Changes general status debug messages from level 1 to level 2 in Tcp Clients for Server

This commit is contained in:
Jason T Alborough
2019-11-08 11:20:40 -05:00
parent fc87dfa6a9
commit 6a81306166
3 changed files with 22 additions and 22 deletions

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@@ -370,7 +370,7 @@ namespace PepperDash.Core
public void Connect()
{
ConnectionCount++;
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Attempting connect Count:{0}", ConnectionCount);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Attempting connect Count:{0}", ConnectionCount);
if (IsConnected)
@@ -440,10 +440,10 @@ namespace PepperDash.Core
}
}, 30000);
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Making Connection Count:{0}", ConnectionCount);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Making Connection Count:{0}", ConnectionCount);
Client.ConnectToServerAsync(o =>
{
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "ConnectToServerAsync Count:{0} Ran!", ConnectionCount);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "ConnectToServerAsync Count:{0} Ran!", ConnectionCount);
if (ConnectFailTimer != null)
{
@@ -453,7 +453,7 @@ namespace PepperDash.Core
if (o.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED)
{
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Client connected to {0} on port {1}", o.AddressClientConnectedTo, o.LocalPortNumberOfClient);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Client connected to {0} on port {1}", o.AddressClientConnectedTo, o.LocalPortNumberOfClient);
o.ReceiveDataAsync(Receive);
if (SharedKeyRequired)
@@ -526,7 +526,7 @@ namespace PepperDash.Core
if (Client != null)
{
//SecureClient.DisconnectFromServer();
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Disconnecting Client {0}", DisconnectCalledByUser ? ", Called by user" : "");
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Disconnecting Client {0}", DisconnectCalledByUser ? ", Called by user" : "");
Client.SocketStatusChange -= Client_SocketStatusChange;
Client.Dispose();
Client = null;
@@ -548,14 +548,14 @@ namespace PepperDash.Core
{
if (Client != null)
{
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Cleaning up remotely closed/failed connection.");
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Cleaning up remotely closed/failed connection.");
Cleanup();
}
if (!DisconnectCalledByUser && AutoReconnect)
{
var halfInterval = AutoReconnectIntervalMs / 2;
var rndTime = new Random().Next(-halfInterval, halfInterval) + AutoReconnectIntervalMs;
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Attempting reconnect in {0} ms, randomized", rndTime);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Attempting reconnect in {0} ms, randomized", rndTime);
if (RetryTimer != null)
{
RetryTimer.Stop();
@@ -588,7 +588,7 @@ namespace PepperDash.Core
if (SharedKeyRequired && str == "SharedKey:")
{
Debug.Console(1, this, "Server asking for shared key, sending");
Debug.Console(2, this, "Server asking for shared key, sending");
SendText(SharedKey + "\n");
}
else if (SharedKeyRequired && str == "Shared Key Match")
@@ -596,7 +596,7 @@ namespace PepperDash.Core
StopWaitForSharedKeyTimer();
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Shared key confirmed. Ready for communication");
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Shared key confirmed. Ready for communication");
OnClientReadyForcommunications(true); // Successful key exchange
}
else
@@ -727,7 +727,7 @@ namespace PepperDash.Core
{
HeartbeatAckTimer = new CTimer(HeartbeatAckTimerFail, null, (HeartbeatInterval * 2), (HeartbeatInterval * 2));
}
Debug.Console(1, this, "Heartbeat Received: {0}, from Server", HeartbeatString);
Debug.Console(2, this, "Heartbeat Received: {0}, from Server", HeartbeatString);
return remainingText;
}
}
@@ -835,7 +835,7 @@ namespace PepperDash.Core
}
try
{
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Socket status change: {0} ({1})", client.ClientStatus, (ushort)(client.ClientStatus));
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Socket status change: {0} ({1})", client.ClientStatus, (ushort)(client.ClientStatus));
OnConnectionChange();
// The client could be null or disposed by this time...

View File

@@ -282,7 +282,7 @@ namespace PepperDash.Core
public void Connect()
{
ConnectionCount++;
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Attempting connect Count:{0}", ConnectionCount);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Attempting connect Count:{0}", ConnectionCount);
if (IsConnected)
@@ -352,10 +352,10 @@ namespace PepperDash.Core
}
}, 30000);
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Making Connection Count:{0}", ConnectionCount);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Making Connection Count:{0}", ConnectionCount);
Client.ConnectToServerAsync(o =>
{
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "ConnectToServerAsync Count:{0} Ran!", ConnectionCount);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "ConnectToServerAsync Count:{0} Ran!", ConnectionCount);
if (ConnectFailTimer != null)
{
@@ -365,7 +365,7 @@ namespace PepperDash.Core
if (o.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED)
{
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Client connected to {0} on port {1}", o.AddressClientConnectedTo, o.LocalPortNumberOfClient);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Client connected to {0} on port {1}", o.AddressClientConnectedTo, o.LocalPortNumberOfClient);
o.ReceiveDataAsync(Receive);
if (SharedKeyRequired)
@@ -438,7 +438,7 @@ namespace PepperDash.Core
if (Client != null)
{
//SecureClient.DisconnectFromServer();
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Disconnecting Client {0}", DisconnectCalledByUser ? ", Called by user" : "");
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Disconnecting Client {0}", DisconnectCalledByUser ? ", Called by user" : "");
Client.SocketStatusChange -= Client_SocketStatusChange;
Client.Dispose();
Client = null;
@@ -460,14 +460,14 @@ namespace PepperDash.Core
{
if (Client != null)
{
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Cleaning up remotely closed/failed connection.");
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Cleaning up remotely closed/failed connection.");
Cleanup();
}
if (!DisconnectCalledByUser && AutoReconnect)
{
var halfInterval = AutoReconnectIntervalMs / 2;
var rndTime = new Random().Next(-halfInterval, halfInterval) + AutoReconnectIntervalMs;
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Attempting reconnect in {0} ms, randomized", rndTime);
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Attempting reconnect in {0} ms, randomized", rndTime);
if (RetryTimer != null)
{
RetryTimer.Stop();
@@ -497,13 +497,13 @@ namespace PepperDash.Core
{
if (SharedKeyRequired && str == "SharedKey:")
{
Debug.Console(1, this, "Server asking for shared key, sending");
Debug.Console(2, this, "Server asking for shared key, sending");
SendText(SharedKey + "\n");
}
else if (SharedKeyRequired && str == "Shared Key Match")
{
StopWaitForSharedKeyTimer();
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Shared key confirmed. Ready for communication");
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Shared key confirmed. Ready for communication");
OnClientReadyForcommunications(true); // Successful key exchange
}
else
@@ -588,7 +588,7 @@ namespace PepperDash.Core
{
HeartbeatAckTimer = new CTimer(HeartbeatAckTimerFail, null, (HeartbeatInterval * 2), (HeartbeatInterval * 2));
}
Debug.Console(1, this, "Heartbeat Received: {0}, from Server", HeartbeatString);
Debug.Console(2, this, "Heartbeat Received: {0}, from Server", HeartbeatString);
return remainingText;
}
}
@@ -696,7 +696,7 @@ namespace PepperDash.Core
}
try
{
Debug.Console(1, this, Debug.ErrorLogLevel.Notice, "Socket status change: {0} ({1})", client.ClientStatus, (ushort)(client.ClientStatus));
Debug.Console(2, this, Debug.ErrorLogLevel.Notice, "Socket status change: {0} ({1})", client.ClientStatus, (ushort)(client.ClientStatus));
OnConnectionChange();