diff --git a/CLZ Builds/PepperDash_Core.clz b/CLZ Builds/PepperDash_Core.clz deleted file mode 100644 index 57de2cc..0000000 Binary files a/CLZ Builds/PepperDash_Core.clz and /dev/null differ diff --git a/CLZ Builds/PepperDash_Core.dll b/CLZ Builds/PepperDash_Core.dll deleted file mode 100644 index 14b07ee..0000000 Binary files a/CLZ Builds/PepperDash_Core.dll and /dev/null differ diff --git a/CLZ Builds/PepperDash_Core.xml b/CLZ Builds/PepperDash_Core.xml deleted file mode 100644 index 44e8d98..0000000 --- a/CLZ Builds/PepperDash_Core.xml +++ /dev/null @@ -1,2137 +0,0 @@ - - - - PepperDash_Core - - - - - An embedded JsonToSimpl master object. - - - - - SIMPL+ can only execute the default constructor. If you have variables that require initialization, please - use an Initialize method - - - - - - - - - - - - - - - - - - - After save operation on JSON master happens, send it to server - - - - - - The core event and status-bearing class that most if not all device and connectors can derive from. - - - - - Base constructor for all Devices. - - - - - - Gets this device ready to be used in the system. Runs any added pre-activation items, and - all post-activation at end. Classes needing additional logic to - run should override CustomActivate() - - - - - Called in between Pre and PostActivationActions when Activate() is called. - Override to provide addtitional setup when calling activation. Overriding classes - do not need to call base.CustomActivate() - - true if device activated successfully. - - - - Call to deactivate device - unlink events, etc. Overriding classes do not - need to call base.Deactivate() - - - - - - Helper method to check object for bool value false and fire an Action method - - Should be of type bool, others will be ignored - Action to be run when o is false - - - - - - - - - A bandaid client that monitors whether the server is reachable - - - - - Timer to operate the bandaid monitor client in a loop. - - - - - - - - - - - - - - - constructor S+ Does not accept a key. Use initialze with key to set the debug key on this device. If using with + make sure to set all properties manually. - - - - - constructor with debug key set at instantiation. Make sure to set all properties before listening. - - - - - - Contstructor that sets all properties by calling the initialize method with a config object. - - - - - - Disconnects all clients and stops the server - - - - - Initialize Key for device using client name from SIMPL+. Called on Listen from SIMPL+ - - - - - - Start listening on the specified port - - - - - Stop Listeneing - - - - - Disconnects Client - - - - - - Disconnect All Clients - - - - - Broadcast text from server to all connected clients - - - - - - Not sure this is useful in library, maybe Pro?? - - - - - - - Secure Server Socket Status Changed Callback - - - - - - - - Secure TCP Client Connected to Secure Server Callback - - - - - - - Secure Received Data Async Callback - - - - - - - - Private Event Handler method to handle the closing of connections when the program stops - - - - - - Starts the monitor client cycle. Timed wait, then call RunMonitorClient - - - - - - - - - - - - - - - On monitor connect, restart the operation - - - - - If the client hangs, add to counter and maybe fire the choke event - - - - - Event for Receiving text - - - - - Event for client connection socket status change - - - - - Event for Server State Change - - - - - For a server with a pre shared key, this will fire after the communication is established and the key exchange is complete. If no shared key, this will fire - after connection is successful. Use this event to know when the client is ready for communication to avoid stepping on shared key. - - - - - A band aid event to notify user that the server has choked. - - - - - 3 by default - - - - - Text representation of the Socket Status enum values for the server - - - - - Bool showing if socket is connected - - - - - S+ helper for IsConnected - - - - - Bool showing if socket is connected - - - - - S+ helper for IsConnected - - - - - Number of clients currently connected. - - - - - Port Server should listen on - - - - - S+ helper for Port - - - - - Bool to show whether the server requires a preshared key. Must be set the same in the client, and if true shared keys must be identical on server/client - - - - - S+ helper for requires shared key bool - - - - - SharedKey is sent for varification to the server. Shared key can be any text (255 char limit in SIMPL+ Module), but must match the Shared Key on the Server module. - If SharedKey changes while server is listening or clients are connected, disconnect and stop listening will be called - - - - - Heartbeat Required bool sets whether server disconnects client if heartbeat is not received - - - - - S+ Helper for Heartbeat Required - - - - - Milliseconds before server expects another heartbeat. Set by property HeartbeatRequiredIntervalInSeconds which is driven from S+ - - - - - Simpl+ Heartbeat Analog value in seconds - - - - - String to Match for heartbeat. If null or empty any string will reset heartbeat timer - - - - - Defaults to 2000 - - - - - Private flag to note that the server has stopped intentionally - - - - Privates * - - - - SIMPL+ default constructor. - - - - - Sets up class - overriding methods should always call this. - - - - - - Adds a child "module" to this master - - - - - - Called from the child to add changed or new values for saving - - - - Events * - - - - Mirrors the Unique ID for now. - - - - - Merely for use in debug messages - - - - - This will be prepended to all paths to allow path swapping or for more organized - sub-paths - - - - - This is added to the end of all paths - - - - - Enables debugging output to the console. Certain error messages will be logged to the - system's error log regardless of this setting - - - - - Ushort helper for Debug property - - - - Privates * - - - - SIMPL+ default constructor. - - - - - Read, evaluate and udpate status - - - - - Sets the filepath as well as registers this with the Global.Masters list - - - - - Call this before doing anything else - - - - - - - - - Set the JPath to evaluate for a given bool out index. - - - - - Set the JPath for a ushort out index. - - - - - Set the JPath for a string output index. - - - - - Evalutates all outputs with defined paths. called by S+ when paths are ready to process - and by Master when file is read. - - - - - Processes a bool property, converting to bool, firing off a BoolChange event - - - - - Processes the given path. - - JPath formatted path to the desired property - The string value of the property, or a default value if it - doesn't exist - This will return false in the case that EvaulateAllOnJsonChange - is false and the path does not evaluate to a property in the incoming JSON. - - - - Called from Master to read inputs and update their values in master JObject - Callback should hit one of the following four methods - - - - - Called during Process(...) to get the path to a given property. By default, - returns PathPrefix+path+PathSuffix. Override to change the way path is built. - - - - - Use a callback to reduce task switch/threading - - - - - This will be prepended to all paths to allow path swapping or for more organized - sub-paths - - - - - This is added to the end of all paths - - - - - - - - - - Defaults to Environment.NewLine; - - - - - This is something of a band-aid callback. If the client times out during the connection process, because the server - is stuck, this will fire. It is intended to be used by the Server class monitor client, to help - keep a watch on the server and reset it if necessary. - - - - - Semaphore on connect method - - - - - Flag Set only when the disconnect method is called. - - - - - private Timer for auto reconnect - - - - - Used to force disconnection on a dead connect attempt - - - - - Internal secure client - - - - - Just to help S+ set the key - - - - - Handles closing this up when the program shuts down - - - - - Connect Method. Will return if already connected. Will write errors if missing address, port, or unique key/name. - - - - - - - - - - Internal call to close up client. ALWAYS use this when disconnecting. - - - - ff - Called from Connect failure or Socket Status change if - auto reconnect and socket disconnected (Not disconnected by user) - - - - - Receive callback - - - - - - - - - - - - General send method - - - - - - - - - - SocketStatusChange Callback - - - - - - - Helper for ConnectionChange event - - - - - Helper to fire ClientReadyForCommunications event - - - - - For a client with a pre shared key, this will fire after the communication is established and the key exchange is complete. If you require - a key and subscribe to the socket change event and try to send data on a connection the data sent will interfere with the key exchange and disconnect. - - - - - Address of server - - - - - Port on server - - - - - S+ helper - - - - - Bool to show whether the server requires a preshared key. This is used in the DynamicTCPServer class - - - - - S+ helper for requires shared key bool - - - - - SharedKey is sent for varification to the server. Shared key can be any text (255 char limit in SIMPL+ Module), but must match the Shared Key on the Server module - - - - - flag to show the client is waiting for the server to send the shared key - - - - - Defaults to 2000 - - - - - Bool showing if socket is connected - - - - - S+ helper for IsConnected - - - - - Bool showing if socket is ready for communication after shared key exchange - - - - - S+ helper for IsReadyForCommunication - - - - - Client socket status Read only - - - - - Contains the familiar Simpl analog status values. This drives the ConnectionChange event - and IsConnected would be true when this == 2. - - - - - Status text shows the message associated with socket status - - - - - bool to track if auto reconnect should be set on the socket - - - - - S+ helper for AutoReconnect - - - - - Milliseconds to wait before attempting to reconnect. Defaults to 5000 - - - - - Band aid delegate for choked server - - - - - An incoming communication stream - - - - - Represents a device that uses basic connection - - - - - For IBasicCommunication classes that have SocketStatus. GenericSshClient, - GenericTcpIpClient - - - - - - - - - - This delegate defines handler for IBasicCommunication status changes - - Device firing the status change - - - - - - - - - - Stupid S+ Constructor - - - - - - - - - - Stupid S+ Constructor - - - - - - - - - - - Gets a level or creates it if not existing - - - - - - - Adds a file master. If the master's key or filename is equivalent to any existing - master, this will fail - - New master to add - - - - - Gets a master by its key. Case-insensitive - - - - Privates * - - - - SIMPL+ default constructor. - - - - - Loads in JSON and triggers evaluation on all children - - - - - - Loads JSON into JsonObject, but does not trigger evaluation by children - - - - - - - - - - - This is something of a band-aid callback. If the client times out during the connection process, because the server - is stuck, this will fire. It is intended to be used by the Server class monitor client, to help - keep a watch on the server and reset it if necessary. - - - - - Semaphore on connect method - - - - - Flag Set only when the disconnect method is called. - - - - - private Timer for auto reconnect - - - - - Used to force disconnection on a dead connect attempt - - - - - Internal secure client - - - - - Just to help S+ set the key - - - - - Handles closing this up when the program shuts down - - - - - Connect Method. Will return if already connected. Will write errors if missing address, port, or unique key/name. - - - - - - - - - - Internal call to close up client. ALWAYS use this when disconnecting. - - - - ff - Called from Connect failure or Socket Status change if - auto reconnect and socket disconnected (Not disconnected by user) - - - - - Receive callback - - - - - - - - - - - - General send method - - - - - - - - - - SocketStatusChange Callback - - - - - - - Helper for ConnectionChange event - - - - - Helper to fire ClientReadyForCommunications event - - - - - For a client with a pre shared key, this will fire after the communication is established and the key exchange is complete. If you require - a key and subscribe to the socket change event and try to send data on a connection the data sent will interfere with the key exchange and disconnect. - - - - - Address of server - - - - - Port on server - - - - - S+ helper - - - - - Bool to show whether the server requires a preshared key. This is used in the DynamicTCPServer class - - - - - S+ helper for requires shared key bool - - - - - SharedKey is sent for varification to the server. Shared key can be any text (255 char limit in SIMPL+ Module), but must match the Shared Key on the Server module - - - - - flag to show the client is waiting for the server to send the shared key - - - - - Defaults to 2000 - - - - - Bool showing if socket is connected - - - - - S+ helper for IsConnected - - - - - Bool showing if socket is ready for communication after shared key exchange - - - - - S+ helper for IsReadyForCommunication - - - - - Client socket status Read only - - - - - Contains the familiar Simpl analog status values. This drives the ConnectionChange event - and IsConnected would be true when this == 2. - - - - - Status text shows the message associated with socket status - - - - - bool to track if auto reconnect should be set on the socket - - - - - S+ helper for AutoReconnect - - - - - Milliseconds to wait before attempting to reconnect. Defaults to 5000 - - - - - Band aid delegate for choked server - - - - - - - - - - - - - - - For Simpl+ - - - - - True when user is found - - - - - For stupid S+ - - - - - - - - - - - For newer >=2.4.1 array lookups. - - - - - - - - - - - - - - - - - - - Provides the path append for GetFullPath - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Stores the state of the request - - - - - Waithandle for main thread. - - - - - - - - - - For Simpl+ - - - - - True when the preset is found - - - - - S+ helper for stupid S+ - - - - - Set only when the disconnect method is called. - - - - - Just to help S+ set the key - - - - - Handles closing this up when the program shuts down - - - - - General send method - - - - - This is useful from console and...? - - - - - - - - - - - - - - - - - - - - Address of server - - - - - Port on server - - - - - Another damn S+ helper because S+ seems to treat large port nums as signed ints - which screws up things - - - - - Defaults to 2000 - - - - - - - - - - - - - - - S+ helper for IsConnected - - - - - - - - - - Contains the familiar Simpl analog status values. This drives the ConnectionChange event - and IsConnected with be true when this == 2. - - - - - - - - - - - - - - - - - - - - S+ helper for AutoReconnect - - - - - Milliseconds to wait before attempting to reconnect. Defaults to 5000 - - - - - - - - - - Defaults to 32768 - - - - - Defaults to true - - - - - Defaults to 5000ms - - - - - Creates or gets a debug context - - - - - - - Do not use. For S+ access. - - - - - Used to save memory when shutting down - - - - - - Callback for console command - - - - - - Sets the debug level - - Valid values 0 (no debug), 1 (critical), 2 (all messages) - - - - Prints message to console if current debug level is equal to or higher than the level of this message. - Uses CrestronConsole.PrintLine. - - - Console format string - Object parameters - - - - Appends a device Key to the beginning of a message - - - - - Writes the memory object after timeout - - - - - Writes the memory - use SaveMemoryOnTimeout - - - - - - - - - - Helper to get the file path for this app's debug memory - - - - - Describes the folder location where a given program stores it's debug level memory. By default, the - file written will be named appNdebug where N is 1-10. - - - - - Defines the string event handler for line events on the gather - - - - - - Attaches to IBasicCommunication as a text gather - - - - - For receive buffer - - - - - Delimiter, like it says! - - - - - Fires up a gather, given a IBasicCommunicaion port and char for de - - - - - - - - - - - - - - Disconnects this gather from the Port's TextReceived event. This will not fire LineReceived - after the this call. - - - - - Handler for raw data coming from port - - - - - - - - - - - - Deconstructor. Disconnects from port TextReceived events. - - - - - Event that fires when a line is received from the IBasicCommunication source. - The event merely contains the text, not an EventArgs type class. - - - - - The communication port that this gathers on - - - - - Default false. If true, the delimiter will be included in the line output - events - - - - Privates * - - - - SIMPL+ default constructor. - - - - - Read, evaluate and udpate status - - - - - Returns the FileInfo object for a given path, with possible wildcards - - - - - - - - - - - - - - - - - - Sets the filepath as well as registers this with the Global.Masters list - - - - - - - - - - A bandaid client that monitors whether the server is reachable - - - - - Timer to operate the bandaid monitor client in a loop. - - - - - - - - - - - - - - - constructor S+ Does not accept a key. Use initialze with key to set the debug key on this device. If using with + make sure to set all properties manually. - - - - - constructor with debug key set at instantiation. Make sure to set all properties before listening. - - - - - - Contstructor that sets all properties by calling the initialize method with a config object. - - - - - - Disconnects all clients and stops the server - - - - - Initialize Key for device using client name from SIMPL+. Called on Listen from SIMPL+ - - - - - - Start listening on the specified port - - - - - Stop Listeneing - - - - - Disconnects Client - - - - - - Disconnect All Clients - - - - - Broadcast text from server to all connected clients - - - - - - Not sure this is useful in library, maybe Pro?? - - - - - - - Secure Server Socket Status Changed Callback - - - - - - - - Secure TCP Client Connected to Secure Server Callback - - - - - - - Secure Received Data Async Callback - - - - - - - - Private Event Handler method to handle the closing of connections when the program stops - - - - - - Starts the monitor client cycle. Timed wait, then call RunMonitorClient - - - - - - - - - - - - - - - On monitor connect, restart the operation - - - - - If the client hangs, add to counter and maybe fire the choke event - - - - - Event for Receiving text - - - - - Event for client connection socket status change - - - - - Event for Server State Change - - - - - For a server with a pre shared key, this will fire after the communication is established and the key exchange is complete. If no shared key, this will fire - after connection is successful. Use this event to know when the client is ready for communication to avoid stepping on shared key. - - - - - A band aid event to notify user that the server has choked. - - - - - 3 by default - - - - - Text representation of the Socket Status enum values for the server - - - - - Bool showing if socket is connected - - - - - S+ helper for IsConnected - - - - - Bool showing if socket is connected - - - - - S+ helper for IsConnected - - - - - Number of clients currently connected. - - - - - Port Server should listen on - - - - - S+ helper for Port - - - - - Bool to show whether the server requires a preshared key. Must be set the same in the client, and if true shared keys must be identical on server/client - - - - - S+ helper for requires shared key bool - - - - - SharedKey is sent for varification to the server. Shared key can be any text (255 char limit in SIMPL+ Module), but must match the Shared Key on the Server module. - If SharedKey changes while server is listening or clients are connected, disconnect and stop listening will be called - - - - - Heartbeat Required bool sets whether server disconnects client if heartbeat is not received - - - - - S+ Helper for Heartbeat Required - - - - - Milliseconds before server expects another heartbeat. Set by property HeartbeatRequiredIntervalInSeconds which is driven from S+ - - - - - Simpl+ Heartbeat Analog value in seconds - - - - - String to Match for heartbeat. If null or empty any string will reset heartbeat timer - - - - - Defaults to 2000 - - - - - Private flag to note that the server has stopped intentionally - - - - - Describes the folder location where a given program stores it's debug level memory. By default, the - file written will be named appNdebug where N is 1-10. - - - - - The name of the file containing the current debug settings. - - - - - When true, the IncludedExcludedKeys dict will contain keys to include. - When false (default), IncludedExcludedKeys will contain keys to exclude. - - - - - Used to save memory when shutting down - - - - - - Callback for console command - - - - - - Sets the debug level - - Valid values 0 (no debug), 1 (critical), 2 (all messages) - - - - - - - - - Prints message to console if current debug level is equal to or higher than the level of this message. - Uses CrestronConsole.PrintLine. - - - Console format string - Object parameters - - - - Logs to Console when at-level, and all messages to error log, including device key - - - - - Logs to Console when at-level, and all messages to error log - - - - - Logs to both console and the custom user log (not the built-in error log). If appdebug level is set at - or above the level provided, then the output will be written to both console and the log. Otherwise - it will only be written to the log. - - - - - - - - Logs to both console and the custom user log (not the built-in error log). If appdebug level is set at - or above the level provided, then the output will be written to both console and the log. Otherwise - it will only be written to the log. - - - - String.format string - Parameters for substitution in the format string. - - - - Prints to log and error log - - - - - - - Writes the memory object after timeout - - - - - Writes the memory - use SaveMemoryOnTimeout - - - - - - - - - - Helper to get the file path for this app's debug memory - - - - - Reads the config file, checks if it needs a merge, merges and saves, then returns the merged Object. - - JObject of config file - - - - - - - - - - - Merges the contents of a base and a delta array, matching the entries on a top-level property - given by propertyName. Returns a merge of them. Items in the delta array that do not have - a matched item in base array will not be merged. Non keyed system items will replace the template items. - - - - - Helper for using with JTokens. Converts to JObject - - - - - Merge o2 onto o1 - - - - - - - Queue to temporarily store received messages with the source IP and Port info - - - - - Enables the UDP Server - - - - - Disabled the UDP Server - - - - - Recursive method to receive data - - - - - - - This method gets spooled up in its own thread an protected by a CCriticalSection to prevent multiple threads from running concurrently. - It will dequeue items as they are enqueued automatically. - - - - - General send method - - - - - - - - - - - - - - - - This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data. - - - - - - - - - - Address of server - - - - - Port on server - - - - - Another damn S+ helper because S+ seems to treat large port nums as signed ints - which screws up things - - - - - Indicates that the UDP Server is enabled - - - - - Defaults to 2000 - - - - - Stupid S+ Constructor - - - - - Defaults to 32768 - - - - - - - - - - Typical constructor. - - - - - S+ Constructor - Must set all properties before calling Connect - - - - - Just to help S+ set the key - - - - - Handles closing this up when the program shuts down - - - - - Connect to the server, using the provided properties. - - - - - Disconnect the clients and put away it's resources. - - - - - Anything to do with reestablishing connection on failures - - - - - Handles the keyboard interactive authentication, should it be required. - - - - - Handler for data receive on ShellStream. Passes data across to queue for line parsing. - - - - - Error event handler for client events - disconnect, etc. Will forward those events via ConnectionChange - event - - - - - Helper for ConnectionChange event - - - - - - - - - - - Event that fires when data is received. Delivers args with byte array - - - - - Event that fires when data is received. Delivered as text. - - - - - Event when the connection status changes. - - - - - Address of server - - - - - Port on server - - - - - Username for server - - - - - And... Password for server. That was worth documenting! - - - - - True when the server is connected - when status == 2. - - - - - S+ helper for IsConnected - - - - - - - - - - Contains the familiar Simpl analog status values. This drives the ConnectionChange event - and IsConnected with be true when this == 2. - - - - - Determines whether client will attempt reconnection on failure. Default is true - - - - - Will be set and unset by connect and disconnect only - - - - - S+ helper for AutoReconnect - - - - - Millisecond value, determines the timeout period in between reconnect attempts. - Set to 5000 by default - - - - - Fired when connection changes - - - - - Background class that manages debug features for sockets - - - - - Sets up the backing class. Adds console commands for S#Pro programs - - - - - Helper for socket list, to show types - - - - - - - - - - - - - - - - diff --git a/Pepperdash Core/Pepperdash Core/Properties/UpdateAssemblyVersion.ps1 b/Pepperdash Core/Pepperdash Core/Properties/UpdateAssemblyVersion.ps1 new file mode 100644 index 0000000..46392b3 --- /dev/null +++ b/Pepperdash Core/Pepperdash Core/Properties/UpdateAssemblyVersion.ps1 @@ -0,0 +1,35 @@ +function Update-SourceVersion +{ + Param ([string]$Version) + $NewVersion = ‘AssemblyVersion("‘ + $Version + ‘.*")’; + foreach ($o in $input) + { + Write-output $o.FullName + $TmpFile = $o.FullName + “.tmp” + get-content $o.FullName | + %{$_ -replace ‘AssemblyVersion\("(\d+\.\d+\.\d+)\.\*"\)’, $NewVersion } > $TmpFile + move-item $TmpFile $o.FullName -force + } +} + +function Update-AllAssemblyInfoFiles ( $version ) +{ + foreach ($file in “AssemblyInfo.cs”, “AssemblyInfo.vb” ) + { + get-childitem -recurse |? {$_.Name -eq $file} | Update-SourceVersion $version ; + } +} + +# validate arguments +$r= [System.Text.RegularExpressions.Regex]::Match($args[0], "^\d+\.\d+\.\d+$"); +if ($r.Success) +{ + Update-AllAssemblyInfoFiles $args[0]; +} +else +{ + echo ” “; + echo “Error: Input version does not match x.y.z format!” + echo ” “; + echo "Unable to apply version to AssemblyInfo.cs files"; +}