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8 Commits

Author SHA1 Message Date
Neil Dorin
e5e79316a6 fix: fixes conditions for specific port and device matches 2024-06-21 14:53:03 -06:00
Neil Dorin
5aa1f85df5 feat: adds try catch to devjson execution thread and adds port names for sdi in/out 2024-06-20 11:57:32 -06:00
Andrew Welker
7bac65002d fix: correct issues with method calls 2024-06-19 15:01:25 -05:00
Andrew Welker
ed0141a536 fix: change ports and what's used where 2024-06-19 14:37:04 -05:00
Andrew Welker
25ebcdfb5d feat: update routing methods
Routing methods will now take a source port and destination port. This should solve the issue where a device could have multiple input ports defined in tielines and allow Essentials routing to find a path correctly.
2024-06-19 14:09:59 -05:00
Neil Dorin
3a56e47c48 fix: updates IHasInputs to remove second generic that is unnecessary. 2024-06-13 10:59:05 -06:00
Neil Dorin
171bd6b1ec fix: removed DefaultDisplay from TwoWayDisplayBase 2024-06-06 12:15:30 -06:00
Neil Dorin
e61fd7777a fix: fixed typenames for mockDisplay 2024-06-06 12:09:35 -06:00
11 changed files with 265 additions and 369 deletions

View File

@@ -15,8 +15,22 @@ namespace PepperDash.Essentials.Core.DeviceTypeInterfaces
/// <example>
/// See MockDisplay for example implemntation
/// </example>
[Obsolete("Use IHasInputs<T> instead. Will be removed for 2.0 release")]
public interface IHasInputs<T, TSelector>: IKeyName
{
ISelectableItems<T> Inputs { get; }
}
/// <summary>
/// Describes a device that has selectable inputs
/// </summary>
/// <typeparam name="T">the type to use as the key for each input item. Most likely an enum or string</typeparam>\
/// <example>
/// See MockDisplay for example implemntation
/// </example>
public interface IHasInputs<T> : IKeyName
{
ISelectableItems<T> Inputs { get; }
}
}

View File

@@ -84,7 +84,18 @@ namespace PepperDash.Essentials.Core
.Select((p, i) => ConvertType(action.Params[i], p.ParameterType))
.ToArray();
Task.Run(() => method.Invoke(obj, convertedParams));
Task.Run(() =>
{
try
{
Debug.LogMessage(LogEventLevel.Verbose, "Calling method {methodName} on device {deviceKey}", null, method.Name, action.DeviceKey);
method.Invoke(obj, convertedParams);
}
catch(Exception e)
{
Debug.LogMessage(e, "Error invoking method {methodName} on device {deviceKey}", null, method.Name, action.DeviceKey);
}
});
CrestronConsole.ConsoleCommandResponse("Method {0} successfully called on device {1}", method.Name,
action.DeviceKey);

View File

@@ -266,16 +266,16 @@ namespace PepperDash.Essentials.Core
abstract protected Func<bool> PowerIsOnFeedbackFunc { get; }
public static MockDisplay DefaultDisplay
{
get
{
if (_DefaultDisplay == null)
_DefaultDisplay = new MockDisplay("default", "Default Display");
return _DefaultDisplay;
}
}
static MockDisplay _DefaultDisplay;
// public static MockDisplay DefaultDisplay
// {
// get
// {
// if (_DefaultDisplay == null)
// _DefaultDisplay = new MockDisplay("default", "Default Display");
// return _DefaultDisplay;
// }
//}
//static MockDisplay _DefaultDisplay;
public TwoWayDisplayBase(string key, string name)
: base(key, name)

View File

@@ -1,223 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using Crestron.SimplSharpPro.DeviceSupport;
using Crestron.SimplSharpPro.DM;
using Crestron.SimplSharpPro.DM.Endpoints;
using Crestron.SimplSharpPro.DM.Endpoints.Transmitters;
using PepperDash.Core;
using PepperDash.Essentials.Core.Bridges;
using PepperDash.Essentials.Core.Config;
using Serilog.Events;
namespace PepperDash.Essentials.Core
{
[Obsolete("Please use PepperDash.Essentials.Devices.Common, this will be removed in 2.1")]
public class MockDisplay : TwoWayDisplayBase, IBasicVolumeWithFeedback, IBridgeAdvanced
{
public RoutingInputPort HdmiIn1 { get; private set; }
public RoutingInputPort HdmiIn2 { get; private set; }
public RoutingInputPort HdmiIn3 { get; private set; }
public RoutingInputPort ComponentIn1 { get; private set; }
public RoutingInputPort VgaIn1 { get; private set; }
bool _PowerIsOn;
bool _IsWarmingUp;
bool _IsCoolingDown;
protected override Func<bool> PowerIsOnFeedbackFunc
{
get
{
return () =>
{
Debug.LogMessage(LogEventLevel.Verbose, this, "*************************************************** Display Power is {0}", _PowerIsOn ? "on" : "off");
return _PowerIsOn;
};
} }
protected override Func<bool> IsCoolingDownFeedbackFunc
{
get
{
return () =>
{
Debug.LogMessage(LogEventLevel.Verbose, this, "*************************************************** {0}", _IsCoolingDown ? "Display is cooling down" : "Display has finished cooling down");
return _IsCoolingDown;
};
}
}
protected override Func<bool> IsWarmingUpFeedbackFunc
{
get
{
return () =>
{
Debug.LogMessage(LogEventLevel.Verbose, this, "*************************************************** {0}", _IsWarmingUp ? "Display is warming up" : "Display has finished warming up");
return _IsWarmingUp;
};
}
}
protected override Func<string> CurrentInputFeedbackFunc { get { return () => "Not Implemented"; } }
int VolumeHeldRepeatInterval = 200;
ushort VolumeInterval = 655;
ushort _FakeVolumeLevel = 31768;
bool _IsMuted;
public MockDisplay(string key, string name)
: base(key, name)
{
HdmiIn1 = new RoutingInputPort(RoutingPortNames.HdmiIn1, eRoutingSignalType.Audio | eRoutingSignalType.Video,
eRoutingPortConnectionType.Hdmi, null, this);
HdmiIn2 = new RoutingInputPort(RoutingPortNames.HdmiIn2, eRoutingSignalType.Audio | eRoutingSignalType.Video,
eRoutingPortConnectionType.Hdmi, null, this);
HdmiIn3 = new RoutingInputPort(RoutingPortNames.HdmiIn3, eRoutingSignalType.Audio | eRoutingSignalType.Video,
eRoutingPortConnectionType.Hdmi, null, this);
ComponentIn1 = new RoutingInputPort(RoutingPortNames.ComponentIn, eRoutingSignalType.Video,
eRoutingPortConnectionType.Component, null, this);
VgaIn1 = new RoutingInputPort(RoutingPortNames.VgaIn, eRoutingSignalType.Video,
eRoutingPortConnectionType.Composite, null, this);
InputPorts.AddRange(new[] { HdmiIn1, HdmiIn2, HdmiIn3, ComponentIn1, VgaIn1 });
VolumeLevelFeedback = new IntFeedback(() => { return _FakeVolumeLevel; });
MuteFeedback = new BoolFeedback("MuteOn", () => _IsMuted);
WarmupTime = 10000;
CooldownTime = 10000;
}
public override void PowerOn()
{
if (!PowerIsOnFeedback.BoolValue && !_IsWarmingUp && !_IsCoolingDown)
{
_IsWarmingUp = true;
IsWarmingUpFeedback.InvokeFireUpdate();
// Fake power-up cycle
WarmupTimer = new CTimer(o =>
{
_IsWarmingUp = false;
_PowerIsOn = true;
IsWarmingUpFeedback.InvokeFireUpdate();
PowerIsOnFeedback.InvokeFireUpdate();
}, WarmupTime);
}
}
public override void PowerOff()
{
// If a display has unreliable-power off feedback, just override this and
// remove this check.
if (PowerIsOnFeedback.BoolValue && !_IsWarmingUp && !_IsCoolingDown)
{
_IsCoolingDown = true;
IsCoolingDownFeedback.InvokeFireUpdate();
// Fake cool-down cycle
CooldownTimer = new CTimer(o =>
{
Debug.LogMessage(LogEventLevel.Verbose, this, "Cooldown timer ending");
_IsCoolingDown = false;
IsCoolingDownFeedback.InvokeFireUpdate();
_PowerIsOn = false;
PowerIsOnFeedback.InvokeFireUpdate();
}, CooldownTime);
}
}
public override void PowerToggle()
{
if (PowerIsOnFeedback.BoolValue && !IsWarmingUpFeedback.BoolValue)
PowerOff();
else if (!PowerIsOnFeedback.BoolValue && !IsCoolingDownFeedback.BoolValue)
PowerOn();
}
public override void ExecuteSwitch(object selector)
{
Debug.LogMessage(LogEventLevel.Verbose, this, "ExecuteSwitch: {0}", selector);
if (!_PowerIsOn)
{
PowerOn();
}
}
#region IBasicVolumeWithFeedback Members
public IntFeedback VolumeLevelFeedback { get; private set; }
public void SetVolume(ushort level)
{
_FakeVolumeLevel = level;
VolumeLevelFeedback.InvokeFireUpdate();
}
public void MuteOn()
{
_IsMuted = true;
MuteFeedback.InvokeFireUpdate();
}
public void MuteOff()
{
_IsMuted = false;
MuteFeedback.InvokeFireUpdate();
}
public BoolFeedback MuteFeedback { get; private set; }
#endregion
#region IBasicVolumeControls Members
public void VolumeUp(bool pressRelease)
{
//while (pressRelease)
//{
Debug.LogMessage(LogEventLevel.Verbose, this, "Volume Down {0}", pressRelease);
if (pressRelease)
{
var newLevel = _FakeVolumeLevel + VolumeInterval;
SetVolume((ushort)newLevel);
CrestronEnvironment.Sleep(VolumeHeldRepeatInterval);
}
//}
}
public void VolumeDown(bool pressRelease)
{
//while (pressRelease)
//{
Debug.LogMessage(LogEventLevel.Verbose, this, "Volume Up {0}", pressRelease);
if (pressRelease)
{
var newLevel = _FakeVolumeLevel - VolumeInterval;
SetVolume((ushort)newLevel);
CrestronEnvironment.Sleep(VolumeHeldRepeatInterval);
}
//}
}
public void MuteToggle()
{
_IsMuted = !_IsMuted;
MuteFeedback.InvokeFireUpdate();
}
#endregion
public void LinkToApi(BasicTriList trilist, uint joinStart, string joinMapKey, EiscApiAdvanced bridge)
{
LinkDisplayToApi(this, trilist, joinStart, joinMapKey, bridge);
}
}
}

View File

@@ -145,16 +145,19 @@ namespace PepperDash.Essentials.Core.Monitoring
public static void ProcessorReboot()
{
if (CrestronEnvironment.DevicePlatform == eDevicePlatform.Server) return;
Debug.LogMessage(LogEventLevel.Information, "Rebooting...");
var response = string.Empty;
var response = string.Empty;
CrestronConsole.SendControlSystemCommand("reboot", ref response);
}
public static void ProgramReset(uint index)
{
if (CrestronEnvironment.DevicePlatform == eDevicePlatform.Server) return;
Debug.LogMessage(LogEventLevel.Information, "Resetting Program {0}...", index);
if (index <= 0 || index > 10) return;
if (index <= 0 || index > 10) return;
var cmd = string.Format("progreset -p:{0}", index);

View File

@@ -1,5 +1,6 @@
using PepperDash.Core;
using Serilog.Events;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -12,20 +13,37 @@ namespace PepperDash.Essentials.Core
/// on those destinations.
/// </summary>
public static class Extensions
{
{
private static readonly Dictionary<string, RouteRequest> RouteRequests = new Dictionary<string, RouteRequest>();
/// <summary>
/// Gets any existing RouteDescriptor for a destination, clears it using ReleaseRoute
/// and then attempts a new Route and if sucessful, stores that RouteDescriptor
/// in RouteDescriptorCollection.DefaultCollection
/// </summary>
public static void ReleaseAndMakeRoute(this IRoutingSink destination, IRoutingOutputs source, eRoutingSignalType signalType)
{
var routeRequest = new RouteRequest {
Destination = destination,
Source = source,
SignalType = signalType
};
/// <summary>
/// Gets any existing RouteDescriptor for a destination, clears it using ReleaseRoute
/// and then attempts a new Route and if sucessful, stores that RouteDescriptor
/// in RouteDescriptorCollection.DefaultCollection
/// </summary>
public static void ReleaseAndMakeRoute(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, string destinationPortKey = "", string sourcePortKey = "")
{
var inputPort = string.IsNullOrEmpty(destinationPortKey) ? null : destination.InputPorts.FirstOrDefault(p => p.Key == destinationPortKey);
var outputPort = string.IsNullOrEmpty(sourcePortKey) ? null : source.OutputPorts.FirstOrDefault(p => p.Key == sourcePortKey);
ReleaseAndMakeRoute(destination, source, signalType, inputPort, outputPort);
}
private static void ReleaseAndMakeRoute(IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort = null, RoutingOutputPort sourcePort = null)
{
if(destination == null) throw new ArgumentNullException(nameof(destination));
if(source == null) throw new ArgumentNullException(nameof(source));
if(destinationPort == null) Debug.LogMessage(LogEventLevel.Verbose, "Destination port is null");
if(sourcePort == null) Debug.LogMessage(LogEventLevel.Verbose, "Source port is null");
var routeRequest = new RouteRequest
{
Destination = destination,
DestinationPort = destinationPort,
Source = source,
SourcePort = sourcePort,
SignalType = signalType
};
var coolingDevice = destination as IWarmingCooling;
@@ -65,15 +83,15 @@ namespace PepperDash.Essentials.Core
destination.ReleaseRoute();
RunRouteRequest(routeRequest);
}
RunRouteRequest(routeRequest);
}
private static void RunRouteRequest(RouteRequest request)
{
if (request.Source == null)
return;
var newRoute = request.Destination.GetRouteToSource(request.Source, request.SignalType);
var newRoute = request.Destination.GetRouteToSource(request.Source, request.SignalType, request.DestinationPort, request.SourcePort);
if (newRoute == null)
return;
@@ -85,13 +103,13 @@ namespace PepperDash.Essentials.Core
newRoute.ExecuteRoutes();
}
/// <summary>
/// Will release the existing route on the destination, if it is found in
/// RouteDescriptorCollection.DefaultCollection
/// </summary>
/// <param name="destination"></param>
public static void ReleaseRoute(this IRoutingSink destination)
{
/// <summary>
/// Will release the existing route on the destination, if it is found in
/// RouteDescriptorCollection.DefaultCollection
/// </summary>
/// <param name="destination"></param>
public static void ReleaseRoute(this IRoutingInputs destination)
{
if (RouteRequests.TryGetValue(destination.Key, out RouteRequest existingRequest) && destination is IWarmingCooling)
{
@@ -102,138 +120,201 @@ namespace PepperDash.Essentials.Core
RouteRequests.Remove(destination.Key);
var current = RouteDescriptorCollection.DefaultCollection.RemoveRouteDescriptor(destination);
if (current != null)
{
Debug.LogMessage(LogEventLevel.Debug, "Releasing current route: {0}", destination, current.Source.Key);
current.ReleaseRoutes();
}
}
var current = RouteDescriptorCollection.DefaultCollection.RemoveRouteDescriptor(destination);
if (current != null)
{
Debug.LogMessage(LogEventLevel.Debug, "Releasing current route: {0}", destination, current.Source.Key);
current.ReleaseRoutes();
}
}
/// <summary>
/// Builds a RouteDescriptor that contains the steps necessary to make a route between devices.
/// Routes of type AudioVideo will be built as two separate routes, audio and video. If
/// a route is discovered, a new RouteDescriptor is returned. If one or both parts
/// of an audio/video route are discovered a route descriptor is returned. If no route is
/// discovered, then null is returned
/// </summary>
public static RouteDescriptor GetRouteToSource(this IRoutingSink destination, IRoutingOutputs source, eRoutingSignalType signalType)
{
var routeDescriptor = new RouteDescriptor(source, destination, signalType);
/// <summary>
/// Builds a RouteDescriptor that contains the steps necessary to make a route between devices.
/// Routes of type AudioVideo will be built as two separate routes, audio and video. If
/// a route is discovered, a new RouteDescriptor is returned. If one or both parts
/// of an audio/video route are discovered a route descriptor is returned. If no route is
/// discovered, then null is returned
/// </summary>
public static RouteDescriptor GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
{
var routeDescriptor = new RouteDescriptor(source, destination, signalType);
// if it's a single signal type, find the route
if (!signalType.HasFlag(eRoutingSignalType.AudioVideo))
{
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {0}", null, source.Key);
// if it's a single signal type, find the route
if (!signalType.HasFlag(eRoutingSignalType.AudioVideo))
{
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {0}", null, source.Key);
if (!destination.GetRouteToSource(source, null, null, signalType, 0, routeDescriptor))
routeDescriptor = null;
if (!destination.GetRouteToSource(source, null, null, signalType, 0, routeDescriptor, destinationPort, sourcePort))
routeDescriptor = null;
foreach (var route in routeDescriptor.Routes)
{
Debug.LogMessage(LogEventLevel.Verbose,
@"Route for device: {route}
InputPort: {InputPort}
OutputPort: {OutputPort}",
destination,
route.SwitchingDevice.Key,
route.InputPort,
route.OutputPort);
}
return routeDescriptor;
}
// otherwise, audioVideo needs to be handled as two steps.
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build audio and video routes from {0}", destination, source.Key);
}
// otherwise, audioVideo needs to be handled as two steps.
var audioSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Audio, 0, routeDescriptor);
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build audio and video routes from {0}", destination, source.Key);
if (!audioSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find audio route to {0}", destination, source.Key);
var audioSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Audio, 0, routeDescriptor, destinationPort, sourcePort);
var videoSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Video, 0, routeDescriptor);
if (!audioSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find audio route to {0}", destination, source.Key);
if (!videoSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find video route to {0}", destination, source.Key);
var videoSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Video, 0, routeDescriptor, destinationPort, sourcePort);
if (!audioSuccess && !videoSuccess)
routeDescriptor = null;
return routeDescriptor;
}
if (!videoSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find video route to {0}", destination, source.Key);
/// <summary>
/// The recursive part of this. Will stop on each device, search its inputs for the
/// desired source and if not found, invoke this function for the each input port
/// hoping to find the source.
/// </summary>
/// <param name="destination"></param>
/// <param name="source"></param>
/// <param name="outputPortToUse">The RoutingOutputPort whose link is being checked for a route</param>
/// <param name="alreadyCheckedDevices">Prevents Devices from being twice-checked</param>
/// <param name="signalType">This recursive function should not be called with AudioVideo</param>
/// <param name="cycle">Just an informational counter</param>
/// <param name="routeTable">The RouteDescriptor being populated as the route is discovered</param>
/// <returns>true if source is hit</returns>
static bool GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source,
RoutingOutputPort outputPortToUse, List<IRoutingInputsOutputs> alreadyCheckedDevices,
eRoutingSignalType signalType, int cycle, RouteDescriptor routeTable)
{
cycle++;
foreach (var route in routeDescriptor.Routes)
{
Debug.LogMessage(LogEventLevel.Verbose,
@"Route for device: {route}
InputPort: {InputPort}
OutputPort: {OutputPort}",
destination,
route.SwitchingDevice.Key,
route.InputPort,
route.OutputPort);
}
Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {0} {1}--> {2}", null, cycle, source.Key, destination.Key);
RoutingInputPort goodInputPort = null;
if (!audioSuccess && !videoSuccess)
routeDescriptor = null;
var destinationTieLines = TieLineCollection.Default.Where(t =>
t.DestinationPort.ParentDevice == destination && (t.Type == signalType || t.Type.HasFlag(eRoutingSignalType.AudioVideo)));
// find a direct tie
var directTie = destinationTieLines.FirstOrDefault(
t => t.DestinationPort.ParentDevice == destination
&& t.SourcePort.ParentDevice == source);
if (directTie != null) // Found a tie directly to the source
{
goodInputPort = directTie.DestinationPort;
}
else // no direct-connect. Walk back devices.
{
Debug.LogMessage(LogEventLevel.Verbose, "is not directly connected to {0}. Walking down tie lines", destination, source.Key);
return routeDescriptor;
}
// No direct tie? Run back out on the inputs' attached devices...
// Only the ones that are routing devices
var attachedMidpoints = destinationTieLines.Where(t => t.SourcePort.ParentDevice is IRoutingInputsOutputs);
/// <summary>
/// The recursive part of this. Will stop on each device, search its inputs for the
/// desired source and if not found, invoke this function for the each input port
/// hoping to find the source.
/// </summary>
/// <param name="destination"></param>
/// <param name="source"></param>
/// <param name="destinationPort">The RoutingOutputPort whose link is being checked for a route</param>
/// <param name="alreadyCheckedDevices">Prevents Devices from being twice-checked</param>
/// <param name="signalType">This recursive function should not be called with AudioVideo</param>
/// <param name="cycle">Just an informational counter</param>
/// <param name="routeTable">The RouteDescriptor being populated as the route is discovered</param>
/// <returns>true if source is hit</returns>
private static bool GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source,
RoutingOutputPort outputPortToUse, List<IRoutingInputsOutputs> alreadyCheckedDevices,
eRoutingSignalType signalType, int cycle, RouteDescriptor routeTable, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
{
cycle++;
Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {0} {1}--> {2}", null, cycle, source.Key, destination.Key);
RoutingInputPort goodInputPort = null;
IEnumerable<TieLine> destinationTieLines;
TieLine directTie = null;
if (destinationPort == null)
{
destinationTieLines = TieLineCollection.Default.Where(t =>
t.DestinationPort.ParentDevice.Key == destination.Key && (t.Type == signalType || t.Type.HasFlag(eRoutingSignalType.AudioVideo)));
}
else
{
destinationTieLines = TieLineCollection.Default.Where(t => t.DestinationPort.ParentDevice.Key == destination.Key && (t.Type == signalType || t.Type.HasFlag(eRoutingSignalType.AudioVideo)));
}
// find the TieLine without a port
if (destinationPort == null && sourcePort == null)
{
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key);
}
// find a tieLine to a specific destination port without a specific source port
else if (destinationPort != null && sourcePort == null)
{
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key);
}
// find a tieline to a specific source port without a specific destination port
else if (destinationPort == null & sourcePort != null)
{
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
}
// find a tieline to a specific source port and destination port
else if (destinationPort != null && sourcePort != null)
{
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
}
if (directTie != null) // Found a tie directly to the source
{
goodInputPort = directTie.DestinationPort;
}
else // no direct-connect. Walk back devices.
{
Debug.LogMessage(LogEventLevel.Verbose, "is not directly connected to {0}. Walking down tie lines", destination, source.Key);
// No direct tie? Run back out on the inputs' attached devices...
// Only the ones that are routing devices
var midpointTieLines = destinationTieLines.Where(t => t.SourcePort.ParentDevice is IRoutingInputsOutputs);
//Create a list for tracking already checked devices to avoid loops, if it doesn't already exist from previous iteration
if (alreadyCheckedDevices == null)
alreadyCheckedDevices = new List<IRoutingInputsOutputs>();
alreadyCheckedDevices.Add(destination as IRoutingInputsOutputs);
foreach (var inputTieToTry in attachedMidpoints)
{
var upstreamDeviceOutputPort = inputTieToTry.SourcePort;
var upstreamRoutingDevice = upstreamDeviceOutputPort.ParentDevice as IRoutingInputsOutputs;
Debug.LogMessage(LogEventLevel.Verbose, "Trying to find route on {0}", destination, upstreamRoutingDevice.Key);
foreach (var tieLine in midpointTieLines)
{
var midpointDevice = tieLine.SourcePort.ParentDevice as IRoutingInputsOutputs;
// Check if this previous device has already been walked
if (alreadyCheckedDevices.Contains(upstreamRoutingDevice))
// Check if this previous device has already been walked
if (alreadyCheckedDevices.Contains(midpointDevice))
{
Debug.LogMessage(LogEventLevel.Verbose, "Skipping input {0} on {1}, this was already checked", destination, upstreamRoutingDevice.Key, destination.Key);
Debug.LogMessage(LogEventLevel.Verbose, "Skipping input {0} on {1}, this was already checked", destination, midpointDevice.Key, destination.Key);
continue;
}
var midpointOutputPort = tieLine.SourcePort;
Debug.LogMessage(LogEventLevel.Verbose, "Trying to find route on {0}", destination, midpointDevice.Key);
// haven't seen this device yet. Do it. Pass the output port to the next
// level to enable switching on success
var upstreamRoutingSuccess = upstreamRoutingDevice.GetRouteToSource(source, upstreamDeviceOutputPort,
alreadyCheckedDevices, signalType, cycle, routeTable);
var upstreamRoutingSuccess = midpointDevice.GetRouteToSource(source, midpointOutputPort,
alreadyCheckedDevices, signalType, cycle, routeTable, null, sourcePort);
if (upstreamRoutingSuccess)
{
Debug.LogMessage(LogEventLevel.Verbose, "Upstream device route found", destination);
goodInputPort = inputTieToTry.DestinationPort;
Debug.LogMessage(LogEventLevel.Verbose, "Route found on {0}", destination, midpointDevice.Key);
Debug.LogMessage(LogEventLevel.Verbose,
@"TieLine:\n
SourcePort: {SourcePort}\n
DestinationPort: {DestinationPort}\n"
, destination, tieLine.SourcePort, tieLine.DestinationPort);
goodInputPort = tieLine.DestinationPort;
break; // Stop looping the inputs in this cycle
}
}
}
}
}
if (goodInputPort == null)
{
if (goodInputPort == null)
{
Debug.LogMessage(LogEventLevel.Verbose, "No route found to {0}", destination, source.Key);
return false;
}
}
// we have a route on corresponding inputPort. *** Do the route ***
if (outputPortToUse == null)
if (destination is IRoutingSink)
{
// it's a sink device
routeTable.Routes.Add(new RouteSwitchDescriptor(goodInputPort));
@@ -244,8 +325,8 @@ namespace PepperDash.Essentials.Core
}
else // device is merely IRoutingInputOutputs
Debug.LogMessage(LogEventLevel.Verbose, "No routing. Passthrough device", destination);
return true;
}
}
}
}

View File

@@ -3,7 +3,7 @@
/// <summary>
/// Defines an IRoutingOutputs devices as being a source - the start of the chain
/// </summary>
public interface IRoutingSource
{
}
public interface IRoutingSource : IRoutingOutputs
{
}
}

View File

@@ -2,19 +2,22 @@
{
public class RouteRequest
{
public IRoutingSink Destination {get; set;}
public IRoutingOutputs Source {get; set;}
public eRoutingSignalType SignalType {get; set;}
public RoutingInputPort DestinationPort { get; set; }
public RoutingOutputPort SourcePort { get; set; }
public IRoutingInputs Destination { get; set; }
public IRoutingOutputs Source { get; set; }
public eRoutingSignalType SignalType { get; set; }
public void HandleCooldown(object sender, FeedbackEventArgs args)
{
var coolingDevice = sender as IWarmingCooling;
if(args.BoolValue == false)
if (args.BoolValue == false)
{
Destination.ReleaseAndMakeRoute(Source, SignalType);
if(sender == null) return;
if (sender == null) return;
coolingDevice.IsCoolingDownFeedback.OutputChange -= HandleCooldown;
}

View File

@@ -239,5 +239,13 @@ namespace PepperDash.Essentials.Core
/// HdBaseTOut
/// </summary>
public const string HdBaseTOut = "hdBaseTOut";
/// <summary>
/// SdiIn
/// </summary>
public const string SdiIn = "sdiIn";
/// <summary>
/// SdiOut
/// </summary>
public const string SdiOut = "sdiOut";
}
}

View File

@@ -269,14 +269,13 @@ namespace PepperDash.Essentials.Devices.Common.Displays
{
LinkDisplayToApi(this, trilist, joinStart, joinMapKey, bridge);
}
}
public class MockDisplayFactory : EssentialsDeviceFactory<MockDisplay>
{
public MockDisplayFactory()
{
TypeNames = new List<string>() { "mockdisplay, mockdisplay2" };
TypeNames = new List<string>() { "mockdisplay" , "mockdisplay2" };
}
public override EssentialsDevice BuildDevice(DeviceConfig dc)

View File

@@ -13,7 +13,7 @@ using Serilog.Events;
namespace PepperDash.Essentials.Devices.Common
{
public class GenericSource : EssentialsDevice, IUiDisplayInfo, IRoutingSource, IRoutingOutputs, IUsageTracking
public class GenericSource : EssentialsDevice, IUiDisplayInfo, IRoutingSource, IUsageTracking
{
public uint DisplayUiType { get { return DisplayUiConstants.TypeNoControls; } }