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Updated Communication Basics (markdown)
@@ -11,7 +11,7 @@ In networked A/V systems, devices can use many different methods of communicatio
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#### IBasicCommunication and ISocketStatus
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#### IBasicCommunication and ISocketStatus
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All common communication controllers will implement the `IBasicCommunication` interface, which is an extension of `ICommunicationReceiver`. This defines receive events, connection state properties, and send methods. Devices that need to do Com, TCP, SSh or other similar communication will require an `IBasicCommunication` type object to be injected into them at construction time.
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All common communication controllers will implement the `IBasicCommunication` interface, which is an extension of `ICommunicationReceiver`. This defines receive events, connection state properties, and send methods. Devices that need to use Com port, TCP, SSh or other similar communication will require an `IBasicCommunication` type object to be injected into them at construction time.
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```csharp
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```csharp
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/// <summary>
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/// <summary>
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