Merged in bugfix/pdc-7 (pull request #10)

Bugfix/pdc 7

Approved-by: Neil Dorin <ndorin@pepperdash.com>
This commit is contained in:
Neil Dorin
2019-05-16 18:31:22 +00:00
committed by Heath Volmer
7 changed files with 318 additions and 235 deletions

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@@ -174,8 +174,8 @@ namespace PepperDash.Core
if (Client != null)
{
Debug.Console(1, this, "Program stopping. Closing connection");
Client.Disconnect();
Client.Dispose();
Disconnect();
//Client.Dispose();
}
}
}

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@@ -387,13 +387,16 @@ namespace PepperDash.Core
myTcpServer.SocketSendOrReceiveTimeOutInMs = (this.HeartbeatRequiredIntervalMs * 5);
// myTcpServer.HandshakeTimeout = 30;
myTcpServer.SocketStatusChange += new TCPServerSocketStatusChangeEventHandler(TcpServer_SocketStatusChange);
}
else
{
KillServer();
myTcpServer.PortNumber = Port;
}
myTcpServer.SocketStatusChange -= TcpServer_SocketStatusChange;
myTcpServer.SocketStatusChange += TcpServer_SocketStatusChange;
ServerStopped = false;
myTcpServer.WaitForConnectionAsync(IPAddress.Any, TcpConnectCallback);
OnServerStateChange(myTcpServer.State);

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@@ -1,231 +1,311 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using Crestron.SimplSharp;
using Crestron.SimplSharp.CrestronSockets;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace PepperDash.Core
{
public class GenericUdpServer : Device, IBasicCommunication
{
/// <summary>
///
/// </summary>
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
/// <summary>
///
/// </summary>
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
/// <summary>
///
/// </summary>
//public event GenericSocketStatusChangeEventDelegate SocketStatusChange;
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
public SocketStatus ClientStatus
{
get
{
return Server.ServerStatus;
}
}
/// <summary>
/// Address of server
/// </summary>
public string Hostname { get; set; }
/// <summary>
/// Port on server
/// </summary>
public int Port { get; set; }
/// <summary>
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
/// which screws up things
/// </summary>
public ushort UPort
{
get { return Convert.ToUInt16(Port); }
set { Port = Convert.ToInt32(value); }
}
/// <summary>
/// Indicates that the UDP Server is enabled
/// </summary>
public bool IsConnected
{
get;
private set;
}
/// <summary>
/// Defaults to 2000
/// </summary>
public int BufferSize { get; set; }
public UDPServer Server { get; private set; }
public GenericUdpServer(string key, string address, int port, int buffefSize)
: base(key)
{
Hostname = address;
Port = port;
BufferSize = buffefSize;
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
}
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
{
// Re-enable the server if the link comes back up and the status should be connected
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
&& IsConnected)
{
Connect();
}
}
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
{
if (programEventType == eProgramStatusEventType.Stopping)
{
Debug.Console(1, this, "Program stopping. Disabling Server");
Disconnect();
}
}
/// <summary>
/// Enables the UDP Server
/// </summary>
public void Connect()
{
if (Server == null)
{
Server = new UDPServer();
}
if (string.IsNullOrEmpty(Hostname))
{
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
return;
}
if (Port < 1 || Port > 65535)
{
{
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
return;
}
}
var status = Server.EnableUDPServer(Hostname, Port);
Debug.Console(2, this, "SocketErrorCode: {0}", status);
if (status == SocketErrorCodes.SOCKET_OK)
IsConnected = true;
// Start receiving data
Server.ReceiveDataAsync(Receive);
}
/// <summary>
/// Disabled the UDP Server
/// </summary>
public void Disconnect()
{
if(Server != null)
Server.DisableUDPServer();
IsConnected = false;
}
/// <summary>
/// Recursive method to receive data
/// </summary>
/// <param name="server"></param>
/// <param name="numBytes"></param>
void Receive(UDPServer server, int numBytes)
{
Debug.Console(2, this, "Received {0} bytes", numBytes);
if (numBytes > 0)
{
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
var bytesHandler = BytesReceived;
if (bytesHandler != null)
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
else
Debug.Console(2, this, "bytesHandler is null");
var textHandler = TextReceived;
if (textHandler != null)
{
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
Debug.Console(2, this, "RX: {0}", str);
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
}
else
Debug.Console(2, this, "textHandler is null");
}
server.ReceiveDataAsync(Receive);
}
/// <summary>
/// General send method
/// </summary>
/// <param name="text"></param>
public void SendText(string text)
{
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
if (IsConnected && Server != null)
{
Debug.Console(2, this, "TX: {0}", text);
Server.SendData(bytes, bytes.Length);
}
}
public void SendBytes(byte[] bytes)
{
//if (Debug.Level == 2)
// Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
if (IsConnected && Server != null)
Server.SendData(bytes, bytes.Length);
}
}
public class UdpServerPropertiesConfig
{
[JsonProperty(Required = Required.Always)]
public string Address { get; set; }
[JsonProperty(Required = Required.Always)]
public int Port { get; set; }
/// <summary>
/// Defaults to 32768
/// </summary>
public int BufferSize { get; set; }
public UdpServerPropertiesConfig()
{
BufferSize = 32768;
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using Crestron.SimplSharp;
using Crestron.SimplSharp.CrestronSockets;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace PepperDash.Core
{
public class GenericUdpServer : Device, IBasicCommunication
{
/// <summary>
///
/// </summary>
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
/// <summary>
///
/// </summary>
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
/// <summary>
/// This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data.
/// </summary>
public event EventHandler<GenericUdpReceiveTextExtraArgs> DataRecievedExtra;
/// <summary>
/// Queue to temporarily store received messages with the source IP and Port info
/// </summary>
private CrestronQueue<GenericUdpReceiveTextExtraArgs> MessageQueue;
/// <summary>
///
/// </summary>
//public event GenericSocketStatusChangeEventDelegate SocketStatusChange;
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
public SocketStatus ClientStatus
{
get
{
return Server.ServerStatus;
}
}
CCriticalSection DequeueLock;
/// <summary>
/// Address of server
/// </summary>
public string Hostname { get; set; }
/// <summary>
/// IP Address of the sender of the last recieved message
/// </summary>
/// <summary>
/// Port on server
/// </summary>
public int Port { get; set; }
/// <summary>
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
/// which screws up things
/// </summary>
public ushort UPort
{
get { return Convert.ToUInt16(Port); }
set { Port = Convert.ToInt32(value); }
}
/// <summary>
/// Indicates that the UDP Server is enabled
/// </summary>
public bool IsConnected
{
get;
private set;
}
/// <summary>
/// Defaults to 2000
/// </summary>
public int BufferSize { get; set; }
public UDPServer Server { get; private set; }
public GenericUdpServer(string key, string address, int port, int buffefSize)
: base(key)
{
Hostname = address;
Port = port;
BufferSize = buffefSize;
DequeueLock = new CCriticalSection();
MessageQueue = new CrestronQueue<GenericUdpReceiveTextExtraArgs>();
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
}
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
{
// Re-enable the server if the link comes back up and the status should be connected
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
&& IsConnected)
{
Connect();
}
}
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
{
if (programEventType == eProgramStatusEventType.Stopping)
{
Debug.Console(1, this, "Program stopping. Disabling Server");
Disconnect();
}
}
/// <summary>
/// Enables the UDP Server
/// </summary>
public void Connect()
{
if (Server == null)
{
Server = new UDPServer();
}
if (string.IsNullOrEmpty(Hostname))
{
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
return;
}
if (Port < 1 || Port > 65535)
{
{
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
return;
}
}
var status = Server.EnableUDPServer(Hostname, Port);
Debug.Console(2, this, "SocketErrorCode: {0}", status);
if (status == SocketErrorCodes.SOCKET_OK)
IsConnected = true;
// Start receiving data
Server.ReceiveDataAsync(Receive);
}
/// <summary>
/// Disabled the UDP Server
/// </summary>
public void Disconnect()
{
if(Server != null)
Server.DisableUDPServer();
IsConnected = false;
}
/// <summary>
/// Recursive method to receive data
/// </summary>
/// <param name="server"></param>
/// <param name="numBytes"></param>
void Receive(UDPServer server, int numBytes)
{
Debug.Console(2, this, "Received {0} bytes", numBytes);
if (numBytes > 0)
{
var sourceIp = Server.IPAddressLastMessageReceivedFrom;
var sourcePort = Server.IPPortLastMessageReceivedFrom;
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
MessageQueue.TryToEnqueue(new GenericUdpReceiveTextExtraArgs(str, sourceIp, sourcePort, bytes));
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
var bytesHandler = BytesReceived;
if (bytesHandler != null)
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
else
Debug.Console(2, this, "bytesHandler is null");
var textHandler = TextReceived;
if (textHandler != null)
{
Debug.Console(2, this, "RX: {0}", str);
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
}
else
Debug.Console(2, this, "textHandler is null");
}
server.ReceiveDataAsync(Receive);
// Attempt to enter the CCritical Secion and if we can, start the dequeue thread
var gotLock = DequeueLock.TryEnter();
if (gotLock)
CrestronInvoke.BeginInvoke((o) => DequeueEvent());
}
/// <summary>
/// This method gets spooled up in its own thread an protected by a CCriticalSection to prevent multiple threads from running concurrently.
/// It will dequeue items as they are enqueued automatically.
/// </summary>
void DequeueEvent()
{
try
{
while (true)
{
// Pull from Queue and fire an event. Block indefinitely until an item can be removed, similar to a Gather.
var message = MessageQueue.Dequeue();
var dataRecivedExtra = DataRecievedExtra;
if (dataRecivedExtra != null)
{
dataRecivedExtra(this, message);
}
}
}
catch (Exception e)
{
Debug.Console(0, "GenericUdpServer DequeueEvent error: {0}\r", e);
}
finally
{
// Make sure to leave the CCritical section in case an exception above stops this thread, or we won't be able to restart it.
DequeueLock.Leave();
}
}
/// <summary>
/// General send method
/// </summary>
/// <param name="text"></param>
public void SendText(string text)
{
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
if (IsConnected && Server != null)
{
Debug.Console(2, this, "TX: {0}", text);
Server.SendData(bytes, bytes.Length);
}
}
public void SendBytes(byte[] bytes)
{
//if (Debug.Level == 2)
// Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
if (IsConnected && Server != null)
Server.SendData(bytes, bytes.Length);
}
}
public class GenericUdpReceiveTextExtraArgs : EventArgs
{
public string Text { get; private set; }
public string IpAddress { get; private set; }
public int Port { get; private set; }
public byte[] Bytes { get; private set; }
public GenericUdpReceiveTextExtraArgs(string text, string ipAddress, int port, byte[] bytes)
{
Text = text;
IpAddress = ipAddress;
Port = port;
Bytes = bytes;
}
/// <summary>
/// Stupid S+ Constructor
/// </summary>
public GenericUdpReceiveTextExtraArgs() { }
}
public class UdpServerPropertiesConfig
{
[JsonProperty(Required = Required.Always)]
public string Address { get; set; }
[JsonProperty(Required = Required.Always)]
public int Port { get; set; }
/// <summary>
/// Defaults to 32768
/// </summary>
public int BufferSize { get; set; }
public UdpServerPropertiesConfig()
{
BufferSize = 32768;
}
}
}

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@@ -59,7 +59,7 @@
</Reference>
<Reference Include="SimplSharpReflectionInterface, Version=1.0.5583.25238, Culture=neutral, PublicKeyToken=1099c178b3b54c3b, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\ProgramData\Crestron\SDK\SimplSharpReflectionInterface.dll</HintPath>
<HintPath>..\..\..\..\..\..\..\ProgramData\Crestron\SDK\SimplSharpReflectionInterface.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />

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@@ -4,4 +4,4 @@
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Pepperdash_Core")]
[assembly: AssemblyCopyright("Copyright © PepperDash 2019")]
[assembly: AssemblyVersion("1.0.16.*")]
[assembly: AssemblyVersion("1.0.17.*")]