Files
Essentials/Essentials Core/PepperDashEssentialsBase/Feedbacks/BoolOutputLogicals.cs
2017-03-21 08:36:26 -06:00

131 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
namespace PepperDash.Essentials.Core
{
public abstract class BoolFeedbackLogic
{
/// <summary>
/// Output representing the "and" value of all connected inputs
/// </summary>
public BoolFeedback Output { get; private set; }
/// <summary>
/// List of all connected outputs
/// </summary>
protected List<BoolFeedback> OutputsIn = new List<BoolFeedback>();
protected bool ComputedValue;
public BoolFeedbackLogic()
{
Output = new BoolFeedback(() => ComputedValue);
}
public void AddOutputIn(BoolFeedback output)
{
// Don't double up outputs
if(OutputsIn.Contains(output)) return;
OutputsIn.Add(output);
output.OutputChange += AnyInput_OutputChange;
Evaluate();
}
public void AddOutputsIn(List<BoolFeedback> outputs)
{
foreach (var o in outputs)
{
// skip existing
if (OutputsIn.Contains(o)) continue;
OutputsIn.Add(o);
o.OutputChange += AnyInput_OutputChange;
}
Evaluate();
}
public void RemoveOutputIn(BoolFeedback output)
{
// Don't double up outputs
if (OutputsIn.Contains(output)) return;
OutputsIn.Remove(output);
output.OutputChange -= AnyInput_OutputChange;
Evaluate();
}
public void RemoveOutputsIn(List<BoolFeedback> outputs)
{
foreach (var o in outputs)
{
OutputsIn.Remove(o);
o.OutputChange -= AnyInput_OutputChange;
}
Evaluate();
}
void AnyInput_OutputChange(object sender, EventArgs e)
{
Evaluate();
}
protected abstract void Evaluate();
}
public class BoolFeedbackAnd : BoolFeedbackLogic
{
protected override void Evaluate()
{
var prevValue = ComputedValue;
var newValue = OutputsIn.All(o => o.BoolValue);
if (newValue != prevValue)
{
ComputedValue = newValue;
Output.FireUpdate();
}
}
}
public class BoolFeedbackOr : BoolFeedbackLogic
{
protected override void Evaluate()
{
var prevValue = ComputedValue;
var newValue = OutputsIn.Any(o => o.BoolValue);
if (newValue != prevValue)
{
ComputedValue = newValue;
Output.FireUpdate();
}
}
}
public class BoolFeedbackLinq : BoolFeedbackLogic
{
Func<IEnumerable<BoolFeedback>, bool> Predicate;
public BoolFeedbackLinq(Func<IEnumerable<BoolFeedback>, bool> predicate)
: base()
{
Predicate = predicate;
}
protected override void Evaluate()
{
var prevValue = ComputedValue;
var newValue = Predicate(OutputsIn);
if (newValue != prevValue)
{
ComputedValue = newValue;
Output.FireUpdate();
}
}
}
}