using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; using Crestron.SimplSharp; using Crestron.SimplSharp.CrestronSockets; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace PepperDash.Core { public class GenericTcpIpClient : Device, IBasicCommunication, IAutoReconnect { /// /// /// public event EventHandler BytesReceived; /// /// /// public event EventHandler TextReceived; /// /// /// public TCPClient Client { get; private set; } /// /// /// public bool IsConnected { get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; } } /// /// /// public SocketStatus ClientStatus { get { return Client.ClientStatus; } } /// /// /// public string ClientStatusText { get { return Client.ClientStatus.ToString(); } } /// /// /// public ushort UClientStatus { get { return (ushort)Client.ClientStatus; } } /// /// /// public string ConnectionFailure { get { return Client.ClientStatus.ToString(); } } /// /// /// public bool AutoReconnect { get; set; } /// /// /// public int AutoReconnectIntervalMs { get; set; } /// /// Set only when the disconnect method is called. /// bool DisconnectCalledByUser; /// /// /// public bool Connected { get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; } } CTimer RetryTimer; public GenericTcpIpClient(string key, string address, int port, int bufferSize) : base(key) { Client = new TCPClient(address, port, bufferSize); Client.SocketStatusChange += new TCPClientSocketStatusChangeEventHandler(Client_SocketStatusChange); } //public override bool CustomActivate() //{ // return true; //} public override bool Deactivate() { Client.SocketStatusChange -= this.Client_SocketStatusChange; return true; } public void Connect() { Client.ConnectToServerAsync(null); DisconnectCalledByUser = false; } public void Disconnnect() { DisconnectCalledByUser = true; Client.DisconnectFromServer(); } void ConnectToServerCallback(TCPClient c) { if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED) WaitAndTryReconnect(); } void WaitAndTryReconnect() { Client.DisconnectFromServer(); Debug.Console(2, "Attempting reconnect, status={0}", Client.ClientStatus); RetryTimer = new CTimer(o => { Client.ConnectToServerAsync(ConnectToServerCallback); }, 1000); } void Receive(TCPClient client, int numBytes) { if (numBytes > 0) { var bytes = client.IncomingDataBuffer.Take(numBytes).ToArray(); var bytesHandler = BytesReceived; if (bytesHandler != null) bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes)); var textHandler = TextReceived; if (textHandler != null) { var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length); textHandler(this, new GenericCommMethodReceiveTextArgs(str)); } } Client.ReceiveDataAsync(Receive); } /// /// General send method /// public void SendText(string text) { var bytes = Encoding.GetEncoding(28591).GetBytes(text); // Check debug level before processing byte array if (Debug.Level == 2) Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes)); Client.SendData(bytes, bytes.Length); } /// /// This is useful from console and...? /// public void SendEscapedText(string text) { var unescapedText = Regex.Replace(text, @"\\x([0-9a-fA-F][0-9a-fA-F])", s => { var hex = s.Groups[1].Value; return ((char)Convert.ToByte(hex, 16)).ToString(); }); SendText(unescapedText); } public void SendBytes(byte[] bytes) { if (Debug.Level == 2) Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes)); Client.SendData(bytes, bytes.Length); } void Client_SocketStatusChange(TCPClient client, SocketStatus clientSocketStatus) { Debug.Console(2, this, "Socket status change {0} ({1})", clientSocketStatus, UClientStatus); if (client.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED && !DisconnectCalledByUser) WaitAndTryReconnect(); switch (clientSocketStatus) { case SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY: break; case SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY: break; case SocketStatus.SOCKET_STATUS_CONNECTED: Client.ReceiveDataAsync(Receive); DisconnectCalledByUser = false; break; case SocketStatus.SOCKET_STATUS_CONNECT_FAILED: break; case SocketStatus.SOCKET_STATUS_DNS_FAILED: break; case SocketStatus.SOCKET_STATUS_DNS_LOOKUP: break; case SocketStatus.SOCKET_STATUS_DNS_RESOLVED: break; case SocketStatus.SOCKET_STATUS_LINK_LOST: break; case SocketStatus.SOCKET_STATUS_NO_CONNECT: break; case SocketStatus.SOCKET_STATUS_SOCKET_NOT_EXIST: break; case SocketStatus.SOCKET_STATUS_WAITING: break; default: break; } } } public class TcpSshPropertiesConfig { [JsonProperty(Required = Required.Always)] public string Address { get; set; } [JsonProperty(Required = Required.Always)] public int Port { get; set; } public string Username { get; set; } public string Password { get; set; } /// /// Defaults to 32768 /// public int BufferSize { get; set; } /// /// Defaults to true /// public bool AutoReconnect { get; set; } /// /// Defaults to 5000ms /// public int AutoReconnectIntervalMs { get; set; } public TcpSshPropertiesConfig() { BufferSize = 32768; AutoReconnect = true; AutoReconnectIntervalMs = 5000; } } //public class TcpIpConfig //{ // [JsonProperty(Required = Required.Always)] // public string Address { get; set; } // [JsonProperty(Required = Required.Always)] // public int Port { get; set; } // /// // /// Defaults to 32768 // /// // public int BufferSize { get; set; } // /// // /// Defaults to true // /// // public bool AutoReconnect { get; set; } // /// // /// Defaults to 5000ms // /// // public int AutoReconnectIntervalMs { get; set; } // public TcpIpConfig() // { // BufferSize = 32768; // AutoReconnect = true; // AutoReconnectIntervalMs = 5000; // } //} }