Testing ANOTHER power off/standby catch

This commit is contained in:
Heath Volmer
2017-08-24 21:28:27 -06:00
parent 0d42a41af3
commit 7801a980b5
3 changed files with 19 additions and 18 deletions

View File

@@ -189,7 +189,7 @@ namespace PepperDash.Essentials.Devices.Displays
switch (message[1]) // type byte
{
case 0x00: // General status
UpdatePowerFB(message[2]); // "power" can be misrepresented when the display sleeps
UpdatePowerFB(message[2], message[5]); // "power" can be misrepresented when the display sleeps
UpdateInputFb(message[5]);
UpdateVolumeFB(message[3]);
UpdateMuteFb(message[4]);
@@ -228,31 +228,32 @@ namespace PepperDash.Essentials.Devices.Displays
IncomingBuffer = newBytes;
}
/// <summary>
///
/// </summary>
void UpdatePowerFB(byte pb)
void UpdatePowerFB(byte powerByte)
{
_PowerValueIncomingWaitingForCheck = pb == 1;
Debug.Console(2, this, "*#* NEW POWER STATE={0}, CURRENT={1}",
_PowerValueIncomingWaitingForCheck, _PowerIsOn);
if (_PowerValueIncomingWaitingForCheck != _PowerIsOn)
var newVal = powerByte == 1;
if (newVal != _PowerIsOn)
{
CrestronInvoke.BeginInvoke(o =>
{
CrestronEnvironment.Sleep(2500);
Debug.Console(2, this, "*#* NEW POWER STATE AFTER PAUSE={0} CURRENT={1}",
_PowerValueIncomingWaitingForCheck, _PowerIsOn);
if (_PowerValueIncomingWaitingForCheck != _PowerIsOn)
{
_PowerIsOn = _PowerValueIncomingWaitingForCheck;
PowerIsOnFeedback.FireUpdate();
}
});
_PowerIsOn = newVal;
PowerIsOnFeedback.FireUpdate();
}
}
/// <summary>
/// Updates power status from general updates where source is included.
/// Compensates for errant standby / power off hiccups by ignoring
/// power off states with input 03
/// </summary>
void UpdatePowerFB(byte powerByte, byte inputByte)
{
// This should reject errant power feedbacks when switching away from input on standby.
if (powerByte == 0x00 && inputByte == 0x03)
return;
UpdatePowerFB(powerByte);
}
/// <summary>
///
/// </summary>