mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-01-11 19:44:52 +00:00
78 lines
1.8 KiB
C#
78 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharpPro;
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namespace PepperDash.Essentials.Core
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{
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/// <summary>
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/// A class that wraps a BoolFeedback with logic that extends it's true state for
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/// a time period after the value goes false.
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/// </summary>
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public class BoolFeedbackPulseExtender
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{
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public uint TimeoutMs { get; set; }
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public BoolFeedback Feedback { get; private set; }
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CTimer Timer;
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/// <summary>
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/// When set to true, will cause Feedback to go high, and cancel the timer.
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/// When false, will start the timer, and after timeout, will go low and
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/// feedback will go low.
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/// </summary>
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public bool BoolValue
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{
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get { return _BoolValue; }
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set
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{
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if (value)
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{ // if Timer is running and the value goes high, cancel it.
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if (Timer != null)
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{
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Timer.Stop();
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Timer = null;
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}
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// if it's already true, don't fire again
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if (_BoolValue == true)
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return;
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_BoolValue = true;
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Feedback.FireUpdate();
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}
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else
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{
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if (Timer == null)
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Timer = new CTimer(o => ClearFeedback(), TimeoutMs);
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}
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}
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}
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bool _BoolValue;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="timeoutMs">The time which the true state will be extended after set to false</param>
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public BoolFeedbackPulseExtender(uint timeoutMs)
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{
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TimeoutMs = timeoutMs;
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Feedback = new BoolFeedback(() => this.BoolValue);
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}
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/// <summary>
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/// Forces the feedback to false regardless of timeout
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/// </summary>
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public void ClearNow()
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{
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if (Timer != null)
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Timer.Stop();
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ClearFeedback();
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}
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void ClearFeedback()
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{
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_BoolValue = false;
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Feedback.FireUpdate();
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Timer = null;
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}
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}
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} |