Changes some debug levels to notify upon errors in console

This commit is contained in:
Alex Johnson
2022-09-02 15:00:57 -04:00
parent c722542b04
commit 4139556149
2 changed files with 22 additions and 15 deletions

View File

@@ -217,7 +217,7 @@ namespace PepperDash.Core
{
if (IsConnected)
{
Debug.Console(0, this, Debug.ErrorLogLevel.Warning, "Connection already connected. Exiting Connect()");
Debug.Console(1, this, "Connection already connected. Exiting Connect()");
}
else
{
@@ -272,7 +272,7 @@ namespace PepperDash.Core
Username, ie.Message);
}
else
Debug.Console(1, this, errorLogLevel, "Error on connect:\r({0})", e);
Debug.Console(1, this, errorLogLevel, "Error on connect:\r({0})", ie.Message);
DisconnectLogged = true;
KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
@@ -285,7 +285,7 @@ namespace PepperDash.Core
catch (Exception e)
{
var errorLogLevel = DisconnectLogged == true ? Debug.ErrorLogLevel.None : Debug.ErrorLogLevel.Error;
Debug.Console(1, this, errorLogLevel, "Unhandled exception on connect:\r({0})", e);
Debug.Console(1, this, errorLogLevel, "Unhandled exception on connect:\r({0})", e.Message);
DisconnectLogged = true;
KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
if (AutoReconnect)
@@ -330,7 +330,7 @@ namespace PepperDash.Core
}
catch (Exception ex)
{
Debug.Console(0, this, "Exception killing client: {0}", ex.Message);
Debug.Console(1, this, "Exception killing client: {0}", ex.Message);
}
}
}