Files
Essentials/Essentials Core/PepperDashEssentialsBase/SubpageReferencList/DeviceStatusListController.cs
2017-03-21 08:36:26 -06:00

111 lines
5.3 KiB
C#

//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using Crestron.SimplSharp;
//using Crestron.SimplSharpPro;
//using Crestron.SimplSharpPro.UI;
//namespace PepperDash.Essentials.Core
//{
// /// <summary>
// /// Controls the device/tech status list - links in to the first 10, 1, 5 statuses in an item's StatusProperties
// /// </summary>
// public class DeviceStatusListController : SubpageReferenceListController
// {
// Dictionary<uint, Device> Items = new Dictionary<uint, Device>();
// public DeviceStatusListController(SmartObject list)
// {
// TheList = new SubpageReferenceList(list, 10, 1, 5);
// }
// /// <summary>
// /// Attaches an item's StatusProperties to the list item.
// /// THIS METHOD MAY BE BETTER ABSORBED INTO SOME OTHER CONTROLLER CLASS AS A
// /// PSIG -> LIST ITEM ADAPTER
// /// </summary>
// /// <param name="index">List position</param>
// /// <param name="device"></param>
// public void AddItem(uint listIndex, Device device)
// {
// if (device == null) throw new ArgumentNullException("device");
// Items[listIndex] = device;
// // Feedback - read the status properties and if there is room for them on the list sigs
// // link them up.
// //foreach (PValue statusPsig in device.StatusProperties)
// //{
// // uint num = statusPsig.Number;
// // Sig listSig = null;
// // switch (statusPsig.Type) // Switch on the PSig type and whether the PSig number is within the increment range
// // {
// // case eSigType.Bool:
// // if (num > TheList.BoolIncrement) return;
// // listSig = TheList.BoolInputSig(listIndex, num); // Pull the appropriate list sig.
// // break;
// // case eSigType.String:
// // if (num > TheList.StringIncrement) return;
// // listSig = TheList.StringInputSig(listIndex, num);
// // break;
// // case eSigType.UShort:
// // if (num > TheList.UShortIncrement) return;
// // listSig = TheList.UShortInputSig(listIndex, num);
// // break;
// // default:
// // return;
// // }
// // if (listSig != null) // If we got a sig, plug it into the PSig for updates.
// // statusPsig.AddLinkedSig(listSig, true);
// //}
// // Press/other handlers - read the Commands and if there is room, add them as Sig handlers.
// //foreach (var id in device.Commands.Keys)
// //{
// // var pValueNumber = id.Number;
// // Sig listSig = null;
// // // Switch on type of a command and if it's in range, get it's list Sig.
// // switch (id.Type)
// // {
// // case eSigType.Bool:
// // if (pValueNumber > TheList.BoolIncrement) return;
// // listSig = TheList.BoolFeedbackSig(listIndex, pValueNumber);
// // break;
// // case eSigType.String:
// // if (pValueNumber > TheList.StringIncrement) return;
// // listSig = TheList.StringOutputSig(listIndex, pValueNumber);
// // break;
// // case eSigType.UShort:
// // if (pValueNumber > TheList.UShortIncrement) return;
// // listSig = TheList.UShortOutputSig(listIndex, pValueNumber);
// // break;
// // default:
// // return;
// // }
// // if (listSig != null) // If we got a sig, add the command to its ChangeAction
// // SigToAction.GetSigToActionUserObjectForSig(listSig).SigChangeAction += device.Commands[id];
// // // This will need to be undone when detached MAKE A HELPER!!!!
// //}
// // "Custom things" below
// // Set the name on sig 1 - just an assignment. Don't
// var nameSig = TheList.StringInputSig(listIndex, 1);
// if (nameSig != null)
// nameSig.StringValue = device.Key;
// // Map IsOnline bool to a 0 / 1 state analog icon
// // Add an action to the online PValue that maps to a ushort sig on the list POTENTIAL LEAK HERE IF
// // this isn't cleaned up on disconnect
// var onlineSig = TheList.UShortInputSig(listIndex, 1);
// //var onlinePValue = device.StatusProperties[Device.JoinIsOnline];
// //if (onlineSig != null && onlinePValue != null)
// // onlinePValue.AddChangeAction(pv => onlineSig.UShortValue = (ushort)(onlinePValue.BoolValue ? 1 : 0));
// // //OR onlinePValue.AddLinkedSig(onlineSig, true);
// // Set the list length based on largest key
// TheList.Count = (ushort)Items.Keys.DefaultIfEmpty().Max(); // The count will be the largest key or 0
// }
// }
//}