Files
Essentials/essentials-framework/Essentials Core/PepperDashEssentialsBase/Timers/CountdownTimer.cs

149 lines
4.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
public class SecondsCountdownTimer: IKeyed
{
public event EventHandler<EventArgs> HasStarted;
public event EventHandler<EventArgs> HasFinished;
public event EventHandler<EventArgs> WasCancelled;
public string Key { get; private set; }
public BoolFeedback IsRunningFeedback { get; private set; }
bool _IsRunning;
public IntFeedback PercentFeedback { get; private set; }
public StringFeedback TimeRemainingFeedback { get; private set; }
public bool CountsDown { get; set; }
/// <summary>
/// The number of seconds to countdown
/// </summary>
public int SecondsToCount { get; set; }
public DateTime StartTime { get; private set; }
public DateTime FinishTime { get; private set; }
CTimer SecondTimer;
/// <summary>
/// Constructor
/// </summary>
/// <param name="key"></param>
public SecondsCountdownTimer(string key)
{
Key = key;
IsRunningFeedback = new BoolFeedback(() => _IsRunning);
TimeRemainingFeedback = new StringFeedback(() =>
{
// Need to handle up and down here.
if (StartTime == null || FinishTime == null)
return "";
var timeSpan = FinishTime - DateTime.Now;
if (timeSpan.TotalSeconds < 60)
{
return Math.Round(timeSpan.TotalSeconds).ToString();
}
else
{
Debug.Console(2, this, "timeSpan.Minutes == {0}, timeSpan.Seconds == {1}", timeSpan.Minutes, timeSpan.Seconds);
return String.Format("{0:D2}:{1:D2}",
timeSpan.Minutes,
timeSpan.Seconds);
}
});
PercentFeedback = new IntFeedback(() =>
{
if (StartTime == null || FinishTime == null)
return 0;
double percent = (FinishTime - DateTime.Now).TotalSeconds
/ (FinishTime - StartTime).TotalSeconds
* 100;
return (int)percent;
});
}
/// <summary>
/// Starts the Timer
/// </summary>
public void Start()
{
if (_IsRunning)
return;
StartTime = DateTime.Now;
FinishTime = StartTime + TimeSpan.FromSeconds(SecondsToCount);
if (SecondTimer != null)
SecondTimer.Stop();
SecondTimer = new CTimer(SecondElapsedTimerCallback, null, 0, 1000);
_IsRunning = true;
IsRunningFeedback.FireUpdate();
var handler = HasStarted;
if (handler != null)
handler(this, new EventArgs());
}
/// <summary>
/// Restarts the timer
/// </summary>
public void Reset()
{
_IsRunning = false;
Start();
}
/// <summary>
/// Cancels the timer (without triggering it to finish)
/// </summary>
public void Cancel()
{
StopHelper();
var handler = WasCancelled;
if (handler != null)
handler(this, new EventArgs());
}
/// <summary>
/// Called upon expiration, or calling this will force timer to finish.
/// </summary>
public void Finish()
{
StopHelper();
var handler = HasFinished;
if (handler != null)
handler(this, new EventArgs());
}
void StopHelper()
{
if (SecondTimer != null)
SecondTimer.Stop();
_IsRunning = false;
IsRunningFeedback.FireUpdate();
}
void SecondElapsedTimerCallback(object o)
{
PercentFeedback.FireUpdate();
TimeRemainingFeedback.FireUpdate();
if (DateTime.Now >= FinishTime)
Finish();
}
}
}