mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-01-31 13:25:00 +00:00
Merge branch 'feature/rework-plugin-loading-process-to-avoid-assembly-conflicts' into feature/ecs-1209
# Conflicts: # essentials-framework/Essentials Core/PepperDashEssentialsBase/PepperDash_Essentials_Core.csproj
This commit is contained in:
@@ -8,6 +8,7 @@ using Crestron.SimplSharp.Reflection;
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using PepperDash.Core;
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using PepperDash.Essentials.Core;
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using PepperDash.Essentials.Core.Plugins;
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namespace PepperDash.Essentials
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{
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@@ -68,6 +69,11 @@ namespace PepperDash.Essentials
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{
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version = Global.AssemblyVersion;
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assembly = Assembly.GetExecutingAssembly();
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break;
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}
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case ("PepperDashEssentialsBase.dll"):
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{
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break;
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}
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case ("PepperDash_Core.dll"):
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@@ -337,49 +343,21 @@ namespace PepperDash.Essentials
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{
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try
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{
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var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Static);
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var loadPlugin = methods.FirstOrDefault(m => m.Name.Equals("LoadPlugin"));
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if (loadPlugin != null)
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if (typeof(IPluginDeviceFactory).IsAssignableFrom(type))
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{
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Debug.Console(2, "LoadPlugin method found in {0}", type.Name);
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var fields = type.GetFields(BindingFlags.Public | BindingFlags.Static);
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var minimumVersion = fields.FirstOrDefault(p => p.Name.Equals("MinimumEssentialsFrameworkVersion"));
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if (minimumVersion != null)
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{
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Debug.Console(2, "MinimumEssentialsFrameworkVersion found");
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var minimumVersionString = minimumVersion.GetValue(null) as string;
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if (!string.IsNullOrEmpty(minimumVersionString))
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{
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var passed = Global.IsRunningMinimumVersionOrHigher(minimumVersionString);
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if (!passed)
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{
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Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", minimumVersionString);
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continue;
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", minimumVersionString);
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}
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion found but not set. Loading plugin, but your mileage may vary.");
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}
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion not found. Loading plugin, but your mileage may vary.");
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}
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Adding plugin: {0}", loadedAssembly.Name);
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loadPlugin.Invoke(null, null);
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var plugin = (IPluginDeviceFactory)Crestron.SimplSharp.Reflection.Activator.CreateInstance(type);
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LoadCustomPlugin(plugin, loadedAssembly);
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}
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}
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else
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{
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var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Static);
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var loadPlugin = methods.FirstOrDefault(m => m.Name.Equals("LoadPlugin"));
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if (loadPlugin != null)
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{
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LoadCustomLegacyPlugin(type, loadPlugin, loadedAssembly);
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}
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}
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}
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catch (Exception e)
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{
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Debug.Console(2, "Load Plugin not found. {0} is not a plugin assembly. Exception: {1}", loadedAssembly.Name, e);
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@@ -399,6 +377,75 @@ namespace PepperDash.Essentials
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Debug.Console(0, "Done Loading Custom Plugin Types.");
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}
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/// <summary>
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/// Loads a
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/// </summary>
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/// <param name="plugin"></param>
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static void LoadCustomPlugin(IPluginDeviceFactory plugin, LoadedAssembly loadedAssembly)
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{
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var passed = Global.IsRunningMinimumVersionOrHigher(plugin.MinimumEssentialsFrameworkVersion);
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if (!passed)
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{
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Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", plugin.MinimumEssentialsFrameworkVersion);
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return;
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", plugin.MinimumEssentialsFrameworkVersion);
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}
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loading plugin: {0}", loadedAssembly.Name);
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plugin.LoadTypeFactories();
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}
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/// <summary>
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/// Loads a a custom plugin via the legacy method
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/// </summary>
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/// <param name="type"></param>
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/// <param name="loadPlugin"></param>
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static void LoadCustomLegacyPlugin(CType type, MethodInfo loadPlugin, LoadedAssembly loadedAssembly)
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{
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Debug.Console(2, "LoadPlugin method found in {0}", type.Name);
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var fields = type.GetFields(BindingFlags.Public | BindingFlags.Static);
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var minimumVersion = fields.FirstOrDefault(p => p.Name.Equals("MinimumEssentialsFrameworkVersion"));
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if (minimumVersion != null)
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{
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Debug.Console(2, "MinimumEssentialsFrameworkVersion found");
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var minimumVersionString = minimumVersion.GetValue(null) as string;
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if (!string.IsNullOrEmpty(minimumVersionString))
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{
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var passed = Global.IsRunningMinimumVersionOrHigher(minimumVersionString);
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if (!passed)
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{
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Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", minimumVersionString);
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return;
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", minimumVersionString);
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}
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion found but not set. Loading plugin, but your mileage may vary.");
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}
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}
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else
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{
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Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion not found. Loading plugin, but your mileage may vary.");
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}
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Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loading legacy plugin: {0}", loadedAssembly.Name);
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loadPlugin.Invoke(null, null);
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}
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/// <summary>
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/// Loads plugins
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/// </summary>
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@@ -13,12 +13,14 @@ using PepperDash.Essentials.Core.Config;
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namespace PepperDash.Essentials.Core
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{
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/// <summary>
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/// Serves as a generic wrapper class for all styles of IBasicCommuncation ports
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/// </summary>
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public class
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GenericComm : ReconfigurableDevice
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public class GenericComm : ReconfigurableDevice
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{
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EssentialsControlPropertiesConfig PropertiesConfig;
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public IBasicCommunication CommPort { get; private set; }
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@@ -29,6 +31,14 @@ namespace PepperDash.Essentials.Core
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PropertiesConfig = CommFactory.GetControlPropertiesConfig(config);
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CommPort = CommFactory.CreateCommForDevice(config);
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}
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public static IKeyed BuildDevice(DeviceConfig dc)
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{
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Debug.Console(1, "Factory Attempting to create new Generic Comm Device");
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return new GenericComm(dc);
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}
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public void SetPortConfig(string portConfig)
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@@ -51,6 +61,22 @@ namespace PepperDash.Essentials.Core
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ConfigWriter.UpdateDeviceConfig(config);
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}
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public class Factory : EssentialsDevice.Factory
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{
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#region IDeviceFactory Members
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List<string> TypeNames = new List<string>() { "genericComm" };
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#endregion
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public override IKeyed BuildDevice(DeviceConfig dc)
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{
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Debug.Console(1, "Factory Attempting to create new Generic Comm Device");
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return new GenericComm(dc);
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}
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}
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}
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}
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@@ -0,0 +1,47 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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using PepperDash.Core;
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using PepperDash.Essentials.Core.Config;
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namespace PepperDash.Essentials.Core
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{
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/// <summary>
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/// Defines the basic needs for an EssentialsDevice to enable it to be build by an IDeviceFactory class
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/// </summary>
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public abstract class EssentialsDevice : Device
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{
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protected EssentialsDevice(string key)
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: base(key)
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{
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}
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}
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public abstract class Factory : IDeviceFactory
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{
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#region IDeviceFactory Members
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public List<string> TypeNames { get; protected set; }
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public virtual void LoadTypeFactories()
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{
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foreach (var typeName in TypeNames)
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{
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DeviceFactory.AddFactoryForType(typeName, BuildDevice);
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}
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}
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#endregion
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public abstract IKeyed BuildDevice(DeviceConfig dc);
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protected Factory()
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{
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TypeNames = new List<string>();
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}
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}
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}
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@@ -12,7 +12,7 @@ namespace PepperDash.Essentials.Core.Devices
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/// <summary>
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///
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/// </summary>
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public abstract class ReconfigurableDevice : Device
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public abstract class ReconfigurableDevice : EssentialsDevice
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{
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public event EventHandler<EventArgs> ConfigChanged;
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@@ -87,4 +87,17 @@ namespace PepperDash.Essentials.Core
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return null;
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}
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}
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/// <summary>
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/// Responsible for loading all of the device types
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/// </summary>
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public class CoreDeviceFactory
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{
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public CoreDeviceFactory()
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{
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var genComm = new GenericComm.Factory() as IDeviceFactory;
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genComm.LoadTypeFactories();
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}
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}
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}
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@@ -132,6 +132,7 @@
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<Compile Include="Devices\CrestronProcessor.cs" />
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<Compile Include="Devices\DeviceApiBase.cs" />
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<Compile Include="Devices\DeviceFeedbackExtensions.cs" />
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<Compile Include="Devices\EssentialsDevice.cs" />
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<Compile Include="Devices\PC\InRoomPc.cs" />
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<Compile Include="Devices\PC\Laptop.cs" />
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<Compile Include="Devices\ReconfigurableDevice.cs" />
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@@ -156,8 +157,9 @@
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<Compile Include="Monitoring\SystemMonitorController.cs" />
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<Compile Include="Microphone Privacy\MicrophonePrivacyController.cs" />
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<Compile Include="Microphone Privacy\MicrophonePrivacyControllerConfig.cs" />
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<Compile Include="PluginLoading\PluginLoader.cs" />
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<Compile Include="Presets\PresetBase.cs" />
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<Compile Include="Plugins\IPluginDeviceConfig.cs" />
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<Compile Include="Plugins\PluginEntrypointAttribute.cs" />
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<Compile Include="Ramps and Increments\ActionIncrementer.cs" />
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<Compile Include="Config\Comm and IR\CommFactory.cs" />
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<Compile Include="Config\Comm and IR\CommunicationExtras.cs" />
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@@ -1,11 +1,28 @@
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using PepperDash.Core;
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using PepperDash.Essentials.Core.Config;
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namespace PepperDash.Essentials.Core.Plugins
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namespace PepperDash.Essentials.Core
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{
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public interface IPluginDeviceConfig
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/// <summary>
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/// Defines a class that is capable of loading custom plugin device types
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/// </summary>
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public interface IPluginDeviceFactory : IDeviceFactory
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{
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/// <summary>
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/// Required to define the minimum version for Essentials in the format xx.yy.zz
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/// </summary>
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string MinimumEssentialsFrameworkVersion { get; }
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IKeyed BuildDevice(DeviceConfig dc);
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}
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/// <summary>
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/// Defines a class that is capable of loading device types
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/// </summary>
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public interface IDeviceFactory
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{
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/// <summary>
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/// Will be called when the plugin is loaded by Essentials. Must add any new types to the DeviceFactory using DeviceFactory.AddFactoryForType() for each new type
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/// </summary>
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void LoadTypeFactories();
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}
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}
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@@ -1,300 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
|
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using System.Text;
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using Crestron.SimplSharp;
|
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using Crestron.SimplSharpPro;
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using Crestron.SimplSharpPro.DM;
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|
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using PepperDash.Core;
|
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|
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|
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namespace PepperDash.Essentials.Core
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{
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/// <summary>
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||||
///
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||||
/// </summary>
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public static class IRoutingInputsExtensions
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{
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/// <summary>
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/// Gets any existing route for a destination, clears it, and then
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/// </summary>
|
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public static void ReleaseAndMakeRoute(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType)
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{
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var sw = new Stopwatch();
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sw.Start();
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destination.ReleaseRoute();
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if (source == null) return;
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var newRoute = destination.GetRouteToSource(source, signalType);
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if (newRoute == null) return;
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RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(newRoute);
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Debug.Console(2, destination, "Executing new route");
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newRoute.ExecuteRoutes();
|
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sw.Stop();
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Debug.Console(2, destination, "Route took {0} ms", sw.ElapsedMilliseconds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will release the existing route on the destination
|
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/// </summary>
|
||||
/// <param name="destination"></param>
|
||||
/// <param name="signalType"></param>
|
||||
public static void ReleaseRoute(this IRoutingInputs destination)
|
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{
|
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var current = RouteDescriptorCollection.DefaultCollection.RemoveRouteDescriptor(destination);
|
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if (current != null)
|
||||
{
|
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Debug.Console(2, destination, "Releasing current route: {0}", current.Source.Key);
|
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current.ReleaseRoutes();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="device"></param>
|
||||
/// <param name="targetSource"></param>
|
||||
/// <param name="signalType"></param>
|
||||
/// <returns></returns>
|
||||
public static RouteDescriptor GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType)
|
||||
{
|
||||
var routeTable = new RouteDescriptor (source, destination, signalType);
|
||||
|
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Debug.Console(0, destination, "Attempting to build source route from {0}***", source.Key);
|
||||
if (!destination.GetRouteToSource(source, null, null, signalType, 0, routeTable))
|
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routeTable = null;
|
||||
|
||||
Debug.Console(0, destination, "Route{0} discovered ***", routeTable == null ? " NOT" : "");
|
||||
return routeTable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The recursive part of this. Will stop on each device, search its inputs for the
|
||||
/// desired source and if not found, invoke this function for the each input port
|
||||
/// hoping to find the source.
|
||||
/// </summary>
|
||||
/// <param name="destination"></param>
|
||||
/// <param name="source"></param>
|
||||
/// <param name="onSuccessOutputPort"></param>
|
||||
/// <param name="alreadyCheckedDevices"></param>
|
||||
/// <param name="signalType"></param>
|
||||
/// <param name="cycle"></param>
|
||||
/// <param name="routeTable"></param>
|
||||
/// <returns>true if source is hit</returns>
|
||||
static bool GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source,
|
||||
RoutingOutputPort onSuccessOutputPort, List<IRoutingInputsOutputs> alreadyCheckedDevices,
|
||||
eRoutingSignalType signalType, int cycle, RouteDescriptor routeTable)
|
||||
{
|
||||
cycle++;
|
||||
Debug.Console(0, destination, "SelectInput-cycle {1}. Finding {2} route back to {0}", source.Key, cycle, signalType);
|
||||
var destDevInputTies = TieLineCollection.Default.Where(t =>
|
||||
t.DestinationPort.ParentDevice == destination && (t.Type == signalType || t.Type == eRoutingSignalType.AudioVideo));
|
||||
|
||||
// find a direct tie
|
||||
var directTie = destDevInputTies.FirstOrDefault(
|
||||
t => !(t.SourcePort.ParentDevice is IRoutingInputsOutputs)
|
||||
&& t.DestinationPort.ParentDevice == destination
|
||||
&& t.SourcePort.ParentDevice == source);
|
||||
RoutingInputPort inputPort = null;
|
||||
if (directTie != null) // Found a tie directly to the source
|
||||
{
|
||||
Debug.Console(0, destination, "Found direct tie to {0}**", source.Key);
|
||||
inputPort = directTie.DestinationPort;
|
||||
}
|
||||
else // no direct-connect. Walk back devices.
|
||||
{
|
||||
Debug.Console(0, destination, "is not directly connected to {0}. Walking down tie lines", source.Key);
|
||||
|
||||
// No direct tie? Run back out on the inputs' attached devices...
|
||||
// Only the ones that are routing devices
|
||||
var attachedMidpoints = destDevInputTies.Where(t => t.SourcePort.ParentDevice is IRoutingInputsOutputs);
|
||||
foreach (var inputTieToTry in attachedMidpoints)
|
||||
{
|
||||
Debug.Console(0, destination, "Trying to find route on {0}", inputTieToTry.SourcePort.ParentDevice.Key);
|
||||
var upstreamDeviceOutputPort = inputTieToTry.SourcePort;
|
||||
var upstreamRoutingDevice = upstreamDeviceOutputPort.ParentDevice as IRoutingInputsOutputs;
|
||||
// Check if this previous device has already been walked
|
||||
if (!(alreadyCheckedDevices != null && alreadyCheckedDevices.Contains(upstreamRoutingDevice)))
|
||||
{
|
||||
// haven't seen this device yet. Do it. Pass the output port to the next
|
||||
// level to enable switching on success
|
||||
var upstreamRoutingSuccess = upstreamRoutingDevice.GetRouteToSource(source, upstreamDeviceOutputPort,
|
||||
alreadyCheckedDevices, signalType, cycle, routeTable);
|
||||
if (upstreamRoutingSuccess)
|
||||
{
|
||||
Debug.Console(0, destination, "Upstream device route found");
|
||||
inputPort = inputTieToTry.DestinationPort;
|
||||
break; // Stop looping the inputs in this cycle
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// we have a route on corresponding inputPort. *** Do the route ***
|
||||
if (inputPort != null)
|
||||
{
|
||||
Debug.Console(0, destination, "adding route:");
|
||||
if (onSuccessOutputPort == null)
|
||||
{
|
||||
// it's a sink device
|
||||
routeTable.Routes.Add(new RouteSwitchDescriptor(inputPort));
|
||||
}
|
||||
else if (destination is IRouting)
|
||||
{
|
||||
routeTable.Routes.Add(new RouteSwitchDescriptor (onSuccessOutputPort, inputPort));
|
||||
}
|
||||
else // device is merely IRoutingInputOutputs
|
||||
Debug.Console(0, destination, " No routing. Passthrough device");
|
||||
Debug.Console(0, destination, "Exiting cycle {0}", cycle);
|
||||
return true;
|
||||
}
|
||||
|
||||
if(alreadyCheckedDevices == null)
|
||||
alreadyCheckedDevices = new List<IRoutingInputsOutputs>();
|
||||
alreadyCheckedDevices.Add(destination as IRoutingInputsOutputs);
|
||||
|
||||
Debug.Console(0, destination, "No route found to {0}", source.Key);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE MOVE
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A collection of routes - typically the global DefaultCollection is used
|
||||
/// </summary>
|
||||
public class RouteDescriptorCollection
|
||||
{
|
||||
public static RouteDescriptorCollection DefaultCollection
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_DefaultCollection == null)
|
||||
_DefaultCollection = new RouteDescriptorCollection();
|
||||
return _DefaultCollection;
|
||||
}
|
||||
}
|
||||
static RouteDescriptorCollection _DefaultCollection;
|
||||
|
||||
List<RouteDescriptor> RouteDescriptors = new List<RouteDescriptor>();
|
||||
|
||||
public void AddRouteDescriptor(RouteDescriptor descriptor)
|
||||
{
|
||||
if (RouteDescriptors.Any(t => t.Destination == descriptor.Destination))
|
||||
{
|
||||
Debug.Console(1, descriptor.Destination,
|
||||
"Route to [{0}] already exists in global routes table", descriptor.Source.Key);
|
||||
return;
|
||||
}
|
||||
RouteDescriptors.Add(descriptor);
|
||||
}
|
||||
|
||||
public RouteDescriptor GetRouteDescriptorForDestination(IRoutingInputs destination)
|
||||
{
|
||||
return RouteDescriptors.FirstOrDefault(rd => rd.Destination == destination);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the RouteDescriptor for a given destination and removes it from collection.
|
||||
/// Returns null if no route with the provided destination exists.
|
||||
/// </summary>
|
||||
public RouteDescriptor RemoveRouteDescriptor(IRoutingInputs destination)
|
||||
{
|
||||
var descr = GetRouteDescriptorForDestination(destination);
|
||||
if (descr != null)
|
||||
RouteDescriptors.Remove(descr);
|
||||
return descr;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents an collection of individual route steps between Source and Destination
|
||||
/// </summary>
|
||||
public class RouteDescriptor
|
||||
{
|
||||
public IRoutingInputs Destination { get; private set; }
|
||||
public IRoutingOutputs Source { get; private set; }
|
||||
public eRoutingSignalType SignalType { get; private set; }
|
||||
public List<RouteSwitchDescriptor> Routes { get; private set; }
|
||||
|
||||
|
||||
public RouteDescriptor(IRoutingOutputs source, IRoutingInputs destination, eRoutingSignalType signalType)
|
||||
{
|
||||
Destination = destination;
|
||||
Source = source;
|
||||
SignalType = signalType;
|
||||
Routes = new List<RouteSwitchDescriptor>();
|
||||
}
|
||||
|
||||
public void ExecuteRoutes()
|
||||
{
|
||||
foreach (var route in Routes)
|
||||
{
|
||||
Debug.Console(2, route.ToString());
|
||||
if (route.SwitchingDevice is IRoutingSinkWithSwitching)
|
||||
(route.SwitchingDevice as IRoutingSinkWithSwitching).ExecuteSwitch(route.InputPort.Selector);
|
||||
else if (route.SwitchingDevice is IRouting)
|
||||
{
|
||||
(route.SwitchingDevice as IRouting).ExecuteSwitch(route.InputPort.Selector, route.OutputPort.Selector, SignalType);
|
||||
route.OutputPort.InUseTracker.AddUser(Destination, "destination");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ReleaseRoutes()
|
||||
{
|
||||
foreach (var route in Routes)
|
||||
{
|
||||
if (route.SwitchingDevice is IRouting)
|
||||
{
|
||||
// Pull the route from the port. Whatever is watching the output's in use tracker is
|
||||
// responsible for responding appropriately.
|
||||
route.OutputPort.InUseTracker.RemoveUser(Destination, "destination");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
var routesText = Routes.Select(r => r.ToString()).ToArray();
|
||||
return string.Format("Route table from {0} to {1}:\r{2}", Source.Key, Destination.Key, string.Join("\r", routesText));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents an individual link for a route
|
||||
/// </summary>
|
||||
public class RouteSwitchDescriptor
|
||||
{
|
||||
public IRoutingInputs SwitchingDevice { get { return InputPort.ParentDevice; } }
|
||||
public RoutingOutputPort OutputPort { get; set; }
|
||||
public RoutingInputPort InputPort { get; set; }
|
||||
|
||||
public RouteSwitchDescriptor(RoutingInputPort inputPort)
|
||||
{
|
||||
InputPort = inputPort;
|
||||
}
|
||||
|
||||
public RouteSwitchDescriptor(RoutingOutputPort outputPort, RoutingInputPort inputPort)
|
||||
{
|
||||
InputPort = inputPort;
|
||||
OutputPort = outputPort;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
if(OutputPort == null) // IRoutingSink
|
||||
return string.Format("{0} switches to input '{1}'", SwitchingDevice.Key, InputPort.Selector);
|
||||
|
||||
return string.Format("{0} switches output '{1}' to input '{2}'", SwitchingDevice.Key, OutputPort.Selector, InputPort.Selector);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharpPro;
|
||||
using Crestron.SimplSharpPro.DM;
|
||||
|
||||
using PepperDash.Core;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
//*******************************************************************************************
|
||||
// Interfaces
|
||||
|
||||
public interface IRoutingInputs : IKeyed
|
||||
{
|
||||
RoutingPortCollection<RoutingInputPort> InputPorts { get; }
|
||||
}
|
||||
|
||||
public interface IRoutingOutputs : IKeyed
|
||||
{
|
||||
RoutingPortCollection<RoutingOutputPort> OutputPorts { get; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// For fixed-source endpoint devices
|
||||
/// </summary>
|
||||
public interface IRoutingSinkNoSwitching : IRoutingInputs
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public interface IRoutingSinkWithSwitching : IRoutingSinkNoSwitching
|
||||
{
|
||||
//void ClearRoute();
|
||||
void ExecuteSwitch(object inputSelector);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// For devices like RMCs, baluns, other devices with no switching.
|
||||
/// </summary>
|
||||
public interface IRoutingInputsOutputs : IRoutingInputs, IRoutingOutputs
|
||||
{
|
||||
}
|
||||
|
||||
public interface IRouting : IRoutingInputsOutputs
|
||||
{
|
||||
//void ClearRoute(object outputSelector);
|
||||
void ExecuteSwitch(object inputSelector, object outputSelector, eRoutingSignalType signalType);
|
||||
}
|
||||
|
||||
public interface IRoutingSource : IRoutingOutputs
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,144 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using PepperDash.Core;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Base class for RoutingInput and Output ports
|
||||
/// </summary>
|
||||
public abstract class RoutingPort : IKeyed
|
||||
{
|
||||
public string Key { get; private set; }
|
||||
public eRoutingSignalType Type { get; private set; }
|
||||
public eRoutingPortConnectionType ConnectionType { get; private set; }
|
||||
public readonly object Selector;
|
||||
public bool IsInternal { get; private set; }
|
||||
|
||||
public RoutingPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType, object selector, bool isInternal)
|
||||
{
|
||||
Key = key;
|
||||
Type = type;
|
||||
ConnectionType = connType;
|
||||
Selector = selector;
|
||||
IsInternal = IsInternal;
|
||||
}
|
||||
}
|
||||
|
||||
public enum eRoutingSignalType
|
||||
{
|
||||
Audio,
|
||||
Video,
|
||||
AudioVideo
|
||||
}
|
||||
|
||||
public enum eRoutingPortConnectionType
|
||||
{
|
||||
None, BackplaneOnly, Hdmi, Rgb, Vga, LineAudio, DigitalAudio, Sdi, Composite, Component, DmCat, DmMmFiber, DmSmFiber
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Basic RoutingInput with no statuses.
|
||||
/// </summary>
|
||||
public class RoutingInputPort : RoutingPort
|
||||
{
|
||||
/// <summary>
|
||||
/// The IRoutingInputs object this lives on
|
||||
/// </summary>
|
||||
public IRoutingInputs ParentDevice { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for a basic RoutingInputPort
|
||||
/// </summary>
|
||||
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
|
||||
/// May be string, number, whatever</param>
|
||||
/// <param name="parent">The IRoutingInputs object this lives on</param>
|
||||
public RoutingInputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
object selector, IRoutingInputs parent)
|
||||
: this (key, type, connType, selector, parent, false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for a virtual routing input port that lives inside a device. For example
|
||||
/// the ports that link a DM card to a DM matrix bus
|
||||
/// </summary>
|
||||
/// <param name="isInternal">true for internal ports</param>
|
||||
public RoutingInputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
object selector, IRoutingInputs parent, bool isInternal)
|
||||
: base(key, type, connType, selector, isInternal)
|
||||
{
|
||||
if (parent == null)
|
||||
throw new ArgumentNullException("parent");
|
||||
ParentDevice = parent;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A RoutingInputPort for devices like DM-TX and DM input cards.
|
||||
/// Will provide video statistics on connected signals
|
||||
/// </summary>
|
||||
public class RoutingInputPortWithVideoStatuses : RoutingInputPort
|
||||
{
|
||||
/// <summary>
|
||||
/// Video statuses attached to this port
|
||||
/// </summary>
|
||||
public VideoStatusOutputs VideoStatus { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor
|
||||
/// </summary>
|
||||
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
|
||||
/// May be string, number, whatever</param>
|
||||
/// <param name="parent">The IRoutingInputs object this lives on</param>
|
||||
/// <param name="funcs">A VideoStatusFuncsWrapper used to assign the callback funcs that will get
|
||||
/// the values for the various stats</param>
|
||||
public RoutingInputPortWithVideoStatuses(string key,
|
||||
eRoutingSignalType type, eRoutingPortConnectionType connType, object selector,
|
||||
IRoutingInputs parent, VideoStatusFuncsWrapper funcs) :
|
||||
base(key, type, connType, selector, parent)
|
||||
{
|
||||
VideoStatus = new VideoStatusOutputs(funcs);
|
||||
}
|
||||
}
|
||||
|
||||
public class RoutingOutputPort : RoutingPort
|
||||
{
|
||||
/// <summary>
|
||||
/// The IRoutingOutputs object this port lives on
|
||||
/// </summary>
|
||||
public IRoutingOutputs ParentDevice { get; private set; }
|
||||
|
||||
public InUseTracking InUseTracker { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
/// <param name="selector">An object used to refer to this port in the IRouting device's ExecuteSwitch method.
|
||||
/// May be string, number, whatever</param>
|
||||
/// <param name="parent">The IRoutingOutputs object this port lives on</param>
|
||||
public RoutingOutputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
object selector, IRoutingOutputs parent)
|
||||
: this(key, type, connType, selector, parent, false)
|
||||
{
|
||||
}
|
||||
|
||||
public RoutingOutputPort(string key, eRoutingSignalType type, eRoutingPortConnectionType connType,
|
||||
object selector, IRoutingOutputs parent, bool isInternal)
|
||||
: base(key, type, connType, selector, isInternal)
|
||||
{
|
||||
if (parent == null)
|
||||
throw new ArgumentNullException("parent");
|
||||
ParentDevice = parent;
|
||||
InUseTracker = new InUseTracking();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return ParentDevice.Key + ":" + Key;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
using PepperDash.Core;
|
||||
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Basically a List , with an indexer to find ports by key name
|
||||
/// </summary>
|
||||
public class RoutingPortCollection<T> : List<T> where T: RoutingPort
|
||||
{
|
||||
/// <summary>
|
||||
/// Case-insensitive port lookup linked to ports' keys
|
||||
/// </summary>
|
||||
public T this[string key]
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.FirstOrDefault(i => i.Key.Equals(key, StringComparison.OrdinalIgnoreCase));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,142 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharpPro;
|
||||
using Crestron.SimplSharpPro.DM;
|
||||
|
||||
using PepperDash.Core;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
public class TieLine
|
||||
{
|
||||
public RoutingOutputPort SourcePort { get; private set; }
|
||||
public RoutingInputPort DestinationPort { get; private set; }
|
||||
public int InUseCount { get { return DestinationUsingThis.Count; } }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the type of this tie line. Will either be the type of the desination port
|
||||
/// or the type of OverrideType when it is set.
|
||||
/// </summary>
|
||||
public eRoutingSignalType Type
|
||||
{
|
||||
get
|
||||
{
|
||||
if (OverrideType.HasValue) return OverrideType.Value;
|
||||
return DestinationPort.Type;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Use this to override the Type property for the destination port. For example,
|
||||
/// when the tie line is type AudioVideo, and the signal flow should be limited to
|
||||
/// Audio-only or Video only, changing this type will alter the signal paths
|
||||
/// available to the routing algorithm without affecting the actual Type
|
||||
/// of the destination port.
|
||||
/// </summary>
|
||||
public eRoutingSignalType? OverrideType { get; set; }
|
||||
|
||||
List<IRoutingInputs> DestinationUsingThis = new List<IRoutingInputs>();
|
||||
|
||||
/// <summary>
|
||||
/// For tie lines that represent internal links, like from cards to the matrix in a DM.
|
||||
/// This property is true if SourcePort and DestinationPort IsInternal
|
||||
/// property are both true
|
||||
/// </summary>
|
||||
public bool IsInternal { get { return SourcePort.IsInternal && DestinationPort.IsInternal; } }
|
||||
public bool TypeMismatch { get { return SourcePort.Type != DestinationPort.Type; } }
|
||||
public bool ConnectionTypeMismatch { get { return SourcePort.ConnectionType != DestinationPort.ConnectionType; } }
|
||||
public string TypeMismatchNote { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sourcePort"></param>
|
||||
/// <param name="destinationPort"></param>
|
||||
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort)
|
||||
{
|
||||
if (sourcePort == null || destinationPort == null)
|
||||
throw new ArgumentNullException("source or destination port");
|
||||
SourcePort = sourcePort;
|
||||
DestinationPort = destinationPort;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a tie line with an overriding Type. See help for OverrideType property for info
|
||||
/// </summary>
|
||||
/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type</param>
|
||||
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType overrideType) :
|
||||
this(sourcePort, destinationPort)
|
||||
{
|
||||
OverrideType = overrideType;
|
||||
}
|
||||
|
||||
public static TieLine TieLineFromStrings(string sourceKey, string sourcePortKey, string destinationKey, string destinationPortKey)
|
||||
{
|
||||
var sourceDev = DeviceManager.GetDeviceForKey(sourceKey) as IRoutingOutputs;
|
||||
if (sourceDev == null)
|
||||
{
|
||||
Debug.Console(1, "WARNING: Cannot create tie line, routable source '{0}' not found", sourceKey);
|
||||
return null;
|
||||
}
|
||||
var destDev = DeviceManager.GetDeviceForKey(destinationKey) as IRoutingInputs;
|
||||
if (destDev == null)
|
||||
{
|
||||
Debug.Console(1, "WARNING: Cannot create tie line, routable destination '{0}' not found", destinationKey);
|
||||
return null;
|
||||
}
|
||||
var sourcePort = sourceDev.OutputPorts[sourcePortKey];
|
||||
if (sourcePort == null)
|
||||
{
|
||||
Debug.Console(1, "WARNING: Cannot create tie line. Source '{0}' does not contain port '{1}'", sourceKey, sourcePortKey);
|
||||
return null;
|
||||
}
|
||||
var destPort = destDev.InputPorts[destinationPortKey];
|
||||
if (destPort == null)
|
||||
{
|
||||
Debug.Console(1, "WARNING: Cannot create tie line. Destination '{0}' does not contain port '{1}'", destinationKey, destinationPortKey);
|
||||
return null;
|
||||
}
|
||||
|
||||
return new TieLine(sourcePort, destPort);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Will link up video status from supporting inputs to connected outputs
|
||||
/// </summary>
|
||||
public void Activate()
|
||||
{
|
||||
// Now does nothing
|
||||
}
|
||||
|
||||
public void Deactivate()
|
||||
{
|
||||
// Now does nothing
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("Tie line: [{0}]{1} --> [{2}]{3}", SourcePort.ParentDevice.Key, SourcePort.Key,
|
||||
DestinationPort.ParentDevice.Key, DestinationPort.Key);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//********************************************************************************
|
||||
|
||||
public class TieLineCollection : List<TieLine>
|
||||
{
|
||||
public static TieLineCollection Default
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_Default == null)
|
||||
_Default = new TieLineCollection();
|
||||
return _Default;
|
||||
}
|
||||
}
|
||||
static TieLineCollection _Default;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user