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https://github.com/PepperDash/Essentials.git
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8 Commits
1.9.6
...
1.9.2-alph
| Author | SHA1 | Date | |
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6f6ca50c37 | ||
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e3920132bf | ||
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c2e5bd290a | ||
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7fd52814a0 | ||
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06a3dda2e4 | ||
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d97ca6d5a4 | ||
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4c50d6980f |
@@ -62,6 +62,11 @@ namespace PepperDash.Essentials.Core
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ValueFunc = valueFunc;
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}
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public void SetValueFunc(Func<bool> newFunc)
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{
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ValueFunc = newFunc;
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}
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public override void FireUpdate()
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{
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bool newValue = InTestMode ? TestValue : ValueFunc.Invoke();
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@@ -51,6 +51,12 @@ namespace PepperDash.Essentials.Core
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ValueFunc = valueFunc;
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}
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public void SetValueFunc(Func<int> newFunc)
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{
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ValueFunc = newFunc;
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}
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public override void FireUpdate()
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{
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var newValue = InTestMode ? TestValue : ValueFunc.Invoke();
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@@ -52,7 +52,10 @@ namespace PepperDash.Essentials.Core
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ValueFunc = valueFunc;
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}
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public void SetValueFunc(Func<string> newFunc)
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{
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ValueFunc = newFunc;
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}
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public override void FireUpdate()
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{
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@@ -0,0 +1,149 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Crestron.SimplSharp;
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namespace PepperDash.Essentials.Core
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{
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/// <summary>
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/// Represents an abstract controller device for a partition dividing rooms that are combinable
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///
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/// In Auto mode, it can use a partition sensor to automatically determine whether the partition is present.
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///
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/// In Manual mode it accepts user input to tell it whether the partition is present.
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/// </summary>
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public class EssentialsPartitionController : IPartitionController
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{
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private IPartitionStateProvider _partitionSensor;
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private bool isInAutoMode;
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private bool partitionPresent;
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public EssentialsPartitionController(string key, string name, IPartitionStateProvider sensor, bool defaultToManualMode, List<string> adjacentRoomKeys)
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{
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Key = key;
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Name = name;
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AdjacentRoomKeys = adjacentRoomKeys;
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if (sensor != null)
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{
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_partitionSensor = sensor;
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if (!defaultToManualMode)
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{
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SetAutoMode();
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}
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else
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{
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SetManualMode();
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}
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}
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else
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{
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SetManualMode();
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}
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PartitionPresentFeedback.FireUpdate();
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}
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void PartitionPresentFeedback_OutputChange(object sender, FeedbackEventArgs e)
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{
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if (isInAutoMode)
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{
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PartitionPresentFeedback.FireUpdate();
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}
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}
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#region IPartitionController Members
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public List<string> AdjacentRoomKeys { get; private set; }
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public void SetAutoMode()
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{
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isInAutoMode = true;
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if (PartitionPresentFeedback != null)
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{
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PartitionPresentFeedback.SetValueFunc(() => _partitionSensor.PartitionPresentFeedback.BoolValue);
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}
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else
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{
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PartitionPresentFeedback = new BoolFeedback(() => _partitionSensor.PartitionPresentFeedback.BoolValue);
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}
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if (_partitionSensor != null)
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{
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_partitionSensor.PartitionPresentFeedback.OutputChange += PartitionPresentFeedback_OutputChange;
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}
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}
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public void SetManualMode()
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{
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isInAutoMode = false;
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if (PartitionPresentFeedback != null)
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{
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PartitionPresentFeedback.SetValueFunc(() => partitionPresent);
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}
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else
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{
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PartitionPresentFeedback = new BoolFeedback(() => partitionPresent);
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}
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if (_partitionSensor != null)
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{
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_partitionSensor.PartitionPresentFeedback.OutputChange -= PartitionPresentFeedback_OutputChange;
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}
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}
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public void SetPartitionStatePresent()
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{
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if (!isInAutoMode)
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{
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partitionPresent = true;
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PartitionPresentFeedback.FireUpdate();
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}
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}
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public void SetPartitionStateNotPresent()
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{
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if (!isInAutoMode)
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{
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partitionPresent = false;
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PartitionPresentFeedback.FireUpdate();
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}
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}
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public void ToggglePartitionState()
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{
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if (!isInAutoMode)
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{
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partitionPresent = !partitionPresent;
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PartitionPresentFeedback.FireUpdate();
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}
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}
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#endregion
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#region IPartitionStateProvider Members
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public BoolFeedback PartitionPresentFeedback { get; private set; }
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#endregion
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#region IKeyName Members
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public string Name { get; private set; }
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#endregion
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#region IKeyed Members
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public string Key { get; private set; }
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#endregion
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}
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}
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@@ -13,13 +13,13 @@ using PepperDash.Essentials.Core.Config;
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namespace PepperDash.Essentials.Core
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{
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[Description("Wrapper class for GLS Cresnet Partition Sensor")]
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public class GlsPartitionSensorController : CrestronGenericBridgeableBaseDevice
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public class GlsPartitionSensorController : CrestronGenericBridgeableBaseDevice, IPartitionStateProvider
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{
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private GlsPartCn _partitionSensor;
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public StringFeedback NameFeedback { get; private set; }
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public BoolFeedback EnableFeedback { get; private set; }
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public BoolFeedback PartitionSensedFeedback { get; private set; }
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public BoolFeedback PartitionPresentFeedback { get; private set; }
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public BoolFeedback PartitionNotSensedFeedback { get; private set; }
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public IntFeedback SensitivityFeedback { get; private set; }
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@@ -40,7 +40,7 @@ namespace PepperDash.Essentials.Core
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||||
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||||
NameFeedback = new StringFeedback(() => Name);
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EnableFeedback = new BoolFeedback(() => _partitionSensor.EnableFeedback.BoolValue);
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PartitionSensedFeedback = new BoolFeedback(() => _partitionSensor.PartitionSensedFeedback.BoolValue);
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PartitionPresentFeedback = new BoolFeedback(() => _partitionSensor.PartitionSensedFeedback.BoolValue);
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PartitionNotSensedFeedback = new BoolFeedback(() => _partitionSensor.PartitionNotSensedFeedback.BoolValue);
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SensitivityFeedback = new IntFeedback(() => _partitionSensor.SensitivityFeedback.UShortValue);
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@@ -61,7 +61,7 @@ namespace PepperDash.Essentials.Core
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}
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case (GlsPartCn.PartitionSensedFeedbackEventId):
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{
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PartitionSensedFeedback.FireUpdate();
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PartitionPresentFeedback.FireUpdate();
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break;
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}
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case (GlsPartCn.PartitionNotSensedFeedbackEventId):
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@@ -186,7 +186,7 @@ namespace PepperDash.Essentials.Core
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// link output to simpl
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IsOnline.LinkInputSig(trilist.BooleanInput[joinMap.IsOnline.JoinNumber]);
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EnableFeedback.LinkInputSig(trilist.BooleanInput[joinMap.Enable.JoinNumber]);
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PartitionSensedFeedback.LinkInputSig(trilist.BooleanInput[joinMap.PartitionSensed.JoinNumber]);
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PartitionPresentFeedback.LinkInputSig(trilist.BooleanInput[joinMap.PartitionSensed.JoinNumber]);
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PartitionNotSensedFeedback.LinkInputSig(trilist.BooleanInput[joinMap.PartitionNotSensed.JoinNumber]);
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SensitivityFeedback.LinkInputSig(trilist.UShortInput[joinMap.Sensitivity.JoinNumber]);
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@@ -216,7 +216,7 @@ namespace PepperDash.Essentials.Core
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IsOnline.FireUpdate();
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NameFeedback.FireUpdate();
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EnableFeedback.FireUpdate();
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PartitionSensedFeedback.FireUpdate();
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PartitionPresentFeedback.FireUpdate();
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PartitionNotSensedFeedback.FireUpdate();
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SensitivityFeedback.FireUpdate();
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}
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@@ -0,0 +1,36 @@
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using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
using PepperDash.Core;
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||||
|
||||
namespace PepperDash.Essentials.Core
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{
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/// <summary>
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/// Describes the functionality of a device that senses and provides partition state
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/// </summary>
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public interface IPartitionStateProvider : IKeyName
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{
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BoolFeedback PartitionPresentFeedback { get; }
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}
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/// <summary>
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/// Describes the functionality of a device that can provide partition state either manually via user input or optionally via a sensor state
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/// </summary>
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public interface IPartitionController : IPartitionStateProvider
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{
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List<string> AdjacentRoomKeys { get; }
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void SetPartitionStatePresent();
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||||
void SetPartitionStateNotPresent();
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void ToggglePartitionState();
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void SetManualMode();
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void SetAutoMode();
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}
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}
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@@ -233,6 +233,8 @@
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<Compile Include="Interfaces\ILogStringsWithLevel.cs" />
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<Compile Include="Occupancy\GlsOccupancySensorPropertiesConfig.cs" />
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<Compile Include="Occupancy\GlsOirOccupancySensorController.cs" />
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<Compile Include="PartitionSensor\EssentialsPartitionController.cs" />
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<Compile Include="PartitionSensor\IPartitionStateProvider.cs" />
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<Compile Include="Queues\ComsMessage.cs" />
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<Compile Include="Queues\ProcessStringMessage.cs" />
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<Compile Include="Queues\GenericQueue.cs" />
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@@ -287,6 +289,10 @@
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||||
<Compile Include="Remotes\CrestronRemotePropertiesConfig.cs" />
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<Compile Include="Remotes\Hrxx0WirelessRemoteController.cs" />
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<Compile Include="Room\Behaviours\RoomOnToDefaultSourceWhenOccupied.cs" />
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<Compile Include="Room\Combining\EssentialsRoomCombiner.cs" />
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<Compile Include="Room\Combining\EssentialsRoomCombinerPropertiesConfig.cs" />
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<Compile Include="Room\Combining\IEssentialsRoomCombiner.cs" />
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<Compile Include="Room\Combining\RoomCombinationScenario.cs" />
|
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<Compile Include="Room\EssentialsRoomBase.cs" />
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<Compile Include="Room\Config\EssentialsRoomScheduledEventsConfig.cs" />
|
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<Compile Include="Room\IEssentialsRoom.cs" />
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|
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@@ -0,0 +1,167 @@
|
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using System;
|
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using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
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{
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public class EssentialsRoomCombiner : EssentialsDevice, IEssentialsRoomCombiner
|
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{
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private EssentialsRoomCombinerPropertiesConfig _propertiesConfig;
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private IRoomCombinationScenario _currentScenario;
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private List<IEssentialsRoom> _rooms;
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|
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private bool isInAutoMode;
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|
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public EssentialsRoomCombiner(string key, EssentialsRoomCombinerPropertiesConfig props)
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: base(key)
|
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{
|
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_propertiesConfig = props;
|
||||
|
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IsInAutoModeFeedback = new BoolFeedback(() => isInAutoMode);
|
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|
||||
// default to auto mode
|
||||
isInAutoMode = true;
|
||||
|
||||
if (_propertiesConfig.defaultToManualMode)
|
||||
{
|
||||
isInAutoMode = false;
|
||||
}
|
||||
|
||||
IsInAutoModeFeedback.FireUpdate();
|
||||
|
||||
CreateScenarios();
|
||||
|
||||
SetupPartitionStateProviders();
|
||||
|
||||
SetRooms();
|
||||
}
|
||||
|
||||
void CreateScenarios()
|
||||
{
|
||||
RoomCombinationScenarios = new List<IRoomCombinationScenario>();
|
||||
|
||||
foreach (var scenarioConfig in _propertiesConfig.Scenarios)
|
||||
{
|
||||
var scenario = new RoomCombinationScenario(scenarioConfig);
|
||||
RoomCombinationScenarios.Add(scenario);
|
||||
}
|
||||
}
|
||||
|
||||
void SetRooms()
|
||||
{
|
||||
_rooms = new List<IEssentialsRoom>();
|
||||
|
||||
foreach (var roomKey in _propertiesConfig.RoomKeys)
|
||||
{
|
||||
var room = DeviceManager.GetDeviceForKey(roomKey) as IEssentialsRoom;
|
||||
if (room != null)
|
||||
{
|
||||
_rooms.Add(room);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetupPartitionStateProviders()
|
||||
{
|
||||
foreach (var pConfig in _propertiesConfig.Partitions)
|
||||
{
|
||||
var sensor = DeviceManager.GetDeviceForKey(pConfig.DeviceKey) as IPartitionStateProvider;
|
||||
|
||||
var partition = new EssentialsPartitionController(pConfig.Key, pConfig.Name, sensor, _propertiesConfig.defaultToManualMode, pConfig.AdjacentRoomKeys);
|
||||
|
||||
partition.PartitionPresentFeedback.OutputChange += PartitionPresentFeedback_OutputChange;
|
||||
|
||||
Partitions.Add(partition);
|
||||
}
|
||||
}
|
||||
|
||||
void PartitionPresentFeedback_OutputChange(object sender, FeedbackEventArgs e)
|
||||
{
|
||||
DetermineRoomCombinationScenario();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Determines the current room combination scenario based on the state of the partition sensors
|
||||
/// </summary>
|
||||
void DetermineRoomCombinationScenario()
|
||||
{
|
||||
//RoomCombinationScenarios.FirstOrDefault((s) =>
|
||||
//{
|
||||
// foreach (var partitionState in s.PartitionStates)
|
||||
// {
|
||||
// var partition = Partitions.FirstOrDefault(
|
||||
// }
|
||||
//});
|
||||
}
|
||||
|
||||
#region IEssentialsRoomCombiner Members
|
||||
|
||||
public event EventHandler<EventArgs> RoomCombinationScenarioChanged;
|
||||
|
||||
public IRoomCombinationScenario CurrentScenario
|
||||
{
|
||||
get
|
||||
{
|
||||
return _currentScenario;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value != _currentScenario)
|
||||
{
|
||||
_currentScenario = value;
|
||||
var handler = RoomCombinationScenarioChanged;
|
||||
if (handler != null)
|
||||
{
|
||||
handler(this, new EventArgs());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public BoolFeedback IsInAutoModeFeedback { get; private set; }
|
||||
|
||||
public void SetAutoMode()
|
||||
{
|
||||
isInAutoMode = true;
|
||||
IsInAutoModeFeedback.FireUpdate();
|
||||
}
|
||||
|
||||
public void SetManualMode()
|
||||
{
|
||||
isInAutoMode = false;
|
||||
IsInAutoModeFeedback.FireUpdate();
|
||||
}
|
||||
|
||||
public void ToggleMode()
|
||||
{
|
||||
isInAutoMode = !isInAutoMode;
|
||||
IsInAutoModeFeedback.FireUpdate();
|
||||
}
|
||||
|
||||
public List<IRoomCombinationScenario> RoomCombinationScenarios { get; private set; }
|
||||
|
||||
public List<IPartitionStateProvider> Partitions { get; private set; }
|
||||
|
||||
public void TogglePartitionState(string partitionKey)
|
||||
{
|
||||
var partition = Partitions.FirstOrDefault((p) => p.Key.Equals(partitionKey)) as IPartitionController;
|
||||
|
||||
if (partition != null)
|
||||
{
|
||||
partition.ToggglePartitionState();
|
||||
}
|
||||
}
|
||||
|
||||
public void SetRoomCombinationScenario(string scenarioKey)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
using PepperDash.Core;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Config properties for an EssentialsRoomCombiner device
|
||||
/// </summary>
|
||||
public class EssentialsRoomCombinerPropertiesConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// The list of partitions that device the rooms
|
||||
/// </summary>
|
||||
[JsonProperty("partitions")]
|
||||
public List<PartitionConfig> Partitions {get; set;}
|
||||
|
||||
/// <summary>
|
||||
/// The list of combinations scenarios for the rooms
|
||||
/// </summary>
|
||||
[JsonProperty("scenarios")]
|
||||
public List<RoomCombinationScenarioConfig> Scenarios { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The list of rooms keys that can be combined
|
||||
/// </summary>
|
||||
[JsonProperty("roomMap")]
|
||||
public List<string> RoomKeys {get; set;}
|
||||
|
||||
/// <summary>
|
||||
/// Set to true to default to manual mode
|
||||
/// </summary>
|
||||
[JsonProperty("defaultToManualMode")]
|
||||
public bool defaultToManualMode { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The key of the scenario to default to at system startup if in manual mode
|
||||
/// </summary>
|
||||
[JsonProperty("defaultScenarioKey")]
|
||||
public string defaultScenarioKey { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Config properties for a partition that separates rooms
|
||||
/// </summary>
|
||||
public class PartitionConfig : IKeyName
|
||||
{
|
||||
[JsonProperty("key")]
|
||||
public string Key { get; set; }
|
||||
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Key of the device that implements IPartitionStateProvider to provide the state of the partition
|
||||
/// </summary>
|
||||
[JsonProperty("deviceKey")]
|
||||
public string DeviceKey { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Keys of the rooms that this partion would be located between
|
||||
/// </summary>
|
||||
[JsonProperty("adjacentRoomKeys")]
|
||||
public List<string> AdjacentRoomKeys { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Config propeties for a room combination scenario
|
||||
/// </summary>
|
||||
public class RoomCombinationScenarioConfig : IKeyName
|
||||
{
|
||||
[JsonProperty("key")]
|
||||
public string Key { get; set; }
|
||||
|
||||
[JsonProperty("name")]
|
||||
public string Name { get; set; }
|
||||
|
||||
[JsonProperty("partitionStates")]
|
||||
public List<PartitionState> PartitionStates { get; set; }
|
||||
|
||||
[JsonProperty("uiMap")]
|
||||
public Dictionary<string, string> UiMap { get; set; }
|
||||
|
||||
[JsonProperty("activationActions")]
|
||||
public List<DeviceActionWrapper> ActivationActions { get; set; }
|
||||
|
||||
[JsonProperty("deactivationActions")]
|
||||
public List<DeviceActionWrapper> DeactivationActions { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Config properties to represent the state of a partition sensor in a RoomCombinationScenario
|
||||
/// </summary>
|
||||
public class PartitionState
|
||||
{
|
||||
[JsonProperty("partitionKey")]
|
||||
public string PartitionKey { get; set; }
|
||||
|
||||
[JsonProperty("partitionSensedState")]
|
||||
public bool PartitionPresent { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
using PepperDash.Core;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Describes the functionality for an EssentailsRoomCombiner device
|
||||
/// </summary>
|
||||
public interface IEssentialsRoomCombiner : IKeyed
|
||||
{
|
||||
/// <summary>
|
||||
/// Indicates that the room combination scenario has changed
|
||||
/// </summary>
|
||||
event EventHandler<EventArgs> RoomCombinationScenarioChanged;
|
||||
|
||||
/// <summary>
|
||||
/// The current room combination scenario
|
||||
/// </summary>
|
||||
IRoomCombinationScenario CurrentScenario { get; }
|
||||
|
||||
/// <summary>
|
||||
/// When true, indicates the current mode is auto mode
|
||||
/// </summary>
|
||||
BoolFeedback IsInAutoModeFeedback {get;}
|
||||
|
||||
/// <summary>
|
||||
/// Sets auto mode
|
||||
/// </summary>
|
||||
void SetAutoMode();
|
||||
|
||||
/// <summary>
|
||||
/// Sets manual mode
|
||||
/// </summary>
|
||||
void SetManualMode();
|
||||
|
||||
/// <summary>
|
||||
/// Toggles the current mode between auto and manual
|
||||
/// </summary>
|
||||
void ToggleMode();
|
||||
|
||||
/// <summary>
|
||||
/// The available room combinatino scenarios
|
||||
/// </summary>
|
||||
List<IRoomCombinationScenario> RoomCombinationScenarios { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The partition
|
||||
/// </summary>
|
||||
List<IPartitionStateProvider> Partitions { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Toggles the state of a manual partition sensor
|
||||
/// </summary>
|
||||
/// <param name="partitionKey"></param>
|
||||
void TogglePartitionState(string partitionKey);
|
||||
|
||||
/// <summary>
|
||||
/// Sets the room combination scenario (if in manual mode)
|
||||
/// </summary>
|
||||
/// <param name="scenarioKey"></param>
|
||||
void SetRoomCombinationScenario(string scenarioKey);
|
||||
}
|
||||
|
||||
public interface IRoomCombinationScenario : IKeyName
|
||||
{
|
||||
/// <summary>
|
||||
/// When true, indicates that this room combination scenario is active
|
||||
/// </summary>
|
||||
BoolFeedback IsActiveFeedback { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Activates this room combination scenario
|
||||
/// </summary>
|
||||
void Activate();
|
||||
|
||||
/// <summary>
|
||||
/// The state of the partitions that would activate this scenario
|
||||
/// </summary>
|
||||
List<PartitionState> PartitionStates { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The mapping of UIs by key to rooms by key
|
||||
/// </summary>
|
||||
Dictionary<string, string> UiMap { get; set; }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Crestron.SimplSharp;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace PepperDash.Essentials.Core
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a room combination scenario
|
||||
/// </summary>
|
||||
public class RoomCombinationScenario: IRoomCombinationScenario
|
||||
{
|
||||
private RoomCombinationScenarioConfig _config;
|
||||
|
||||
public string Key { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public List<PartitionState> PartitionStates { get; private set; }
|
||||
|
||||
public Dictionary<string, string> UiMap { get; set; }
|
||||
|
||||
private bool _isActive;
|
||||
|
||||
public BoolFeedback IsActiveFeedback { get; private set; }
|
||||
|
||||
List<DeviceActionWrapper> activationActions;
|
||||
|
||||
List<DeviceActionWrapper> deactivationActions;
|
||||
|
||||
public RoomCombinationScenario(RoomCombinationScenarioConfig config)
|
||||
{
|
||||
Key = config.Key;
|
||||
|
||||
Name = config.Name;
|
||||
|
||||
PartitionStates = config.PartitionStates;
|
||||
|
||||
UiMap = config.UiMap;
|
||||
|
||||
activationActions = config.ActivationActions;
|
||||
|
||||
deactivationActions = config.DeactivationActions;
|
||||
|
||||
_config = config;
|
||||
|
||||
IsActiveFeedback = new BoolFeedback(() => _isActive);
|
||||
}
|
||||
|
||||
public void Activate()
|
||||
{
|
||||
if (activationActions != null)
|
||||
{
|
||||
foreach (var action in activationActions)
|
||||
{
|
||||
DeviceJsonApi.DoDeviceAction(action);
|
||||
}
|
||||
}
|
||||
|
||||
_isActive = true;
|
||||
IsActiveFeedback.FireUpdate();
|
||||
}
|
||||
|
||||
public void Deactivate()
|
||||
{
|
||||
if (deactivationActions != null)
|
||||
{
|
||||
foreach (var action in deactivationActions)
|
||||
{
|
||||
DeviceJsonApi.DoDeviceAction(action);
|
||||
}
|
||||
}
|
||||
|
||||
_isActive = false;
|
||||
IsActiveFeedback.FireUpdate();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user