updates ZoomRoom to use GenericQueue

This commit is contained in:
Neil Dorin
2021-07-29 14:51:16 -06:00
parent 0cd3c1bdc5
commit 49c1c61a88

View File

@@ -15,6 +15,7 @@ using PepperDash.Essentials.Core.Bridges;
using PepperDash.Essentials.Core.Config;
using PepperDash.Essentials.Core.DeviceTypeInterfaces;
using PepperDash.Essentials.Core.Routing;
using PepperDash.Essentials.Core.Queues;
using PepperDash.Essentials.Devices.Common.Cameras;
using PepperDash.Essentials.Devices.Common.Codec;
using PepperDash.Essentials.Devices.Common.VideoCodec.Cisco;
@@ -30,10 +31,12 @@ namespace PepperDash.Essentials.Devices.Common.VideoCodec.ZoomRoom
private const long MeetingRefreshTimer = 60000;
private const uint DefaultMeetingDurationMin = 30;
private const string Delimiter = "\x0D\x0A";
private readonly CrestronQueue<string> _receiveQueue;
private readonly GenericQueue _receiveQueue;
//private readonly CrestronQueue<string> _receiveQueue;
private readonly Thread _receiveThread;
//private readonly Thread _receiveThread;
private readonly ZoomRoomSyncState _syncState;
public bool CommDebuggingIsOn;
@@ -51,11 +54,7 @@ namespace PepperDash.Essentials.Devices.Common.VideoCodec.ZoomRoom
{
_props = JsonConvert.DeserializeObject<ZoomRoomPropertiesConfig>(config.Properties.ToString());
// The queue that will collect the repsonses in the order they are received
_receiveQueue = new CrestronQueue<string>(1024);
// The thread responsible for dequeuing and processing the messages
_receiveThread = new Thread(o => ProcessQueue(), null) { Priority = Thread.eThreadPriority.MediumPriority };
_receiveQueue = new GenericQueue(Key + "-rxQueue", Thread.eThreadPriority.MediumPriority, 512);
Communication = comm;
@@ -787,37 +786,7 @@ namespace PepperDash.Essentials.Devices.Common.VideoCodec.ZoomRoom
//if (CommDebuggingIsOn)
// Debug.Console(1, this, "Gathered: '{0}'", args.Text);
_receiveQueue.Enqueue(args.Text);
// If the receive thread has for some reason stopped, this will restart it
if (_receiveThread.ThreadState != Thread.eThreadStates.ThreadRunning)
{
_receiveThread.Start();
}
}
/// <summary>
/// Runs in it's own thread to dequeue messages in the order they were received to be processed
/// </summary>
/// <returns></returns>
private object ProcessQueue()
{
try
{
while (true)
{
var message = _receiveQueue.Dequeue();
ProcessMessage(message);
}
}
catch (Exception e)
{
Debug.Console(1, this, "Error Processing Queue: {0}", e);
}
return null;
_receiveQueue.Enqueue(new ProcessStringMessage(args.Text, ProcessMessage));
}