refactor: Add logging of some messages to error log

Also moves some error handling and status notifications into the catch blocks in the `Connectr()` method.
This commit is contained in:
Andrew Welker
2021-10-18 12:04:51 -06:00
parent 1e295bd45c
commit f947bb8939

View File

@@ -193,7 +193,7 @@ namespace PepperDash.Core
{ {
if (IsConnecting) if (IsConnecting)
{ {
Debug.Console(0, this, "Connection attempt in progress. Exiting Connect()"); Debug.Console(0, this, Debug.ErrorLogLevel.Warning, "Connection attempt in progress. Exiting Connect()");
return; return;
} }
@@ -216,7 +216,7 @@ namespace PepperDash.Core
if (string.IsNullOrEmpty(Hostname) || Port < 1 || Port > 65535 if (string.IsNullOrEmpty(Hostname) || Port < 1 || Port > 65535
|| Username == null || Password == null) || Username == null || Password == null)
{ {
Debug.Console(1, this, "Connect failed. Check hostname, port, username and password are set or not null"); Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Connect failed. Check hostname, port, username and password are set or not null");
return; return;
} }
@@ -248,7 +248,7 @@ namespace PepperDash.Core
TheStream = Client.CreateShellStream("PDTShell", 100, 80, 100, 200, 65534); TheStream = Client.CreateShellStream("PDTShell", 100, 80, 100, 200, 65534);
TheStream.DataReceived += Stream_DataReceived; TheStream.DataReceived += Stream_DataReceived;
//TheStream.ErrorOccurred += TheStream_ErrorOccurred; //TheStream.ErrorOccurred += TheStream_ErrorOccurred;
Debug.Console(1, this, "Connected"); Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Connected");
ClientStatus = SocketStatus.SOCKET_STATUS_CONNECTED; ClientStatus = SocketStatus.SOCKET_STATUS_CONNECTED;
IsConnecting = false; IsConnecting = false;
return; // Success will not pass here return; // Success will not pass here
@@ -257,26 +257,27 @@ namespace PepperDash.Core
{ {
var ie = e.InnerException; // The details are inside!! var ie = e.InnerException; // The details are inside!!
if (ie is SocketException) if (ie is SocketException)
Debug.Console(1, this, "'{0}' CONNECTION failure: Cannot reach host, ({1})", Key, ie.GetType()); Debug.Console(1, this, Debug.ErrorLogLevel.Error, "'{0}' CONNECTION failure: Cannot reach host, ({1})", Key, ie.Message);
else if (ie is System.Net.Sockets.SocketException) else if (ie is System.Net.Sockets.SocketException)
Debug.Console(1, this, "'{0}' Connection failure: Cannot reach host '{1}' on port {2}, ({3})", Debug.Console(1, this, Debug.ErrorLogLevel.Error, "'{0}' Connection failure: Cannot reach host '{1}' on port {2}, ({3})",
Key, Hostname, Port, ie.GetType()); Key, Hostname, Port, ie.GetType());
else if (ie is SshAuthenticationException) else if (ie is SshAuthenticationException)
{ {
Debug.Console(1, this, "Authentication failure for username '{0}', ({1})", Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Authentication failure for username '{0}', ({1})",
Username, ie.GetType()); Username, ie.Message);
} }
else else
Debug.Console(1, this, "Error on connect:\r({0})", e); Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Error on connect:\r({0})", e);
ClientStatus = SocketStatus.SOCKET_STATUS_CONNECT_FAILED;
HandleConnectionFailure();
} }
catch (Exception e) catch (Exception e)
{ {
Debug.Console(1, this, "Unhandled exception on connect:\r({0})", e); Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Unhandled exception on connect:\r({0})", e);
} ClientStatus = SocketStatus.SOCKET_STATUS_CONNECT_FAILED;
HandleConnectionFailure();
// Sucess will not make it this far }
ClientStatus = SocketStatus.SOCKET_STATUS_CONNECT_FAILED;
HandleConnectionFailure();
} }
@@ -335,7 +336,7 @@ namespace PepperDash.Core
Connect(); Connect();
ReconnectTimer = null; ReconnectTimer = null;
}, AutoReconnectIntervalMs); }, AutoReconnectIntervalMs);
Debug.Console(1, this, "Attempting connection in {0} seconds", Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Attempting connection in {0} seconds",
(float)(AutoReconnectIntervalMs / 1000)); (float)(AutoReconnectIntervalMs / 1000));
} }
else else
@@ -402,9 +403,9 @@ namespace PepperDash.Core
void Client_ErrorOccurred(object sender, Crestron.SimplSharp.Ssh.Common.ExceptionEventArgs e) void Client_ErrorOccurred(object sender, Crestron.SimplSharp.Ssh.Common.ExceptionEventArgs e)
{ {
if (e.Exception is SshConnectionException || e.Exception is System.Net.Sockets.SocketException) if (e.Exception is SshConnectionException || e.Exception is System.Net.Sockets.SocketException)
Debug.Console(1, this, "Disconnected by remote"); Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Disconnected by remote");
else else
Debug.Console(1, this, "Unhandled SSH client error: {0}", e.Exception); Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Unhandled SSH client error: {0}", e.Exception);
ClientStatus = SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY; ClientStatus = SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY;
HandleConnectionFailure(); HandleConnectionFailure();
@@ -444,7 +445,7 @@ namespace PepperDash.Core
Debug.Console(0, "Exception: {0}", ex.Message); Debug.Console(0, "Exception: {0}", ex.Message);
Debug.Console(0, "Stack Trace: {0}", ex.StackTrace); Debug.Console(0, "Stack Trace: {0}", ex.StackTrace);
Debug.Console(1, this, "Stream write failed. Disconnected, closing"); Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Stream write failed. Disconnected, closing");
ClientStatus = SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY; ClientStatus = SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY;
HandleConnectionFailure(); HandleConnectionFailure();
} }
@@ -469,7 +470,7 @@ namespace PepperDash.Core
} }
catch catch
{ {
Debug.Console(1, this, "Stream write failed. Disconnected, closing"); Debug.Console(1, this, Debug.ErrorLogLevel.Error, "Stream write failed. Disconnected, closing");
ClientStatus = SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY; ClientStatus = SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY;
HandleConnectionFailure(); HandleConnectionFailure();
} }