mirror of
https://github.com/PepperDash/PepperDashCore.git
synced 2026-02-11 10:44:49 +00:00
Merge pull request #105 from PepperDash/hotfix/udp-server-queue
Hotfix/udp server queue
This commit is contained in:
@@ -1,428 +1,393 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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using Crestron.SimplSharp;
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using Crestron.SimplSharp.CrestronSockets;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace PepperDash.Core
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{
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public class GenericUdpServer : Device, ISocketStatusWithStreamDebugging
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{
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private const string SplusKey = "Uninitialized Udp Server";
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public CommunicationStreamDebugging StreamDebugging { get; private set; }
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/// <summary>
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///
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/// </summary>
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public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
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/// <summary>
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///
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/// </summary>
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public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
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/// <summary>
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/// This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data.
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/// </summary>
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public event EventHandler<GenericUdpReceiveTextExtraArgs> DataRecievedExtra;
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/// <summary>
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/// Queue to temporarily store received messages with the source IP and Port info
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/// </summary>
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private CrestronQueue<GenericUdpReceiveTextExtraArgs> MessageQueue;
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/// <summary>
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///
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/// </summary>
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public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
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/// <summary>
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///
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/// </summary>
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public event EventHandler<GenericUdpConnectedEventArgs> UpdateConnectionStatus;
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/// <summary>
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///
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/// </summary>
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public SocketStatus ClientStatus
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{
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get
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{
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return Server.ServerStatus;
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}
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}
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/// <summary>
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///
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/// </summary>
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public ushort UStatus
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{
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get { return (ushort)Server.ServerStatus; }
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}
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CCriticalSection DequeueLock;
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/// <summary>
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/// Address of server
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/// </summary>
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public string Hostname { get; set; }
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/// <summary>
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/// IP Address of the sender of the last recieved message
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/// </summary>
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/// <summary>
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/// Port on server
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/// </summary>
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public int Port { get; set; }
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/// <summary>
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/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
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/// which screws up things
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/// </summary>
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public ushort UPort
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{
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get { return Convert.ToUInt16(Port); }
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set { Port = Convert.ToInt32(value); }
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}
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/// <summary>
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/// Indicates that the UDP Server is enabled
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/// </summary>
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public bool IsConnected
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{
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get;
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private set;
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}
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public ushort UIsConnected
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{
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get { return IsConnected ? (ushort)1 : (ushort)0; }
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}
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/// <summary>
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/// Defaults to 2000
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/// </summary>
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public int BufferSize { get; set; }
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public UDPServer Server { get; private set; }
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/// <summary>
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/// Constructor for S+. Make sure to set key, address, port, and buffersize using init method
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/// </summary>
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public GenericUdpServer()
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: base(SplusKey)
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{
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StreamDebugging = new CommunicationStreamDebugging(SplusKey);
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BufferSize = 5000;
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DequeueLock = new CCriticalSection();
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MessageQueue = new CrestronQueue<GenericUdpReceiveTextExtraArgs>();
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CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
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CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="key"></param>
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/// <param name="address"></param>
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/// <param name="port"></param>
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/// <param name="buffefSize"></param>
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public GenericUdpServer(string key, string address, int port, int buffefSize)
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: base(key)
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{
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StreamDebugging = new CommunicationStreamDebugging(key);
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Hostname = address;
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Port = port;
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BufferSize = buffefSize;
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DequeueLock = new CCriticalSection();
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MessageQueue = new CrestronQueue<GenericUdpReceiveTextExtraArgs>();
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CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
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CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
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}
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/// <summary>
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/// Call from S+ to initialize values
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/// </summary>
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/// <param name="key"></param>
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/// <param name="address"></param>
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/// <param name="port"></param>
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public void Initialize(string key, string address, ushort port)
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{
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Key = key;
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Hostname = address;
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UPort = port;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="ethernetEventArgs"></param>
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void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
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{
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// Re-enable the server if the link comes back up and the status should be connected
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if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
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&& IsConnected)
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{
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Connect();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="programEventType"></param>
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void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
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{
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if (programEventType == eProgramStatusEventType.Stopping)
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{
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Debug.Console(1, this, "Program stopping. Disabling Server");
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Disconnect();
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}
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}
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/// <summary>
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/// Enables the UDP Server
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/// </summary>
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public void Connect()
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{
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if (Server == null)
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{
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Server = new UDPServer();
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}
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if (string.IsNullOrEmpty(Hostname))
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{
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Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
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return;
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}
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if (Port < 1 || Port > 65535)
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{
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{
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Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
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return;
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}
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}
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var status = Server.EnableUDPServer(Hostname, Port);
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Debug.Console(2, this, "SocketErrorCode: {0}", status);
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if (status == SocketErrorCodes.SOCKET_OK)
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IsConnected = true;
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var handler = UpdateConnectionStatus;
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if (handler != null)
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handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
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// Start receiving data
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Server.ReceiveDataAsync(Receive);
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}
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/// <summary>
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/// Disabled the UDP Server
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/// </summary>
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public void Disconnect()
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{
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if(Server != null)
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Server.DisableUDPServer();
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IsConnected = false;
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var handler = UpdateConnectionStatus;
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if (handler != null)
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handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
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}
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/// <summary>
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/// Recursive method to receive data
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/// </summary>
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/// <param name="server"></param>
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/// <param name="numBytes"></param>
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void Receive(UDPServer server, int numBytes)
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{
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Debug.Console(2, this, "Received {0} bytes", numBytes);
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if (numBytes > 0)
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{
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var sourceIp = Server.IPAddressLastMessageReceivedFrom;
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var sourcePort = Server.IPPortLastMessageReceivedFrom;
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var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
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var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
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MessageQueue.TryToEnqueue(new GenericUdpReceiveTextExtraArgs(str, sourceIp, sourcePort, bytes));
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Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
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var bytesHandler = BytesReceived;
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if (bytesHandler != null)
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{
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if (StreamDebugging.RxStreamDebuggingIsEnabled)
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{
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Debug.Console(0, this, "Received {1} bytes: '{0}'", ComTextHelper.GetEscapedText(bytes), bytes.Length);
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}
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bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
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}
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var textHandler = TextReceived;
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if (textHandler != null)
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{
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if (StreamDebugging.RxStreamDebuggingIsEnabled)
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Debug.Console(0, this, "Received {1} characters of text: '{0}'", ComTextHelper.GetDebugText(str), str.Length);
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textHandler(this, new GenericCommMethodReceiveTextArgs(str));
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}
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}
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server.ReceiveDataAsync(Receive);
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// Attempt to enter the CCritical Secion and if we can, start the dequeue thread
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var gotLock = DequeueLock.TryEnter();
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if (gotLock)
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CrestronInvoke.BeginInvoke((o) => DequeueEvent());
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}
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/// <summary>
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/// This method gets spooled up in its own thread an protected by a CCriticalSection to prevent multiple threads from running concurrently.
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/// It will dequeue items as they are enqueued automatically.
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/// </summary>
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void DequeueEvent()
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{
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try
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{
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while (true)
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{
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// Pull from Queue and fire an event. Block indefinitely until an item can be removed, similar to a Gather.
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var message = MessageQueue.Dequeue();
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var dataRecivedExtra = DataRecievedExtra;
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if (dataRecivedExtra != null)
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{
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dataRecivedExtra(this, message);
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}
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}
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}
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catch (Exception e)
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{
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Debug.Console(0, "GenericUdpServer DequeueEvent error: {0}\r", e);
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}
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// Make sure to leave the CCritical section in case an exception above stops this thread, or we won't be able to restart it.
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if (DequeueLock != null)
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{
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DequeueLock.Leave();
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}
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}
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/// <summary>
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/// General send method
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/// </summary>
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/// <param name="text"></param>
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public void SendText(string text)
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{
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var bytes = Encoding.GetEncoding(28591).GetBytes(text);
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if (IsConnected && Server != null)
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{
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if (StreamDebugging.TxStreamDebuggingIsEnabled)
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Debug.Console(0, this, "Sending {0} characters of text: '{1}'", text.Length, ComTextHelper.GetDebugText(text));
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Server.SendData(bytes, bytes.Length);
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="bytes"></param>
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public void SendBytes(byte[] bytes)
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{
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if (StreamDebugging.TxStreamDebuggingIsEnabled)
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Debug.Console(0, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
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if (IsConnected && Server != null)
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Server.SendData(bytes, bytes.Length);
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}
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}
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/// <summary>
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///
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/// </summary>
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public class GenericUdpReceiveTextExtraArgs : EventArgs
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{
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/// <summary>
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///
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/// </summary>
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public string Text { get; private set; }
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/// <summary>
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///
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/// </summary>
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public string IpAddress { get; private set; }
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/// <summary>
|
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///
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/// </summary>
|
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public int Port { get; private set; }
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||||
/// <summary>
|
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///
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/// </summary>
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||||
public byte[] Bytes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
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/// <param name="text"></param>
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/// <param name="ipAddress"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bytes"></param>
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||||
public GenericUdpReceiveTextExtraArgs(string text, string ipAddress, int port, byte[] bytes)
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||||
{
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||||
Text = text;
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||||
IpAddress = ipAddress;
|
||||
Port = port;
|
||||
Bytes = bytes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stupid S+ Constructor
|
||||
/// </summary>
|
||||
public GenericUdpReceiveTextExtraArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class UdpServerPropertiesConfig
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public UdpServerPropertiesConfig()
|
||||
{
|
||||
BufferSize = 32768;
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
using Crestron.SimplSharp;
|
||||
using Crestron.SimplSharp.CrestronSockets;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
|
||||
|
||||
|
||||
namespace PepperDash.Core
|
||||
{
|
||||
public class GenericUdpServer : Device, ISocketStatusWithStreamDebugging
|
||||
{
|
||||
private const string SplusKey = "Uninitialized Udp Server";
|
||||
public CommunicationStreamDebugging StreamDebugging { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveBytesArgs> BytesReceived;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericCommMethodReceiveTextArgs> TextReceived;
|
||||
|
||||
/// <summary>
|
||||
/// This event will fire when a message is dequeued that includes the source IP and Port info if needed to determine the source of the received data.
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpReceiveTextExtraArgs> DataRecievedExtra;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericSocketStatusChageEventArgs> ConnectionChange;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public event EventHandler<GenericUdpConnectedEventArgs> UpdateConnectionStatus;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public SocketStatus ClientStatus
|
||||
{
|
||||
get
|
||||
{
|
||||
return Server.ServerStatus;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public ushort UStatus
|
||||
{
|
||||
get { return (ushort)Server.ServerStatus; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Address of server
|
||||
/// </summary>
|
||||
public string Hostname { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// IP Address of the sender of the last recieved message
|
||||
/// </summary>
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Port on server
|
||||
/// </summary>
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Another damn S+ helper because S+ seems to treat large port nums as signed ints
|
||||
/// which screws up things
|
||||
/// </summary>
|
||||
public ushort UPort
|
||||
{
|
||||
get { return Convert.ToUInt16(Port); }
|
||||
set { Port = Convert.ToInt32(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the UDP Server is enabled
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
public ushort UIsConnected
|
||||
{
|
||||
get { return IsConnected ? (ushort)1 : (ushort)0; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 2000
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
public UDPServer Server { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for S+. Make sure to set key, address, port, and buffersize using init method
|
||||
/// </summary>
|
||||
public GenericUdpServer()
|
||||
: base(SplusKey)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(SplusKey);
|
||||
BufferSize = 5000;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="buffefSize"></param>
|
||||
public GenericUdpServer(string key, string address, int port, int buffefSize)
|
||||
: base(key)
|
||||
{
|
||||
StreamDebugging = new CommunicationStreamDebugging(key);
|
||||
Hostname = address;
|
||||
Port = port;
|
||||
BufferSize = buffefSize;
|
||||
|
||||
CrestronEnvironment.ProgramStatusEventHandler += new ProgramStatusEventHandler(CrestronEnvironment_ProgramStatusEventHandler);
|
||||
CrestronEnvironment.EthernetEventHandler += new EthernetEventHandler(CrestronEnvironment_EthernetEventHandler);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call from S+ to initialize values
|
||||
/// </summary>
|
||||
/// <param name="key"></param>
|
||||
/// <param name="address"></param>
|
||||
/// <param name="port"></param>
|
||||
public void Initialize(string key, string address, ushort port)
|
||||
{
|
||||
Key = key;
|
||||
Hostname = address;
|
||||
UPort = port;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="ethernetEventArgs"></param>
|
||||
void CrestronEnvironment_EthernetEventHandler(EthernetEventArgs ethernetEventArgs)
|
||||
{
|
||||
// Re-enable the server if the link comes back up and the status should be connected
|
||||
if (ethernetEventArgs.EthernetEventType == eEthernetEventType.LinkUp
|
||||
&& IsConnected)
|
||||
{
|
||||
Connect();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="programEventType"></param>
|
||||
void CrestronEnvironment_ProgramStatusEventHandler(eProgramStatusEventType programEventType)
|
||||
{
|
||||
if (programEventType != eProgramStatusEventType.Stopping)
|
||||
return;
|
||||
|
||||
Debug.Console(1, this, "Program stopping. Disabling Server");
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables the UDP Server
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
if (Server == null)
|
||||
{
|
||||
Server = new UDPServer();
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(Hostname))
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': No address set", Key);
|
||||
return;
|
||||
}
|
||||
if (Port < 1 || Port > 65535)
|
||||
{
|
||||
{
|
||||
Debug.Console(1, Debug.ErrorLogLevel.Warning, "GenericUdpServer '{0}': Invalid port", Key);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var status = Server.EnableUDPServer(Hostname, Port);
|
||||
|
||||
Debug.Console(2, this, "SocketErrorCode: {0}", status);
|
||||
if (status == SocketErrorCodes.SOCKET_OK)
|
||||
IsConnected = true;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
|
||||
// Start receiving data
|
||||
Server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Disabled the UDP Server
|
||||
/// </summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
if(Server != null)
|
||||
Server.DisableUDPServer();
|
||||
|
||||
IsConnected = false;
|
||||
|
||||
var handler = UpdateConnectionStatus;
|
||||
if (handler != null)
|
||||
handler(this, new GenericUdpConnectedEventArgs(UIsConnected));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Recursive method to receive data
|
||||
/// </summary>
|
||||
/// <param name="server"></param>
|
||||
/// <param name="numBytes"></param>
|
||||
void Receive(UDPServer server, int numBytes)
|
||||
{
|
||||
Debug.Console(2, this, "Received {0} bytes", numBytes);
|
||||
|
||||
try
|
||||
{
|
||||
if (numBytes <= 0)
|
||||
return;
|
||||
|
||||
var sourceIp = Server.IPAddressLastMessageReceivedFrom;
|
||||
var sourcePort = Server.IPPortLastMessageReceivedFrom;
|
||||
var bytes = server.IncomingDataBuffer.Take(numBytes).ToArray();
|
||||
var str = Encoding.GetEncoding(28591).GetString(bytes, 0, bytes.Length);
|
||||
|
||||
var dataRecivedExtra = DataRecievedExtra;
|
||||
if (dataRecivedExtra != null)
|
||||
dataRecivedExtra(this, new GenericUdpReceiveTextExtraArgs(str, sourceIp, sourcePort, bytes));
|
||||
|
||||
Debug.Console(2, this, "Bytes: {0}", bytes.ToString());
|
||||
var bytesHandler = BytesReceived;
|
||||
if (bytesHandler != null)
|
||||
{
|
||||
if (StreamDebugging.RxStreamDebuggingIsEnabled)
|
||||
{
|
||||
Debug.Console(0, this, "Received {1} bytes: '{0}'", ComTextHelper.GetEscapedText(bytes), bytes.Length);
|
||||
}
|
||||
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
|
||||
}
|
||||
var textHandler = TextReceived;
|
||||
if (textHandler != null)
|
||||
{
|
||||
if (StreamDebugging.RxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Received {1} characters of text: '{0}'", ComTextHelper.GetDebugText(str), str.Length);
|
||||
textHandler(this, new GenericCommMethodReceiveTextArgs(str));
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.Console(0, "GenericUdpServer Receive error: {0}{1}", ex.Message, ex.StackTrace);
|
||||
}
|
||||
finally
|
||||
{
|
||||
server.ReceiveDataAsync(Receive);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// General send method
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
public void SendText(string text)
|
||||
{
|
||||
var bytes = Encoding.GetEncoding(28591).GetBytes(text);
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
{
|
||||
if (StreamDebugging.TxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Sending {0} characters of text: '{1}'", text.Length, ComTextHelper.GetDebugText(text));
|
||||
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="bytes"></param>
|
||||
public void SendBytes(byte[] bytes)
|
||||
{
|
||||
if (StreamDebugging.TxStreamDebuggingIsEnabled)
|
||||
Debug.Console(0, this, "Sending {0} bytes: '{1}'", bytes.Length, ComTextHelper.GetEscapedText(bytes));
|
||||
|
||||
if (IsConnected && Server != null)
|
||||
Server.SendData(bytes, bytes.Length);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class GenericUdpReceiveTextExtraArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string Text { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string IpAddress { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int Port { get; private set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public byte[] Bytes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <param name="ipAddress"></param>
|
||||
/// <param name="port"></param>
|
||||
/// <param name="bytes"></param>
|
||||
public GenericUdpReceiveTextExtraArgs(string text, string ipAddress, int port, byte[] bytes)
|
||||
{
|
||||
Text = text;
|
||||
IpAddress = ipAddress;
|
||||
Port = port;
|
||||
Bytes = bytes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stupid S+ Constructor
|
||||
/// </summary>
|
||||
public GenericUdpReceiveTextExtraArgs() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class UdpServerPropertiesConfig
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public string Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[JsonProperty(Required = Required.Always)]
|
||||
public int Port { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Defaults to 32768
|
||||
/// </summary>
|
||||
public int BufferSize { get; set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public UdpServerPropertiesConfig()
|
||||
{
|
||||
BufferSize = 32768;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user