mirror of
https://github.com/PepperDash/PepperDashCore.git
synced 2026-02-16 05:04:48 +00:00
Merge remote-tracking branch 'origin/bugfix/pdc-41' into bugfix/PDC-40_SshClientAutoreconnect
This commit is contained in:
@@ -175,7 +175,6 @@ namespace PepperDash.Core
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{
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{
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Debug.Console(1, this, "Program stopping. Closing connection");
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Debug.Console(1, this, "Program stopping. Closing connection");
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Disconnect();
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Disconnect();
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//Client.Dispose();
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}
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}
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}
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}
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}
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}
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@@ -184,87 +183,86 @@ namespace PepperDash.Core
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/// Connect to the server, using the provided properties.
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/// Connect to the server, using the provided properties.
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/// </summary>
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/// </summary>
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public void Connect()
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public void Connect()
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{
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{
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ConnectEnabled = true;
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ConnectEnabled = true;
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Debug.Console(1, this, "attempting connect");
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Debug.Console(1, this, "attempting connect");
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// Cancel reconnect if running.
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// Cancel reconnect if running.
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if (ReconnectTimer != null)
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if (ReconnectTimer != null)
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{
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{
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ReconnectTimer.Stop();
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ReconnectTimer.Stop();
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ReconnectTimer = null;
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ReconnectTimer = null;
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}
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}
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// Don't try to connect if already
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// Don't try to connect if already
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if (IsConnected)
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if (IsConnected)
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return;
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return;
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// Don't go unless everything is here
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// Don't go unless everything is here
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if (string.IsNullOrEmpty(Hostname) || Port < 1 || Port > 65535
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if (string.IsNullOrEmpty(Hostname) || Port < 1 || Port > 65535
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|| Username == null || Password == null)
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|| Username == null || Password == null)
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{
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{
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Debug.Console(1, this, "Connect failed. Check hostname, port, username and password are set or not null");
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Debug.Console(1, this, "Connect failed. Check hostname, port, username and password are set or not null");
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return;
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return;
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}
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}
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if (Client != null)
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// Cleanup the old client if it already exists
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{
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if (Client != null)
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Debug.Console(1, this, "Cleaning up disconnected client");
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{
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Client.ErrorOccurred -= Client_ErrorOccurred;
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Debug.Console(1, this, "Cleaning up disconnected client");
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KillStream();
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Client.ErrorOccurred -= Client_ErrorOccurred;
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Client.Disconnect();
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KillClient(SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY);
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}
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}
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else
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{
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// This handles both password and keyboard-interactive (like on OS-X, 'nixes)
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KeyboardInteractiveAuthenticationMethod kauth = new KeyboardInteractiveAuthenticationMethod(Username);
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kauth.AuthenticationPrompt += new EventHandler<AuthenticationPromptEventArgs>(kauth_AuthenticationPrompt);
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PasswordAuthenticationMethod pauth = new PasswordAuthenticationMethod(Username, Password);
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Debug.Console(1, this, "Creating new SshClient");
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ConnectionInfo connectionInfo = new ConnectionInfo(Hostname, Port, Username, pauth, kauth);
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Client = new SshClient(connectionInfo);
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}
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Client.ErrorOccurred -= Client_ErrorOccurred;
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// This handles both password and keyboard-interactive (like on OS-X, 'nixes)
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Client.ErrorOccurred += Client_ErrorOccurred;
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KeyboardInteractiveAuthenticationMethod kauth = new KeyboardInteractiveAuthenticationMethod(Username);
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kauth.AuthenticationPrompt += new EventHandler<AuthenticationPromptEventArgs>(kauth_AuthenticationPrompt);
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PasswordAuthenticationMethod pauth = new PasswordAuthenticationMethod(Username, Password);
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//You can do it!
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Debug.Console(1, this, "Creating new SshClient");
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ClientStatus = SocketStatus.SOCKET_STATUS_WAITING;
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ConnectionInfo connectionInfo = new ConnectionInfo(Hostname, Port, Username, pauth, kauth);
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try
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Client = new SshClient(connectionInfo);
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{
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Client.Connect();
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TheStream = Client.CreateShellStream("PDTShell", 100, 80, 100, 200, 65534);
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TheStream.DataReceived += Stream_DataReceived;
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//TheStream.ErrorOccurred += TheStream_ErrorOccurred;
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Debug.Console(1, this, "Connected");
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ClientStatus = SocketStatus.SOCKET_STATUS_CONNECTED;
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return; // Success will not pass here
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}
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catch (SshConnectionException e)
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{
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var ie = e.InnerException; // The details are inside!!
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if (ie is SocketException)
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Debug.Console(1, this, "'{0}' CONNECTION failure: Cannot reach host, ({1})", Key, ie.GetType());
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else if (ie is System.Net.Sockets.SocketException)
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Debug.Console(1, this, "'{0}' Connection failure: Cannot reach host '{1}' on port {2}, ({3})",
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Key, Hostname, Port, ie.GetType());
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else if (ie is SshAuthenticationException)
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{
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Debug.Console(1, this, "Authentication failure for username '{0}', ({1})",
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Username, ie.GetType());
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}
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else
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Debug.Console(1, this, "Error on connect:\r({0})", e);
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}
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catch (Exception e)
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{
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Debug.Console(1, this, "Unhandled exception on connect:\r({0})", e);
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}
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// Sucess will not make it this far
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Client.ErrorOccurred -= Client_ErrorOccurred;
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ClientStatus = SocketStatus.SOCKET_STATUS_CONNECT_FAILED;
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Client.ErrorOccurred += Client_ErrorOccurred;
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HandleConnectionFailure();
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}
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//Attempt to connect
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ClientStatus = SocketStatus.SOCKET_STATUS_WAITING;
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try
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{
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Client.Connect();
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TheStream = Client.CreateShellStream("PDTShell", 100, 80, 100, 200, 65534);
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TheStream.DataReceived += Stream_DataReceived;
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//TheStream.ErrorOccurred += TheStream_ErrorOccurred;
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Debug.Console(1, this, "Connected");
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ClientStatus = SocketStatus.SOCKET_STATUS_CONNECTED;
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return; // Success will not pass here
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}
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catch (SshConnectionException e)
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{
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var ie = e.InnerException; // The details are inside!!
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if (ie is SocketException)
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Debug.Console(1, this, "'{0}' CONNECTION failure: Cannot reach host, ({1})", Key, ie.GetType());
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else if (ie is System.Net.Sockets.SocketException)
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Debug.Console(1, this, "'{0}' Connection failure: Cannot reach host '{1}' on port {2}, ({3})",
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Key, Hostname, Port, ie.GetType());
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else if (ie is SshAuthenticationException)
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{
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Debug.Console(1, this, "Authentication failure for username '{0}', ({1})",
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Username, ie.GetType());
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}
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else
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Debug.Console(1, this, "Error on connect:\r({0})", e);
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}
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catch (Exception e)
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{
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Debug.Console(1, this, "Unhandled exception on connect:\r({0})", e);
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}
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// Sucess will not make it this far
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ClientStatus = SocketStatus.SOCKET_STATUS_CONNECT_FAILED;
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HandleConnectionFailure();
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}
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@@ -281,28 +279,32 @@ namespace PepperDash.Core
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ReconnectTimer = null;
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ReconnectTimer = null;
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}
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}
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KillStream();
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KillClient(SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY);
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}
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/// <summary>
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/// Kills the stream, cleans up the client and sets it to null
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/// </summary>
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private void KillClient(SocketStatus status)
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{
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KillStream();
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if (Client != null)
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if (Client != null)
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{
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{
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Client.Disconnect();
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Client.Disconnect();
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Client = null;
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Client = null;
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ClientStatus = SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY;
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ClientStatus = status;
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Debug.Console(1, this, "Disconnected");
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Debug.Console(1, this, "Disconnected");
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Anything to do with reestablishing connection on failures
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/// Anything to do with reestablishing connection on failures
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/// </summary>
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/// </summary>
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void HandleConnectionFailure()
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void HandleConnectionFailure()
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{
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{
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if (Client != null)
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KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
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{
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Client.Disconnect();
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Client = null;
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}
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KillStream();
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Debug.Console(2, this, "Client nulled due to connection failure. AutoReconnect: {0}, ConnectEnabled: {1}", AutoReconnect, ConnectEnabled);
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Debug.Console(2, this, "Client nulled due to connection failure. AutoReconnect: {0}, ConnectEnabled: {1}", AutoReconnect, ConnectEnabled);
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if (AutoReconnect && ConnectEnabled)
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if (AutoReconnect && ConnectEnabled)
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@@ -327,24 +329,20 @@ namespace PepperDash.Core
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}
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}
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}
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}
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/// <summary>
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/// Kills the stream
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/// </summary>
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void KillStream()
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void KillStream()
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{
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{
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if (TheStream != null)
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if (TheStream != null)
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{
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{
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TheStream.DataReceived -= Stream_DataReceived;
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TheStream.DataReceived -= Stream_DataReceived;
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//TheStream.ErrorOccurred -= TheStream_ErrorOccurred;
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TheStream.Close();
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TheStream.Close();
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TheStream.Dispose();
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TheStream.Dispose();
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TheStream = null;
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TheStream = null;
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}
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}
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}
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}
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//bool PropertiesHaveChanged()
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//{
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// return Hostname != PreviousHostname || Port != PreviousPort
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// || Username != PreviousUsername || Password != PreviousPassword;
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//}
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/// <summary>
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/// <summary>
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/// Handles the keyboard interactive authentication, should it be required.
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/// Handles the keyboard interactive authentication, should it be required.
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/// </summary>
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/// </summary>
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@@ -375,17 +373,6 @@ namespace PepperDash.Core
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}
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}
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}
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}
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///// <summary>
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///// Handler for errors on the stream...
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///// </summary>
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///// <param name="sender"></param>
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///// <param name="e"></param>
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//void TheStream_ErrorOccurred(object sender, ExceptionEventArgs e)
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//{
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// Debug.Console(1, this, "Unhandled SSH STREAM error: {0}", e.Exception);
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// ClientStatus = SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY;
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// HandleConnectionFailure();
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//}
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/// <summary>
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/// <summary>
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/// Error event handler for client events - disconnect, etc. Will forward those events via ConnectionChange
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/// Error event handler for client events - disconnect, etc. Will forward those events via ConnectionChange
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@@ -414,7 +401,7 @@ namespace PepperDash.Core
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#region IBasicCommunication Members
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#region IBasicCommunication Members
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/// <summary>
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/// <summary>
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///
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/// Sends text to the server
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/// </summary>
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/// </summary>
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/// <param name="text"></param>
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/// <param name="text"></param>
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public void SendText(string text)
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public void SendText(string text)
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@@ -435,6 +422,10 @@ namespace PepperDash.Core
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}
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}
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}
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}
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/// <summary>
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/// Sends Bytes to the server
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/// </summary>
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/// <param name="bytes"></param>
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public void SendBytes(byte[] bytes)
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public void SendBytes(byte[] bytes)
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{
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{
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try
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try
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@@ -463,16 +454,36 @@ namespace PepperDash.Core
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/// </summary>
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/// </summary>
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public class SshConnectionChangeEventArgs : EventArgs
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public class SshConnectionChangeEventArgs : EventArgs
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{
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{
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/// <summary>
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/// Connection State
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/// </summary>
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public bool IsConnected { get; private set; }
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public bool IsConnected { get; private set; }
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/// <summary>
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/// Connection Status represented as a ushort
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/// </summary>
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public ushort UIsConnected { get { return (ushort)(Client.IsConnected ? 1 : 0); } }
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public ushort UIsConnected { get { return (ushort)(Client.IsConnected ? 1 : 0); } }
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/// <summary>
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/// The client
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/// </summary>
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public GenericSshClient Client { get; private set; }
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public GenericSshClient Client { get; private set; }
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/// <summary>
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/// Socket Status as represented by
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/// </summary>
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public ushort Status { get { return Client.UStatus; } }
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public ushort Status { get { return Client.UStatus; } }
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// S+ Constructor
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/// <summary>
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/// S+ Constructor
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/// </summary>
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public SshConnectionChangeEventArgs() { }
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public SshConnectionChangeEventArgs() { }
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/// <summary>
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/// EventArgs class
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/// </summary>
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/// <param name="isConnected">Connection State</param>
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/// <param name="client">The Client</param>
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public SshConnectionChangeEventArgs(bool isConnected, GenericSshClient client)
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public SshConnectionChangeEventArgs(bool isConnected, GenericSshClient client)
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{
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{
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IsConnected = isConnected;
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IsConnected = isConnected;
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|||||||
Reference in New Issue
Block a user