![PepperDash Essentials Pluign Logo](/images/essentials-plugin-blue.png) # Essentials Plugin Template (c) 2025 ## License Provided under MIT license ## Overview Fork this repo when creating a new plugin for Essentials. For more information about plugins, refer to the Essentials Wiki [Plugins](https://pepperdash.github.io/Essentials/docs/Plugins.html) article. This repo contains example classes for the three main categories of devices: * `MakeModelDevice`: Used for most third party devices which require communication over a streaming mechanism such as a Com port, TCP/SSh/UDP socket, CEC, etc * `MakeModelLogicDevice`: Used for devices that contain logic, but don't require any communication with third parties outside the program * `MakeModelCrestronDevice`: Used for devices that represent a piece of Crestron hardware There are matching factory classes for each of the three categories of devices. The `MakeModelConfigObject` should be used as a template and modified for any of the categories of device. Same goes for the `MakeModeleBridgeJoinMap`. This also illustrates how a plugin can contain multiple devices. ## Cloning Instructions After forking this repository into your own GitHub space, you can create a new repository using this one as the template. Then you must install the necessary dependencies as indicated below. ## Dependencies The [Essentials](https://github.com/PepperDash/Essentials) libraries are required. They referenced via nuget. You must have nuget.exe installed and in the `PATH` environment variable to use the following command. Nuget.exe is available at [nuget.org](https://dist.nuget.org/win-x86-commandline/latest/nuget.exe). ### Installing Dependencies Dependencies will be automatically installed when ### Instructions for Renaming Solution and Files See the Task List in Visual Studio for a guide on how to start using the template. There is extensive inline documentation and examples as well. For renaming instructions in particular, see the XML `remarks` tags on class definitions ## Build Instructions (PepperDash Internal) ## Generating Nuget Package A nuget package is automatically generated when the plugin is build. To modify the name and other details of the package, edit the following properties in the .csproj file: 1. `PackageId` - This is the name that will be used to pull the package from Nuget once it's published 2. `PackgeProjectUrl` - This should match the URL for the plugin repo 3. `AssemblyTitle` - This is the dll file name that is will show on a processor when the plugin is loaded