Changes some debug levels to notify upon errors in console

This commit is contained in:
Alex Johnson
2022-09-02 15:00:57 -04:00
parent c722542b04
commit 4139556149
2 changed files with 22 additions and 15 deletions

View File

@@ -217,7 +217,7 @@ namespace PepperDash.Core
{
if (IsConnected)
{
Debug.Console(0, this, Debug.ErrorLogLevel.Warning, "Connection already connected. Exiting Connect()");
Debug.Console(1, this, "Connection already connected. Exiting Connect()");
}
else
{
@@ -272,7 +272,7 @@ namespace PepperDash.Core
Username, ie.Message);
}
else
Debug.Console(1, this, errorLogLevel, "Error on connect:\r({0})", e);
Debug.Console(1, this, errorLogLevel, "Error on connect:\r({0})", ie.Message);
DisconnectLogged = true;
KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
@@ -285,7 +285,7 @@ namespace PepperDash.Core
catch (Exception e)
{
var errorLogLevel = DisconnectLogged == true ? Debug.ErrorLogLevel.None : Debug.ErrorLogLevel.Error;
Debug.Console(1, this, errorLogLevel, "Unhandled exception on connect:\r({0})", e);
Debug.Console(1, this, errorLogLevel, "Unhandled exception on connect:\r({0})", e.Message);
DisconnectLogged = true;
KillClient(SocketStatus.SOCKET_STATUS_CONNECT_FAILED);
if (AutoReconnect)
@@ -330,7 +330,7 @@ namespace PepperDash.Core
}
catch (Exception ex)
{
Debug.Console(0, this, "Exception killing client: {0}", ex.Message);
Debug.Console(1, this, "Exception killing client: {0}", ex.Message);
}
}
}

View File

@@ -292,7 +292,7 @@ namespace PepperDash.Core
{
if (IsConnected)
{
Debug.Console(0, this, Debug.ErrorLogLevel.Warning, "Connection already connected. Exiting Connect()");
Debug.Console(1, this, "Connection already connected. Exiting Connect()");
}
else
{
@@ -319,10 +319,11 @@ namespace PepperDash.Core
{
if (IsConnected || DisconnectCalledByUser == true)
{
Debug.Console(0, this, Debug.ErrorLogLevel.Warning, "Reconnect no longer needed. Exiting Reconnect()");
Debug.Console(1, this, "Reconnect no longer needed. Exiting Reconnect()");
}
else
{
Debug.Console(1, this, "Attempting reconnect now");
Client.ConnectToServerAsync(ConnectToServerCallback);
}
}
@@ -362,10 +363,16 @@ namespace PepperDash.Core
/// <param name="c"></param>
void ConnectToServerCallback(TCPClient c)
{
Debug.Console(1, this, "Server connection result: {0}", c.ClientStatus);
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
{
Debug.Console(0, this, "Server connection result: {0}", c.ClientStatus);
WaitAndTryReconnect();
}
else
{
Debug.Console(1, this, "Server connection result: {0}", c.ClientStatus);
}
}
/// <summary>
/// Disconnects, waits and attemtps to connect again
@@ -467,14 +474,14 @@ namespace PepperDash.Core
/// <param name="clientSocketStatus"></param>
void Client_SocketStatusChange(TCPClient client, SocketStatus clientSocketStatus)
{
Debug.Console(1, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
if (client.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
WaitAndTryReconnect();
if(clientSocketStatus == SocketStatus.SOCKET_STATUS_CONNECTED)
if (clientSocketStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
{
Debug.Console(0, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
WaitAndTryReconnect();
}
{
Debug.Console(1, this, "Socket status change {0} ({1})", clientSocketStatus, ClientStatusText);
Client.ReceiveDataAsync(Receive);
DisconnectCalledByUser = false;
}
var handler = ConnectionChange;