Files
PepperDashCore/Pepperdash Core/Pepperdash Core/GenericTcpIpClient.cs
2016-06-15 10:05:41 -06:00

189 lines
5.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using Crestron.SimplSharp;
using Crestron.SimplSharp.CrestronSockets;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace PepperDash.Core
{
public class GenericTcpIpClient : Device, IBasicCommunication
{
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
public bool IsConnected { get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; } }
public string Status { get { return Client.ClientStatus.ToString(); } }
public string ConnectionFailure { get { return Client.ClientStatus.ToString(); } }
public bool Connected
{
get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; }
}
TCPClient Client;
CTimer RetryTimer;
public GenericTcpIpClient(string key, string address, int port, int bufferSize)
: base(key)
{
Client = new TCPClient(address, port, bufferSize);
}
public override bool CustomActivate()
{
Client.SocketStatusChange += new TCPClientSocketStatusChangeEventHandler(Client_SocketStatusChange);
return true;
}
public override bool Deactivate()
{
Client.SocketStatusChange -= this.Client_SocketStatusChange;
return true;
}
public void Connect()
{
Client.ConnectToServerAsync(null);
}
public void Disconnnect()
{
Client.DisconnectFromServer();
}
void ConnectToServerCallback(TCPClient c)
{
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
WaitAndTryReconnect();
}
void WaitAndTryReconnect()
{
Client.DisconnectFromServer();
Debug.Console(2, "Attempting reconnect, status={0}", Client.ClientStatus);
RetryTimer = new CTimer(o => { Client.ConnectToServerAsync(ConnectToServerCallback); }, 1000);
}
void Receive(TCPClient client, int numBytes)
{
if (numBytes > 0)
{
var bytes = client.IncomingDataBuffer.Take(numBytes).ToArray();
//if (Debug.Level == 2)
// Debug.Console(2, this, "Received: {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
var bytesHandler = BytesReceived;
if (bytesHandler != null)
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
var textHandler = TextReceived;
if (textHandler != null)
{
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
}
}
Client.ReceiveDataAsync(Receive);
}
/// <summary>
/// General send method
/// </summary>
public void SendText(string text)
{
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
// Check debug level before processing byte array
if (Debug.Level == 2)
Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
Client.SendData(bytes, bytes.Length);
}
/// <summary>
/// This is useful from console and...?
/// </summary>
public void SendEscapedText(string text)
{
//if (Client.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
// Connect();
var unescapedText = Regex.Replace(text, @"\\x([0-9a-fA-F][0-9a-fA-F])", s =>
{
var hex = s.Groups[1].Value;
return ((char)Convert.ToByte(hex, 16)).ToString();
});
SendText(unescapedText);
//var bytes = Encoding.GetEncoding(28591).GetBytes(unescapedText);
//Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, text);
//Client.SendData(bytes, bytes.Length);
}
public void SendBytes(byte[] bytes)
{
if (Debug.Level == 2)
Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
Client.SendData(bytes, bytes.Length);
}
void Client_SocketStatusChange(TCPClient client, SocketStatus clientSocketStatus)
{
if (client.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED &&
client.ClientStatus != SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY)
WaitAndTryReconnect();
Debug.Console(2, this, "Socket status change {0}", clientSocketStatus);
switch (clientSocketStatus)
{
case SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY:
break;
case SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY:
break;
case SocketStatus.SOCKET_STATUS_CONNECTED:
Client.ReceiveDataAsync(Receive);
break;
case SocketStatus.SOCKET_STATUS_CONNECT_FAILED:
break;
case SocketStatus.SOCKET_STATUS_DNS_FAILED:
break;
case SocketStatus.SOCKET_STATUS_DNS_LOOKUP:
break;
case SocketStatus.SOCKET_STATUS_DNS_RESOLVED:
break;
case SocketStatus.SOCKET_STATUS_LINK_LOST:
break;
case SocketStatus.SOCKET_STATUS_NO_CONNECT:
break;
case SocketStatus.SOCKET_STATUS_SOCKET_NOT_EXIST:
break;
case SocketStatus.SOCKET_STATUS_WAITING:
break;
default:
break;
}
}
}
public class TcpIpConfig
{
[JsonProperty(Required = Required.Always)]
public string Address { get; set; }
[JsonProperty(Required = Required.Always)]
public int Port { get; set; }
/// <summary>
/// Defaults to 32768
/// </summary>
public int BufferSize { get; set; }
public TcpIpConfig()
{
BufferSize = 32768;
}
}
}