fix: updated lighting and display base; fix: lightingBase scene recall link to api index out of range exception

This commit is contained in:
Jason DeVito
2022-08-08 13:54:17 -05:00
parent 3033322212
commit 008c82edb9
2 changed files with 190 additions and 158 deletions

View File

@@ -70,44 +70,71 @@ namespace PepperDash.Essentials.Core.Lighting
}
}
protected GenericLightingJoinMap LinkLightingToApi(LightingBase lightingDevice, BasicTriList trilist, uint joinStart,
string joinMapKey, EiscApiAdvanced bridge)
{
var joinMap = new GenericLightingJoinMap(joinStart);
protected GenericLightingJoinMap LinkLightingToApi(LightingBase lightingDevice, BasicTriList trilist, uint joinStart,
string joinMapKey, EiscApiAdvanced bridge)
{
var joinMap = new GenericLightingJoinMap(joinStart);
var joinMapSerialized = JoinMapHelper.GetSerializedJoinMapForDevice(joinMapKey);
var joinMapSerialized = JoinMapHelper.GetSerializedJoinMapForDevice(joinMapKey);
if (!string.IsNullOrEmpty(joinMapSerialized))
joinMap = JsonConvert.DeserializeObject<GenericLightingJoinMap>(joinMapSerialized);
if (!string.IsNullOrEmpty(joinMapSerialized))
joinMap = JsonConvert.DeserializeObject<GenericLightingJoinMap>(joinMapSerialized);
if (bridge != null)
{
bridge.AddJoinMap(Key, joinMap);
}
else
{
Debug.Console(0, this, "Please update config to use 'eiscapiadvanced' to get all join map features for this device.");
}
if (bridge != null)
{
bridge.AddJoinMap(Key, joinMap);
}
else
{
Debug.Console(0, this, "Please update config to use 'eiscapiadvanced' to get all join map features for this device.");
}
Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
return LinkLightingToApi(lightingDevice, trilist, joinMap);
}
Debug.Console(0, "Linking to Lighting Type {0}", lightingDevice.GetType().Name.ToString());
protected GenericLightingJoinMap LinkLightingToApi(LightingBase lightingDevice, BasicTriList trilist, GenericLightingJoinMap joinMap)
{
// GenericLighitng Actions & FeedBack
trilist.SetUShortSigAction(joinMap.SelectScene.JoinNumber, u => lightingDevice.SelectScene(lightingDevice.LightingScenes[u]));
var sceneIndex = 0;
foreach (var scene in lightingDevice.LightingScenes)
{
trilist.SetSigTrueAction((uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex), () => lightingDevice.SelectScene(lightingDevice.LightingScenes[sceneIndex]));
scene.IsActiveFeedback.LinkInputSig(trilist.BooleanInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex)]);
trilist.StringInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + sceneIndex)].StringValue = scene.Name;
trilist.BooleanInput[(uint)(joinMap.ButtonVisibility.JoinNumber + sceneIndex)].BoolValue = true;
sceneIndex++;
}
Debug.Console(1, "Linking to Trilist '{0}'", trilist.ID.ToString("X"));
return joinMap;
}
Debug.Console(0, "Linking to Lighting Type {0}", lightingDevice.GetType().Name.ToString());
// GenericLighitng Actions & FeedBack
trilist.SetUShortSigAction(joinMap.SelectScene.JoinNumber, u => lightingDevice.SelectScene(lightingDevice.LightingScenes[u]));
var sceneIndex = 0;
foreach (var scene in lightingDevice.LightingScenes)
{
var index = sceneIndex;
trilist.SetSigTrueAction((uint)(joinMap.SelectSceneDirect.JoinNumber + index), () => lightingDevice.SelectScene(lightingDevice.LightingScenes[index]));
scene.IsActiveFeedback.LinkInputSig(trilist.BooleanInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + index)]);
trilist.StringInput[(uint)(joinMap.SelectSceneDirect.JoinNumber + index)].StringValue = scene.Name;
trilist.BooleanInput[(uint)(joinMap.ButtonVisibility.JoinNumber + index)].BoolValue = true;
sceneIndex++;
}
trilist.OnlineStatusChange += (sender, args) =>
{
if (!args.DeviceOnLine) return;
sceneIndex = 0;
foreach (var scene in lightingDevice.LightingScenes)
{
var index = sceneIndex;
trilist.StringInput[(uint) (joinMap.SelectSceneDirect.JoinNumber + index)].StringValue = scene.Name;
trilist.BooleanInput[(uint) (joinMap.ButtonVisibility.JoinNumber + index)].BoolValue = true;
scene.IsActiveFeedback.FireUpdate();
sceneIndex++;
}
};
return joinMap;
}
}