mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-10 18:24:50 +00:00
198 lines
5.2 KiB
C#
198 lines
5.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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namespace PepperDash.Essentials.Devices.Common.VideoCodec
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{
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public class MockVC : VideoCodecBase
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{
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public MockVC(string key, string name)
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: base(key, name)
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{
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MuteFeedback.OutputChange += (o, a) => Debug.Console(1, this, "Mute={0}", _IsMuted);
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VolumeLevelFeedback.OutputChange += (o, a) => Debug.Console(1, this, "Volume={0}", _VolumeLevel);
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InCallFeedback.OutputChange += (o, a) => Debug.Console(1, this, "InCall={0}", _InCall);
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IncomingCallFeedback.OutputChange += (o, a) => Debug.Console(1, this, "IncomingCall={0}", _IncomingCall);
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}
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protected override Func<bool> InCallFeedbackFunc
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{
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get { return () => _InCall; }
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}
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bool _InCall;
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protected override Func<bool> IncomingCallFeedbackFunc
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{
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get { return () => _IncomingCall; }
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}
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bool _IncomingCall;
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protected override Func<bool> PrivacyModeFeedbackFunc
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{
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get { return () => _PrivacyModeIsOn; }
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}
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bool _PrivacyModeIsOn;
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protected override Func<int> VolumeLevelFeedbackFunc
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{
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get { return () => _VolumeLevel; }
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}
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int _VolumeLevel;
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protected override Func<bool> MuteFeedbackFunc
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{
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get { return () => _IsMuted; }
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}
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bool _IsMuted;
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/// <summary>
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/// Dials, yo!
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/// </summary>
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public override void Dial(string s)
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{
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Debug.Console(1, this, "Dial: {0}", s);
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_InCall = true;
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InCallFeedback.FireUpdate();
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}
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/// <summary>
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///
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/// </summary>
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public override void EndCall()
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{
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Debug.Console(1, this, "EndCall");
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_InCall = false;
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InCallFeedback.FireUpdate();
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}
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/// <summary>
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/// For a call from the test methods below
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/// </summary>
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public override void AcceptCall()
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{
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Debug.Console(1, this, "AcceptCall");
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}
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/// <summary>
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/// For a call from the test methods below
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/// </summary>
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public override void RejectCall()
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{
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Debug.Console(1, this, "RejectCall");
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}
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/// <summary>
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/// Makes horrible tones go out on the wire!
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/// </summary>
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/// <param name="s"></param>
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public override void SendDtmf(string s)
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{
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Debug.Console(1, this, "SendDTMF: {0}", s);
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}
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public override void StartSharing()
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{
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}
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public override void StopSharing()
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{
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}
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/// <summary>
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/// Called by routing to make it happen
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/// </summary>
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/// <param name="selector"></param>
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public override void ExecuteSwitch(object selector)
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{
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Debug.Console(1, this, "ExecuteSwitch");
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}
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public override void MuteOff()
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{
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_IsMuted = false;
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MuteFeedback.FireUpdate();
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}
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public override void MuteOn()
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{
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_IsMuted = true;
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MuteFeedback.FireUpdate();
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}
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public override void MuteToggle()
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{
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_IsMuted = !_IsMuted;
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MuteFeedback.FireUpdate();
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}
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public override void SetVolume(ushort level)
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{
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_VolumeLevel = level;
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VolumeLevelFeedback.FireUpdate();
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}
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public override void VolumeDown(bool pressRelease)
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{
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}
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public override void VolumeUp(bool pressRelease)
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{
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}
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public override void PrivacyModeOn()
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{
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Debug.Console(1, this, "PrivacyMuteOn");
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if (_PrivacyModeIsOn)
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return;
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_PrivacyModeIsOn = true;
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PrivacyModeIsOnFeedback.FireUpdate();
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}
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public override void PrivacyModeOff()
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{
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Debug.Console(1, this, "PrivacyMuteOff");
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if (!_PrivacyModeIsOn)
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return;
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_PrivacyModeIsOn = false;
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PrivacyModeIsOnFeedback.FireUpdate();
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}
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public override void PrivacyModeToggle()
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{
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_PrivacyModeIsOn = !_PrivacyModeIsOn;
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Debug.Console(1, this, "PrivacyMuteToggle: {0}", _PrivacyModeIsOn);
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PrivacyModeIsOnFeedback.FireUpdate();
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}
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//********************************************************
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// SIMULATION METHODS
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public void TestIncomingCall(string url)
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{
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Debug.Console(1, this, "TestIncomingCall");
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_IncomingCall = true;
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IncomingCallFeedback.FireUpdate();
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}
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public void TestFarEndHangup()
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{
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Debug.Console(1, this, "TestFarEndHangup");
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}
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}
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} |