In order to avoid updating the MC Edge API to send device interfaces, one of the responses to the clientJoined message will now be a message with the type `/system/deviceInterfaces`. This has a corresponding handler in the core library to put the interfaces in the correct location.
Previously, any exceptions that were occuring in a hander's action were being swalled due to being off on another thread. Now, those exceptions are caught and printed out.
Using the generated security token as an ID was presenting problems with duplicate connections using the same ID and trying to figure out where to send the messages. Now, the clients have a unique ID that's an increasing integer that restarts at 1 when the program restarts.
- Introduced `ICameraCapabilities` interface and `CameraCapabilities` class for defining camera features like pan, tilt, zoom, and focus.
- Modified `IHasCameras` interface to include a list of `IHasCameraControls` objects for improved camera management.
- Refactored `CameraBaseMessenger` to be generic, enhancing flexibility and type safety.
- Updated `SendCameraFullMessageObject` to include detailed camera capabilities in status messages.
- Added `CameraStateMessage` class to encapsulate camera state, including control support and capabilities.
- Updated `IHasCamerasWithControlMessenger` to use `IKeyName` for camera list and selected camera properties, improving type consistency.
- Enhanced `MobileControlSystemController` to manage devices implementing `IHasCameraControls`, creating appropriate messengers for different device types.
Mark IHasCamerasMessenger as obsolete and replace it with
IHasCamerasWithControlMessenger, which adds functionality
for devices with camera controls. A new state message class,
IHasCamerasWithControlsStateMessage, has been added to
encapsulate camera state. Update MobileControlSystemController
to use the new messenger implementation.
This change introduces a check for `_roomCombiner.CurrentScenario` being `null`. When it is `null`, a `MobileControlMessage` is created with the type `/system/roomKey`, `clientId`, and `roomKey`, which is then sent to the client. This improves the handling of scenarios without a current scenario by ensuring relevant room key information is communicated.
The `mobilewsdebug` console command can now be used to set the internal websocket logging level for both the API client and the direct server at the same time.
In order to help control traffic over the websocket, a subscription feature has been added:
* A config option, `enableMessengerSubscriptions` has been added
* When true, the MessengerBase class will assume that any message sent using the `PostStatusMessage` that has a valid client ID wants to send any subsequent unsolicited updates to that same client
* The client's ID will be added a list of subscribed client IDs
* Any subsequent messages sent using the `PostStatusMessage` methods that have a null clientId will ONLY be sent to subscribed clients
* When a client disconnects, it will be removed from the list of subscribed clients
This should cut down drastically on the traffic to the UI, especially when combined with requesting partial status updates from a device rather than the entire state.
UI Applications can now request status for specific feature sets instead of full status for a device. This will hopefully cut down on the traffic and messages required to get the data for the UI.
Updated the constructor of `IHasCamerasMessenger` to reorder parameters, placing `IHasCameras cameraController` last. Added logic in `MobileControlSystemController.cs` to instantiate and add `IHasCamerasMessenger` for devices implementing the `IHasCameras` interface.
In order to match up with how existing front-end apps are expecting to
recieve data for devices that implement the `IHasInputs<T>` interface,
there is now an IHasInputsMessengers that is implemented for devices
that implement `IHasInputs<string>`, `IHasInputs<int>` or
`IHasInputs<byte>` interfaces.
In order to satisfy the requirements for the `MessengerBase` class, the
`ISelectableItemsMessenger` class needs to take an `IHasInputs<T>`, as that is
the device that implements `IKeyName`. We may want to consider adding a
`IHasInputsMessenger` specifically for those devices that implement that
interface vs the `ISelectableItemsMessenger`.
In order to solve some dependency issues that keep cropping up, MC
should be moved back into the Essentials repo and loaded automatically
on startup. This will allow for all plugins that use the MC Messengers
library to use the same version without fear of overwriting a dll due to
loading of plugin libraries.