fix: Copies SSH updates from 1.3.3-hotfix-390

This commit is contained in:
Neil Dorin
2024-05-14 14:58:29 -06:00
parent 305722236f
commit d4281175d8

View File

@@ -8,167 +8,149 @@ using Crestron.SimplSharp.Ssh.Common;
namespace PepperDash.Core namespace PepperDash.Core
{ {
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public class GenericSshClient : Device, ISocketStatusWithStreamDebugging, IAutoReconnect public class GenericSshClient : Device, ISocketStatusWithStreamDebugging, IAutoReconnect
{ {
private const string SPlusKey = "Uninitialized SshClient"; private const string SPlusKey = "Uninitialized SshClient";
/// <summary> /// <summary>
/// Object to enable stream debugging /// Object to enable stream debugging
/// </summary> /// </summary>
public CommunicationStreamDebugging StreamDebugging { get; private set; } public CommunicationStreamDebugging StreamDebugging { get; private set; }
/// <summary> /// <summary>
/// Event that fires when data is received. Delivers args with byte array /// Event that fires when data is received. Delivers args with byte array
/// </summary> /// </summary>
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived; public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
/// <summary> /// <summary>
/// Event that fires when data is received. Delivered as text. /// Event that fires when data is received. Delivered as text.
/// </summary> /// </summary>
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived; public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
/// <summary> /// <summary>
/// Event when the connection status changes. /// Event when the connection status changes.
/// </summary> /// </summary>
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange; public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
///// <summary> ///// <summary>
///// /////
///// </summary> ///// </summary>
//public event GenericSocketStatusChangeEventDelegate SocketStatusChange; //public event GenericSocketStatusChangeEventDelegate SocketStatusChange;
/// <summary> /// <summary>
/// Address of server /// Address of server
/// </summary> /// </summary>
public string Hostname { get; set; } public string Hostname { get; set; }
/// <summary> /// <summary>
/// Port on server /// Port on server
/// </summary> /// </summary>
public int Port { get; set; } public int Port { get; set; }
/// <summary> /// <summary>
/// Username for server /// Username for server
/// </summary> /// </summary>
public string Username { get; set; } public string Username { get; set; }
/// <summary> /// <summary>
/// And... Password for server. That was worth documenting! /// And... Password for server. That was worth documenting!
/// </summary> /// </summary>
public string Password { get; set; } public string Password { get; set; }
/// <summary> /// <summary>
/// True when the server is connected - when status == 2. /// True when the server is connected - when status == 2.
/// </summary> /// </summary>
public bool IsConnected public bool IsConnected
{ {
// returns false if no client or not connected // returns false if no client or not connected
get { return Client != null && ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; } get { return Client != null && ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; }
} }
/// <summary> /// <summary>
/// S+ helper for IsConnected /// S+ helper for IsConnected
/// </summary> /// </summary>
public ushort UIsConnected public ushort UIsConnected
{ {
get { return (ushort)(IsConnected ? 1 : 0); } get { return (ushort)(IsConnected ? 1 : 0); }
} }
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public SocketStatus ClientStatus public SocketStatus ClientStatus
{ {
get { return _ClientStatus; } get { return _ClientStatus; }
private set private set
{ {
if (_ClientStatus == value) if (_ClientStatus == value)
return; return;
_ClientStatus = value; _ClientStatus = value;
OnConnectionChange(); OnConnectionChange();
} }
} }
SocketStatus _ClientStatus; SocketStatus _ClientStatus;
/// <summary> /// <summary>
/// Contains the familiar Simpl analog status values. This drives the ConnectionChange event /// Contains the familiar Simpl analog status values. This drives the ConnectionChange event
/// and IsConnected with be true when this == 2. /// and IsConnected with be true when this == 2.
/// </summary> /// </summary>
public ushort UStatus public ushort UStatus
{ {
get { return (ushort)_ClientStatus; } get { return (ushort)_ClientStatus; }
} }
/// <summary> /// <summary>
/// Determines whether client will attempt reconnection on failure. Default is true /// Determines whether client will attempt reconnection on failure. Default is true
/// </summary> /// </summary>
public bool AutoReconnect { get; set; } public bool AutoReconnect { get; set; }
/// <summary> /// <summary>
/// Will be set and unset by connect and disconnect only /// Will be set and unset by connect and disconnect only
/// </summary> /// </summary>
public bool ConnectEnabled { get; private set; } public bool ConnectEnabled { get; private set; }
/// <summary> /// <summary>
/// S+ helper for AutoReconnect /// S+ helper for AutoReconnect
/// </summary> /// </summary>
public ushort UAutoReconnect public ushort UAutoReconnect
{ {
get { return (ushort)(AutoReconnect ? 1 : 0); } get { return (ushort)(AutoReconnect ? 1 : 0); }
set { AutoReconnect = value == 1; } set { AutoReconnect = value == 1; }
} }
/// <summary> /// <summary>
/// Millisecond value, determines the timeout period in between reconnect attempts. /// Millisecond value, determines the timeout period in between reconnect attempts.
/// Set to 5000 by default /// Set to 5000 by default
/// </summary> /// </summary>
public int AutoReconnectIntervalMs { get; set; } public int AutoReconnectIntervalMs { get; set; }
SshClient Client; SshClient Client;
ShellStream TheStream; ShellStream TheStream;
CTimer ReconnectTimer; CTimer ReconnectTimer;
//Lock object to prevent simulatneous connect/disconnect operations //Lock object to prevent simulatneous connect/disconnect operations
private CCriticalSection connectLock = new CCriticalSection(); private CCriticalSection connectLock = new CCriticalSection();
private bool DisconnectLogged = false; private bool DisconnectLogged = false;
/// <summary> /// <summary>
/// Typical constructor. /// Typical constructor.
/// </summary> /// </summary>
public GenericSshClient(string key, string hostname, int port, string username, string password) : public GenericSshClient(string key, string hostname, int port, string username, string password) :
base(key) base(key)
{ {
StreamDebugging = new CommunicationStreamDebugging(key); StreamDebugging = new CommunicationStreamDebugging(key);
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler); CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
Key = key; Key = key;
Hostname = hostname; Hostname = hostname;
Port = port; Port = port;
Username = username; Username = username;
Password = password; Password = password;
AutoReconnectIntervalMs = 5000; AutoReconnectIntervalMs = 5000;
ReconnectTimer = new CTimer(o =>
{
if (ConnectEnabled)
{
Connect();
}
}, Timeout.Infinite);
}
/// <summary>
/// S+ Constructor - Must set all properties before calling Connect
/// </summary>
public GenericSshClient()
: base(SPlusKey)
{
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
AutoReconnectIntervalMs = 5000;
ReconnectTimer = new CTimer(o => ReconnectTimer = new CTimer(o =>
{ {
@@ -177,35 +159,53 @@ namespace PepperDash.Core
Connect(); Connect();
} }
}, Timeout.Infinite); }, Timeout.Infinite);
} }
/// <summary> /// <summary>
/// Just to help S+ set the key /// S+ Constructor - Must set all properties before calling Connect
/// </summary> /// </summary>
public void Initialize(string key) public GenericSshClient()
{ : base(SPlusKey)
Key = key; {
} CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
AutoReconnectIntervalMs = 5000;
/// <summary> ReconnectTimer = new CTimer(o =>
/// Handles closing this up when the program shuts down {
/// </summary> if (ConnectEnabled)
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType) {
{ Connect();
if (programEventType == eProgramStatusEventType.Stopping) }
{ }, Timeout.Infinite);
if (Client != null) }
{
Debug.Console(1, this, "Program stopping. Closing connection"); /// <summary>
/// Just to help S+ set the key
/// </summary>
public void Initialize(string key)
{
Key = key;
}
/// <summary>
/// Handles closing this up when the program shuts down
/// </summary>
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
{
if (programEventType == eProgramStatusEventType.Stopping)
{
if (Client != null)
{
Debug.Console(1, this, "Program stopping. Closing connection");
Disconnect(); Disconnect();
} }
} }
} }
/// <summary> /// <summary>
/// Connect to the server, using the provided properties. /// Connect to the server, using the provided properties.
/// </summary> /// </summary>
public void Connect() public void Connect()
{ {
// Don't go unless everything is here // Don't go unless everything is here
if (string.IsNullOrEmpty(Hostname) || Port < 1 || Port > 65535 if (string.IsNullOrEmpty(Hostname) || Port < 1 || Port > 65535
@@ -229,7 +229,10 @@ namespace PepperDash.Core
Debug.Console(1, this, "Attempting connect"); Debug.Console(1, this, "Attempting connect");
// Cancel reconnect if running. // Cancel reconnect if running.
ReconnectTimer.Stop(); if (ReconnectTimer != null)
{
ReconnectTimer.Stop();
}
// Cleanup the old client if it already exists // Cleanup the old client if it already exists
if (Client != null) if (Client != null)
@@ -246,8 +249,6 @@ namespace PepperDash.Core
Debug.Console(1, this, "Creating new SshClient"); Debug.Console(1, this, "Creating new SshClient");
ConnectionInfo connectionInfo = new ConnectionInfo(Hostname, Port, Username, pauth, kauth); ConnectionInfo connectionInfo = new ConnectionInfo(Hostname, Port, Username, pauth, kauth);
Client = new SshClient(connectionInfo); Client = new SshClient(connectionInfo);
Client.ErrorOccurred -= Client_ErrorOccurred;
Client.ErrorOccurred += Client_ErrorOccurred; Client.ErrorOccurred += Client_ErrorOccurred;
//Attempt to connect //Attempt to connect
@@ -256,6 +257,11 @@ namespace PepperDash.Core
{ {
Client.Connect(); Client.Connect();
TheStream = Client.CreateShellStream("PDTShell", 100, 80, 100, 200, 65534); TheStream = Client.CreateShellStream("PDTShell", 100, 80, 100, 200, 65534);
if (TheStream.DataAvailable)
{
// empty the buffer if there is data
string str = TheStream.Read();
}
TheStream.DataReceived += Stream_DataReceived; TheStream.DataReceived += Stream_DataReceived;
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Connected"); Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Connected");
ClientStatus = SocketStatus.SOCKET_STATUS_CONNECTED; ClientStatus = SocketStatus.SOCKET_STATUS_CONNECTED;
@@ -307,21 +313,21 @@ namespace PepperDash.Core
} }
} }
/// <summary> /// <summary>
/// Disconnect the clients and put away it's resources. /// Disconnect the clients and put away it's resources.
/// </summary> /// </summary>
public void Disconnect() public void Disconnect()
{ {
ConnectEnabled = false; ConnectEnabled = false;
// Stop trying reconnects, if we are // Stop trying reconnects, if we are
if (ReconnectTimer != null) if (ReconnectTimer != null)
{ {
ReconnectTimer.Stop(); ReconnectTimer.Stop();
ReconnectTimer = null; // ReconnectTimer = null;
} }
KillClient(SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY); KillClient(SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY);
} }
/// <summary> /// <summary>
/// Kills the stream, cleans up the client and sets it to null /// Kills the stream, cleans up the client and sets it to null
@@ -330,105 +336,125 @@ namespace PepperDash.Core
{ {
KillStream(); KillStream();
if (Client != null) try
{ {
Client.Disconnect(); if (Client != null)
Client = null; {
ClientStatus = status; Client.ErrorOccurred -= Client_ErrorOccurred;
Debug.Console(1, this, "Disconnected"); Client.Disconnect();
Client.Dispose();
Client = null;
ClientStatus = status;
Debug.Console(1, this, "Disconnected");
}
}
catch (Exception ex)
{
Debug.Console(0, this, Debug.ErrorLogLevel.Notice, "Exception in Kill Client:{0}", ex);
} }
} }
/// <summary> /// <summary>
/// Anything to do with reestablishing connection on failures /// Anything to do with reestablishing connection on failures
/// </summary> /// </summary>
void HandleConnectionFailure() void HandleConnectionFailure()
{ {
KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED); KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
Debug.Console(1, this, "Client nulled due to connection failure. AutoReconnect: {0}, ConnectEnabled: {1}", AutoReconnect, ConnectEnabled); Debug.Console(1, this, "Client nulled due to connection failure. AutoReconnect: {0}, ConnectEnabled: {1}", AutoReconnect, ConnectEnabled);
if (AutoReconnect && ConnectEnabled) if (AutoReconnect && ConnectEnabled)
{ {
Debug.Console(1, this, "Checking autoreconnect: {0}, {1}ms", AutoReconnect, AutoReconnectIntervalMs); Debug.Console(1, this, "Checking autoreconnect: {0}, {1}ms", AutoReconnect, AutoReconnectIntervalMs);
if (ReconnectTimer == null) if (ReconnectTimer == null)
{ {
ReconnectTimer = new CTimer(o => ReconnectTimer = new CTimer(o =>
{ {
Connect(); Connect();
}, AutoReconnectIntervalMs); }, AutoReconnectIntervalMs);
Debug.Console(1, this, "Attempting connection in {0} seconds", Debug.Console(1, this, "Attempting connection in {0} seconds",
(float) (AutoReconnectIntervalMs/1000)); (float)(AutoReconnectIntervalMs / 1000));
} }
else else
{ {
Debug.Console(1, this, "{0} second reconnect cycle running", Debug.Console(1, this, "{0} second reconnect cycle running",
(float) (AutoReconnectIntervalMs/1000)); (float)(AutoReconnectIntervalMs / 1000));
} }
} }
} }
/// <summary> /// <summary>
/// Kills the stream /// Kills the stream
/// </summary> /// </summary>
void KillStream() void KillStream()
{ {
if (TheStream != null) try
{ {
TheStream.DataReceived -= Stream_DataReceived; if (TheStream != null)
TheStream.Close(); {
TheStream.Dispose(); TheStream.DataReceived -= Stream_DataReceived;
TheStream = null; TheStream.Close();
Debug.Console(1, this, "Disconnected stream"); TheStream.Dispose();
} TheStream = null;
} Debug.Console(1, this, "Disconnected stream");
/// <summary>
/// Handles the keyboard interactive authentication, should it be required.
/// </summary>
void kauth_AuthenticationPrompt(object sender, AuthenticationPromptEventArgs e)
{
foreach (AuthenticationPrompt prompt in e.Prompts)
if (prompt.Request.IndexOf("Password:", StringComparison.InvariantCultureIgnoreCase) != -1)
prompt.Response = Password;
}
/// <summary>
/// Handler for data receive on ShellStream. Passes data across to queue for line parsing.
/// </summary>
void Stream_DataReceived(object sender, Crestron.SimplSharp.Ssh.Common.ShellDataEventArgs e)
{
var bytes = e.Data;
if (bytes.Length > 0)
{
var bytesHandler = BytesReceived;
if (bytesHandler != null)
{
if (StreamDebugging.RxStreamDebuggingIsEnabled)
{
Debug.Console(0, this, "Received {1} bytes: '{0}'", ComTextHelper.GetEscapedText(bytes), bytes.Length);
}
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
}
var textHandler = TextReceived;
if (textHandler != null)
{
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
if (StreamDebugging.RxStreamDebuggingIsEnabled)
Debug.Console(0, this, "Received: '{0}'", ComTextHelper.GetDebugText(str));
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
} }
} }
} catch (Exception ex)
{
Debug.Console(0, this, Debug.ErrorLogLevel.Notice, "Exception in Kill Stream:{0}", ex);
}
}
/// <summary>
/// Handles the keyboard interactive authentication, should it be required.
/// </summary>
void kauth_AuthenticationPrompt(object sender, AuthenticationPromptEventArgs e)
{
foreach (AuthenticationPrompt prompt in e.Prompts)
if (prompt.Request.IndexOf("Password:", StringComparison.InvariantCultureIgnoreCase) != -1)
prompt.Response = Password;
}
/// <summary>
/// Handler for data receive on ShellStream. Passes data across to queue for line parsing.
/// </summary>
void Stream_DataReceived(object sender, Crestron.SimplSharp.Ssh.Common.ShellDataEventArgs e)
{
if (((ShellStream)sender).Length <= 0L)
{
return;
}
var response = ((ShellStream)sender).Read();
var bytesHandler = BytesReceived;
if (bytesHandler != null)
{
var bytes = Encoding.UTF8.GetBytes(response);
if (StreamDebugging.RxStreamDebuggingIsEnabled)
{
Debug.Console(0, this, "Received {1} bytes: '{0}'", ComTextHelper.GetEscapedText(bytes), bytes.Length);
}
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
}
var textHandler = TextReceived;
if (textHandler != null)
{
if (StreamDebugging.RxStreamDebuggingIsEnabled)
Debug.Console(0, this, "Received: '{0}'", ComTextHelper.GetDebugText(response));
textHandler(this, new GenericCommMethodReceiveTextArgs(response));
}
}
/// <summary> /// <summary>
/// Error event handler for client events - disconnect, etc. Will forward those events via ConnectionChange /// Error event handler for client events - disconnect, etc. Will forward those events via ConnectionChange
/// event /// event
/// </summary> /// </summary>
void Client_ErrorOccurred(object sender, Crestron.SimplSharp.Ssh.Common.ExceptionEventArgs e) void Client_ErrorOccurred(object sender, Crestron.SimplSharp.Ssh.Common.ExceptionEventArgs e)
{ {
CrestronInvoke.BeginInvoke(o => CrestronInvoke.BeginInvoke(o =>
{ {
if (e.Exception is SshConnectionException || e.Exception is System.Net.Sockets.SocketException) if (e.Exception is SshConnectionException || e.Exception is System.Net.Sockets.SocketException)
@@ -451,58 +477,69 @@ namespace PepperDash.Core
ReconnectTimer.Reset(AutoReconnectIntervalMs); ReconnectTimer.Reset(AutoReconnectIntervalMs);
} }
}); });
} }
/// <summary> /// <summary>
/// Helper for ConnectionChange event /// Helper for ConnectionChange event
/// </summary> /// </summary>
void OnConnectionChange() void OnConnectionChange()
{ {
if (ConnectionChange != null) if (ConnectionChange != null)
ConnectionChange(this, new GenericSocketStatusChageEventArgs(this)); ConnectionChange(this, new GenericSocketStatusChageEventArgs(this));
} }
#region IBasicCommunication Members #region IBasicCommunication Members
/// <summary> /// <summary>
/// Sends text to the server /// Sends text to the server
/// </summary> /// </summary>
/// <param name="text"></param> /// <param name="text"></param>
public void SendText(string text) public void SendText(string text)
{ {
try try
{ {
if (Client != null && TheStream != null && IsConnected) if (Client != null && TheStream != null && IsConnected)
{ {
if (StreamDebugging.TxStreamDebuggingIsEnabled) if (StreamDebugging.TxStreamDebuggingIsEnabled)
Debug.Console(0, this, "Sending {0} characters of text: '{1}'", text.Length, ComTextHelper.GetDebugText(text)); Debug.Console(0,
this,
"Sending {0} characters of text: '{1}'",
text.Length,
ComTextHelper.GetDebugText(text));
TheStream.Write(text); TheStream.Write(text);
TheStream.Flush(); TheStream.Flush();
} }
else else
{ {
Debug.Console(1, this, "Client is null or disconnected. Cannot Send Text"); Debug.Console(1, this, "Client is null or disconnected. Cannot Send Text");
} }
} }
catch (Exception ex) catch (ObjectDisposedException ex)
{ {
Debug.Console(0, "Exception: {0}", ex.Message); Debug.Console(0, this, Debug.ErrorLogLevel.Notice, "Exception: {0}", ex.Message);
Debug.Console(0, "Stack Trace: {0}", ex.StackTrace); Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Stack Trace: {0}", ex.StackTrace);
Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Stream write failed. Disconnected, closing"); KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
} ReconnectTimer.Reset();
} }
catch (Exception ex)
{
Debug.Console(0, this, Debug.ErrorLogLevel.Notice, "Exception: {0}", ex.Message);
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Stack Trace: {0}", ex.StackTrace);
Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Stream write failed");
}
}
/// <summary> /// <summary>
/// Sends Bytes to the server /// Sends Bytes to the server
/// </summary> /// </summary>
/// <param name="bytes"></param> /// <param name="bytes"></param>
public void SendBytes(byte[] bytes) public void SendBytes(byte[] bytes)
{ {
try try
{ {
if (Client != null && TheStream != null && IsConnected) if (Client != null && TheStream != null && IsConnected)
{ {
if (StreamDebugging.TxStreamDebuggingIsEnabled) if (StreamDebugging.TxStreamDebuggingIsEnabled)
@@ -515,23 +552,34 @@ namespace PepperDash.Core
{ {
Debug.Console(1, this, "Client is null or disconnected. Cannot Send Bytes"); Debug.Console(1, this, "Client is null or disconnected. Cannot Send Bytes");
} }
} }
catch catch (ObjectDisposedException ex)
{ {
Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Stream write failed. Disconnected, closing"); Debug.Console(0, this, Debug.ErrorLogLevel.Notice, "Exception: {0}", ex.Message);
} Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Stack Trace: {0}", ex.StackTrace);
}
#endregion KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
} ReconnectTimer.Reset();
}
catch (Exception ex)
{
Debug.Console(0, this, Debug.ErrorLogLevel.Notice, "Exception: {0}", ex.Message);
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Stack Trace: {0}", ex.StackTrace);
//***************************************************************************************************** Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Stream write failed");
//***************************************************************************************************** }
/// <summary> }
/// Fired when connection changes
/// </summary> #endregion
public class SshConnectionChangeEventArgs : EventArgs }
{
//*****************************************************************************************************
//*****************************************************************************************************
/// <summary>
/// Fired when connection changes
/// </summary>
public class SshConnectionChangeEventArgs : EventArgs
{
/// <summary> /// <summary>
/// Connection State /// Connection State
/// </summary> /// </summary>
@@ -552,10 +600,10 @@ namespace PepperDash.Core
/// </summary> /// </summary>
public ushort Status { get { return Client.UStatus; } } public ushort Status { get { return Client.UStatus; } }
/// <summary> /// <summary>
/// S+ Constructor /// S+ Constructor
/// </summary> /// </summary>
public SshConnectionChangeEventArgs() { } public SshConnectionChangeEventArgs() { }
/// <summary> /// <summary>
/// EventArgs class /// EventArgs class
@@ -563,9 +611,9 @@ namespace PepperDash.Core
/// <param name="isConnected">Connection State</param> /// <param name="isConnected">Connection State</param>
/// <param name="client">The Client</param> /// <param name="client">The Client</param>
public SshConnectionChangeEventArgs(bool isConnected, GenericSshClient client) public SshConnectionChangeEventArgs(bool isConnected, GenericSshClient client)
{ {
IsConnected = isConnected; IsConnected = isConnected;
Client = client; Client = client;
} }
} }
} }