mirror of
https://github.com/PepperDash/PepperDashCore.git
synced 2026-02-15 12:44:48 +00:00
GenericSshClient changes for S+ module
This commit is contained in:
@@ -1,337 +1,404 @@
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using Crestron.SimplSharp;
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using Crestron.SimplSharp;
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using Crestron.SimplSharp.Ssh;
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using Crestron.SimplSharp.Ssh;
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using Crestron.SimplSharp.Ssh.Common;
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using Crestron.SimplSharp.Ssh.Common;
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namespace PepperDash.Core
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namespace PepperDash.Core
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{
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{
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public class ConnectionChangeEventArgs : EventArgs
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public class ConnectionChangeEventArgs : EventArgs
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{
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{
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public bool IsConnected { get; private set; }
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public bool IsConnected { get; private set; }
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public GenericSshClient Client { get; private set; }
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public ushort Status { get { return Client.UStatus; } }
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public ushort UIsConnected { get { return (ushort)(Client.IsConnected ? 1 : 0); } }
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// S+ Constructor
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public GenericSshClient Client { get; private set; }
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public ConnectionChangeEventArgs() { }
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public ushort Status { get { return Client.UStatus; } }
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public ConnectionChangeEventArgs(bool isConnected, GenericSshClient client)
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// S+ Constructor
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{
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public ConnectionChangeEventArgs() { }
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IsConnected = isConnected;
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Client = client;
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public ConnectionChangeEventArgs(bool isConnected, GenericSshClient client)
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}
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{
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}
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IsConnected = isConnected;
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Client = client;
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//*****************************************************************************************************
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}
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//*****************************************************************************************************
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}
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public class GenericSshClient : Device, IBasicCommunication, IAutoReconnect
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//*****************************************************************************************************
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{
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//*****************************************************************************************************
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public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
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public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
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public class GenericSshClient : Device, IBasicCommunication, IAutoReconnect
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{
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public event EventHandler<ConnectionChangeEventArgs> ConnectionChange;
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/// <summary>
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//public event EventHandler<DataReceiveEventArgs> DataReceive;
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/// Event that fires when data is received. Delivers args with byte array
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/// </summary>
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public string Hostname { get; set; }
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public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
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/// <summary>
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/// Port on server
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/// <summary>
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/// </summary>
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/// Event that fires when data is received. Delivered as text.
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public int Port { get; set; }
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/// </summary>
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public string Username { get; set; }
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public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
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public string Password { get; set; }
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/// <summary>
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public bool IsConnected
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/// Event when the connection status changes.
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{
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/// </summary>
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// returns false if no client or not connected
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public event EventHandler<ConnectionChangeEventArgs> ConnectionChange;
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get { return (Client != null ? Client.IsConnected : false); }
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set
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{
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public string Hostname { get; set; }
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if (value)
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/// <summary>
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UStatus = 2;
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/// Port on server
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OnConnectionChange();
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/// </summary>
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}
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public int Port { get; set; }
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}
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public string Username { get; set; }
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/// <summary>
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public string Password { get; set; }
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/// Contains the familiar Simpl analog status values
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/// </summary>
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public bool IsConnected
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public ushort UStatus { get; private set; }
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{
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// returns false if no client or not connected
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/// <summary>
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get { return UStatus == 2; }
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/// Determines whether client will attempt reconnection on failure. Default is true
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}
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/// </summary>
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/// <summary>
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public bool AutoReconnect { get; set; }
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/// Contains the familiar Simpl analog status values
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/// </summary>
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/// <summary>
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public ushort UStatus
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/// Millisecond value, determines the timeout period in between reconnect attempts
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{
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/// </summary>
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get { return _UStatus; }
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public int AutoReconnectIntervalMs { get; set; }
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private set
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{
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SshClient Client;
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if (_UStatus == value)
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ShellStream TheStream;
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return;
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CTimer ReconnectTimer;
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_UStatus = value;
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//bool ReconnectTimerRunning;
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OnConnectionChange();
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}
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public GenericSshClient(string key, string hostname, int port, string username, string password) :
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base(key)
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}
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{
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ushort _UStatus;
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AutoReconnectIntervalMs = 5000;
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AutoReconnect = true;
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/// <summary>
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Hostname = hostname;
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/// Determines whether client will attempt reconnection on failure. Default is true
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Port = port;
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/// </summary>
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Username = username;
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public bool AutoReconnect { get; set; }
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Password = password;
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CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
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/// <summary>
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}
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/// S+ helper for AutoReconnect
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/// </summary>
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void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
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public ushort UAutoReconnect
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{
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{
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if (programEventType == eProgramStatusEventType.Stopping)
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get { return (ushort)(AutoReconnect ? 1 : 0); }
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{
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set { AutoReconnect = value == 1; }
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if (Client != null)
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}
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{
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Debug.Console(2, this, "Closing connection");
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/// <summary>
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Client.Disconnect();
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/// Millisecond value, determines the timeout period in between reconnect attempts.
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Client.Dispose();
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/// Set to 5000 by default
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Debug.Console(2, this, "Connection closed");
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/// </summary>
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}
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public int AutoReconnectIntervalMs { get; set; }
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}
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}
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SshClient Client;
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ShellStream TheStream;
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/// <summary>
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CTimer ReconnectTimer;
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/// Connect to the server, using the provided properties.
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/// </summary>
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/// <summary>
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public void Connect()
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/// Typical constructor.
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{
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/// </summary>
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Debug.Console(1, this, "attempting connect, IsConnected={0}", Client != null ? Client.IsConnected : false);
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public GenericSshClient(string key, string hostname, int port, string username, string password) :
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base(key)
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//ReconnectTimerRunning = false;
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{
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if (ReconnectTimer != null)
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CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
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{
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Key = key;
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ReconnectTimer.Stop();
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Hostname = hostname;
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ReconnectTimer = null;
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Port = port;
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}
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Username = username;
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Password = password;
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if (IsConnected)
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AutoReconnectIntervalMs = 5000;
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return;
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}
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if (Hostname != null && Hostname != string.Empty && Port > 0 &&
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/// <summary>
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Username != null && Password != null)
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/// S+ Constructor - Must set all properties before calling Connect
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{
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/// </summary>
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public GenericSshClient()
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UStatus = 1;
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: base("Uninitialized SshClient")
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IsConnected = false;
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{
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CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
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// This handles both password and keyboard-interactive (like on OS-X, 'nixes)
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AutoReconnectIntervalMs = 5000;
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KeyboardInteractiveAuthenticationMethod kauth = new KeyboardInteractiveAuthenticationMethod(Username);
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}
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kauth.AuthenticationPrompt += new EventHandler<AuthenticationPromptEventArgs>(kauth_AuthenticationPrompt);
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PasswordAuthenticationMethod pauth = new PasswordAuthenticationMethod(Username, Password);
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/// <summary>
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ConnectionInfo connectionInfo = new ConnectionInfo(Hostname, Port, Username, pauth, kauth);
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/// Just to help S+ set the key
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// always spin up new client in case parameters have changed
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/// </summary>
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if (Client != null)
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public void Initialize(string key)
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{
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{
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Client.Disconnect();
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Key = key;
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Client = null;
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}
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}
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Client = new SshClient(connectionInfo);
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/// <summary>
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/// Handles closing this up when the program shuts down
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Client.ErrorOccurred += Client_ErrorOccurred;
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/// </summary>
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try
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void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
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{
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{
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Client.Connect();
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if (programEventType == eProgramStatusEventType.Stopping)
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if (Client.IsConnected)
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{
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{
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if (Client != null)
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Client.KeepAliveInterval = TimeSpan.FromSeconds(2);
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{
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Client.SendKeepAlive();
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Debug.Console(2, this, "Program stopping. Closing connection");
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IsConnected = true;
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Client.Disconnect();
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Debug.Console(1, this, "Connected");
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Client.Dispose();
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TheStream = Client.CreateShellStream("PDTShell", 100, 80, 100, 200, 65534);
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}
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TheStream.DataReceived += Stream_DataReceived;
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}
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}
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}
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return;
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}
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/// <summary>
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catch (SshConnectionException e)
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/// Connect to the server, using the provided properties.
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{
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/// </summary>
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var ie = e.InnerException; // The details are inside!!
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public void Connect()
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string msg;
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{
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if (ie is SocketException)
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Debug.Console(1, this, "attempting connect, IsConnected={0}", Client != null ? Client.IsConnected : false);
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msg = string.Format("'{0}' CONNECTION failure: Cannot reach host, ({1})", Key, ie.GetType());
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else if (ie is System.Net.Sockets.SocketException)
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// Cancel reconnect if running.
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msg = string.Format("'{0}' Connection failure: Cannot reach host '{1}' on port {2}, ({3})",
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if (ReconnectTimer != null)
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Key, Hostname, Port, ie.GetType());
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{
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else if (ie is SshAuthenticationException)
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ReconnectTimer.Stop();
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{
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ReconnectTimer = null;
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msg = string.Format("'{0}' Authentication failure for username '{1}', ({2})",
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}
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Username, Key, ie.GetType());
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Debug.Console(0, this, "Authentication failure for username '{0}', ({1})",
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// Don't try to connect if already
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Username, ie.GetType());
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if (IsConnected)
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}
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return;
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else
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Debug.Console(0, this, "Error on connect:\r({0})", e);
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// Don't go unless everything is here
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}
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if (string.IsNullOrEmpty(Hostname) || Port < 1 || Port > 65535
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catch (Exception e)
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|| Username == null || Password == null)
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{
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{
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Debug.Console(0, this, "Unhandled exception on connect:\r({0})", e);
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Debug.Console(0, this, "Connect failed. Check hostname, port, username and password are set or not null");
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}
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return;
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}
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}
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else
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{
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//You can do it!
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Debug.Console(0, this, "Connect failed. Check hostname, port, username and password are set or not null");
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UStatus = 1;
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}
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//IsConnected = false;
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// Sucess will not make it this far
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// This handles both password and keyboard-interactive (like on OS-X, 'nixes)
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UStatus = 3;
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KeyboardInteractiveAuthenticationMethod kauth = new KeyboardInteractiveAuthenticationMethod(Username);
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IsConnected = false;
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kauth.AuthenticationPrompt += new EventHandler<AuthenticationPromptEventArgs>(kauth_AuthenticationPrompt);
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HandleConnectionFailure();
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PasswordAuthenticationMethod pauth = new PasswordAuthenticationMethod(Username, Password);
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}
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ConnectionInfo connectionInfo = new ConnectionInfo(Hostname, Port, Username, pauth, kauth);
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/// <summary>
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// always spin up new client in case parameters have changed
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/// Disconnect the clients and put away it's resources.
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// **** MAY WANT TO CHANGE THIS BECAUSE OF SOCKET LEAKS ****
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/// </summary>
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if (Client != null)
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public void Disconnect()
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{
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{
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Client.Disconnect();
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// Stop trying reconnects, if we are
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Client = null;
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if (ReconnectTimer != null)
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}
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{
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Client = new SshClient(connectionInfo);
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ReconnectTimer.Stop();
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ReconnectTimer = null;
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Client.ErrorOccurred += Client_ErrorOccurred;
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}
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try
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// Otherwise just close up
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{
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if (Client != null) // && Client.IsConnected) <-- Doesn't always report properly...
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Client.Connect();
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{
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if (Client.IsConnected)
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Debug.Console(1, this, "Disconnecting");
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{
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Client.Disconnect();
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Client.KeepAliveInterval = TimeSpan.FromSeconds(2);
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Cleanup();
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Client.SendKeepAlive();
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UStatus = 5;
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TheStream = Client.CreateShellStream("PDTShell", 100, 80, 100, 200, 65534);
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IsConnected = false;
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TheStream.DataReceived += Stream_DataReceived;
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}
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Debug.Console(1, this, "Connected");
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}
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UStatus = 2;
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//IsConnected = true;
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/// <summary>
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}
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/// Anything to do with reestablishing connection on failures
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return;
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/// </summary>
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}
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void HandleConnectionFailure()
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catch (SshConnectionException e)
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{
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{
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Debug.Console(2, this, "Checking autoreconnect: {0}, {1}ms",
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var ie = e.InnerException; // The details are inside!!
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AutoReconnect, AutoReconnectIntervalMs);
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if (ie is SocketException)
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if (AutoReconnect)
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Debug.Console(0, this, "'{0}' CONNECTION failure: Cannot reach host, ({1})", Key, ie.GetType());
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{
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else if (ie is System.Net.Sockets.SocketException)
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if (ReconnectTimer == null)// || !ReconnectTimerRunning)
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Debug.Console(0, this, "'{0}' Connection failure: Cannot reach host '{1}' on port {2}, ({3})",
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{
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Key, Hostname, Port, ie.GetType());
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ReconnectTimer = new CTimer(o =>
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else if (ie is SshAuthenticationException)
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{
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{
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Connect();
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Debug.Console(0, this, "Authentication failure for username '{0}', ({1})",
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ReconnectTimer = null;
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Username, ie.GetType());
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}, AutoReconnectIntervalMs);
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}
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Debug.Console(1, this, "Attempting connection in {0} seconds",
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else
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(float)(AutoReconnectIntervalMs / 1000));
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Debug.Console(0, this, "Error on connect:\r({0})", e);
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}
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}
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else
|
catch (Exception e)
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{
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{
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Debug.Console(2, this, "{0} second reconnect cycle running",
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Debug.Console(0, this, "Unhandled exception on connect:\r({0})", e);
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(float)(AutoReconnectIntervalMs / 1000));
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}
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}
|
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}
|
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}
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// Sucess will not make it this far
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UStatus = 3;
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void Cleanup()
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//IsConnected = false;
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{
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HandleConnectionFailure();
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Debug.Console(2, this, "cleaning up resources");
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}
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Client = null;
|
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}
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/// <summary>
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/// Disconnect the clients and put away it's resources.
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/// <summary>
|
/// </summary>
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/// Handles the keyboard interactive authentication, should it be required.
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public void Disconnect()
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/// </summary>
|
{
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void kauth_AuthenticationPrompt(object sender, AuthenticationPromptEventArgs e)
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// Stop trying reconnects, if we are
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{
|
if (ReconnectTimer != null)
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foreach (AuthenticationPrompt prompt in e.Prompts)
|
{
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if (prompt.Request.IndexOf("Password:", StringComparison.InvariantCultureIgnoreCase) != -1)
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ReconnectTimer.Stop();
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prompt.Response = Password;
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ReconnectTimer = null;
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}
|
}
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|
DiscoAndCleanup();
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/// <summary>
|
UStatus = 5;
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/// Handler for data receive on ShellStream. Passes data across to queue for line parsing.
|
//IsConnected = false;
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/// </summary>
|
}
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void Stream_DataReceived(object sender, Crestron.SimplSharp.Ssh.Common.ShellDataEventArgs e)
|
|
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{
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/// <summary>
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var bytes = e.Data;
|
///
|
||||||
if (bytes.Length > 0)
|
/// </summary>
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{
|
void DiscoAndCleanup()
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var bytesHandler = BytesReceived;
|
{
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if (bytesHandler != null)
|
if (Client != null)
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bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
{
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var textHandler = TextReceived;
|
Client.ErrorOccurred -= Client_ErrorOccurred;
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if (textHandler != null)
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TheStream.DataReceived -= Stream_DataReceived;
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{
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Debug.Console(2, this, "Cleaning up disconnected client");
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var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
Client.Disconnect();
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textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
Client.Dispose();
|
||||||
}
|
Client = null;
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}
|
}
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}
|
}
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||||||
|
|
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/// <summary>
|
/// <summary>
|
||||||
/// Error event handler for client events - disconnect, etc. Will forward those events via ConnectionChange
|
/// Anything to do with reestablishing connection on failures
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/// event
|
/// </summary>
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/// </summary>
|
void HandleConnectionFailure()
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void Client_ErrorOccurred(object sender, Crestron.SimplSharp.Ssh.Common.ExceptionEventArgs e)
|
{
|
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{
|
DiscoAndCleanup();
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if (!(e.Exception is SshConnectionException))
|
|
||||||
{
|
Debug.Console(2, this, "Checking autoreconnect: {0}, {1}ms",
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||||||
Debug.Console(0, this, "SSH client error: {0}", e.Exception);
|
AutoReconnect, AutoReconnectIntervalMs);
|
||||||
UStatus = 4;
|
if (AutoReconnect)
|
||||||
}
|
{
|
||||||
Client.Disconnect();
|
if (ReconnectTimer == null)// || !ReconnectTimerRunning)
|
||||||
Client = null;
|
{
|
||||||
Debug.Console(1, this, "Disconnected by remote");
|
ReconnectTimer = new CTimer(o =>
|
||||||
IsConnected = false;
|
{
|
||||||
HandleConnectionFailure();
|
Connect();
|
||||||
}
|
ReconnectTimer = null;
|
||||||
|
}, AutoReconnectIntervalMs);
|
||||||
/// <summary>
|
Debug.Console(1, this, "Attempting connection in {0} seconds",
|
||||||
/// Helper for ConnectionChange event
|
(float)(AutoReconnectIntervalMs / 1000));
|
||||||
/// </summary>
|
}
|
||||||
void OnConnectionChange()
|
else
|
||||||
{
|
{
|
||||||
if(ConnectionChange != null)
|
Debug.Console(2, this, "{0} second reconnect cycle running",
|
||||||
ConnectionChange(this, new ConnectionChangeEventArgs(IsConnected, this));
|
(float)(AutoReconnectIntervalMs / 1000));
|
||||||
}
|
}
|
||||||
|
}
|
||||||
#region IBasicCommunication Members
|
}
|
||||||
|
|
||||||
public void SendText(string text)
|
/// <summary>
|
||||||
{
|
/// Handles the keyboard interactive authentication, should it be required.
|
||||||
try
|
/// </summary>
|
||||||
{
|
void kauth_AuthenticationPrompt(object sender, AuthenticationPromptEventArgs e)
|
||||||
TheStream.Write(text);
|
{
|
||||||
TheStream.Flush();
|
foreach (AuthenticationPrompt prompt in e.Prompts)
|
||||||
}
|
if (prompt.Request.IndexOf("Password:", StringComparison.InvariantCultureIgnoreCase) != -1)
|
||||||
catch
|
prompt.Response = Password;
|
||||||
{
|
}
|
||||||
Debug.Console(1, this, "Stream write failed. Disconnected, closing");
|
|
||||||
UStatus = 4;
|
/// <summary>
|
||||||
IsConnected = false;
|
/// Handler for data receive on ShellStream. Passes data across to queue for line parsing.
|
||||||
HandleConnectionFailure();
|
/// </summary>
|
||||||
}
|
void Stream_DataReceived(object sender, Crestron.SimplSharp.Ssh.Common.ShellDataEventArgs e)
|
||||||
}
|
{
|
||||||
|
var bytes = e.Data;
|
||||||
public void SendBytes(byte[] bytes)
|
if (bytes.Length > 0)
|
||||||
{
|
{
|
||||||
try
|
var bytesHandler = BytesReceived;
|
||||||
{
|
if (bytesHandler != null)
|
||||||
TheStream.Write(bytes, 0, bytes.Length);
|
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||||
TheStream.Flush();
|
var textHandler = TextReceived;
|
||||||
}
|
if (textHandler != null)
|
||||||
catch
|
{
|
||||||
{
|
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||||
Debug.Console(1, this, "Stream write failed. Disconnected, closing");
|
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||||
UStatus = 4;
|
}
|
||||||
IsConnected = false;
|
}
|
||||||
HandleConnectionFailure();
|
}
|
||||||
}
|
|
||||||
}
|
/// <summary>
|
||||||
|
/// Error event handler for client events - disconnect, etc. Will forward those events via ConnectionChange
|
||||||
#endregion
|
/// event
|
||||||
}
|
/// </summary>
|
||||||
}
|
void Client_ErrorOccurred(object sender, Crestron.SimplSharp.Ssh.Common.ExceptionEventArgs e)
|
||||||
|
{
|
||||||
|
Debug.Console(0, this, "SSH client error: {0}", e.Exception);
|
||||||
|
if (!(e.Exception is SshConnectionException))
|
||||||
|
{
|
||||||
|
Debug.Console(1, this, "Disconnected by remote");
|
||||||
|
}
|
||||||
|
if (Client != null)
|
||||||
|
{
|
||||||
|
Client.Disconnect();
|
||||||
|
Client.Dispose();
|
||||||
|
Client = null;
|
||||||
|
}
|
||||||
|
UStatus = 4;
|
||||||
|
//IsConnected = false;
|
||||||
|
HandleConnectionFailure();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Helper for ConnectionChange event
|
||||||
|
/// </summary>
|
||||||
|
void OnConnectionChange()
|
||||||
|
{
|
||||||
|
if(ConnectionChange != null)
|
||||||
|
ConnectionChange(this, new ConnectionChangeEventArgs(IsConnected, this));
|
||||||
|
}
|
||||||
|
|
||||||
|
#region IBasicCommunication Members
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="text"></param>
|
||||||
|
public void SendText(string text)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
TheStream.Write(text);
|
||||||
|
TheStream.Flush();
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Debug.Console(1, this, "Stream write failed. Disconnected, closing");
|
||||||
|
UStatus = 4;
|
||||||
|
//IsConnected = false;
|
||||||
|
HandleConnectionFailure();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendBytes(byte[] bytes)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
TheStream.Write(bytes, 0, bytes.Length);
|
||||||
|
TheStream.Flush();
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Debug.Console(1, this, "Stream write failed. Disconnected, closing");
|
||||||
|
UStatus = 4;
|
||||||
|
//IsConnected = false;
|
||||||
|
HandleConnectionFailure();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -1,282 +1,282 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using Crestron.SimplSharp;
|
using Crestron.SimplSharp;
|
||||||
using Crestron.SimplSharp.CrestronSockets;
|
using Crestron.SimplSharp.CrestronSockets;
|
||||||
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
|
|
||||||
namespace PepperDash.Core
|
namespace PepperDash.Core
|
||||||
{
|
{
|
||||||
public class GenericTcpIpClient : Device, IBasicCommunication, IAutoReconnect
|
public class GenericTcpIpClient : Device, IBasicCommunication, IAutoReconnect
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public TCPClient Client { get; private set; }
|
public TCPClient Client { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool IsConnected { get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; } }
|
public bool IsConnected { get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; } }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public SocketStatus ClientStatus { get { return Client.ClientStatus; } }
|
public SocketStatus ClientStatus { get { return Client.ClientStatus; } }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string ClientStatusText { get { return Client.ClientStatus.ToString(); } }
|
public string ClientStatusText { get { return Client.ClientStatus.ToString(); } }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public ushort UClientStatus { get { return (ushort)Client.ClientStatus; } }
|
public ushort UClientStatus { get { return (ushort)Client.ClientStatus; } }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string ConnectionFailure { get { return Client.ClientStatus.ToString(); } }
|
public string ConnectionFailure { get { return Client.ClientStatus.ToString(); } }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool AutoReconnect { get; set; }
|
public bool AutoReconnect { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int AutoReconnectIntervalMs { get; set; }
|
public int AutoReconnectIntervalMs { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set only when the disconnect method is called.
|
/// Set only when the disconnect method is called.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
bool DisconnectCalledByUser;
|
bool DisconnectCalledByUser;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool Connected
|
public bool Connected
|
||||||
{
|
{
|
||||||
get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; }
|
get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; }
|
||||||
}
|
}
|
||||||
|
|
||||||
CTimer RetryTimer;
|
CTimer RetryTimer;
|
||||||
|
|
||||||
public GenericTcpIpClient(string key, string address, int port, int bufferSize)
|
public GenericTcpIpClient(string key, string address, int port, int bufferSize)
|
||||||
: base(key)
|
: base(key)
|
||||||
{
|
{
|
||||||
Client = new TCPClient(address, port, bufferSize);
|
Client = new TCPClient(address, port, bufferSize);
|
||||||
}
|
Client.SocketStatusChange += new TCPClientSocketStatusChangeEventHandler(Client_SocketStatusChange);
|
||||||
|
}
|
||||||
public override bool CustomActivate()
|
|
||||||
{
|
//public override bool CustomActivate()
|
||||||
Client.SocketStatusChange += new TCPClientSocketStatusChangeEventHandler(Client_SocketStatusChange);
|
//{
|
||||||
return true;
|
// return true;
|
||||||
}
|
//}
|
||||||
|
|
||||||
public override bool Deactivate()
|
public override bool Deactivate()
|
||||||
{
|
{
|
||||||
Client.SocketStatusChange -= this.Client_SocketStatusChange;
|
Client.SocketStatusChange -= this.Client_SocketStatusChange;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Connect()
|
public void Connect()
|
||||||
{
|
{
|
||||||
Client.ConnectToServerAsync(null);
|
Client.ConnectToServerAsync(null);
|
||||||
DisconnectCalledByUser = false;
|
DisconnectCalledByUser = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Disconnnect()
|
public void Disconnnect()
|
||||||
{
|
{
|
||||||
DisconnectCalledByUser = true;
|
DisconnectCalledByUser = true;
|
||||||
Client.DisconnectFromServer();
|
Client.DisconnectFromServer();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConnectToServerCallback(TCPClient c)
|
void ConnectToServerCallback(TCPClient c)
|
||||||
{
|
{
|
||||||
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
|
||||||
WaitAndTryReconnect();
|
WaitAndTryReconnect();
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaitAndTryReconnect()
|
void WaitAndTryReconnect()
|
||||||
{
|
{
|
||||||
Client.DisconnectFromServer();
|
Client.DisconnectFromServer();
|
||||||
Debug.Console(2, "Attempting reconnect, status={0}", Client.ClientStatus);
|
Debug.Console(2, "Attempting reconnect, status={0}", Client.ClientStatus);
|
||||||
RetryTimer = new CTimer(o => { Client.ConnectToServerAsync(ConnectToServerCallback); }, 1000);
|
RetryTimer = new CTimer(o => { Client.ConnectToServerAsync(ConnectToServerCallback); }, 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Receive(TCPClient client, int numBytes)
|
void Receive(TCPClient client, int numBytes)
|
||||||
{
|
{
|
||||||
if (numBytes > 0)
|
if (numBytes > 0)
|
||||||
{
|
{
|
||||||
var bytes = client.IncomingDataBuffer.Take(numBytes).ToArray();
|
var bytes = client.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||||
var bytesHandler = BytesReceived;
|
var bytesHandler = BytesReceived;
|
||||||
if (bytesHandler != null)
|
if (bytesHandler != null)
|
||||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||||
var textHandler = TextReceived;
|
var textHandler = TextReceived;
|
||||||
if (textHandler != null)
|
if (textHandler != null)
|
||||||
{
|
{
|
||||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Client.ReceiveDataAsync(Receive);
|
Client.ReceiveDataAsync(Receive);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// General send method
|
/// General send method
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void SendText(string text)
|
public void SendText(string text)
|
||||||
{
|
{
|
||||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||||
// Check debug level before processing byte array
|
// Check debug level before processing byte array
|
||||||
if (Debug.Level == 2)
|
if (Debug.Level == 2)
|
||||||
Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
||||||
Client.SendData(bytes, bytes.Length);
|
Client.SendData(bytes, bytes.Length);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This is useful from console and...?
|
/// This is useful from console and...?
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void SendEscapedText(string text)
|
public void SendEscapedText(string text)
|
||||||
{
|
{
|
||||||
var unescapedText = Regex.Replace(text, @"\\x([0-9a-fA-F][0-9a-fA-F])", s =>
|
var unescapedText = Regex.Replace(text, @"\\x([0-9a-fA-F][0-9a-fA-F])", s =>
|
||||||
{
|
{
|
||||||
var hex = s.Groups[1].Value;
|
var hex = s.Groups[1].Value;
|
||||||
return ((char)Convert.ToByte(hex, 16)).ToString();
|
return ((char)Convert.ToByte(hex, 16)).ToString();
|
||||||
});
|
});
|
||||||
SendText(unescapedText);
|
SendText(unescapedText);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendBytes(byte[] bytes)
|
public void SendBytes(byte[] bytes)
|
||||||
{
|
{
|
||||||
if (Debug.Level == 2)
|
if (Debug.Level == 2)
|
||||||
Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
||||||
Client.SendData(bytes, bytes.Length);
|
Client.SendData(bytes, bytes.Length);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void Client_SocketStatusChange(TCPClient client, SocketStatus clientSocketStatus)
|
void Client_SocketStatusChange(TCPClient client, SocketStatus clientSocketStatus)
|
||||||
{
|
{
|
||||||
|
|
||||||
Debug.Console(2, this, "Socket status change {0} ({1})", clientSocketStatus, UClientStatus);
|
Debug.Console(2, this, "Socket status change {0} ({1})", clientSocketStatus, UClientStatus);
|
||||||
if (client.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED && !DisconnectCalledByUser)
|
if (client.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED && !DisconnectCalledByUser)
|
||||||
WaitAndTryReconnect();
|
WaitAndTryReconnect();
|
||||||
|
|
||||||
switch (clientSocketStatus)
|
switch (clientSocketStatus)
|
||||||
{
|
{
|
||||||
case SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY:
|
case SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY:
|
case SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_CONNECTED:
|
case SocketStatus.SOCKET_STATUS_CONNECTED:
|
||||||
Client.ReceiveDataAsync(Receive);
|
Client.ReceiveDataAsync(Receive);
|
||||||
DisconnectCalledByUser = false;
|
DisconnectCalledByUser = false;
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_CONNECT_FAILED:
|
case SocketStatus.SOCKET_STATUS_CONNECT_FAILED:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_DNS_FAILED:
|
case SocketStatus.SOCKET_STATUS_DNS_FAILED:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_DNS_LOOKUP:
|
case SocketStatus.SOCKET_STATUS_DNS_LOOKUP:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_DNS_RESOLVED:
|
case SocketStatus.SOCKET_STATUS_DNS_RESOLVED:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_LINK_LOST:
|
case SocketStatus.SOCKET_STATUS_LINK_LOST:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_NO_CONNECT:
|
case SocketStatus.SOCKET_STATUS_NO_CONNECT:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_SOCKET_NOT_EXIST:
|
case SocketStatus.SOCKET_STATUS_SOCKET_NOT_EXIST:
|
||||||
break;
|
break;
|
||||||
case SocketStatus.SOCKET_STATUS_WAITING:
|
case SocketStatus.SOCKET_STATUS_WAITING:
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public class TcpSshPropertiesConfig
|
public class TcpSshPropertiesConfig
|
||||||
{
|
{
|
||||||
[JsonProperty(Required = Required.Always)]
|
[JsonProperty(Required = Required.Always)]
|
||||||
public string Address { get; set; }
|
public string Address { get; set; }
|
||||||
|
|
||||||
[JsonProperty(Required = Required.Always)]
|
[JsonProperty(Required = Required.Always)]
|
||||||
public int Port { get; set; }
|
public int Port { get; set; }
|
||||||
|
|
||||||
public string Username { get; set; }
|
public string Username { get; set; }
|
||||||
public string Password { get; set; }
|
public string Password { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Defaults to 32768
|
/// Defaults to 32768
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int BufferSize { get; set; }
|
public int BufferSize { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Defaults to true
|
/// Defaults to true
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool AutoReconnect { get; set; }
|
public bool AutoReconnect { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Defaults to 5000ms
|
/// Defaults to 5000ms
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int AutoReconnectIntervalMs { get; set; }
|
public int AutoReconnectIntervalMs { get; set; }
|
||||||
|
|
||||||
public TcpSshPropertiesConfig()
|
public TcpSshPropertiesConfig()
|
||||||
{
|
{
|
||||||
BufferSize = 32768;
|
BufferSize = 32768;
|
||||||
AutoReconnect = true;
|
AutoReconnect = true;
|
||||||
AutoReconnectIntervalMs = 5000;
|
AutoReconnectIntervalMs = 5000;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//public class TcpIpConfig
|
//public class TcpIpConfig
|
||||||
//{
|
//{
|
||||||
// [JsonProperty(Required = Required.Always)]
|
// [JsonProperty(Required = Required.Always)]
|
||||||
// public string Address { get; set; }
|
// public string Address { get; set; }
|
||||||
|
|
||||||
// [JsonProperty(Required = Required.Always)]
|
// [JsonProperty(Required = Required.Always)]
|
||||||
// public int Port { get; set; }
|
// public int Port { get; set; }
|
||||||
|
|
||||||
// /// <summary>
|
// /// <summary>
|
||||||
// /// Defaults to 32768
|
// /// Defaults to 32768
|
||||||
// /// </summary>
|
// /// </summary>
|
||||||
// public int BufferSize { get; set; }
|
// public int BufferSize { get; set; }
|
||||||
|
|
||||||
// /// <summary>
|
// /// <summary>
|
||||||
// /// Defaults to true
|
// /// Defaults to true
|
||||||
// /// </summary>
|
// /// </summary>
|
||||||
// public bool AutoReconnect { get; set; }
|
// public bool AutoReconnect { get; set; }
|
||||||
|
|
||||||
// /// <summary>
|
// /// <summary>
|
||||||
// /// Defaults to 5000ms
|
// /// Defaults to 5000ms
|
||||||
// /// </summary>
|
// /// </summary>
|
||||||
// public int AutoReconnectIntervalMs { get; set; }
|
// public int AutoReconnectIntervalMs { get; set; }
|
||||||
|
|
||||||
// public TcpIpConfig()
|
// public TcpIpConfig()
|
||||||
// {
|
// {
|
||||||
// BufferSize = 32768;
|
// BufferSize = 32768;
|
||||||
// AutoReconnect = true;
|
// AutoReconnect = true;
|
||||||
// AutoReconnectIntervalMs = 5000;
|
// AutoReconnectIntervalMs = 5000;
|
||||||
// }
|
// }
|
||||||
//}
|
//}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,87 +1,97 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Crestron.SimplSharp;
|
using Crestron.SimplSharp;
|
||||||
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
|
|
||||||
namespace PepperDash.Core
|
namespace PepperDash.Core
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Represents a device that uses basic connection
|
/// Represents a device that uses basic connection
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public interface IBasicCommunication : IKeyed
|
public interface IBasicCommunication : IKeyed
|
||||||
{
|
{
|
||||||
event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||||
event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||||
|
|
||||||
bool IsConnected { get; }
|
bool IsConnected { get; }
|
||||||
void SendText(string text);
|
void SendText(string text);
|
||||||
void SendBytes(byte[] bytes);
|
void SendBytes(byte[] bytes);
|
||||||
void Connect();
|
void Connect();
|
||||||
}
|
}
|
||||||
|
|
||||||
public interface IAutoReconnect
|
public interface IAutoReconnect
|
||||||
{
|
{
|
||||||
bool AutoReconnect { get; set; }
|
bool AutoReconnect { get; set; }
|
||||||
int AutoReconnectIntervalMs { get; set; }
|
int AutoReconnectIntervalMs { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public enum eGenericCommMethodStatusChangeType
|
public enum eGenericCommMethodStatusChangeType
|
||||||
{
|
{
|
||||||
Connected, Disconnected
|
Connected, Disconnected
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// This delegate defines handler for IBasicCommunication status changes
|
/// This delegate defines handler for IBasicCommunication status changes
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="comm">Device firing the status change</param>
|
/// <param name="comm">Device firing the status change</param>
|
||||||
/// <param name="status"></param>
|
/// <param name="status"></param>
|
||||||
public delegate void GenericCommMethodStatusHandler(IBasicCommunication comm, eGenericCommMethodStatusChangeType status);
|
public delegate void GenericCommMethodStatusHandler(IBasicCommunication comm, eGenericCommMethodStatusChangeType status);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class GenericCommMethodReceiveBytesArgs : EventArgs
|
public class GenericCommMethodReceiveBytesArgs : EventArgs
|
||||||
{
|
{
|
||||||
public byte[] Bytes { get; private set; }
|
public byte[] Bytes { get; private set; }
|
||||||
public GenericCommMethodReceiveBytesArgs(byte[] bytes)
|
public GenericCommMethodReceiveBytesArgs(byte[] bytes)
|
||||||
{
|
{
|
||||||
Bytes = bytes;
|
Bytes = bytes;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
/// <summary>
|
||||||
/// <summary>
|
/// Stupid S+ Constructor
|
||||||
///
|
/// </summary>
|
||||||
/// </summary>
|
public GenericCommMethodReceiveBytesArgs() { }
|
||||||
public class GenericCommMethodReceiveTextArgs : EventArgs
|
}
|
||||||
{
|
|
||||||
public string Text { get; private set; }
|
/// <summary>
|
||||||
public GenericCommMethodReceiveTextArgs(string text)
|
///
|
||||||
{
|
/// </summary>
|
||||||
Text = text;
|
public class GenericCommMethodReceiveTextArgs : EventArgs
|
||||||
}
|
{
|
||||||
}
|
public string Text { get; private set; }
|
||||||
|
public GenericCommMethodReceiveTextArgs(string text)
|
||||||
/// <summary>
|
{
|
||||||
///
|
Text = text;
|
||||||
/// </summary>
|
}
|
||||||
public class ComTextHelper
|
|
||||||
{
|
/// <summary>
|
||||||
public static string GetEscapedText(byte[] bytes)
|
/// Stupid S+ Constructor
|
||||||
{
|
/// </summary>
|
||||||
return String.Concat(bytes.Select(b => string.Format(@"[{0:X2}]", (int)b)).ToArray());
|
public GenericCommMethodReceiveTextArgs() { }
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string GetEscapedText(string text)
|
/// <summary>
|
||||||
{
|
///
|
||||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
/// </summary>
|
||||||
return String.Concat(bytes.Select(b => string.Format(@"[{0:X2}]", (int)b)).ToArray());
|
public class ComTextHelper
|
||||||
}
|
{
|
||||||
}
|
public static string GetEscapedText(byte[] bytes)
|
||||||
|
{
|
||||||
|
return String.Concat(bytes.Select(b => string.Format(@"[{0:X2}]", (int)b)).ToArray());
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string GetEscapedText(string text)
|
||||||
|
{
|
||||||
|
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||||
|
return String.Concat(bytes.Select(b => string.Format(@"[{0:X2}]", (int)b)).ToArray());
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -85,7 +85,7 @@
|
|||||||
<Programmer />
|
<Programmer />
|
||||||
<ArchiveFilename>C:\Users\hvolm\Desktop\working\pepperdash-simplsharp-core\Pepperdash Core\Pepperdash Core\bin\PepperDash_Core.clz</ArchiveFilename>
|
<ArchiveFilename>C:\Users\hvolm\Desktop\working\pepperdash-simplsharp-core\Pepperdash Core\Pepperdash Core\bin\PepperDash_Core.clz</ArchiveFilename>
|
||||||
<MinFirmwareVersion>1.007.0017</MinFirmwareVersion>
|
<MinFirmwareVersion>1.007.0017</MinFirmwareVersion>
|
||||||
<CompiledOn>9/20/2016 2:09:33 PM</CompiledOn>
|
<CompiledOn>9/22/2016 9:42:40 PM</CompiledOn>
|
||||||
<AdditionalInfo />
|
<AdditionalInfo />
|
||||||
<EmbedSourceArchive>False</EmbedSourceArchive>
|
<EmbedSourceArchive>False</EmbedSourceArchive>
|
||||||
<CopyTo />
|
<CopyTo />
|
||||||
|
|||||||
Binary file not shown.
@@ -10,7 +10,7 @@
|
|||||||
<ArchiveName />
|
<ArchiveName />
|
||||||
</RequiredInfo>
|
</RequiredInfo>
|
||||||
<OptionalInfo>
|
<OptionalInfo>
|
||||||
<CompiledOn>9/20/2016 2:09:33 PM</CompiledOn>
|
<CompiledOn>9/22/2016 9:42:40 PM</CompiledOn>
|
||||||
<CompilerRev>1.0.0.23686</CompilerRev>
|
<CompilerRev>1.0.0.37279</CompilerRev>
|
||||||
</OptionalInfo>
|
</OptionalInfo>
|
||||||
</ProgramInfo>
|
</ProgramInfo>
|
||||||
Binary file not shown.
@@ -1,4 +1,4 @@
|
|||||||
MainAssembly=PepperDash_Core.dll:d21b9348a9ff127c20006e8d8b9a166c
|
MainAssembly=PepperDash_Core.dll:022f5296f4c24102c3cb64cd3a10fa41
|
||||||
MainAssemblyMinFirmwareVersion=1.007.0017
|
MainAssemblyMinFirmwareVersion=1.007.0017
|
||||||
ü
|
ü
|
||||||
DependencySource=Newtonsoft.Json.Compact.dll:ea996aa2ec65aa1878e7c9d09e37a896
|
DependencySource=Newtonsoft.Json.Compact.dll:ea996aa2ec65aa1878e7c9d09e37a896
|
||||||
|
|||||||
Binary file not shown.
Reference in New Issue
Block a user