Files
Essentials/Essentials Core/PepperDashEssentialsBase/Devices/MOVED TO CORE Device.cs
2017-03-21 08:36:26 -06:00

92 lines
3.5 KiB
C#

//using System;
//using System.Collections.Generic;
//using System.Linq;
//namespace PepperDash.Essentials.Core
//{
// //*********************************************************************************************************
// /// <summary>
// /// The core event and status-bearing class that most if not all device and connectors can derive from.
// /// </summary>
// public class Device : IKeyed
// {
// public string Key { get; protected set; }
// public string Name { get; protected set; }
// public bool Enabled { get; protected set; }
// List<Action> _PreActivationActions;
// List<Action> _PostActivationActions;
// public static Device DefaultDevice { get { return _DefaultDevice; } }
// static Device _DefaultDevice = new Device("Default", "Default");
// /// <summary>
// /// Base constructor for all Devices.
// /// </summary>
// /// <param name="key"></param>
// public Device(string key)
// {
// Key = key;
// if (key.Contains('.')) Debug.Console(0, this, "WARNING: Device name's should not include '.'");
// Name = "";
// }
// public Device(string key, string name) : this(key)
// {
// Name = name;
// }
// public void AddPreActivationAction(Action act)
// {
// if (_PreActivationActions == null)
// _PreActivationActions = new List<Action>();
// _PreActivationActions.Add(act);
// }
// public void AddPostActivationAction(Action act)
// {
// if (_PostActivationActions == null)
// _PostActivationActions = new List<Action>();
// _PostActivationActions.Add(act);
// }
// /// <summary>
// /// Gets this device ready to be used in the system. Runs any added pre-activation items, and
// /// all post-activation at end. Classes needing additional logic to
// /// run should override CustomActivate()
// /// </summary>
// public bool Activate()
// {
// if (_PreActivationActions != null)
// _PreActivationActions.ForEach(a => a.Invoke());
// var result = CustomActivate();
// if(result && _PostActivationActions != null)
// _PostActivationActions.ForEach(a => a.Invoke());
// return result;
// }
// /// <summary>
// /// Called in between Pre and PostActivationActions when Activate() is called.
// /// Override to provide addtitional setup when calling activation. Overriding classes
// /// do not need to call base.CustomActivate()
// /// </summary>
// /// <returns>true if device activated successfully.</returns>
// public virtual bool CustomActivate() { return true; }
// /// <summary>
// /// Call to deactivate device - unlink events, etc. Overriding classes do not
// /// need to call base.Deactivate()
// /// </summary>
// /// <returns></returns>
// public virtual bool Deactivate() { return true; }
// /// <summary>
// /// Helper method to check object for bool value false and fire an Action method
// /// </summary>
// /// <param name="o">Should be of type bool, others will be ignored</param>
// /// <param name="a">Action to be run when o is false</param>
// public void OnFalse(object o, Action a)
// {
// if (o is bool && !(bool)o) a();
// }
// }
//}