mirror of
https://github.com/PepperDash/PepperDashCore.git
synced 2026-04-12 12:06:29 +00:00
Changes some debug levels to notify upon errors in console
This commit is contained in:
parent
c722542b04
commit
4139556149
2 changed files with 22 additions and 15 deletions
|
|
@ -217,7 +217,7 @@ namespace PepperDash.Core
|
|||
{
|
||||
if (IsConnected)
|
||||
{
|
||||
Debug.Console(0, this, Debug.ErrorLogLevel.Warning, "Connection already connected. Exiting Connect()");
|
||||
Debug.Console(1, this, "Connection already connected. Exiting Connect()");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -272,7 +272,7 @@ namespace PepperDash.Core
|
|||
Username, ie.Message);
|
||||
}
|
||||
else
|
||||
Debug.Console(1, this, errorLogLevel, "Error on connect:\r({0})", e);
|
||||
Debug.Console(1, this, errorLogLevel, "Error on connect:\r({0})", ie.Message);
|
||||
|
||||
DisconnectLogged = true;
|
||||
KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
|
||||
|
|
@ -285,7 +285,7 @@ namespace PepperDash.Core
|
|||
catch (Exception e)
|
||||
{
|
||||
var errorLogLevel = DisconnectLogged == true ? Debug.ErrorLogLevel.None : Debug.ErrorLogLevel.Error;
|
||||
Debug.Console(1, this, errorLogLevel, "Unhandled exception on connect:\r({0})", e);
|
||||
Debug.Console(1, this, errorLogLevel, "Unhandled exception on connect:\r({0})", e.Message);
|
||||
DisconnectLogged = true;
|
||||
KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
|
||||
if (AutoReconnect)
|
||||
|
|
@ -330,7 +330,7 @@ namespace PepperDash.Core
|
|||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.Console(0, this, "Exception killing client: {0}", ex.Message);
|
||||
Debug.Console(1, this, "Exception killing client: {0}", ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -292,7 +292,7 @@ namespace PepperDash.Core
|
|||
{
|
||||
if (IsConnected)
|
||||
{
|
||||
Debug.Console(0, this, Debug.ErrorLogLevel.Warning, "Connection already connected. Exiting Connect()");
|
||||
Debug.Console(1, this, "Connection already connected. Exiting Connect()");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -319,10 +319,11 @@ namespace PepperDash.Core
|
|||
{
|
||||
if (IsConnected || DisconnectCalledByUser == true)
|
||||
{
|
||||
Debug.Console(0, this, Debug.ErrorLogLevel.Warning, "Reconnect no longer needed. Exiting Reconnect()");
|
||||
Debug.Console(1, this, "Reconnect no longer needed. Exiting Reconnect()");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Attempting reconnect now");
|
||||
Client.ConnectToServerAsync(ConnectToServerCallback);
|
||||
}
|
||||
}
|
||||
|
|
@ -362,9 +363,15 @@ namespace PepperDash.Core
|
|||
/// <param name="c"></param>
|
||||
void ConnectToServerCallback(TCPClient c)
|
||||
{
|
||||
Debug.Console(1, this, "Server connection result: {0}", c.ClientStatus);
|
||||
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
WaitAndTryReconnect();
|
||||
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
{
|
||||
Debug.Console(0, this, "Server connection result: {0}", c.ClientStatus);
|
||||
WaitAndTryReconnect();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(1, this, "Server connection result: {0}", c.ClientStatus);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -467,14 +474,14 @@ namespace PepperDash.Core
|
|||
/// <param name="clientSocketStatus"></param>
|
||||
void Client_SocketStatusChange(TCPClient client, SocketStatus clientSocketStatus)
|
||||
{
|
||||
Debug.Console(1, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
|
||||
if (client.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
WaitAndTryReconnect();
|
||||
|
||||
if(clientSocketStatus == SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
if (clientSocketStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||
{
|
||||
Debug.Console(0, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
|
||||
WaitAndTryReconnect();
|
||||
}
|
||||
{
|
||||
Debug.Console(1, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
|
||||
Client.ReceiveDataAsync(Receive);
|
||||
DisconnectCalledByUser = false;
|
||||
}
|
||||
|
||||
var handler = ConnectionChange;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue