
2017-04-27 23:11:09 -06:00

378 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using PepperDash.Core;
using PepperDash.Essentials.Core;
using System.Text.RegularExpressions;
namespace PepperDash.Essentials.Devices.Common.DSP
{
// QUESTIONS:
//
// When subscribing, just use the Instance ID for Custom Name?
// Verbose on subscriptions?
// ! "publishToken":"name" "value":-77.0
// ! "myLevelName" -77
#warning Working here when set aside for config editor work
public class TesiraForteLevelControl : TesiraForteControlPoint, IDspLevelControl, IKeyed
{
bool _IsMuted;
ushort _VolumeLevel;
public BoolFeedback MuteFeedback { get; private set; }
public IntFeedback VolumeLevelFeedback { get; private set; }
public bool Enabled { get; set; }
public string ControlPointTag { get { return base.InstanceTag; } }
/// <summary>
/// Used for to identify level subscription values
/// </summary>
public string LevelCustomName { get; private set; }
/// <summary>
/// Used for to identify mute subscription values
/// </summary>
public string MuteCustomName { get; private set; }
/// <summary>
/// Minimum fader level
/// </summary>
double MinLevel;
/// <summary>
/// Maximum fader level
/// </summary>
double MaxLevel;
/// <summary>
/// Checks if a valid subscription string has been recieved for all subscriptions
/// </summary>
public bool IsSubsribed
{
get
{
bool isSubscribed = false;
if (HasMute && MuteIsSubscribed)
isSubscribed = true;
if (HasLevel && LevelIsSubscribed)
isSubscribed = true;
return isSubscribed;
}
}
public bool AutomaticUnmuteOnVolumeUp { get; private set; }
public bool HasMute { get; private set; }
public bool HasLevel { get; private set; }
bool MuteIsSubscribed;
bool LevelIsSubscribed;
//public TesiraForteLevelControl(string label, string id, int index1, int index2, bool hasMute, bool hasLevel, BiampTesiraForteDsp parent)
// : base(id, index1, index2, parent)
//{
// Initialize(label, hasMute, hasLevel);
//}
public TesiraForteLevelControl(string key, BiampTesiraForteLevelControlBlockConfig config, BiampTesiraForteDsp parent)
: base(config.InstanceTag, config.Index1, config.Index2, parent)
{
Initialize(key, config.Label, config.HasMute, config.HasLevel);
}
/// <summary>
/// Initializes this attribute based on config values and generates subscriptions commands and adds commands to the parent's queue.
/// </summary>
public void Initialize(string key, string label, bool hasMute, bool hasLevel)
{
Key = string.Format("{0}--{1}", Parent.Key, key);
DeviceManager.AddDevice(this);
Debug.Console(2, this, "Adding LevelControl '{0}'", Key);
this.IsSubscribed = false;
MuteFeedback = new BoolFeedback(() => _IsMuted);
VolumeLevelFeedback = new IntFeedback(() => _VolumeLevel);
HasMute = hasMute;
HasLevel = hasLevel;
}
public void Subscribe()
{
// Do subscriptions and blah blah
// Subscribe to mute
if (this.HasMute)
{
MuteCustomName = string.Format("{0}~mute{1}", this.InstanceTag, this.Index1);
SendSubscriptionCommand(MuteCustomName, "mute", 500);
}
// Subscribe to level
if (this.HasLevel)
{
LevelCustomName = string.Format("{0}~level{1}", this.InstanceTag, this.Index1);
SendSubscriptionCommand(LevelCustomName, "level", 250);
SendFullCommand("get", "minLevel", null);
SendFullCommand("get", "maxLevel", null);
}
}
/// <summary>
/// Parses the response from the DspBase
/// </summary>
/// <param name="customName"></param>
/// <param name="value"></param>
public void ParseSubscriptionMessage(string customName, string value)
{
// Check for valid subscription response
if (this.HasMute && customName == MuteCustomName)
{
//if (value.IndexOf("+OK") > -1)
//{
// int pointer = value.IndexOf(" +OK");
// MuteIsSubscribed = true;
// // Removes the +OK
// value = value.Substring(0, value.Length - (value.Length - (pointer - 1)));
//}
if (value.IndexOf("true") > -1)
{
_IsMuted = true;
MuteIsSubscribed = true;
}
else if (value.IndexOf("false") > -1)
{
_IsMuted = false;
MuteIsSubscribed = true;
}
MuteFeedback.FireUpdate();
}
else if (this.HasLevel && customName == LevelCustomName)
{
//if (value.IndexOf("+OK") > -1)
//{
// int pointer = value.IndexOf(" +OK");
// LevelIsSubscribed = true;
//}
var _value = Double.Parse(value);
_VolumeLevel = (ushort)Scale(_value, MinLevel, MaxLevel, 0, 65535);
LevelIsSubscribed = true;
VolumeLevelFeedback.FireUpdate();
}
}
/// <summary>
/// Parses a non subscription response
/// </summary>
/// <param name="attributeCode">The attribute code of the command</param>
/// <param name="message">The message to parse</param>
public override void ParseGetMessage(string attributeCode, string message)
{
try
{
// Parse an "+OK" message
string pattern = @"\+OK ""value"":(.*)";
Match match = Regex.Match(message, pattern);
if (match.Success)
{
string value = match.Groups[1].Value;
Debug.Console(1, this, "Response: '{0}' Value: '{1}'", attributeCode, value);
if (message.IndexOf("\"value\":") > -1)
{
switch (attributeCode)
{
case "minLevel":
{
MinLevel = Double.Parse(value);
Debug.Console(1, this, "MinLevel is '{0}'", MinLevel);
break;
}
case "maxLevel":
{
MaxLevel = Double.Parse(value);
Debug.Console(1, this, "MaxLevel is '{0}'", MaxLevel);
break;
}
default:
{
Debug.Console(2, "Response does not match expected attribute codes: '{0}'", message);
break;
}
}
}
}
}
catch (Exception e)
{
Debug.Console(2, "Unable to parse message: '{0}'\n{1}", message, e);
}
}
/// <summary>
/// Turns the mute off
/// </summary>
public void MuteOff()
{
SendFullCommand("set", "mute", "false");
}
/// <summary>
/// Turns the mute on
/// </summary>
public void MuteOn()
{
SendFullCommand("set", "mute", "true");
}
/// <summary>
/// Sets the volume to a specified level
/// </summary>
/// <param name="level"></param>
public void SetVolume(ushort level)
{
Debug.Console(1, this, "volume: {0}", level);
// Unmute volume if new level is higher than existing
if (level > _VolumeLevel && AutomaticUnmuteOnVolumeUp)
if(!_IsMuted)
MuteOff();
double volumeLevel = Scale(level, 0, 65535, MinLevel, MaxLevel);
SendFullCommand("set", "level", string.Format("{0:0.000000}", volumeLevel));
}
/// <summary>
/// Toggles mute status
/// </summary>
public void MuteToggle()
{
SendFullCommand("toggle", "mute", "");
}
/// <summary>
/// Decrements volume level
/// </summary>
/// <param name="pressRelease"></param>
public void VolumeDown(bool pressRelease)
{
SendFullCommand("decrement", "level", "");
}
/// <summary>
/// Increments volume level
/// </summary>
/// <param name="pressRelease"></param>
public void VolumeUp(bool pressRelease)
{
SendFullCommand("increment", "level", "");
if (AutomaticUnmuteOnVolumeUp)
if (!_IsMuted)
MuteOff();
}
///// <summary>
///// Scales the input from the input range to the output range
///// </summary>
///// <param name="input"></param>
///// <param name="inMin"></param>
///// <param name="inMax"></param>
///// <param name="outMin"></param>
///// <param name="outMax"></param>
///// <returns></returns>
//int Scale(int input, int inMin, int inMax, int outMin, int outMax)
//{
// Debug.Console(1, this, "Scaling (int) input '{0}' with min '{1}'/max '{2}' to output range min '{3}'/max '{4}'", input, inMin, inMax, outMin, outMax);
// int inputRange = inMax - inMin;
// int outputRange = outMax - outMin;
// var output = (((input-inMin) * outputRange) / inputRange ) - outMin;
// Debug.Console(1, this, "Scaled output '{0}'", output);
// return output;
//}
/// <summary>
/// Scales the input from the input range to the output range
/// </summary>
/// <param name="input"></param>
/// <param name="inMin"></param>
/// <param name="inMax"></param>
/// <param name="outMin"></param>
/// <param name="outMax"></param>
/// <returns></returns>
double Scale(double input, double inMin, double inMax, double outMin, double outMax)
{
Debug.Console(1, this, "Scaling (double) input '{0}' with min '{1}'/max '{2}' to output range min '{3}'/max '{4}'",input ,inMin ,inMax ,outMin, outMax);
double inputRange = inMax - inMin;
if (inputRange <= 0)
{
throw new ArithmeticException(string.Format("Invalid Input Range '{0}' for Scaling. Min '{1}' Max '{2}'.", inputRange, inMin, inMax));
}
double outputRange = outMax - outMin;
var output = (((input - inMin) * outputRange) / inputRange) + outMin;
Debug.Console(1, this, "Scaled output '{0}'", output);
return output;
}
}
}