Files
Essentials/PepperDashEssentials/UIDrivers/Environment Drivers/EssentialsLightingDriver.cs

210 lines
6.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using PepperDash.Core;
using PepperDash.Essentials.Core;
using PepperDash.Essentials.Core.Config;
using PepperDash.Essentials.Core.Lighting;
namespace PepperDash.Essentials
{
/// <summary>
/// Supports a lighting device with up to 6 scenes
/// </summary>
public class EssentialsLightingDriver : PanelDriverBase, IEnvironmentSubdriver
{
EssentialsEnvironmentDriver Parent;
public LightingBase LightingDevice { get; private set; }
public uint SubpageVisibleJoin { get; private set; }
/// <summary>
/// The base join number that all button visibilty joins are offset from
/// </summary>
uint ButtonVisibleJoinBase;
/// <summary>
/// The base join number that all button presses are offset from
/// </summary>
uint ButtonPressJoinBase;
/// <summary>
/// The base join number that all string lables are offset from
/// </summary>
uint StringJoinBase;
eLightsDeviceType DeviceType;
const uint DeviceNameJoinOffset = 50;
public EssentialsLightingDriver(EssentialsEnvironmentDriver parent, string deviceKey, uint buttonPressJoinBase, uint buttonVisibleJoinBase, uint stringJoinBase, uint subpageVisibleBase)
: base(parent.TriList)
{
Parent = parent;
ButtonPressJoinBase = buttonPressJoinBase;
ButtonVisibleJoinBase = buttonVisibleJoinBase;
StringJoinBase = stringJoinBase;
LightingDevice = DeviceManager.GetDeviceForKey(deviceKey) as LightingBase;
//LightingDevice.LightingSceneChange += new EventHandler<LightingSceneChangeEventArgs>(LightingDevice_LightingSceneChange);
SetDeviceType();
SetSubpageVisibleJoin(subpageVisibleBase);
SetUpDeviceName();
SetUpButtonActions();
}
/// <summary>
/// Handles setting feedback for the currently selected scene button
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void LightingDevice_LightingSceneChange(object sender, LightingSceneChangeEventArgs e)
{
uint joinOffset = 1;
foreach (var scene in LightingDevice.LightingScenes)
{
if (scene == e.CurrentLightingScene)
TriList.SetBool(ButtonPressJoinBase + joinOffset, true);
else
TriList.SetBool(ButtonPressJoinBase + joinOffset, false);
}
}
public override void Show()
{
TriList.SetBool(SubpageVisibleJoin, true);
base.Show();
}
public override void Hide()
{
TriList.SetBool(SubpageVisibleJoin, false);
base.Hide();
}
void SetUpDeviceName()
{
Parent.TriList.SetString(StringJoinBase + DeviceNameJoinOffset, LightingDevice.Name);
}
void SetDeviceType()
{
if (LightingDevice is ILightingScenes)
DeviceType = eLightsDeviceType.Scenes;
}
void SetSubpageVisibleJoin(uint subpageVisibleBase)
{
SubpageVisibleJoin = subpageVisibleBase + (uint)DeviceType;
}
/// <summary>
/// Drase
/// </summary>
void SetUpButtonActions()
{
if (DeviceType == eLightsDeviceType.Scenes)
{
uint joinOffset = ComputeJoinOffset();
// Clear preceding buttons
for (uint i = 1; i < joinOffset; i++)
{
TriList.SetString(StringJoinBase + i, "");
TriList.SetSigFalseAction(ButtonPressJoinBase + i, () => { });
TriList.SetBool(ButtonVisibleJoinBase + i, false);
}
foreach (var scene in LightingDevice.LightingScenes)
{
TriList.SetString(StringJoinBase + joinOffset, scene.Name);
var tempScene = scene;
TriList.SetSigFalseAction(ButtonPressJoinBase + joinOffset, () => LightingDevice.SelectScene(tempScene));
scene.IsActiveFeedback.LinkInputSig(TriList.BooleanInput[ButtonPressJoinBase + joinOffset]);
TriList.SetBool(ButtonVisibleJoinBase + joinOffset, true);
joinOffset++;
}
// Clear following buttons
for (uint i = joinOffset; i <= 6; i++)
{
TriList.SetString(StringJoinBase + i, "");
TriList.SetSigFalseAction(ButtonPressJoinBase + i, () => { });
TriList.SetBool(ButtonVisibleJoinBase + i, false);
}
}
}
/// <summary>
/// Computes the desired join offset to try to achieve the most centered appearance when using a subpage with 6 scene buttons
/// </summary>
/// <returns></returns>
uint ComputeJoinOffset()
{
uint joinOffset = 0;
switch (LightingDevice.LightingScenes.Count)
{
case 1:
{
joinOffset = 2;
break;
}
case 2:
{
joinOffset = 3;
break;
}
case 3:
{
joinOffset = 2;
break;
}
case 4:
{
joinOffset = 2;
break;
}
case 5:
{
joinOffset = 2;
break;
}
case 6:
{
joinOffset = 1;
break;
}
default:
{
break;
}
}
return joinOffset;
}
}
enum eLightsDeviceType : uint
{
None = 0,
Scenes = 1,
}
}