mirror of
https://github.com/PepperDash/Essentials.git
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153 lines
6.0 KiB
C#
153 lines
6.0 KiB
C#
using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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namespace PepperDash.Essentials.Core
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{
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/// <summary>
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/// Represents a TieLine
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/// </summary>
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public class TieLine
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{
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/// <summary>
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/// The source output port of the tie line.
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/// </summary>
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public RoutingOutputPort SourcePort { get; private set; }
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/// <summary>
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/// The destination input port of the tie line.
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/// </summary>
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public RoutingInputPort DestinationPort { get; private set; }
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//public int InUseCount { get { return DestinationUsingThis.Count; } }
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/// <summary>
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/// Gets the type of this tie line. Will either be the type of the destination port
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/// or the type of OverrideType when it is set.
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/// </summary>
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public eRoutingSignalType Type
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{
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get
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{
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if (OverrideType.HasValue) return OverrideType.Value;
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return DestinationPort.Type;
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}
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}
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/// <summary>
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/// Use this to override the Type property for the destination port. For example,
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/// when the tie line is type AudioVideo, and the signal flow should be limited to
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/// Audio-only or Video only, changing this type will alter the signal paths
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/// available to the routing algorithm without affecting the actual Type
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/// of the destination port.
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/// </summary>
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public eRoutingSignalType? OverrideType { get; set; }
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//List<IRoutingInputs> DestinationUsingThis = new List<IRoutingInputs>();
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/// <summary>
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/// Gets a value indicating whether this tie line represents an internal connection within a device (both source and destination ports are internal).
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/// </summary>
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public bool IsInternal { get { return SourcePort.IsInternal && DestinationPort.IsInternal; } }
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/// <summary>
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/// Gets a value indicating whether the signal types of the source and destination ports differ.
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/// </summary>
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public bool TypeMismatch { get { return SourcePort.Type != DestinationPort.Type; } }
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/// <summary>
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/// Gets a value indicating whether the connection types of the source and destination ports differ.
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/// </summary>
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public bool ConnectionTypeMismatch { get { return SourcePort.ConnectionType != DestinationPort.ConnectionType; } }
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/// <summary>
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/// A descriptive note about any type mismatch, if applicable.
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/// </summary>
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public string TypeMismatchNote { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="TieLine"/> class.
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/// </summary>
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/// <param name="sourcePort">The source output port.</param>
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/// <param name="destinationPort">The destination input port.</param>
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public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort)
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{
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if (sourcePort == null || destinationPort == null)
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throw new ArgumentNullException("source or destination port");
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SourcePort = sourcePort;
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DestinationPort = destinationPort;
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}
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/// <summary>
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/// Creates a tie line with an overriding Type. See help for OverrideType property for info.
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/// </summary>
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/// <param name="sourcePort">The source output port.</param>
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/// <param name="destinationPort">The destination input port.</param>
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/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type for routing calculations.</param>
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public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType? overrideType) :
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this(sourcePort, destinationPort)
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{
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OverrideType = overrideType;
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}
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/// <summary>
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/// Creates a tie line with an overriding Type. See help for OverrideType property for info.
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/// </summary>
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/// <param name="sourcePort">The source output port.</param>
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/// <param name="destinationPort">The destination input port.</param>
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/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type for routing calculations.</param>
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public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType overrideType) :
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this(sourcePort, destinationPort)
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{
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OverrideType = overrideType;
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}
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/// <summary>
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/// Will link up video status from supporting inputs to connected outputs.
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/// </summary>
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public void Activate()
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{
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// Now does nothing
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}
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/// <summary>
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/// Deactivates the tie line.
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/// </summary>
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public void Deactivate()
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{
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// Now does nothing
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}
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/// <summary>
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/// Returns a string representation of the tie line.
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/// </summary>
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/// <returns>A string describing the source, destination, and type of the tie line.</returns>
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public override string ToString()
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{
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return string.Format("Tie line: {0}:{1} --> {2}:{3} {4}", SourcePort.ParentDevice.Key, SourcePort.Key,
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DestinationPort.ParentDevice.Key, DestinationPort.Key, Type.ToString());
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}
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}
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//********************************************************************************
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/// <summary>
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/// Represents a TieLineCollection
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/// </summary>
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public class TieLineCollection : List<TieLine>
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{
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/// <summary>
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/// Gets the default singleton instance of the <see cref="TieLineCollection"/>.
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/// </summary>
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public static TieLineCollection Default
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{
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get
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{
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if (_Default == null)
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_Default = new TieLineCollection();
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return _Default;
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}
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}
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/// <summary>
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/// Backing field for the singleton instance.
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/// </summary>
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[JsonIgnore]
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private static TieLineCollection _Default;
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}
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} |