mirror of
https://github.com/PepperDash/Essentials.git
synced 2026-02-09 09:45:06 +00:00
New PluginLoader class fully tested and functional
This commit is contained in:
@@ -26,6 +26,20 @@ namespace PepperDash.Essentials
|
||||
/// </summary>
|
||||
static List<LoadedAssembly> LoadedPluginFolderAssemblies;
|
||||
|
||||
/// <summary>
|
||||
/// The directory to look in for .cplz plugin packages
|
||||
/// </summary>
|
||||
static string _pluginDirectory = Global.FilePathPrefix + "plugins";
|
||||
|
||||
/// <summary>
|
||||
/// The directory where plugins will be moved to and loaded from
|
||||
/// </summary>
|
||||
static string _loadedPluginsDirectoryPath = _pluginDirectory + Global.DirectorySeparator + "loadedAssemblies";
|
||||
|
||||
// The temp directory where .cplz archives will be unzipped to
|
||||
static string _tempDirectory = _pluginDirectory + Global.DirectorySeparator + "temp";
|
||||
|
||||
|
||||
static PluginLoader()
|
||||
{
|
||||
LoadedAssemblies = new List<LoadedAssembly>();
|
||||
@@ -37,19 +51,43 @@ namespace PepperDash.Essentials
|
||||
/// </summary>
|
||||
public static void AddProgramAssemblies()
|
||||
{
|
||||
Debug.Console(2, "Getting Assemblies loaded with Essentials");
|
||||
// Get the loaded assembly filenames
|
||||
var appDi = new DirectoryInfo(Global.ApplicationDirectoryPathPrefix);
|
||||
var assemblyFiles = appDi.GetFiles("*.dll");
|
||||
|
||||
foreach (var file in assemblyFiles)
|
||||
Debug.Console(2, "Found {0} Assemblies", assemblyFiles.Length);
|
||||
|
||||
foreach (var fi in assemblyFiles)
|
||||
{
|
||||
try
|
||||
string version = string.Empty;
|
||||
Assembly assembly = null;
|
||||
|
||||
switch (fi.Name)
|
||||
{
|
||||
LoadAssembly(file.FullName);
|
||||
case ("PepperDashEssentials.dll"):
|
||||
{
|
||||
version = Global.AssemblyVersion;
|
||||
assembly = Assembly.GetExecutingAssembly();
|
||||
break;
|
||||
}
|
||||
case ("PepperDash_Core.dll"):
|
||||
{
|
||||
version = PepperDash.Core.Debug.PepperDashCoreVersion;
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch
|
||||
|
||||
LoadedAssemblies.Add(new LoadedAssembly(fi.Name, version, assembly));
|
||||
}
|
||||
|
||||
if (Debug.Level > 1)
|
||||
{
|
||||
Debug.Console(2, "Loaded Assemblies:");
|
||||
|
||||
foreach (var assembly in LoadedAssemblies)
|
||||
{
|
||||
Debug.Console(2, "Assembly {0} is not a custom assembly", file.FullName);
|
||||
Debug.Console(2, "Assembly: {0}", assembly.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -58,30 +96,23 @@ namespace PepperDash.Essentials
|
||||
/// Loads an assembly via Reflection and adds it to the list of loaded assemblies
|
||||
/// </summary>
|
||||
/// <param name="fileName"></param>
|
||||
static LoadedAssembly LoadAssembly(string fileName)
|
||||
static LoadedAssembly LoadAssembly(string filePath)
|
||||
{
|
||||
if (!CheckIfAssemblyExists(fileName))
|
||||
{
|
||||
|
||||
var assembly = Assembly.LoadFrom(fileName);
|
||||
Debug.Console(2, "Attempting to load {0}", filePath);
|
||||
var assembly = Assembly.LoadFrom(filePath);
|
||||
if (assembly != null)
|
||||
{
|
||||
var assyVersion = GetAssemblyVersion(assembly);
|
||||
|
||||
var loadedAssembly = new LoadedAssembly(assembly.GetName().Name, assyVersion, assembly);
|
||||
LoadedAssemblies.Add(loadedAssembly);
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loaded plugin file '{0}', version {1}", loadedAssembly.FileName, loadedAssembly.Version);
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Loaded assembly '{0}', version {1}", loadedAssembly.Name, loadedAssembly.Version);
|
||||
return loadedAssembly;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Unable to load assembly: '{0}'", fileName);
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Unable to load assembly: '{0}'", filePath);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Skipping assembly: {0}. There is already an assembly with that name loaded.", fileName);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
@@ -95,9 +126,9 @@ namespace PepperDash.Essentials
|
||||
static string GetAssemblyVersion(Assembly assembly)
|
||||
{
|
||||
var ver = assembly.GetCustomAttributes(typeof(AssemblyInformationalVersionAttribute), false);
|
||||
if (ver != null)
|
||||
if (ver != null && ver.Length > 0)
|
||||
{
|
||||
// Get the AssemblyInformationalVersion
|
||||
// Get the AssemblyInformationalVersion
|
||||
AssemblyInformationalVersionAttribute verAttribute = ver[0] as AssemblyInformationalVersionAttribute;
|
||||
return verAttribute.InformationalVersion;
|
||||
}
|
||||
@@ -115,17 +146,19 @@ namespace PepperDash.Essentials
|
||||
/// </summary>
|
||||
/// <param name="filename"></param>
|
||||
/// <returns>True if file already matches loaded assembly file.</returns>
|
||||
public static bool CheckIfAssemblyExists(string filename)
|
||||
public static bool CheckIfAssemblyLoaded(string name)
|
||||
{
|
||||
Debug.Console(2, "Checking if assembly: {0} is loaded...", filename);
|
||||
var loadedAssembly = LoadedAssemblies.FirstOrDefault(s => s.FileName.Equals(filename));
|
||||
Debug.Console(2, "Checking if assembly: {0} is loaded...", name);
|
||||
var loadedAssembly = LoadedAssemblies.FirstOrDefault(s => s.Name.Equals(name));
|
||||
|
||||
if (loadedAssembly != null)
|
||||
{
|
||||
Debug.Console(2, "Assembly already loaded.");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(2, "Assembly not loaded.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -139,130 +172,254 @@ namespace PepperDash.Essentials
|
||||
Debug.Console(0, "Loaded Assemblies:");
|
||||
foreach (var assembly in LoadedAssemblies)
|
||||
{
|
||||
Debug.Console(0, "{0} Version: {1}", assembly.FileName, assembly.Version);
|
||||
Debug.Console(0, "{0} Version: {1}", assembly.Name, assembly.Version);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Moves any .dll assemblies not already loaded from the plugins folder to loadedPlugins folder
|
||||
/// </summary>
|
||||
static void MoveDllAssemblies()
|
||||
{
|
||||
Debug.Console(0, "Looking for .dll assemblies from plugins folder...");
|
||||
|
||||
var pluginDi = new DirectoryInfo(_pluginDirectory);
|
||||
var pluginFiles = pluginDi.GetFiles("*.dll");
|
||||
|
||||
if (pluginFiles.Length > 0)
|
||||
{
|
||||
if (!Directory.Exists(_loadedPluginsDirectoryPath))
|
||||
{
|
||||
Directory.CreateDirectory(_loadedPluginsDirectoryPath);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var pluginFile in pluginFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
Debug.Console(0, "Found .dll: {0}", pluginFile.Name);
|
||||
|
||||
if (!CheckIfAssemblyLoaded(pluginFile.Name))
|
||||
{
|
||||
string filePath = string.Empty;
|
||||
|
||||
filePath = _loadedPluginsDirectoryPath + Global.DirectorySeparator + pluginFile.Name;
|
||||
|
||||
// Check if there is a previous file in the loadedPlugins directory and delete
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
Debug.Console(0, "Found existing file in loadedPlugins: {0} Deleting and moving new file to replace it", filePath);
|
||||
File.Delete(filePath);
|
||||
}
|
||||
|
||||
// Move the file
|
||||
File.Move(pluginFile.FullName, filePath);
|
||||
Debug.Console(2, "Moved {0} to {1}", pluginFile.FullName, filePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Skipping assembly: {0}. There is already an assembly with that name loaded.", pluginFile.FullName);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Console(2, "Error with plugin file {0} . Exception: {1}", pluginFile.FullName, e);
|
||||
continue; //catching any load issues and continuing. There will be exceptions loading Crestron .dlls from the cplz Probably should do something different here
|
||||
}
|
||||
}
|
||||
|
||||
Debug.Console(0, "Done with .dll assemblies");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unzips each .cplz archive into the temp directory and moves any unloaded files into loadedPlugins
|
||||
/// </summary>
|
||||
static void UnzipAndMoveCplzArchives()
|
||||
{
|
||||
Debug.Console(0, "Looking for .cplz archives from plugins folder...");
|
||||
var di = new DirectoryInfo(_pluginDirectory);
|
||||
var zFiles = di.GetFiles("*.cplz");
|
||||
|
||||
if (zFiles.Length > 0)
|
||||
{
|
||||
if (!Directory.Exists(_loadedPluginsDirectoryPath))
|
||||
{
|
||||
Directory.CreateDirectory(_loadedPluginsDirectoryPath);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var zfi in zFiles)
|
||||
{
|
||||
Directory.CreateDirectory(_tempDirectory);
|
||||
var tempDi = new DirectoryInfo(_tempDirectory);
|
||||
|
||||
Debug.Console(0, "Found cplz: {0}. Unzipping into temp plugins directory", zfi.Name);
|
||||
var result = CrestronZIP.Unzip(zfi.FullName, tempDi.FullName);
|
||||
Debug.Console(0, "UnZip Result: {0}", result.ToString());
|
||||
|
||||
var tempFiles = tempDi.GetFiles("*.dll");
|
||||
foreach (var tempFile in tempFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!CheckIfAssemblyLoaded(tempFile.Name))
|
||||
{
|
||||
string filePath = string.Empty;
|
||||
|
||||
filePath = _loadedPluginsDirectoryPath + Global.DirectorySeparator + tempFile.Name;
|
||||
|
||||
// Check if there is a previous file in the loadedPlugins directory and delete
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
Debug.Console(0, "Found existing file in loadedPlugins: {0} Deleting and moving new file to replace it", filePath);
|
||||
File.Delete(filePath);
|
||||
}
|
||||
|
||||
// Move the file
|
||||
File.Move(tempFile.FullName, filePath);
|
||||
Debug.Console(2, "Moved {0} to {1}", tempFile.FullName, filePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Skipping assembly: {0}. There is already an assembly with that name loaded.", tempFile.FullName);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Console(2, "Assembly {0} is not a custom assembly. Exception: {1}", tempFile.FullName, e);
|
||||
continue; //catching any load issues and continuing. There will be exceptions loading Crestron .dlls from the cplz Probably should do something different here
|
||||
}
|
||||
}
|
||||
|
||||
// Delete the .cplz and the temp directory
|
||||
Directory.Delete(_tempDirectory, true);
|
||||
zfi.Delete();
|
||||
}
|
||||
|
||||
Debug.Console(0, "Done with .cplz archives");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to load the assemblies from the loadedPlugins folder
|
||||
/// </summary>
|
||||
static void LoadPluginAssemblies()
|
||||
{
|
||||
Debug.Console(0, "Loading assemblies from loadedPlugins folder...");
|
||||
var pluginDi = new DirectoryInfo(_loadedPluginsDirectoryPath);
|
||||
var pluginFiles = pluginDi.GetFiles("*.dll");
|
||||
|
||||
Debug.Console(2, "Found {0} plugin assemblies to load", pluginFiles.Length);
|
||||
|
||||
foreach (var pluginFile in pluginFiles)
|
||||
{
|
||||
var loadedAssembly = LoadAssembly(pluginFile.FullName);
|
||||
|
||||
LoadedPluginFolderAssemblies.Add(loadedAssembly);
|
||||
}
|
||||
|
||||
Debug.Console(0, "All Plugins Loaded.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Iterate the loaded assemblies and try to call the LoadPlugin method
|
||||
/// </summary>
|
||||
static void LoadCustomPluginTypes()
|
||||
{
|
||||
Debug.Console(0, "Loading Custom Plugin Types...");
|
||||
foreach (var loadedAssembly in LoadedPluginFolderAssemblies)
|
||||
{
|
||||
// iteratate this assembly's classes, looking for "LoadPlugin()" methods
|
||||
try
|
||||
{
|
||||
var assy = loadedAssembly.Assembly;
|
||||
var types = assy.GetTypes();
|
||||
foreach (var type in types)
|
||||
{
|
||||
try
|
||||
{
|
||||
var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Static);
|
||||
var loadPlugin = methods.FirstOrDefault(m => m.Name.Equals("LoadPlugin"));
|
||||
if (loadPlugin != null)
|
||||
{
|
||||
Debug.Console(2, "LoadPlugin method found in {0}", type.Name);
|
||||
|
||||
var fields = type.GetFields(BindingFlags.Public | BindingFlags.Static);
|
||||
|
||||
var minimumVersion = fields.FirstOrDefault(p => p.Name.Equals("MinimumEssentialsFrameworkVersion"));
|
||||
if (minimumVersion != null)
|
||||
{
|
||||
Debug.Console(2, "MinimumEssentialsFrameworkVersion found");
|
||||
|
||||
var minimumVersionString = minimumVersion.GetValue(null) as string;
|
||||
|
||||
if (!string.IsNullOrEmpty(minimumVersionString))
|
||||
{
|
||||
var passed = Global.IsRunningMinimumVersionOrHigher(minimumVersionString);
|
||||
|
||||
if (!passed)
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", minimumVersionString);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", minimumVersionString);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion found but not set. Loading plugin, but your mileage may vary.");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion not found. Loading plugin, but your mileage may vary.");
|
||||
}
|
||||
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Adding plugin: {0}", loadedAssembly.Name);
|
||||
loadPlugin.Invoke(null, null);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Console(2, "Load Plugin not found. {0} is not a plugin assembly. Exception: {1}", loadedAssembly.Name, e);
|
||||
continue;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Console(2, "Error Loading Assembly: {0} Exception: (1) ", loadedAssembly.Name, e);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// plugin dll will be loaded. Any classes in plugin should have a static constructor
|
||||
// that registers that class with the Core.DeviceFactory
|
||||
Debug.Console(0, "Done Loading Custom Plugin Types.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads plugins
|
||||
/// </summary>
|
||||
public static void LoadPlugins()
|
||||
{
|
||||
var dir = Global.FilePathPrefix + "plugins";
|
||||
var tempDir = dir + Global.DirectorySeparator + "temp";
|
||||
|
||||
if (Directory.Exists(dir))
|
||||
if (Directory.Exists(_pluginDirectory))
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Plugins directory found, checking for factory plugins");
|
||||
var di = new DirectoryInfo(dir);
|
||||
var zFiles = di.GetFiles("*.cplz");
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Plugins directory found, checking for plugins");
|
||||
|
||||
foreach (var fi in zFiles)
|
||||
{
|
||||
Directory.CreateDirectory(tempDir);
|
||||
var tempDi = new DirectoryInfo(tempDir);
|
||||
// Deal with any .dll files
|
||||
MoveDllAssemblies();
|
||||
|
||||
Debug.Console(0, "Found cplz: {0}. Unzipping into temp plugins directory", fi.Name);
|
||||
var result = CrestronZIP.Unzip(fi.FullName, tempDi.FullName);
|
||||
Debug.Console(0, "UnZip Result: {0}", result.ToString());
|
||||
// Deal with any .cplz files
|
||||
UnzipAndMoveCplzArchives();
|
||||
|
||||
var files = tempDi.GetFiles("*.dll");
|
||||
// Load the assemblies from the loadedPlugins folder into the AppDomain
|
||||
LoadPluginAssemblies();
|
||||
|
||||
foreach (FileInfo file in files)
|
||||
{
|
||||
try
|
||||
{
|
||||
var pluginAssembly = LoadAssembly(fi.FullName);
|
||||
|
||||
if (pluginAssembly != null)
|
||||
{
|
||||
LoadedPluginFolderAssemblies.Add(pluginAssembly);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.Console(2, "Assembly {0} is not a custom assembly", file.FullName);
|
||||
continue; //catching any load issues and continuing. There will be exceptions loading Crestron .dlls from the cplz Probably should do something different here
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Delete the .cplz and the temp directory
|
||||
fi.Delete();
|
||||
Directory.Delete(tempDir);
|
||||
}
|
||||
|
||||
// Iterate the loaded assemblies and try to call the LoadPlugin method
|
||||
foreach (var loadedAssembly in LoadedPluginFolderAssemblies)
|
||||
{
|
||||
// iteratate this assembly's classes, looking for "LoadPlugin()" methods
|
||||
try
|
||||
{
|
||||
var assy = loadedAssembly.Assembly;
|
||||
var types = assy.GetTypes();
|
||||
foreach (var type in types)
|
||||
{
|
||||
try
|
||||
{
|
||||
var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Static);
|
||||
var loadPlugin = methods.FirstOrDefault(m => m.Name.Equals("LoadPlugin"));
|
||||
if (loadPlugin != null)
|
||||
{
|
||||
Debug.Console(2, "LoadPlugin method found in {0}", type.Name);
|
||||
|
||||
var fields = type.GetFields(BindingFlags.Public | BindingFlags.Static);
|
||||
|
||||
var minimumVersion = fields.FirstOrDefault(p => p.Name.Equals("MinimumEssentialsFrameworkVersion"));
|
||||
if (minimumVersion != null)
|
||||
{
|
||||
Debug.Console(2, "MinimumEssentialsFrameworkVersion found");
|
||||
|
||||
var minimumVersionString = minimumVersion.GetValue(null) as string;
|
||||
|
||||
if (!string.IsNullOrEmpty(minimumVersionString))
|
||||
{
|
||||
var passed = Global.IsRunningMinimumVersionOrHigher(minimumVersionString);
|
||||
|
||||
if (!passed)
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Error, "Plugin indicates minimum Essentials version {0}. Dependency check failed. Skipping Plugin", minimumVersionString);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Passed plugin passed dependency check (required version {0})", minimumVersionString);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion found but not set. Loading plugin, but your mileage may vary.");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Warning, "MinimumEssentialsFrameworkVersion not found. Loading plugin, but your mileage may vary.");
|
||||
}
|
||||
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Adding plugin: {0}", loadedAssembly.FileName);
|
||||
loadPlugin.Invoke(null, null);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.Console(2, "Load Plugin not found. {0} is not a plugin assembly", loadedAssembly.FileName);
|
||||
continue;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.Console(2, "Assembly {0} is not a custom assembly. Types cannot be loaded.", loadedAssembly.FileName);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// plugin dll will be loaded. Any classes in plugin should have a static constructor
|
||||
// that registers that class with the Core.DeviceFactory
|
||||
// Load the types from any custom plugin assemblies
|
||||
LoadCustomPluginTypes();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -273,13 +430,13 @@ namespace PepperDash.Essentials
|
||||
/// </summary>
|
||||
public class LoadedAssembly
|
||||
{
|
||||
public string FileName { get; private set; }
|
||||
public string Name { get; private set; }
|
||||
public string Version { get; private set; }
|
||||
public Assembly Assembly { get; private set; }
|
||||
|
||||
public LoadedAssembly(string fileName, string version, Assembly assembly)
|
||||
public LoadedAssembly(string name, string version, Assembly assembly)
|
||||
{
|
||||
FileName = fileName;
|
||||
Name = name;
|
||||
Version = version;
|
||||
Assembly = assembly;
|
||||
}
|
||||
|
||||
@@ -64,16 +64,23 @@ namespace PepperDash.Essentials.Core.Config
|
||||
|
||||
if (configFiles != null)
|
||||
{
|
||||
Debug.Console(2, "{0} config files found matching pattern", configFiles.Length);
|
||||
|
||||
if (configFiles.Length > 1)
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Error,
|
||||
"****Error: Multiple Portal Configuration files present. Please ensure only a single file exists and reset program.****");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
else if (configFiles.Length == 1)
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "Found Portal config file: '{0}'", filePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Console(0, Debug.ErrorLogLevel.Notice, "No config file found.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -98,7 +98,7 @@ namespace PepperDash.Essentials.Core
|
||||
{
|
||||
Debug.Console(2, "Comparing running version '{0}' to minimum version '{1}'", AssemblyVersion, minimumVersion);
|
||||
|
||||
var runtimeVersion = Regex.Match(AssemblyVersion, @"^(\d*).(\d*).(\d*)$");
|
||||
var runtimeVersion = Regex.Match(AssemblyVersion, @"^(\d*).(\d*).(\d*).*");
|
||||
|
||||
var runtimeVersionMajor = Int16.Parse(runtimeVersion.Groups[1].Value);
|
||||
var runtimeVersionMinor = Int16.Parse(runtimeVersion.Groups[2].Value);
|
||||
@@ -107,7 +107,7 @@ namespace PepperDash.Essentials.Core
|
||||
// Check for beta build version
|
||||
if (runtimeVersionMajor == 0)
|
||||
{
|
||||
Debug.Console(2, "Running Beta Build. Bypassing Dependency Check.");
|
||||
Debug.Console(2, "Running Local Build. Bypassing Dependency Check.");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user