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Essentials/PepperDashEssentials/Room/Cotija/RoomBridges/CotijaEssentialsHuddleSpaceRoomBridge.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using PepperDash.Essentials.Core;
using PepperDash.Essentials.Room.Cotija;
namespace PepperDash.Essentials
{
public class CotijaEssentialsHuddleSpaceRoomBridge : CotijaBridgeBase
{
public EssentialsHuddleSpaceRoom Room { get; private set; }
/// <summary>
///
/// </summary>
public override string RoomName
{
get
{
return Room.Name;
}
}
/// <summary>
///
/// </summary>
/// <param name="parent"></param>
/// <param name="room"></param>
public CotijaEssentialsHuddleSpaceRoomBridge(EssentialsHuddleSpaceRoom room):
base("mobileControlBridge-essentialsHuddle", "Essentials Mobile Control Bridge-Huddle")
{
Room = room;
}
/// <summary>
/// Override of base: calls base to add parent and then registers actions and events.
/// </summary>
/// <param name="parent"></param>
public override void AddParent(CotijaSystemController parent)
{
base.AddParent(parent);
// we add actions to the messaging system with a path, and a related action. Custom action
// content objects can be handled in the controller's LineReceived method - and perhaps other
// sub-controller parsing could be attached to these classes, so that the systemController
// doesn't need to know about everything.
// Source Changes and room off
Parent.AddAction(string.Format(@"/room/{0}/status", Room.Key), new Action(() => Room_RoomFullStatus(Room)));
Parent.AddAction(string.Format(@"/room/{0}/source", Room.Key), new Action<SourceSelectMessageContent>(c => Room.RunRouteAction(c.SourceListItem)));
Parent.AddAction(string.Format(@"/room/{0}/defaultsource", Room.Key), new Action(Room.RunDefaultRoute));
Parent.AddAction(string.Format(@"/room/{0}/masterVolumeLevel", Room.Key), new Action<ushort>(u =>
(Room.CurrentVolumeControls as IBasicVolumeWithFeedback).SetVolume(u)));
Parent.AddAction(string.Format(@"/room/{0}/masterVolumeMuteToggle", Room.Key), new Action(() => Room.CurrentVolumeControls.MuteToggle()));
Parent.AddAction(string.Format(@"/room/{0}/shutdownStart", Room.Key), new Action(() => Room.StartShutdown(eShutdownType.Manual)));
Parent.AddAction(string.Format(@"/room/{0}/shutdownEnd", Room.Key), new Action(() => Room.ShutdownPromptTimer.Finish()));
Parent.AddAction(string.Format(@"/room/{0}/shutdownCancel", Room.Key), new Action(() => Room.ShutdownPromptTimer.Cancel()));
Room.CurrentSingleSourceChange += new SourceInfoChangeHandler(Room_CurrentSingleSourceChange);
Room.CurrentVolumeDeviceChange += new EventHandler<VolumeDeviceChangeEventArgs>(Room_CurrentVolumeDeviceChange);
Room.OnFeedback.OutputChange += OnFeedback_OutputChange;
Room.IsCoolingDownFeedback.OutputChange += IsCoolingDownFeedback_OutputChange;
Room.IsWarmingUpFeedback.OutputChange += IsWarmingUpFeedback_OutputChange;
Room.ShutdownPromptTimer.HasStarted += ShutdownPromptTimer_HasStarted;
Room.ShutdownPromptTimer.HasFinished += ShutdownPromptTimer_HasFinished;
Room.ShutdownPromptTimer.WasCancelled += ShutdownPromptTimer_WasCancelled;
// Registers for initial volume events, if possible
var currentVolumeDevice = Room.CurrentVolumeControls;
if (currentVolumeDevice != null)
{
if (currentVolumeDevice is IBasicVolumeWithFeedback)
{
var newDev = currentVolumeDevice as IBasicVolumeWithFeedback;
newDev.MuteFeedback.OutputChange += VolumeLevelFeedback_OutputChange;
newDev.VolumeLevelFeedback.OutputChange += VolumeLevelFeedback_OutputChange;
}
}
}
/// <summary>
/// Handler for cancelled shutdown
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void ShutdownPromptTimer_WasCancelled(object sender, EventArgs e)
{
JObject roomStatus = new JObject();
roomStatus.Add("state", "wasCancelled");
JObject message = new JObject();
message.Add("type", "/room/shutdown/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
}
/// <summary>
/// Handler for when shutdown finishes
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void ShutdownPromptTimer_HasFinished(object sender, EventArgs e)
{
JObject roomStatus = new JObject();
roomStatus.Add("state", "hasFinished");
JObject message = new JObject();
message.Add("type", "/room/shutdown/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
}
/// <summary>
/// Handler for when shutdown starts
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void ShutdownPromptTimer_HasStarted(object sender, EventArgs e)
{
JObject roomStatus = new JObject();
roomStatus.Add("state", "hasStarted");
roomStatus.Add("duration", Room.ShutdownPromptTimer.SecondsToCount);
JObject message = new JObject();
message.Add("type", "/room/shutdown/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
// equivalent JS message:
// Post( { type: '/room/status/', content: { shutdown: 'hasStarted', duration: Room.ShutdownPromptTimer.SecondsToCount })
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void IsWarmingUpFeedback_OutputChange(object sender, EventArgs e)
{
JObject roomStatus = new JObject();
roomStatus.Add("isWarmingUp", (sender as BoolFeedback).BoolValue);
JObject message = new JObject();
message.Add("type", "/room/status/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void IsCoolingDownFeedback_OutputChange(object sender, EventArgs e)
{
JObject roomStatus = new JObject();
roomStatus.Add("isCoolingDown", (sender as BoolFeedback).BoolValue);
JObject message = new JObject();
message.Add("type", "/room/status/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void OnFeedback_OutputChange(object sender, EventArgs e)
{
/* Example message
* {
"type":"/room/status",
"content": {
"isOn": false
}
}
*/
JObject roomStatus = new JObject();
roomStatus.Add("isOn", (sender as BoolFeedback).BoolValue);
JObject message = new JObject();
message.Add("type", "/room/status/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
}
void Room_CurrentVolumeDeviceChange(object sender, VolumeDeviceChangeEventArgs e)
{
if (e.OldDev is IBasicVolumeWithFeedback)
{
var oldDev = e.OldDev as IBasicVolumeWithFeedback;
oldDev.MuteFeedback.OutputChange -= VolumeLevelFeedback_OutputChange;
oldDev.VolumeLevelFeedback.OutputChange -= VolumeLevelFeedback_OutputChange;
}
if (e.NewDev is IBasicVolumeWithFeedback)
{
var newDev = e.NewDev as IBasicVolumeWithFeedback;
newDev.MuteFeedback.OutputChange += VolumeLevelFeedback_OutputChange;
newDev.VolumeLevelFeedback.OutputChange += VolumeLevelFeedback_OutputChange;
}
}
void VolumeLevelFeedback_OutputChange(object sender, EventArgs e)
{
/* Example message
* {
"type":"/room/status",
"content": {
"masterVolumeLevel": 12345,
"masterVolumeMuteState": false
}
}
*/
var huddleRoom = Room as EssentialsHuddleSpaceRoom;
if(huddleRoom.CurrentVolumeControls is IBasicVolumeWithFeedback)
{
JObject roomStatus = new JObject();
if (huddleRoom.CurrentVolumeControls is IBasicVolumeWithFeedback)
{
var currentVolumeConstrols = huddleRoom.CurrentVolumeControls as IBasicVolumeWithFeedback;
roomStatus.Add("masterVolumeLevel", currentVolumeConstrols.VolumeLevelFeedback.IntValue);
roomStatus.Add("masterVolumeMuteState", currentVolumeConstrols.MuteFeedback.BoolValue);
}
JObject message = new JObject();
message.Add("type", "/room/status/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
}
}
void Room_CurrentSingleSourceChange(EssentialsRoomBase room, PepperDash.Essentials.Core.SourceListItem info, ChangeType type)
{
/* Example message
* {
"type":"/room/status",
"content": {
"selectedSourceKey": "off",
}
}
*/
if (type == ChangeType.WillChange)
{
// Disconnect from previous source
if (info != null)
{
var previousDev = info.SourceDevice;
// device type interfaces
if (previousDev is ISetTopBoxControls)
(previousDev as ISetTopBoxControls).UnlinkActions(Parent);
// common interfaces
if (previousDev is IChannel)
(previousDev as IChannel).UnlinkActions(Parent);
if (previousDev is IColor)
(previousDev as IColor).UnlinkActions(Parent);
if (previousDev is IDPad)
(previousDev as IDPad).UnlinkActions(Parent);
if (previousDev is IDvr)
(previousDev as IDvr).UnlinkActions(Parent);
if (previousDev is INumericKeypad)
(previousDev as INumericKeypad).UnlinkActions(Parent);
if (previousDev is IPower)
(previousDev as IPower).UnlinkActions(Parent);
if (previousDev is ITransport)
(previousDev as ITransport).UnlinkActions(Parent);
}
}
else // did change
{
if (info != null)
{
var dev = info.SourceDevice;
if (dev is ISetTopBoxControls)
(dev as ISetTopBoxControls).LinkActions(Parent);
if (dev is IChannel)
(dev as IChannel).LinkActions(Parent);
if (dev is IColor)
(dev as IColor).LinkActions(Parent);
if (dev is IDPad)
(dev as IDPad).LinkActions(Parent);
if (dev is IDvr)
(dev as IDvr).LinkActions(Parent);
if (dev is INumericKeypad)
(dev as INumericKeypad).LinkActions(Parent);
if (dev is IPower)
(dev as IPower).LinkActions(Parent);
if (dev is ITransport)
(dev as ITransport).LinkActions(Parent);
var huddleRoom = room as EssentialsHuddleSpaceRoom;
JObject roomStatus = new JObject();
roomStatus.Add("selectedSourceKey", huddleRoom.CurrentSourceInfoKey);
JObject message = new JObject();
message.Add("type", "/room/status/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
}
}
}
/// <summary>
/// Posts the full status of the room to the server
/// </summary>
/// <param name="room"></param>
void Room_RoomFullStatus(EssentialsRoomBase room)
{
/* Example message
* {
"type":"/room/status",
"content": {
"selectedSourceKey": "off",
"isOn": false,
"masterVolumeLevel": 50,
"masterVolumeMuteState": false
}
}
*/
JObject roomStatus = new JObject();
var huddleRoom = room as EssentialsHuddleSpaceRoom;
roomStatus.Add("isOn", huddleRoom.OnFeedback.BoolValue);
roomStatus.Add("selectedSourceKey", huddleRoom.CurrentSourceInfoKey);
if(huddleRoom.CurrentVolumeControls is IBasicVolumeWithFeedback)
{
var currentVolumeConstrols = huddleRoom.CurrentVolumeControls as IBasicVolumeWithFeedback;
roomStatus.Add("masterVolumeLevel", currentVolumeConstrols.VolumeLevelFeedback.IntValue);
roomStatus.Add("masterVolumeMuteState", currentVolumeConstrols.MuteFeedback.BoolValue);
}
JObject message = new JObject();
message.Add("type", "/room/status/");
message.Add("content", roomStatus);
Parent.SendMessageToServer(message);
}
}
public class SourceSelectMessageContent
{
public string SourceListItem { get; set; }
//public string Destination { get; set; }
//public string SourceSelect { get; set; }
}
public delegate void PressAndHoldAction(bool b);
}