Files
PepperDashCore/Pepperdash Core/Pepperdash Core/Comm/GenericTcpIpClient.cs
2016-09-22 21:57:21 -06:00

282 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using Crestron.SimplSharp;
using Crestron.SimplSharp.CrestronSockets;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace PepperDash.Core
{
public class GenericTcpIpClient : Device, IBasicCommunication, IAutoReconnect
{
/// <summary>
///
/// </summary>
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
/// <summary>
///
/// </summary>
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
/// <summary>
///
/// </summary>
public TCPClient Client { get; private set; }
/// <summary>
///
/// </summary>
public bool IsConnected { get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; } }
/// <summary>
///
/// </summary>
public SocketStatus ClientStatus { get { return Client.ClientStatus; } }
/// <summary>
///
/// </summary>
public string ClientStatusText { get { return Client.ClientStatus.ToString(); } }
/// <summary>
///
/// </summary>
public ushort UClientStatus { get { return (ushort)Client.ClientStatus; } }
/// <summary>
///
/// </summary>
public string ConnectionFailure { get { return Client.ClientStatus.ToString(); } }
/// <summary>
///
/// </summary>
public bool AutoReconnect { get; set; }
/// <summary>
///
/// </summary>
public int AutoReconnectIntervalMs { get; set; }
/// <summary>
/// Set only when the disconnect method is called.
/// </summary>
bool DisconnectCalledByUser;
/// <summary>
///
/// </summary>
public bool Connected
{
get { return Client.ClientStatus == SocketStatus.SOCKET_STATUS_CONNECTED; }
}
CTimer RetryTimer;
public GenericTcpIpClient(string key, string address, int port, int bufferSize)
: base(key)
{
Client = new TCPClient(address, port, bufferSize);
Client.SocketStatusChange += new TCPClientSocketStatusChangeEventHandler(Client_SocketStatusChange);
}
//public override bool CustomActivate()
//{
// return true;
//}
public override bool Deactivate()
{
Client.SocketStatusChange -= this.Client_SocketStatusChange;
return true;
}
public void Connect()
{
Client.ConnectToServerAsync(null);
DisconnectCalledByUser = false;
}
public void Disconnnect()
{
DisconnectCalledByUser = true;
Client.DisconnectFromServer();
}
void ConnectToServerCallback(TCPClient c)
{
if (c.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED)
WaitAndTryReconnect();
}
void WaitAndTryReconnect()
{
Client.DisconnectFromServer();
Debug.Console(2, "Attempting reconnect, status={0}", Client.ClientStatus);
RetryTimer = new CTimer(o => { Client.ConnectToServerAsync(ConnectToServerCallback); }, 1000);
}
void Receive(TCPClient client, int numBytes)
{
if (numBytes > 0)
{
var bytes = client.IncomingDataBuffer.Take(numBytes).ToArray();
var bytesHandler = BytesReceived;
if (bytesHandler != null)
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
var textHandler = TextReceived;
if (textHandler != null)
{
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
}
}
Client.ReceiveDataAsync(Receive);
}
/// <summary>
/// General send method
/// </summary>
public void SendText(string text)
{
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
// Check debug level before processing byte array
if (Debug.Level == 2)
Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
Client.SendData(bytes, bytes.Length);
}
/// <summary>
/// This is useful from console and...?
/// </summary>
public void SendEscapedText(string text)
{
var unescapedText = Regex.Replace(text, @"\\x([0-9a-fA-F][0-9a-fA-F])", s =>
{
var hex = s.Groups[1].Value;
return ((char)Convert.ToByte(hex, 16)).ToString();
});
SendText(unescapedText);
}
public void SendBytes(byte[] bytes)
{
if (Debug.Level == 2)
Debug.Console(2, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
Client.SendData(bytes, bytes.Length);
}
void Client_SocketStatusChange(TCPClient client, SocketStatus clientSocketStatus)
{
Debug.Console(2, this, "Socket status change {0} ({1})", clientSocketStatus, UClientStatus);
if (client.ClientStatus != SocketStatus.SOCKET_STATUS_CONNECTED && !DisconnectCalledByUser)
WaitAndTryReconnect();
switch (clientSocketStatus)
{
case SocketStatus.SOCKET_STATUS_BROKEN_LOCALLY:
break;
case SocketStatus.SOCKET_STATUS_BROKEN_REMOTELY:
break;
case SocketStatus.SOCKET_STATUS_CONNECTED:
Client.ReceiveDataAsync(Receive);
DisconnectCalledByUser = false;
break;
case SocketStatus.SOCKET_STATUS_CONNECT_FAILED:
break;
case SocketStatus.SOCKET_STATUS_DNS_FAILED:
break;
case SocketStatus.SOCKET_STATUS_DNS_LOOKUP:
break;
case SocketStatus.SOCKET_STATUS_DNS_RESOLVED:
break;
case SocketStatus.SOCKET_STATUS_LINK_LOST:
break;
case SocketStatus.SOCKET_STATUS_NO_CONNECT:
break;
case SocketStatus.SOCKET_STATUS_SOCKET_NOT_EXIST:
break;
case SocketStatus.SOCKET_STATUS_WAITING:
break;
default:
break;
}
}
}
public class TcpSshPropertiesConfig
{
[JsonProperty(Required = Required.Always)]
public string Address { get; set; }
[JsonProperty(Required = Required.Always)]
public int Port { get; set; }
public string Username { get; set; }
public string Password { get; set; }
/// <summary>
/// Defaults to 32768
/// </summary>
public int BufferSize { get; set; }
/// <summary>
/// Defaults to true
/// </summary>
public bool AutoReconnect { get; set; }
/// <summary>
/// Defaults to 5000ms
/// </summary>
public int AutoReconnectIntervalMs { get; set; }
public TcpSshPropertiesConfig()
{
BufferSize = 32768;
AutoReconnect = true;
AutoReconnectIntervalMs = 5000;
}
}
//public class TcpIpConfig
//{
// [JsonProperty(Required = Required.Always)]
// public string Address { get; set; }
// [JsonProperty(Required = Required.Always)]
// public int Port { get; set; }
// /// <summary>
// /// Defaults to 32768
// /// </summary>
// public int BufferSize { get; set; }
// /// <summary>
// /// Defaults to true
// /// </summary>
// public bool AutoReconnect { get; set; }
// /// <summary>
// /// Defaults to 5000ms
// /// </summary>
// public int AutoReconnectIntervalMs { get; set; }
// public TcpIpConfig()
// {
// BufferSize = 32768;
// AutoReconnect = true;
// AutoReconnectIntervalMs = 5000;
// }
//}
}