mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-08 17:24:47 +00:00
UI Applications can now request status for specific feature sets instead of full status for a device. This will hopefully cut down on the traffic and messages required to get the data for the UI.
98 lines
2.6 KiB
C#
98 lines
2.6 KiB
C#
using System.Collections.Generic;
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using Newtonsoft.Json;
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namespace PepperDash.Essentials
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{
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/// <summary>
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/// Represents a Volumes
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/// </summary>
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public class Volumes
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{
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/// <summary>
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/// Gets or sets the Master
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/// </summary>
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[JsonProperty("master", NullValueHandling = NullValueHandling.Ignore)]
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public Volume Master { get; set; }
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[JsonProperty("auxFaders", NullValueHandling = NullValueHandling.Ignore)]
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public Dictionary<string, Volume> AuxFaders { get; set; }
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[JsonProperty("numberOfAuxFaders", NullValueHandling = NullValueHandling.Ignore)]
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public int? NumberOfAuxFaders { get; set; }
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public Volumes()
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{
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}
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}
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/// <summary>
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/// Represents a Volume
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/// </summary>
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public class Volume
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{
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/// <summary>
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/// Gets or sets the Key
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/// </summary>
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[JsonProperty("key", NullValueHandling = NullValueHandling.Ignore)]
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public string Key { get; set; }
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[JsonProperty("level", NullValueHandling = NullValueHandling.Ignore)]
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public int? Level { get; set; }
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[JsonProperty("muted", NullValueHandling = NullValueHandling.Ignore)]
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public bool? Muted { get; set; }
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/// <summary>
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/// Gets or sets the Label
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/// </summary>
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[JsonProperty("label", NullValueHandling = NullValueHandling.Ignore)]
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public string Label { get; set; }
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[JsonProperty("hasMute", NullValueHandling = NullValueHandling.Ignore)]
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public bool? HasMute { get; set; }
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[JsonProperty("hasPrivacyMute", NullValueHandling = NullValueHandling.Ignore)]
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public bool? HasPrivacyMute { get; set; }
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[JsonProperty("privacyMuted", NullValueHandling = NullValueHandling.Ignore)]
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public bool? PrivacyMuted { get; set; }
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/// <summary>
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/// Gets or sets the MuteIcon
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/// </summary>
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[JsonProperty("muteIcon", NullValueHandling = NullValueHandling.Ignore)]
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public string MuteIcon { get; set; }
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public Volume(string key, int level, bool muted, string label, bool hasMute, string muteIcon)
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: this(key)
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{
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Level = level;
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Muted = muted;
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Label = label;
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HasMute = hasMute;
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MuteIcon = muteIcon;
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}
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public Volume(string key, int level)
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: this(key)
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{
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Level = level;
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}
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public Volume(string key, bool muted)
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: this(key)
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{
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Muted = muted;
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}
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public Volume(string key)
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{
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Key = key;
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}
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}
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} |