mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-06 00:05:05 +00:00
Adds try/catch to Communication_BytesReceived callback to prevent exception from getting logged when malformed message is received
This commit is contained in:
@@ -167,84 +167,91 @@ namespace PepperDash.Essentials.Devices.Displays
|
||||
/// <param name="sender"></param>
|
||||
void Communication_BytesReceived(object sender, GenericCommMethodReceiveBytesArgs e)
|
||||
{
|
||||
// This is probably not thread-safe buffering
|
||||
// Append the incoming bytes with whatever is in the buffer
|
||||
var newBytes = new byte[IncomingBuffer.Length + e.Bytes.Length];
|
||||
IncomingBuffer.CopyTo(newBytes, 0);
|
||||
e.Bytes.CopyTo(newBytes, IncomingBuffer.Length);
|
||||
|
||||
if (Debug.Level == 2) // This check is here to prevent following string format from building unnecessarily on level 0 or 1
|
||||
Debug.Console(2, this, "Received:{0}", ComTextHelper.GetEscapedText(newBytes));
|
||||
|
||||
// Need to find AA FF and have
|
||||
for (int i = 0; i < newBytes.Length; i++)
|
||||
try
|
||||
{
|
||||
if (newBytes[i] == 0xAA && newBytes[i + 1] == 0xFF)
|
||||
// This is probably not thread-safe buffering
|
||||
// Append the incoming bytes with whatever is in the buffer
|
||||
var newBytes = new byte[IncomingBuffer.Length + e.Bytes.Length];
|
||||
IncomingBuffer.CopyTo(newBytes, 0);
|
||||
e.Bytes.CopyTo(newBytes, IncomingBuffer.Length);
|
||||
|
||||
if (Debug.Level == 2) // This check is here to prevent following string format from building unnecessarily on level 0 or 1
|
||||
Debug.Console(2, this, "Received:{0}", ComTextHelper.GetEscapedText(newBytes));
|
||||
|
||||
// Need to find AA FF and have
|
||||
for (int i = 0; i < newBytes.Length; i++)
|
||||
{
|
||||
newBytes = newBytes.Skip(i).ToArray(); // Trim off junk if there's "dirt" in the buffer
|
||||
|
||||
// parse it
|
||||
// If it's at least got the header, then process it,
|
||||
while (newBytes.Length > 4 && newBytes[0] == 0xAA && newBytes[1] == 0xFF)
|
||||
if (newBytes[i] == 0xAA && newBytes[i + 1] == 0xFF)
|
||||
{
|
||||
var msgLen = newBytes[3];
|
||||
// if the buffer is shorter than the header (3) + message (msgLen) + checksum (1),
|
||||
// give and save it for next time
|
||||
if (newBytes.Length < msgLen + 4)
|
||||
break;
|
||||
newBytes = newBytes.Skip(i).ToArray(); // Trim off junk if there's "dirt" in the buffer
|
||||
|
||||
// Good length, grab the message
|
||||
var message = newBytes.Skip(4).Take(msgLen).ToArray();
|
||||
|
||||
// At this point, the ack/nak is the first byte
|
||||
if (message[0] == 0x41)
|
||||
// parse it
|
||||
// If it's at least got the header, then process it,
|
||||
while (newBytes.Length > 4 && newBytes[0] == 0xAA && newBytes[1] == 0xFF)
|
||||
{
|
||||
switch (message[1]) // type byte
|
||||
var msgLen = newBytes[3];
|
||||
// if the buffer is shorter than the header (3) + message (msgLen) + checksum (1),
|
||||
// give and save it for next time
|
||||
if (newBytes.Length < msgLen + 4)
|
||||
break;
|
||||
|
||||
// Good length, grab the message
|
||||
var message = newBytes.Skip(4).Take(msgLen).ToArray();
|
||||
|
||||
// At this point, the ack/nak is the first byte
|
||||
if (message[0] == 0x41)
|
||||
{
|
||||
case 0x00: // General status
|
||||
//UpdatePowerFB(message[2], message[5]); // "power" can be misrepresented when the display sleeps
|
||||
switch (message[1]) // type byte
|
||||
{
|
||||
case 0x00: // General status
|
||||
//UpdatePowerFB(message[2], message[5]); // "power" can be misrepresented when the display sleeps
|
||||
|
||||
// Handle the first power on fb when waiting for it.
|
||||
if (IsPoweringOnIgnorePowerFb && message[2] == 0x01)
|
||||
IsPoweringOnIgnorePowerFb = false;
|
||||
// Ignore general-status power off messages when powering up
|
||||
if (!(IsPoweringOnIgnorePowerFb && message[2] == 0x00))
|
||||
UpdatePowerFB(message[2]);
|
||||
UpdateVolumeFB(message[3]);
|
||||
UpdateMuteFb(message[4]);
|
||||
UpdateInputFb(message[5]);
|
||||
break;
|
||||
// Handle the first power on fb when waiting for it.
|
||||
if (IsPoweringOnIgnorePowerFb && message[2] == 0x01)
|
||||
IsPoweringOnIgnorePowerFb = false;
|
||||
// Ignore general-status power off messages when powering up
|
||||
if (!(IsPoweringOnIgnorePowerFb && message[2] == 0x00))
|
||||
UpdatePowerFB(message[2]);
|
||||
UpdateVolumeFB(message[3]);
|
||||
UpdateMuteFb(message[4]);
|
||||
UpdateInputFb(message[5]);
|
||||
break;
|
||||
|
||||
case 0x11:
|
||||
UpdatePowerFB(message[2]);
|
||||
break;
|
||||
case 0x11:
|
||||
UpdatePowerFB(message[2]);
|
||||
break;
|
||||
|
||||
case 0x12:
|
||||
UpdateVolumeFB(message[2]);
|
||||
break;
|
||||
case 0x12:
|
||||
UpdateVolumeFB(message[2]);
|
||||
break;
|
||||
|
||||
case 0x13:
|
||||
UpdateMuteFb(message[2]);
|
||||
break;
|
||||
case 0x13:
|
||||
UpdateMuteFb(message[2]);
|
||||
break;
|
||||
|
||||
case 0x14:
|
||||
UpdateInputFb(message[2]);
|
||||
break;
|
||||
case 0x14:
|
||||
UpdateInputFb(message[2]);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Skip over what we've used and save the rest for next time
|
||||
newBytes = newBytes.Skip(5 + msgLen).ToArray();
|
||||
}
|
||||
// Skip over what we've used and save the rest for next time
|
||||
newBytes = newBytes.Skip(5 + msgLen).ToArray();
|
||||
}
|
||||
|
||||
break; // parsing will mean we can stop looking for header in loop
|
||||
}
|
||||
}
|
||||
|
||||
// Save whatever partial message is here
|
||||
IncomingBuffer = newBytes;
|
||||
break; // parsing will mean we can stop looking for header in loop
|
||||
}
|
||||
}
|
||||
|
||||
// Save whatever partial message is here
|
||||
IncomingBuffer = newBytes;
|
||||
}
|
||||
catch (Exception err)
|
||||
{
|
||||
Debug.Console(2, this, "Error parsing feedback: {0}", err);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user