Files
Essentials/src/PepperDash.Essentials.MobileControl.Messengers/Messengers/RoomEventScheduleMessenger.cs
Andrew Welker 8b3eda1d18 refactor: make messenger constructors more consistent
Some constructors for messengers were taking Device rather than the specific type they needed.
2025-03-26 08:55:07 -05:00

76 lines
2.1 KiB
C#

using Newtonsoft.Json;
using PepperDash.Core;
using PepperDash.Core.Logging;
using PepperDash.Essentials.Core;
using PepperDash.Essentials.Room.Config;
using System;
using System.Collections.Generic;
namespace PepperDash.Essentials.AppServer.Messengers
{
public class RoomEventScheduleMessenger : MessengerBase
{
private readonly IRoomEventSchedule _room;
public RoomEventScheduleMessenger(string key, string messagePath, IRoomEventSchedule room)
: base(key, messagePath, room as IKeyName)
{
_room = room;
}
#region Overrides of MessengerBase
protected override void RegisterActions()
{
AddAction("/saveScheduledEvents", (id, content) => SaveScheduledEvents(content.ToObject<List<ScheduledEventConfig>>()));
AddAction("/status", (id, content) =>
{
var events = _room.GetScheduledEvents();
SendFullStatus(events);
});
_room.ScheduledEventsChanged += (sender, args) => SendFullStatus(args.ScheduledEvents);
}
#endregion
private void SaveScheduledEvents(List<ScheduledEventConfig> events)
{
foreach (var evt in events)
{
SaveScheduledEvent(evt);
}
}
private void SaveScheduledEvent(ScheduledEventConfig eventConfig)
{
try
{
_room.AddOrUpdateScheduledEvent(eventConfig);
}
catch (Exception ex)
{
this.LogException(ex,"Exception saving event");
}
}
private void SendFullStatus(List<ScheduledEventConfig> events)
{
var message = new RoomEventScheduleStateMessage
{
ScheduleEvents = events,
};
PostStatusMessage(message);
}
}
public class RoomEventScheduleStateMessage : DeviceStateMessageBase
{
[JsonProperty("scheduleEvents")]
public List<ScheduledEventConfig> ScheduleEvents { get; set; }
}
}