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fix: add mutex to prevent multiple scenarios from running at once
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parent
5a9b876d80
commit
d970d806c9
1 changed files with 32 additions and 20 deletions
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@ -5,6 +5,7 @@ using Serilog.Events;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Threading;
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namespace PepperDash.Essentials.Core
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namespace PepperDash.Essentials.Core
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{
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{
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@ -48,6 +49,8 @@ namespace PepperDash.Essentials.Core
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private int _scenarioChangeDebounceTimeSeconds = 10; // default to 10s
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private int _scenarioChangeDebounceTimeSeconds = 10; // default to 10s
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private Mutex _scenarioChange = new Mutex();
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public EssentialsRoomCombiner(string key, EssentialsRoomCombinerPropertiesConfig props)
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public EssentialsRoomCombiner(string key, EssentialsRoomCombinerPropertiesConfig props)
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: base(key)
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: base(key)
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{
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{
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@ -205,6 +208,10 @@ namespace PepperDash.Essentials.Core
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}
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}
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private set
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private set
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{
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{
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try
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{
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_scenarioChange.WaitOne();
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if (value != _currentScenario)
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if (value != _currentScenario)
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{
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{
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// Deactivate the old scenario first
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// Deactivate the old scenario first
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@ -230,6 +237,11 @@ namespace PepperDash.Essentials.Core
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}
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}
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}
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}
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}
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}
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finally
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{
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_scenarioChange.ReleaseMutex();
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}
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}
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}
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}
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public BoolFeedback IsInAutoModeFeedback { get; private set; }
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public BoolFeedback IsInAutoModeFeedback { get; private set; }
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