mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-01-22 00:45:04 +00:00
214 lines
6.3 KiB
C#
214 lines
6.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharpPro.EthernetCommunication;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core.Devices;
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namespace PepperDash.Essentials.Bridges
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{
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/// <summary>
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/// Base class for all bridge class variants
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/// </summary>
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public class BridgeBase : Device
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{
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public BridgeApi Api { get; private set; }
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public BridgeBase(string key) :
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base(key)
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{
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}
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}
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/// <summary>
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/// Base class for bridge API variants
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/// </summary>
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public abstract class BridgeApi : Device
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{
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public BridgeApi(string key) :
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base(key)
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{
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}
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}
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/// <summary>
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/// Bridge API using EISC
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/// </summary>
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public class EiscApi : BridgeApi
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{
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public ThreeSeriesTcpIpEthernetIntersystemCommunications Eisc { get; private set; }
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public EiscApi(string key, uint ipid, string hostname) :
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base(key)
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{
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Eisc = new ThreeSeriesTcpIpEthernetIntersystemCommunications(ipid, hostname, Global.ControlSystem);
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Eisc.SigChange += new Crestron.SimplSharpPro.DeviceSupport.SigEventHandler(Eisc_SigChange);
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Eisc.Register();
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}
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/// <summary>
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/// Handles incoming sig changes
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/// </summary>
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/// <param name="currentDevice"></param>
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/// <param name="args"></param>
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void Eisc_SigChange(object currentDevice, Crestron.SimplSharpPro.SigEventArgs args)
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{
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if (Debug.Level >= 1)
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Debug.Console(1, this, "BridgeApi EISC change: {0} {1}={2}", args.Sig.Type, args.Sig.Number, args.Sig.StringValue);
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var uo = args.Sig.UserObject;
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if (uo is Action<bool>)
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(uo as Action<bool>)(args.Sig.BoolValue);
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else if (uo is Action<ushort>)
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(uo as Action<ushort>)(args.Sig.UShortValue);
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else if (uo is Action<string>)
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(uo as Action<string>)(args.Sig.StringValue);
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}
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}
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/// <summary>
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/// Defines each type and it's matching API type
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/// </summary>
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public static class DeviceApiFactory
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{
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public static Dictionary<Type, Type> TypeMap = new Dictionary<Type, Type>
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{
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{ typeof(DmChassisController), typeof(DmChassisControllerApi) },
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{ typeof(IBasicCommunication), typeof(IBasicCommunicationApi) }
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//{ typeof(SomeShittyDisplayController), typeof(SomeShittyDisplayControllerApi) }
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};
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}
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/// <summary>
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/// API class for IBasicCommunication devices
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/// </summary>
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public class IBasicCommunicationApi : DeviceApiBase
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{
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public IBasicCommunication Device { get; set; }
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SerialFeedback TextReceivedFeedback;
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public IBasicCommunicationApi(IBasicCommunication dev)
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{
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TextReceivedFeedback = new SerialFeedback();
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Device = dev;
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SetupFeedbacks();
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ActionApi = new Dictionary<string, Object>
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{
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{ "connect", new Action(Device.Connect) },
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{ "disconnect", new Action(Device.Disconnect) },
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{ "connectstate", new Action<bool>( b => ConnectByState(b) ) },
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{ "sendtext", new Action<string>( s => Device.SendText(s) ) }
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};
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FeedbackApi = new Dictionary<string, Feedback>
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{
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{ "isconnected", new BoolFeedback( () => Device.IsConnected ) },
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{ "textrecieved", TextReceivedFeedback }
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};
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}
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/// <summary>
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/// Controls connection based on state of input
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/// </summary>
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/// <param name="state"></param>
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void ConnectByState(bool state)
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{
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if (state)
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Device.Connect();
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else
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Device.Disconnect();
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}
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void SetupFeedbacks()
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{
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Device.TextReceived += new EventHandler<GenericCommMethodReceiveTextArgs>(Device_TextReceived);
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if(Device is ISocketStatus)
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(Device as ISocketStatus).ConnectionChange += new EventHandler<GenericSocketStatusChageEventArgs>(IBasicCommunicationApi_ConnectionChange);
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}
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void IBasicCommunicationApi_ConnectionChange(object sender, GenericSocketStatusChageEventArgs e)
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{
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FeedbackApi["isconnected"].FireUpdate();
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}
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void Device_TextReceived(object sender, GenericCommMethodReceiveTextArgs e)
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{
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TextReceivedFeedback.FireUpdate(e.Text);
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}
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}
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public class DmChassisController : Device
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{
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public DmChassisController(string key)
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: base(key)
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{
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}
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public void SetInput(int input)
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{
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Debug.Console(2, this, "Dm Chassis {0}, input {1}", Key, input);
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}
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}
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/// <summary>
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/// Each flavor of API is a static class with static properties and a static constructor that
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/// links up the things to do.
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/// </summary>
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public class DmChassisControllerApi : DeviceApiBase
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{
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IntFeedback Output1Feedback;
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IntFeedback Output2Feedback;
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public DmChassisControllerApi(DmChassisController dev)
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{
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Output1Feedback = new IntFeedback( new Func<int>(() => 1));
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Output2Feedback = new IntFeedback( new Func<int>(() => 2));
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ActionApi = new Dictionary<string, Object>
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{
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};
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FeedbackApi = new Dictionary<string, Feedback>
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{
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{ "Output-1/fb", Output1Feedback },
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{ "Output-2/fb", Output2Feedback }
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};
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}
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/// <summary>
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/// Factory method
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/// </summary>
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/// <param name="dev"></param>
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/// <returns></returns>
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public static DmChassisControllerApi GetActionApiForDevice(DmChassisController dev)
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{
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return new DmChassisControllerApi(dev);
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}
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}
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} |