mirror of
https://github.com/PepperDash/PepperDashCore.git
synced 2026-01-30 21:04:42 +00:00
Merged in bugfix/pdc-7 (pull request #10)
Bugfix/pdc 7 Approved-by: Neil Dorin <ndorin@pepperdash.com>
This commit is contained in:
Binary file not shown.
Binary file not shown.
@@ -174,8 +174,8 @@ namespace PepperDash.Core
|
||||
if (Client != null)
|
||||
{
|
||||
Debug.Console(1, this, "Program stopping. Closing connection");
|
||||
Client.Disconnect();
|
||||
Client.Dispose();
|
||||
Disconnect();
|
||||
//Client.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -387,13 +387,16 @@ namespace PepperDash.Core
|
||||
myTcpServer.SocketSendOrReceiveTimeOutInMs = (this.HeartbeatRequiredIntervalMs * 5);
|
||||
|
||||
// myTcpServer.HandshakeTimeout = 30;
|
||||
myTcpServer.SocketStatusChange += new TCPServerSocketStatusChangeEventHandler(TcpServer_SocketStatusChange);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillServer();
|
||||
myTcpServer.PortNumber = Port;
|
||||
}
|
||||
|
||||
myTcpServer.SocketStatusChange -= TcpServer_SocketStatusChange;
|
||||
myTcpServer.SocketStatusChange += TcpServer_SocketStatusChange;
|
||||
|
||||
ServerStopped = false;
|
||||
myTcpServer.WaitForConnectionAsync(IPAddress.Any, TcpConnectCallback);
|
||||
OnServerStateChange(myTcpServer.State);
|
||||
|
||||
@@ -1,231 +1,311 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharp.CrestronSockets;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
|
||||
namespace PepperDash.Core
|
||||
{
|
||||
public class GenericUdpServer : Device, IBasicCommunication
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
//public event GenericSocketStatusChangeEventDelegate SocketStatusChange;
|
||||
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
|
||||
|
||||
public SocketStatus ClientStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
return Server.ServerStatus;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Port on server
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the UDP Server is enabled
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
public UDPServer Server { get; private set; }
|
||||
|
||||
public GenericUdpServer(string key, string address, int port, int buffefSize)
|
||||
: base(key)
|
||||
{
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = buffefSize;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
|
||||
{
|
||||
// Re-enable the server if the link comes back up and the status should be connected
|
||||
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
|
||||
&& IsConnected)
|
||||
{
|
||||
Connect();
|
||||
}
|
||||
}
|
||||
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType == eProgramStatusEventType.Stopping)
|
||||
{
|
||||
Debug.Console(1, this, "Program stopping. Disabling Server");
|
||||
Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the UDP Server
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (Server == null)
|
||||
{
|
||||
Server = new UDPServer();
|
||||
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
|
||||
return;
|
||||
}
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var status = Server.EnableUDPServer(Hostname, Port);
|
||||
|
||||
Debug.Console(2, this, "SocketErrorCode: {0}", status);
|
||||
if (status == SocketErrorCodes.SOCKET_OK)
|
||||
IsConnected = true;
|
||||
|
||||
// Start receiving data
|
||||
Server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disabled the UDP Server
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
if(Server != null)
|
||||
Server.DisableUDPServer();
|
||||
|
||||
IsConnected = false;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Recursive method to receive data
|
||||
/// </summary>
|
||||
/// <param name="server"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(UDPServer server, int numBytes)
|
||||
{
|
||||
Debug.Console(2, this, "Received {0} bytes", numBytes);
|
||||
|
||||
if (numBytes > 0)
|
||||
{
|
||||
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
|
||||
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
else
|
||||
Debug.Console(2, this, "bytesHandler is null");
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
Debug.Console(2, this, "RX: {0}", str);
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
else
|
||||
Debug.Console(2, this, "textHandler is null");
|
||||
}
|
||||
server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// General send method
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public void SendText(string text)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
{
|
||||
Debug.Console(2, this, "TX: {0}", text);
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
//if (Debug.Level == 2)
|
||||
// Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
||||
if (IsConnected && Server != null)
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public class UdpServerPropertiesConfig
|
||||
{
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
public UdpServerPropertiesConfig()
|
||||
{
|
||||
BufferSize = 32768;
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharp.CrestronSockets;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
|
||||
|
||||
|
||||
namespace PepperDash.Core
|
||||
{
|
||||
public class GenericUdpServer : Device, IBasicCommunication
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||
|
||||
/// <summary>
|
||||
/// This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data.
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpReceiveTextExtraArgs> DataRecievedExtra;
|
||||
|
||||
/// <summary>
|
||||
/// Queue to temporarily store received messages with the source IP and Port info
|
||||
/// </summary>
|
||||
private CrestronQueue<GenericUdpReceiveTextExtraArgs> MessageQueue;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
//public event GenericSocketStatusChangeEventDelegate SocketStatusChange;
|
||||
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
|
||||
|
||||
public SocketStatus ClientStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
return Server.ServerStatus;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CCriticalSection DequeueLock;
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// IP Address of the sender of the last recieved message
|
||||
/// </summary>
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Port on server
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the UDP Server is enabled
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
public UDPServer Server { get; private set; }
|
||||
|
||||
public GenericUdpServer(string key, string address, int port, int buffefSize)
|
||||
: base(key)
|
||||
{
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = buffefSize;
|
||||
|
||||
DequeueLock = new CCriticalSection();
|
||||
MessageQueue = new CrestronQueue<GenericUdpReceiveTextExtraArgs>();
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
|
||||
{
|
||||
// Re-enable the server if the link comes back up and the status should be connected
|
||||
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
|
||||
&& IsConnected)
|
||||
{
|
||||
Connect();
|
||||
}
|
||||
}
|
||||
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType == eProgramStatusEventType.Stopping)
|
||||
{
|
||||
Debug.Console(1, this, "Program stopping. Disabling Server");
|
||||
Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the UDP Server
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (Server == null)
|
||||
{
|
||||
Server = new UDPServer();
|
||||
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
|
||||
return;
|
||||
}
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var status = Server.EnableUDPServer(Hostname, Port);
|
||||
|
||||
Debug.Console(2, this, "SocketErrorCode: {0}", status);
|
||||
if (status == SocketErrorCodes.SOCKET_OK)
|
||||
IsConnected = true;
|
||||
|
||||
// Start receiving data
|
||||
Server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disabled the UDP Server
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
if(Server != null)
|
||||
Server.DisableUDPServer();
|
||||
|
||||
IsConnected = false;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Recursive method to receive data
|
||||
/// </summary>
|
||||
/// <param name="server"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(UDPServer server, int numBytes)
|
||||
{
|
||||
Debug.Console(2, this, "Received {0} bytes", numBytes);
|
||||
|
||||
if (numBytes > 0)
|
||||
{
|
||||
var sourceIp = Server.IPAddressLastMessageReceivedFrom;
|
||||
var sourcePort = Server.IPPortLastMessageReceivedFrom;
|
||||
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
MessageQueue.TryToEnqueue(new GenericUdpReceiveTextExtraArgs(str, sourceIp, sourcePort, bytes));
|
||||
|
||||
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
else
|
||||
Debug.Console(2, this, "bytesHandler is null");
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
|
||||
Debug.Console(2, this, "RX: {0}", str);
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
else
|
||||
Debug.Console(2, this, "textHandler is null");
|
||||
}
|
||||
server.ReceiveDataAsync(Receive);
|
||||
|
||||
// Attempt to enter the CCritical Secion and if we can, start the dequeue thread
|
||||
var gotLock = DequeueLock.TryEnter();
|
||||
if (gotLock)
|
||||
CrestronInvoke.BeginInvoke((o) => DequeueEvent());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This method gets spooled up in its own thread an protected by a CCriticalSection to prevent multiple threads from running concurrently.
|
||||
/// It will dequeue items as they are enqueued automatically.
|
||||
/// </summary>
|
||||
void DequeueEvent()
|
||||
{
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
// Pull from Queue and fire an event. Block indefinitely until an item can be removed, similar to a Gather.
|
||||
var message = MessageQueue.Dequeue();
|
||||
var dataRecivedExtra = DataRecievedExtra;
|
||||
if (dataRecivedExtra != null)
|
||||
{
|
||||
dataRecivedExtra(this, message);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Console(0, "GenericUdpServer DequeueEvent error: {0}\r", e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Make sure to leave the CCritical section in case an exception above stops this thread, or we won't be able to restart it.
|
||||
DequeueLock.Leave();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// General send method
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public void SendText(string text)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
{
|
||||
Debug.Console(2, this, "TX: {0}", text);
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
//if (Debug.Level == 2)
|
||||
// Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
||||
if (IsConnected && Server != null)
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class GenericUdpReceiveTextExtraArgs : EventArgs
|
||||
{
|
||||
public string Text { get; private set; }
|
||||
public string IpAddress { get; private set; }
|
||||
public int Port { get; private set; }
|
||||
public byte[] Bytes { get; private set; }
|
||||
|
||||
public GenericUdpReceiveTextExtraArgs(string text, string ipAddress, int port, byte[] bytes)
|
||||
{
|
||||
Text = text;
|
||||
IpAddress = ipAddress;
|
||||
Port = port;
|
||||
Bytes = bytes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stupid S+ Constructor
|
||||
/// </summary>
|
||||
public GenericUdpReceiveTextExtraArgs() { }
|
||||
}
|
||||
|
||||
public class UdpServerPropertiesConfig
|
||||
{
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
public UdpServerPropertiesConfig()
|
||||
{
|
||||
BufferSize = 32768;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -59,7 +59,7 @@
|
||||
</Reference>
|
||||
<Reference Include="SimplSharpReflectionInterface, Version=1.0.5583.25238, Culture=neutral, PublicKeyToken=1099c178b3b54c3b, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\..\..\..\..\ProgramData\Crestron\SDK\SimplSharpReflectionInterface.dll</HintPath>
|
||||
<HintPath>..\..\..\..\..\..\..\ProgramData\Crestron\SDK\SimplSharpReflectionInterface.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
|
||||
@@ -4,4 +4,4 @@
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Pepperdash_Core")]
|
||||
[assembly: AssemblyCopyright("Copyright © PepperDash 2019")]
|
||||
[assembly: AssemblyVersion("1.0.16.*")]
|
||||
[assembly: AssemblyVersion("1.0.17.*")]
|
||||
|
||||
Reference in New Issue
Block a user