Merge branch 'feature/rework-plugin-loading-process-to-avoid-assembly-conflicts' into feature/ecs-1209

# Conflicts:
#	essentials-framework/Essentials Core/PepperDashEssentialsBase/PepperDash_Essentials_Core.csproj
This commit is contained in:
Neil Dorin
2020-04-01 11:19:30 -06:00
12 changed files with 201 additions and 718 deletions

View File

@@ -8,6 +8,7 @@ using Crestron.SimplSharp.Reflection;
using PepperDash.Core;
using PepperDash.Essentials.Core;
using PepperDash.Essentials.Core.Plugins;
namespace PepperDash.Essentials
{
@@ -68,6 +69,11 @@ namespace PepperDash.Essentials
{
version = Global.AssemblyVersion;
assembly = Assembly.GetExecutingAssembly();
break;
}
case ("PepperDashEssentialsBase.dll"):
{
break;
}
case ("PepperDash_Core.dll"):
@@ -337,49 +343,21 @@ namespace PepperDash.Essentials
{
try
{
var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Static);
var loadPlugin = methods.FirstOrDefault(m => m.Name.Equals("LoadPlugin"));
if (loadPlugin != null)
if (typeof(IPluginDeviceFactory).IsAssignableFrom(type))
{
Debug.Console(2, "LoadPlugin method found in {0}", type.Name);
var fields = type.GetFields(BindingFlags.Public | BindingFlags.Static);
var minimumVersion = fields.FirstOrDefault(p => p.Name.Equals("MinimumEssentialsFrameworkVersion"));
if (minimumVersion != null)
{
Debug.Console(2, "MinimumEssentialsFrameworkVersion found");
var minimumVersionString = minimumVersion.GetValue(null) as string;
if (!string.IsNullOrEmpty(minimumVersionString))
{
var passed = Global.IsRunningMinimumVersionOrHigher(minimumVersionString);
if (!passed)
{
Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", minimumVersionString);
continue;
}
else
{
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", minimumVersionString);
}
}
else
{
Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion found but not set. Loading plugin, but your mileage may vary.");
}
}
else
{
Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion not found. Loading plugin, but your mileage may vary.");
}
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Adding plugin: {0}", loadedAssembly.Name);
loadPlugin.Invoke(null, null);
var plugin = (IPluginDeviceFactory)Crestron.SimplSharp.Reflection.Activator.CreateInstance(type);
LoadCustomPlugin(plugin, loadedAssembly);
}
}
else
{
var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Static);
var loadPlugin = methods.FirstOrDefault(m => m.Name.Equals("LoadPlugin"));
if (loadPlugin != null)
{
LoadCustomLegacyPlugin(type, loadPlugin, loadedAssembly);
}
}
}
catch (Exception e)
{
Debug.Console(2, "Load Plugin not found. {0} is not a plugin assembly. Exception: {1}", loadedAssembly.Name, e);
@@ -399,6 +377,75 @@ namespace PepperDash.Essentials
Debug.Console(0, "Done Loading Custom Plugin Types.");
}
/// <summary>
/// Loads a
/// </summary>
/// <param name="plugin"></param>
static void LoadCustomPlugin(IPluginDeviceFactory plugin, LoadedAssembly loadedAssembly)
{
var passed = Global.IsRunningMinimumVersionOrHigher(plugin.MinimumEssentialsFrameworkVersion);
if (!passed)
{
Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", plugin.MinimumEssentialsFrameworkVersion);
return;
}
else
{
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", plugin.MinimumEssentialsFrameworkVersion);
}
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loading plugin: {0}", loadedAssembly.Name);
plugin.LoadTypeFactories();
}
/// <summary>
/// Loads a a custom plugin via the legacy method
/// </summary>
/// <param name="type"></param>
/// <param name="loadPlugin"></param>
static void LoadCustomLegacyPlugin(CType type, MethodInfo loadPlugin, LoadedAssembly loadedAssembly)
{
Debug.Console(2, "LoadPlugin method found in {0}", type.Name);
var fields = type.GetFields(BindingFlags.Public | BindingFlags.Static);
var minimumVersion = fields.FirstOrDefault(p => p.Name.Equals("MinimumEssentialsFrameworkVersion"));
if (minimumVersion != null)
{
Debug.Console(2, "MinimumEssentialsFrameworkVersion found");
var minimumVersionString = minimumVersion.GetValue(null) as string;
if (!string.IsNullOrEmpty(minimumVersionString))
{
var passed = Global.IsRunningMinimumVersionOrHigher(minimumVersionString);
if (!passed)
{
Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", minimumVersionString);
return;
}
else
{
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", minimumVersionString);
}
}
else
{
Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion found but not set. Loading plugin, but your mileage may vary.");
}
}
else
{
Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion not found. Loading plugin, but your mileage may vary.");
}
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loading legacy plugin: {0}", loadedAssembly.Name);
loadPlugin.Invoke(null, null);
}
/// <summary>
/// Loads plugins
/// </summary>

View File

@@ -13,12 +13,14 @@ using PepperDash.Essentials.Core.Config;
namespace PepperDash.Essentials.Core
{
/// <summary>
/// Serves as a generic wrapper class for all styles of IBasicCommuncation ports
/// </summary>
public class
GenericComm : ReconfigurableDevice
public class GenericComm : ReconfigurableDevice
{
EssentialsControlPropertiesConfig PropertiesConfig;
public IBasicCommunication CommPort { get; private set; }
@@ -29,6 +31,14 @@ namespace PepperDash.Essentials.Core
PropertiesConfig = CommFactory.GetControlPropertiesConfig(config);
CommPort = CommFactory.CreateCommForDevice(config);
}
public static IKeyed BuildDevice(DeviceConfig dc)
{
Debug.Console(1, "Factory Attempting to create new Generic Comm Device");
return new GenericComm(dc);
}
public void SetPortConfig(string portConfig)
@@ -51,6 +61,22 @@ namespace PepperDash.Essentials.Core
ConfigWriter.UpdateDeviceConfig(config);
}
public class Factory : EssentialsDevice.Factory
{
#region IDeviceFactory Members
List<string> TypeNames = new List<string>() { "genericComm" };
#endregion
public override IKeyed BuildDevice(DeviceConfig dc)
{
Debug.Console(1, "Factory Attempting to create new Generic Comm Device");
return new GenericComm(dc);
}
}
}
}

View File

@@ -0,0 +1,47 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using PepperDash.Core;
using PepperDash.Essentials.Core.Config;
namespace PepperDash.Essentials.Core
{
/// <summary>
/// Defines the basic needs for an EssentialsDevice to enable it to be build by an IDeviceFactory class
/// </summary>
public abstract class EssentialsDevice : Device
{
protected EssentialsDevice(string key)
: base(key)
{
}
}
public abstract class Factory : IDeviceFactory
{
#region IDeviceFactory Members
public List<string> TypeNames { get; protected set; }
public virtual void LoadTypeFactories()
{
foreach (var typeName in TypeNames)
{
DeviceFactory.AddFactoryForType(typeName, BuildDevice);
}
}
#endregion
public abstract IKeyed BuildDevice(DeviceConfig dc);
protected Factory()
{
TypeNames = new List<string>();
}
}
}

View File

@@ -12,7 +12,7 @@ namespace PepperDash.Essentials.Core.Devices
/// <summary>
///
/// </summary>
public abstract class ReconfigurableDevice : Device
public abstract class ReconfigurableDevice : EssentialsDevice
{
public event EventHandler<EventArgs> ConfigChanged;

View File

@@ -87,4 +87,17 @@ namespace PepperDash.Essentials.Core
return null;
}
}
/// <summary>
/// Responsible for loading all of the device types
/// </summary>
public class CoreDeviceFactory
{
public CoreDeviceFactory()
{
var genComm = new GenericComm.Factory() as IDeviceFactory;
genComm.LoadTypeFactories();
}
}
}

View File

@@ -132,6 +132,7 @@
<Compile Include="Devices\CrestronProcessor.cs" />
<Compile Include="Devices\DeviceApiBase.cs" />
<Compile Include="Devices\DeviceFeedbackExtensions.cs" />
<Compile Include="Devices\EssentialsDevice.cs" />
<Compile Include="Devices\PC\InRoomPc.cs" />
<Compile Include="Devices\PC\Laptop.cs" />
<Compile Include="Devices\ReconfigurableDevice.cs" />
@@ -156,8 +157,9 @@
<Compile Include="Monitoring\SystemMonitorController.cs" />
<Compile Include="Microphone Privacy\MicrophonePrivacyController.cs" />
<Compile Include="Microphone Privacy\MicrophonePrivacyControllerConfig.cs" />
<Compile Include="PluginLoading\PluginLoader.cs" />
<Compile Include="Presets\PresetBase.cs" />
<Compile Include="Plugins\IPluginDeviceConfig.cs" />
<Compile Include="Plugins\PluginEntrypointAttribute.cs" />
<Compile Include="Ramps and Increments\ActionIncrementer.cs" />
<Compile Include="Config\Comm and IR\CommFactory.cs" />
<Compile Include="Config\Comm and IR\CommunicationExtras.cs" />

View File

@@ -1,11 +1,28 @@
using PepperDash.Core;
using PepperDash.Essentials.Core.Config;
namespace PepperDash.Essentials.Core.Plugins
namespace PepperDash.Essentials.Core
{
public interface IPluginDeviceConfig
/// <summary>
/// Defines a class that is capable of loading custom plugin device types
/// </summary>
public interface IPluginDeviceFactory : IDeviceFactory
{
/// <summary>
/// Required to define the minimum version for Essentials in the format xx.yy.zz
/// </summary>
string MinimumEssentialsFrameworkVersion { get; }
IKeyed BuildDevice(DeviceConfig dc);
}
/// <summary>
/// Defines a class that is capable of loading device types
/// </summary>
public interface IDeviceFactory
{
/// <summary>
/// Will be called when the plugin is loaded by Essentials. Must add any new types to the DeviceFactory using DeviceFactory.AddFactoryForType() for each new type
/// </summary>
void LoadTypeFactories();
}
}

View File

@@ -1,300 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using Crestron.SimplSharpPro.DM;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
/// <summary>
///
/// </summary>
public static class IRoutingInputsExtensions
{
/// <summary>
/// Gets any existing route for a destination, clears it, and then
/// </summary>
public static void ReleaseAndMakeRoute(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType)
{
var sw = new Stopwatch();
sw.Start();
destination.ReleaseRoute();
if (source == null) return;
var newRoute = destination.GetRouteToSource(source, signalType);
if (newRoute == null) return;
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(newRoute);
Debug.Console(2, destination, "Executing new route");
newRoute.ExecuteRoutes();
sw.Stop();
Debug.Console(2, destination, "Route took {0} ms", sw.ElapsedMilliseconds);
}
/// <summary>
/// Will release the existing route on the destination
/// </summary>
/// <param name="destination"></param>
/// <param name="signalType"></param>
public static void ReleaseRoute(this IRoutingInputs destination)
{
var current = RouteDescriptorCollection.DefaultCollection.RemoveRouteDescriptor(destination);
if (current != null)
{
Debug.Console(2, destination, "Releasing current route: {0}", current.Source.Key);
current.ReleaseRoutes();
}
}
/// <summary>
///
/// </summary>
/// <param name="device"></param>
/// <param name="targetSource"></param>
/// <param name="signalType"></param>
/// <returns></returns>
public static RouteDescriptor GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType)
{
var routeTable = new RouteDescriptor (source, destination, signalType);
Debug.Console(0, destination, "Attempting to build source route from {0}***", source.Key);
if (!destination.GetRouteToSource(source, null, null, signalType, 0, routeTable))
routeTable = null;
Debug.Console(0, destination, "Route{0} discovered ***", routeTable == null ? " NOT" : "");
return routeTable;
}
/// <summary>
/// The recursive part of this. Will stop on each device, search its inputs for the
/// desired source and if not found, invoke this function for the each input port
/// hoping to find the source.
/// </summary>
/// <param name="destination"></param>
/// <param name="source"></param>
/// <param name="onSuccessOutputPort"></param>
/// <param name="alreadyCheckedDevices"></param>
/// <param name="signalType"></param>
/// <param name="cycle"></param>
/// <param name="routeTable"></param>
/// <returns>true if source is hit</returns>
static bool GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source,
RoutingOutputPort onSuccessOutputPort, List<IRoutingInputsOutputs> alreadyCheckedDevices,
eRoutingSignalType signalType, int cycle, RouteDescriptor routeTable)
{
cycle++;
Debug.Console(0, destination, "SelectInput-cycle {1}. Finding {2} route back to {0}", source.Key, cycle, signalType);
var destDevInputTies = TieLineCollection.Default.Where(t =>
t.DestinationPort.ParentDevice == destination && (t.Type == signalType || t.Type == eRoutingSignalType.AudioVideo));
// find a direct tie
var directTie = destDevInputTies.FirstOrDefault(
t => !(t.SourcePort.ParentDevice is IRoutingInputsOutputs)
&& t.DestinationPort.ParentDevice == destination
&& t.SourcePort.ParentDevice == source);
RoutingInputPort inputPort = null;
if (directTie != null) // Found a tie directly to the source
{
Debug.Console(0, destination, "Found direct tie to {0}**", source.Key);
inputPort = directTie.DestinationPort;
}
else // no direct-connect. Walk back devices.
{
Debug.Console(0, destination, "is not directly connected to {0}. Walking down tie lines", source.Key);
// No direct tie? Run back out on the inputs' attached devices...
// Only the ones that are routing devices
var attachedMidpoints = destDevInputTies.Where(t => t.SourcePort.ParentDevice is IRoutingInputsOutputs);
foreach (var inputTieToTry in attachedMidpoints)
{
Debug.Console(0, destination, "Trying to find route on {0}", inputTieToTry.SourcePort.ParentDevice.Key);
var upstreamDeviceOutputPort = inputTieToTry.SourcePort;
var upstreamRoutingDevice = upstreamDeviceOutputPort.ParentDevice as IRoutingInputsOutputs;
// Check if this previous device has already been walked
if (!(alreadyCheckedDevices != null && alreadyCheckedDevices.Contains(upstreamRoutingDevice)))
{
// haven't seen this device yet. Do it. Pass the output port to the next
// level to enable switching on success
var upstreamRoutingSuccess = upstreamRoutingDevice.GetRouteToSource(source, upstreamDeviceOutputPort,
alreadyCheckedDevices, signalType, cycle, routeTable);
if (upstreamRoutingSuccess)
{
Debug.Console(0, destination, "Upstream device route found");
inputPort = inputTieToTry.DestinationPort;
break; // Stop looping the inputs in this cycle
}
}
}
}
// we have a route on corresponding inputPort. *** Do the route ***
if (inputPort != null)
{
Debug.Console(0, destination, "adding route:");
if (onSuccessOutputPort == null)
{
// it's a sink device
routeTable.Routes.Add(new RouteSwitchDescriptor(inputPort));
}
else if (destination is IRouting)
{
routeTable.Routes.Add(new RouteSwitchDescriptor (onSuccessOutputPort, inputPort));
}
else // device is merely IRoutingInputOutputs
Debug.Console(0, destination, " No routing. Passthrough device");
Debug.Console(0, destination, "Exiting cycle {0}", cycle);
return true;
}
if(alreadyCheckedDevices == null)
alreadyCheckedDevices = new List<IRoutingInputsOutputs>();
alreadyCheckedDevices.Add(destination as IRoutingInputsOutputs);
Debug.Console(0, destination, "No route found to {0}", source.Key);
return false;
}
}
// MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE
/// <summary>
/// A collection of routes - typically the global DefaultCollection is used
/// </summary>
public class RouteDescriptorCollection
{
public static RouteDescriptorCollection DefaultCollection
{
get
{
if (_DefaultCollection == null)
_DefaultCollection = new RouteDescriptorCollection();
return _DefaultCollection;
}
}
static RouteDescriptorCollection _DefaultCollection;
List<RouteDescriptor> RouteDescriptors = new List<RouteDescriptor>();
public void AddRouteDescriptor(RouteDescriptor descriptor)
{
if (RouteDescriptors.Any(t => t.Destination == descriptor.Destination))
{
Debug.Console(1, descriptor.Destination,
"Route to [{0}] already exists in global routes table", descriptor.Source.Key);
return;
}
RouteDescriptors.Add(descriptor);
}
public RouteDescriptor GetRouteDescriptorForDestination(IRoutingInputs destination)
{
return RouteDescriptors.FirstOrDefault(rd => rd.Destination == destination);
}
/// <summary>
/// Returns the RouteDescriptor for a given destination and removes it from collection.
/// Returns null if no route with the provided destination exists.
/// </summary>
public RouteDescriptor RemoveRouteDescriptor(IRoutingInputs destination)
{
var descr = GetRouteDescriptorForDestination(destination);
if (descr != null)
RouteDescriptors.Remove(descr);
return descr;
}
}
/// <summary>
/// Represents an collection of individual route steps between Source and Destination
/// </summary>
public class RouteDescriptor
{
public IRoutingInputs Destination { get; private set; }
public IRoutingOutputs Source { get; private set; }
public eRoutingSignalType SignalType { get; private set; }
public List<RouteSwitchDescriptor> Routes { get; private set; }
public RouteDescriptor(IRoutingOutputs source, IRoutingInputs destination, eRoutingSignalType signalType)
{
Destination = destination;
Source = source;
SignalType = signalType;
Routes = new List<RouteSwitchDescriptor>();
}
public void ExecuteRoutes()
{
foreach (var route in Routes)
{
Debug.Console(2, route.ToString());
if (route.SwitchingDevice is IRoutingSinkWithSwitching)
(route.SwitchingDevice as IRoutingSinkWithSwitching).ExecuteSwitch(route.InputPort.Selector);
else if (route.SwitchingDevice is IRouting)
{
(route.SwitchingDevice as IRouting).ExecuteSwitch(route.InputPort.Selector, route.OutputPort.Selector, SignalType);
route.OutputPort.InUseTracker.AddUser(Destination, "destination");
}
}
}
public void ReleaseRoutes()
{
foreach (var route in Routes)
{
if (route.SwitchingDevice is IRouting)
{
// Pull the route from the port. Whatever is watching the output's in use tracker is
// responsible for responding appropriately.
route.OutputPort.InUseTracker.RemoveUser(Destination, "destination");
}
}
}
public override string ToString()
{
var routesText = Routes.Select(r => r.ToString()).ToArray();
return string.Format("Route table from {0} to {1}:\r{2}", Source.Key, Destination.Key, string.Join("\r", routesText));
}
}
/// <summary>
/// Represents an individual link for a route
/// </summary>
public class RouteSwitchDescriptor
{
public IRoutingInputs SwitchingDevice { get { return InputPort.ParentDevice; } }
public RoutingOutputPort OutputPort { get; set; }
public RoutingInputPort InputPort { get; set; }
public RouteSwitchDescriptor(RoutingInputPort inputPort)
{
InputPort = inputPort;
}
public RouteSwitchDescriptor(RoutingOutputPort outputPort, RoutingInputPort inputPort)
{
InputPort = inputPort;
OutputPort = outputPort;
}
public override string ToString()
{
if(OutputPort == null) // IRoutingSink
return string.Format("{0} switches to input '{1}'", SwitchingDevice.Key, InputPort.Selector);
return string.Format("{0} switches output '{1}' to input '{2}'", SwitchingDevice.Key, OutputPort.Selector, InputPort.Selector);
}
}
}

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@@ -1,57 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using Crestron.SimplSharpPro.DM;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
//*******************************************************************************************
// Interfaces
public interface IRoutingInputs : IKeyed
{
RoutingPortCollection<RoutingInputPort> InputPorts { get; }
}
public interface IRoutingOutputs : IKeyed
{
RoutingPortCollection<RoutingOutputPort> OutputPorts { get; }
}
/// <summary>
/// For fixed-source endpoint devices
/// </summary>
public interface IRoutingSinkNoSwitching : IRoutingInputs
{
}
public interface IRoutingSinkWithSwitching : IRoutingSinkNoSwitching
{
//void ClearRoute();
void ExecuteSwitch(object inputSelector);
}
/// <summary>
/// For devices like RMCs, baluns, other devices with no switching.
/// </summary>
public interface IRoutingInputsOutputs : IRoutingInputs, IRoutingOutputs
{
}
public interface IRouting : IRoutingInputsOutputs
{
//void ClearRoute(object outputSelector);
void ExecuteSwitch(object inputSelector, object outputSelector, eRoutingSignalType signalType);
}
public interface IRoutingSource : IRoutingOutputs
{
}
}

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@@ -1,144 +0,0 @@
using System;
using System.Collections.Generic;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
/// <summary>
/// Base class for RoutingInput and Output ports
/// </summary>
public abstract class RoutingPort : IKeyed
{
public string Key { get; private set; }
public eRoutingSignalType Type { get; private set; }
public eRoutingPortConnectionType ConnectionType { get; private set; }
public readonly object Selector;
public bool IsInternal { get; private set; }
public RoutingPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType, object selector, bool isInternal)
{
Key = key;
Type = type;
ConnectionType = connType;
Selector = selector;
IsInternal = IsInternal;
}
}
public enum eRoutingSignalType
{
Audio,
Video,
AudioVideo
}
public enum eRoutingPortConnectionType
{
None, BackplaneOnly, Hdmi, Rgb, Vga, LineAudio, DigitalAudio, Sdi, Composite, Component, DmCat, DmMmFiber, DmSmFiber
}
/// <summary>
/// Basic RoutingInput with no statuses.
/// </summary>
public class RoutingInputPort : RoutingPort
{
/// <summary>
/// The IRoutingInputs object this lives on
/// </summary>
public IRoutingInputs ParentDevice { get; private set; }
/// <summary>
/// Constructor for a basic RoutingInputPort
/// </summary>
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
/// May be string, number, whatever</param>
/// <param name="parent">The IRoutingInputs object this lives on</param>
public RoutingInputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
object selector, IRoutingInputs parent)
: this (key, type, connType, selector, parent, false)
{
}
/// <summary>
/// Constructor for a virtual routing input port that lives inside a device. For example
/// the ports that link a DM card to a DM matrix bus
/// </summary>
/// <param name="isInternal">true for internal ports</param>
public RoutingInputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
object selector, IRoutingInputs parent, bool isInternal)
: base(key, type, connType, selector, isInternal)
{
if (parent == null)
throw new ArgumentNullException("parent");
ParentDevice = parent;
}
}
/// <summary>
/// A RoutingInputPort for devices like DM-TX and DM input cards.
/// Will provide video statistics on connected signals
/// </summary>
public class RoutingInputPortWithVideoStatuses : RoutingInputPort
{
/// <summary>
/// Video statuses attached to this port
/// </summary>
public VideoStatusOutputs VideoStatus { get; private set; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
/// May be string, number, whatever</param>
/// <param name="parent">The IRoutingInputs object this lives on</param>
/// <param name="funcs">A VideoStatusFuncsWrapper used to assign the callback funcs that will get
/// the values for the various stats</param>
public RoutingInputPortWithVideoStatuses(string key,
eRoutingSignalType type, eRoutingPortConnectionType connType, object selector,
IRoutingInputs parent, VideoStatusFuncsWrapper funcs) :
base(key, type, connType, selector, parent)
{
VideoStatus = new VideoStatusOutputs(funcs);
}
}
public class RoutingOutputPort : RoutingPort
{
/// <summary>
/// The IRoutingOutputs object this port lives on
/// </summary>
public IRoutingOutputs ParentDevice { get; private set; }
public InUseTracking InUseTracker { get; private set; }
/// <summary>
/// </summary>
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
/// May be string, number, whatever</param>
/// <param name="parent">The IRoutingOutputs object this port lives on</param>
public RoutingOutputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
object selector, IRoutingOutputs parent)
: this(key, type, connType, selector, parent, false)
{
}
public RoutingOutputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
object selector, IRoutingOutputs parent, bool isInternal)
: base(key, type, connType, selector, isInternal)
{
if (parent == null)
throw new ArgumentNullException("parent");
ParentDevice = parent;
InUseTracker = new InUseTracking();
}
public override string ToString()
{
return ParentDevice.Key + ":" + Key;
}
}
}

View File

@@ -1,26 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
/// <summary>
/// Basically a List , with an indexer to find ports by key name
/// </summary>
public class RoutingPortCollection<T> : List<T> where T: RoutingPort
{
/// <summary>
/// Case-insensitive port lookup linked to ports' keys
/// </summary>
public T this[string key]
{
get
{
return this.FirstOrDefault(i => i.Key.Equals(key, StringComparison.OrdinalIgnoreCase));
}
}
}
}

View File

@@ -1,142 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using Crestron.SimplSharpPro.DM;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
public class TieLine
{
public RoutingOutputPort SourcePort { get; private set; }
public RoutingInputPort DestinationPort { get; private set; }
public int InUseCount { get { return DestinationUsingThis.Count; } }
/// <summary>
/// Gets the type of this tie line. Will either be the type of the desination port
/// or the type of OverrideType when it is set.
/// </summary>
public eRoutingSignalType Type
{
get
{
if (OverrideType.HasValue) return OverrideType.Value;
return DestinationPort.Type;
}
}
/// <summary>
/// Use this to override the Type property for the destination port. For example,
/// when the tie line is type AudioVideo, and the signal flow should be limited to
/// Audio-only or Video only, changing this type will alter the signal paths
/// available to the routing algorithm without affecting the actual Type
/// of the destination port.
/// </summary>
public eRoutingSignalType? OverrideType { get; set; }
List<IRoutingInputs> DestinationUsingThis = new List<IRoutingInputs>();
/// <summary>
/// For tie lines that represent internal links, like from cards to the matrix in a DM.
/// This property is true if SourcePort and DestinationPort IsInternal
/// property are both true
/// </summary>
public bool IsInternal { get { return SourcePort.IsInternal && DestinationPort.IsInternal; } }
public bool TypeMismatch { get { return SourcePort.Type != DestinationPort.Type; } }
public bool ConnectionTypeMismatch { get { return SourcePort.ConnectionType != DestinationPort.ConnectionType; } }
public string TypeMismatchNote { get; set; }
/// <summary>
///
/// </summary>
/// <param name="sourcePort"></param>
/// <param name="destinationPort"></param>
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort)
{
if (sourcePort == null || destinationPort == null)
throw new ArgumentNullException("source or destination port");
SourcePort = sourcePort;
DestinationPort = destinationPort;
}
/// <summary>
/// Creates a tie line with an overriding Type. See help for OverrideType property for info
/// </summary>
/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type</param>
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType overrideType) :
this(sourcePort, destinationPort)
{
OverrideType = overrideType;
}
public static TieLine TieLineFromStrings(string sourceKey, string sourcePortKey, string destinationKey, string destinationPortKey)
{
var sourceDev = DeviceManager.GetDeviceForKey(sourceKey) as IRoutingOutputs;
if (sourceDev == null)
{
Debug.Console(1, "WARNING: Cannot create tie line, routable source '{0}' not found", sourceKey);
return null;
}
var destDev = DeviceManager.GetDeviceForKey(destinationKey) as IRoutingInputs;
if (destDev == null)
{
Debug.Console(1, "WARNING: Cannot create tie line, routable destination '{0}' not found", destinationKey);
return null;
}
var sourcePort = sourceDev.OutputPorts[sourcePortKey];
if (sourcePort == null)
{
Debug.Console(1, "WARNING: Cannot create tie line. Source '{0}' does not contain port '{1}'", sourceKey, sourcePortKey);
return null;
}
var destPort = destDev.InputPorts[destinationPortKey];
if (destPort == null)
{
Debug.Console(1, "WARNING: Cannot create tie line. Destination '{0}' does not contain port '{1}'", destinationKey, destinationPortKey);
return null;
}
return new TieLine(sourcePort, destPort);
}
/// <summary>
/// Will link up video status from supporting inputs to connected outputs
/// </summary>
public void Activate()
{
// Now does nothing
}
public void Deactivate()
{
// Now does nothing
}
public override string ToString()
{
return string.Format("Tie line: [{0}]{1} --> [{2}]{3}", SourcePort.ParentDevice.Key, SourcePort.Key,
DestinationPort.ParentDevice.Key, DestinationPort.Key);
}
}
//********************************************************************************
public class TieLineCollection : List<TieLine>
{
public static TieLineCollection Default
{
get
{
if (_Default == null)
_Default = new TieLineCollection();
return _Default;
}
}
static TieLineCollection _Default;
}
}