Compare commits

...

24 Commits

Author SHA1 Message Date
Andrew Welker
bc217a2008 chore: add logging for current scenario searching 2024-07-08 08:44:45 -05:00
Andrew Welker
fec6b0d385 fix: change source for PartitionPresent depending on mode
Added `FireUpdate` calls for feedback on mode change in order to get correct values when changing modes.
2024-07-08 08:41:03 -05:00
Neil Dorin
f3b4c0aa02 fix: resolves issue with incorrect partition state feedback in test mode 2024-06-28 13:56:42 -06:00
Neil Dorin
a3351812cd fix: fixes for room combination in manual/auto mode with actual crestron partition sensors 2024-06-28 13:20:19 -06:00
Neil Dorin
71815eff17 fix: updates mode for partition sensors when mode of room combiner changes 2024-06-28 12:57:06 -06:00
Neil Dorin
c7f4bf1fb2 fix: fixes backing values for eLevelControlType 2024-06-28 12:42:43 -06:00
Neil Dorin
bec3ab8e73 fix: Adds missing initializer for CameraLists 2024-06-28 11:27:22 -06:00
Neil Dorin
c499d2a2eb fix: corrects spelling mistake 2024-06-28 09:01:59 -06:00
Neil Dorin
d9721a362e feat: adds method to set input source type and corresponding enum to ICiscoCodecCameraConfig 2024-06-28 08:55:18 -06:00
Neil Dorin
5fb6f3e117 fix: Fixes namespace for CameraListItem 2024-06-25 22:20:13 -06:00
Neil Dorin
c2fb44a662 feat: adds CameraListKey to EssentialsAvRoomPropertiesConfig 2024-06-25 21:22:49 -06:00
Neil Dorin
0f9bddf4dd fix: updates EssentialsRoomBase to add CameraListKey 2024-06-25 17:58:44 -06:00
Neil Dorin
ddc2491664 feat: updates to IEssentialsRoom for CameraListKey and adds helper method to get camera list from config 2024-06-25 17:15:45 -06:00
Neil Dorin
9a6209f50a feat: Adds basic CamerLists config structure and CameraListItems class 2024-06-25 16:08:44 -06:00
Andrew Welker
49852d25e8 Merge pull request #1194 from PepperDash/feature-2.0.0/routing-extension-changes
Feature 2.0.0/routing extension changes
2024-06-24 16:01:37 -04:00
Andrew Welker
ba4ca20936 fix: add tieline type to output for console & CWS 2024-06-24 14:57:07 -05:00
Andrew Welker
c50726f813 feat: separate audio & video route descriptors
Also cleaned up logging some
2024-06-24 14:54:37 -05:00
Neil Dorin
0aafe8a62e fix: add message to indicate no handler registered when debugging stream data 2024-06-24 13:45:07 -06:00
Neil Dorin
71005940ac fix: catches last condition for destinationPort match 2024-06-21 15:00:17 -06:00
Neil Dorin
e5e79316a6 fix: fixes conditions for specific port and device matches 2024-06-21 14:53:03 -06:00
Neil Dorin
5aa1f85df5 feat: adds try catch to devjson execution thread and adds port names for sdi in/out 2024-06-20 11:57:32 -06:00
Andrew Welker
7bac65002d fix: correct issues with method calls 2024-06-19 15:01:25 -05:00
Andrew Welker
ed0141a536 fix: change ports and what's used where 2024-06-19 14:37:04 -05:00
Andrew Welker
25ebcdfb5d feat: update routing methods
Routing methods will now take a source port and destination port. This should solve the issue where a device could have multiple input ports defined in tielines and allow Essentials routing to find a path correctly.
2024-06-19 14:09:59 -05:00
20 changed files with 558 additions and 274 deletions

View File

@@ -101,6 +101,7 @@ namespace PepperDash.Essentials.Core
if (StreamDebugging.RxStreamDebuggingIsEnabled)
Debug.LogMessage(LogEventLevel.Information, this, "Received: '{0}'", ComTextHelper.GetEscapedText(bytes));
bytesHandler(this, new GenericCommMethodReceiveBytesArgs(bytes));
return;
}
var textHandler = TextReceived;
if (textHandler != null)
@@ -108,7 +109,10 @@ namespace PepperDash.Essentials.Core
if (StreamDebugging.RxStreamDebuggingIsEnabled)
Debug.LogMessage(LogEventLevel.Information, this, "Received: '{0}'", s);
textHandler(this, new GenericCommMethodReceiveTextArgs(s));
return;
}
Debug.LogMessage(LogEventLevel.Warning, this, "Received data but no handler is registered");
}
public override bool Deactivate()

View File

@@ -5,6 +5,7 @@ using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using PepperDash.Essentials.Core.Devices;
namespace PepperDash.Essentials.Core.Config
{
@@ -28,6 +29,9 @@ namespace PepperDash.Essentials.Core.Config
[JsonProperty("audioControlPointLists")]
public Dictionary<string, AudioControlPointListItem> AudioControlPointLists { get; set; }
[JsonProperty("cameraLists")]
public Dictionary<string, Dictionary<string, CameraListItem>> CameraLists { get; set; }
[JsonProperty("tieLines")]
public List<TieLineConfig> TieLines { get; set; }
@@ -41,6 +45,7 @@ namespace PepperDash.Essentials.Core.Config
SourceLists = new Dictionary<string, Dictionary<string, SourceListItem>>();
DestinationLists = new Dictionary<string, Dictionary<string, DestinationListItem>>();
AudioControlPointLists = new Dictionary<string, AudioControlPointListItem>();
CameraLists = new Dictionary<string, Dictionary<string, CameraListItem>>();
TieLines = new List<TieLineConfig>();
JoinMaps = new Dictionary<string, JObject>();
}
@@ -84,6 +89,17 @@ namespace PepperDash.Essentials.Core.Config
return AudioControlPointLists[key];
}
/// <summary>
/// Checks CameraLists for a given list and returns it if found. Otherwise, returns null
/// </summary>
public Dictionary<string, CameraListItem> GetCameraListForKey(string key)
{
if (string.IsNullOrEmpty(key) || !CameraLists.ContainsKey(key))
return null;
return CameraLists[key];
}
/// <summary>
/// Checks Devices for an item with a Key that matches and returns it if found. Otherwise, retunes null
/// </summary>

View File

@@ -0,0 +1,76 @@
using Newtonsoft.Json;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
public class CameraListItem
{
[JsonProperty("deviceKey")]
public string DeviceKey { get; set; }
/// <summary>
/// Returns the source Device for this, if it exists in DeviceManager
/// </summary>
[JsonIgnore]
public Device CameraDevice
{
get
{
if (_cameraDevice == null)
_cameraDevice = DeviceManager.GetDeviceForKey(DeviceKey) as Device;
return _cameraDevice;
}
}
Device _cameraDevice;
/// <summary>
/// Gets either the source's Name or this AlternateName property, if
/// defined. If source doesn't exist, returns "Missing source"
/// </summary>
[JsonProperty("preferredName")]
public string PreferredName
{
get
{
if (string.IsNullOrEmpty(Name))
{
if (CameraDevice == null)
return "---";
return CameraDevice.Name;
}
return Name;
}
}
/// <summary>
/// A name that will override the source's name on the UI
/// </summary>
[JsonProperty("name")]
public string Name { get; set; }
/// <summary>
/// Specifies and icon for the source list item
/// </summary>
[JsonProperty("icon")]
public string Icon { get; set; }
/// <summary>
/// Alternate icon
/// </summary>
[JsonProperty("altIcon", NullValueHandling = NullValueHandling.Ignore)]
public string AltIcon { get; set; }
/// <summary>
/// Indicates if the item should be included in the user facing list
/// </summary>
[JsonProperty("includeInUserList")]
public bool IncludeInUserList { get; set; }
/// <summary>
/// Used to specify the order of the items in the source list when displayed
/// </summary>
[JsonProperty("order")]
public int Order { get; set; }
}
}

View File

@@ -84,7 +84,18 @@ namespace PepperDash.Essentials.Core
.Select((p, i) => ConvertType(action.Params[i], p.ParameterType))
.ToArray();
Task.Run(() => method.Invoke(obj, convertedParams));
Task.Run(() =>
{
try
{
Debug.LogMessage(LogEventLevel.Verbose, "Calling method {methodName} on device {deviceKey}", null, method.Name, action.DeviceKey);
method.Invoke(obj, convertedParams);
}
catch(Exception e)
{
Debug.LogMessage(e, "Error invoking method {methodName} on device {deviceKey}", null, method.Name, action.DeviceKey);
}
});
CrestronConsole.ConsoleCommandResponse("Method {0} successfully called on device {1}", method.Name,
action.DeviceKey);

View File

@@ -65,8 +65,8 @@ namespace PepperDash.Essentials.Core
[Flags]
public enum eLevelControlType
{
Level = 0,
Mute = 1,
Level = 1,
Mute = 2,
LevelAndMute = Level | Mute,
}
}

View File

@@ -193,6 +193,7 @@ namespace PepperDash.Essentials.Core
defaultDisplay,
leftDisplay,
rightDisplay,
centerDisplay,
programAudio,
codecContent
}

View File

@@ -1,9 +1,5 @@
using System;
using PepperDash.Core;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
@@ -26,6 +22,11 @@ namespace PepperDash.Essentials.Core
{
get
{
if (IsInAutoMode)
{
return _partitionSensor.PartitionPresentFeedback.BoolValue;
}
return _partitionPresent;
}
set
@@ -73,11 +74,11 @@ namespace PepperDash.Essentials.Core
PartitionPresentFeedback.FireUpdate();
}
void PartitionPresentFeedback_OutputChange(object sender, FeedbackEventArgs e)
private void PartitionPresentFeedback_OutputChange(object sender, FeedbackEventArgs e)
{
if (IsInAutoMode)
{
PartitionPresentFeedback.FireUpdate();
PartitionPresent = e.BoolValue;
}
}
@@ -87,6 +88,8 @@ namespace PepperDash.Essentials.Core
public void SetAutoMode()
{
Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, $"Setting {Key} to Auto Mode", this);
IsInAutoMode = true;
if (PartitionPresentFeedback != null)
{
@@ -102,10 +105,14 @@ namespace PepperDash.Essentials.Core
_partitionSensor.PartitionPresentFeedback.OutputChange -= PartitionPresentFeedback_OutputChange;
_partitionSensor.PartitionPresentFeedback.OutputChange += PartitionPresentFeedback_OutputChange;
}
PartitionPresentFeedback.FireUpdate();
}
public void SetManualMode()
{
Debug.LogMessage(Serilog.Events.LogEventLevel.Verbose, $"Setting {Key} to Manual Mode", this);
IsInAutoMode = false;
if (PartitionPresentFeedback != null)
{
@@ -120,6 +127,8 @@ namespace PepperDash.Essentials.Core
{
_partitionSensor.PartitionPresentFeedback.OutputChange -= PartitionPresentFeedback_OutputChange;
}
PartitionPresentFeedback.FireUpdate();
}
@@ -128,7 +137,6 @@ namespace PepperDash.Essentials.Core
if (!IsInAutoMode)
{
PartitionPresent = true;
PartitionPresentFeedback.FireUpdate();
}
}
@@ -137,7 +145,6 @@ namespace PepperDash.Essentials.Core
if (!IsInAutoMode)
{
PartitionPresent = false;
PartitionPresentFeedback.FireUpdate();
}
}

View File

@@ -1,11 +1,10 @@
using System;
using Crestron.SimplSharp;
using PepperDash.Core;
using PepperDash.Core.Logging;
using Serilog.Events;
using System;
using System.Collections.Generic;
using System.Linq;
using Crestron.SimplSharp;
using PepperDash.Core;
using Serilog.Events;
using Newtonsoft.Json;
namespace PepperDash.Essentials.Core
{
@@ -35,7 +34,7 @@ namespace PepperDash.Essentials.Core
}
set
{
if(value == _isInAutoMode)
if (value == _isInAutoMode)
{
return;
}
@@ -93,7 +92,7 @@ namespace PepperDash.Essentials.Core
});
}
void CreateScenarios()
private void CreateScenarios()
{
foreach (var scenarioConfig in _propertiesConfig.Scenarios)
{
@@ -102,21 +101,20 @@ namespace PepperDash.Essentials.Core
}
}
void SetRooms()
private void SetRooms()
{
_rooms = new List<IEssentialsRoom>();
foreach (var roomKey in _propertiesConfig.RoomKeys)
{
var room = DeviceManager.GetDeviceForKey(roomKey) as IEssentialsRoom;
if (room != null)
if (DeviceManager.GetDeviceForKey(roomKey) is IEssentialsRoom room)
{
_rooms.Add(room);
}
}
}
void SetupPartitionStateProviders()
private void SetupPartitionStateProviders()
{
foreach (var pConfig in _propertiesConfig.Partitions)
{
@@ -130,18 +128,18 @@ namespace PepperDash.Essentials.Core
}
}
void PartitionPresentFeedback_OutputChange(object sender, FeedbackEventArgs e)
private void PartitionPresentFeedback_OutputChange(object sender, FeedbackEventArgs e)
{
StartDebounceTimer();
}
void StartDebounceTimer()
private void StartDebounceTimer()
{
// default to 500ms for manual mode
var time = 500;
// if in auto mode, debounce the scenario change
if(IsInAutoMode) time = _scenarioChangeDebounceTimeSeconds * 1000;
if (IsInAutoMode) time = _scenarioChangeDebounceTimeSeconds * 1000;
if (_scenarioChangeDebounceTimer == null)
{
@@ -156,7 +154,7 @@ namespace PepperDash.Essentials.Core
/// <summary>
/// Determines the current room combination scenario based on the state of the partition sensors
/// </summary>
void DetermineRoomCombinationScenario()
private void DetermineRoomCombinationScenario()
{
if (_scenarioChangeDebounceTimer != null)
{
@@ -164,14 +162,20 @@ namespace PepperDash.Essentials.Core
_scenarioChangeDebounceTimer = null;
}
this.LogInformation("Determining Combination Scenario");
var currentScenario = RoomCombinationScenarios.FirstOrDefault((s) =>
{
this.LogDebug("Checking scenario {scenarioKey}", s.Key);
// iterate the partition states
foreach (var partitionState in s.PartitionStates)
{
this.LogDebug("checking PartitionState {partitionStateKey}", partitionState.PartitionKey);
// get the partition by key
var partition = Partitions.FirstOrDefault((p) => p.Key.Equals(partitionState.PartitionKey));
this.LogDebug("Expected State: {partitionPresent} Actual State: {partitionState}", partitionState.PartitionPresent, partition.PartitionPresentFeedback.BoolValue);
if (partition != null && partitionState.PartitionPresent != partition.PartitionPresentFeedback.BoolValue)
{
// the partition can't be found or the state doesn't match
@@ -184,6 +188,7 @@ namespace PepperDash.Essentials.Core
if (currentScenario != null)
{
this.LogInformation("Found combination Scenario {scenarioKey}", currentScenario.Key);
CurrentScenario = currentScenario;
}
}
@@ -232,16 +237,35 @@ namespace PepperDash.Essentials.Core
public void SetAutoMode()
{
IsInAutoMode = true;
foreach (var partition in Partitions)
{
partition.SetAutoMode();
}
DetermineRoomCombinationScenario();
}
public void SetManualMode()
{
IsInAutoMode = false;
foreach (var partition in Partitions)
{
partition.SetManualMode();
}
}
public void ToggleMode()
{
IsInAutoMode = !IsInAutoMode;
if (IsInAutoMode)
{
SetManualMode();
}
else
{
SetAutoMode();
}
}
public List<IRoomCombinationScenario> RoomCombinationScenarios { get; private set; }

View File

@@ -1,22 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Crestron.SimplSharp;
using Newtonsoft.Json;
using PepperDash.Core;
using Newtonsoft.Json;
using PepperDash.Core.Logging;
using Serilog.Events;
using System.Collections.Generic;
namespace PepperDash.Essentials.Core
{
/// <summary>
/// Represents a room combination scenario
/// </summary>
public class RoomCombinationScenario: IRoomCombinationScenario, IKeyName
public class RoomCombinationScenario : IRoomCombinationScenario, IKeyName
{
private RoomCombinationScenarioConfig _config;
@@ -40,7 +33,7 @@ namespace PepperDash.Essentials.Core
get { return _isActive; }
set
{
if(value == _isActive)
if (value == _isActive)
{
return;
}
@@ -78,12 +71,13 @@ namespace PepperDash.Essentials.Core
public void Activate()
{
Debug.LogMessage(LogEventLevel.Debug, "Activating Scenario: '{0}' with {1} action(s) defined", Name, activationActions.Count);
Debug.LogMessage(LogEventLevel.Debug, "Activating Scenario: '{name}' with {activationActionCount} action(s) defined", this, Name, activationActions.Count);
if (activationActions != null)
{
foreach (var action in activationActions)
{
this.LogDebug("Running Activation action {@action}", action);
DeviceJsonApi.DoDeviceAction(action);
}
}
@@ -93,12 +87,13 @@ namespace PepperDash.Essentials.Core
public void Deactivate()
{
Debug.LogMessage(LogEventLevel.Debug, "Deactivating Scenario: '{0}' with {1} action(s) defined", Name, deactivationActions.Count);
Debug.LogMessage(LogEventLevel.Debug, "Deactivating Scenario: '{name}' with {deactivationActionCount} action(s) defined", this, Name, deactivationActions.Count);
if (deactivationActions != null)
{
foreach (var action in deactivationActions)
{
this.LogDebug("Running deactivation action {@action}", action);
DeviceJsonApi.DoDeviceAction(action);
}
}

View File

@@ -200,6 +200,9 @@ namespace PepperDash.Essentials.Room.Config
public string DestinationListKey { get; set; }
[JsonProperty("audioControlPointListKey")]
public string AudioControlPointListKey { get; set; }
[JsonProperty("cameraListKey")]
public string CameraListKey { get; set; }
[JsonProperty("defaultSourceItem")]
public string DefaultSourceItem { get; set; }

View File

@@ -133,7 +133,28 @@ namespace PepperDash.Essentials.Core
}
}
private string _cameraListKey;
public string CameraListKey
{
get
{
if (string.IsNullOrEmpty(_cameraListKey))
{
return _defaultListKey;
}
else
{
return _cameraListKey;
}
}
protected set
{
if (value != _cameraListKey)
{
_cameraListKey = value;
}
}
}
/// <summary>
/// Timer used for informing the UIs of a shutdown

View File

@@ -31,6 +31,8 @@ namespace PepperDash.Essentials.Core
string AudioControlPointListKey { get; }
string CameraListKey { get; }
SecondsCountdownTimer ShutdownPromptTimer { get; }
int ShutdownPromptSeconds { get; }
int ShutdownVacancySeconds { get; }

View File

@@ -1,7 +1,10 @@
using PepperDash.Core;
using Serilog.Events;
using Serilog.Events;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
using Debug = PepperDash.Core.Debug;
namespace PepperDash.Essentials.Core
@@ -12,20 +15,42 @@ namespace PepperDash.Essentials.Core
/// on those destinations.
/// </summary>
public static class Extensions
{
{
private static readonly Dictionary<string, RouteRequest> RouteRequests = new Dictionary<string, RouteRequest>();
/// <summary>
/// Gets any existing RouteDescriptor for a destination, clears it using ReleaseRoute
/// and then attempts a new Route and if sucessful, stores that RouteDescriptor
/// in RouteDescriptorCollection.DefaultCollection
/// </summary>
public static void ReleaseAndMakeRoute(this IRoutingSink destination, IRoutingOutputs source, eRoutingSignalType signalType)
{
var routeRequest = new RouteRequest {
Destination = destination,
Source = source,
SignalType = signalType
};
/// <summary>
/// Gets any existing RouteDescriptor for a destination, clears it using ReleaseRoute
/// and then attempts a new Route and if sucessful, stores that RouteDescriptor
/// in RouteDescriptorCollection.DefaultCollection
/// </summary>
[MethodImpl(MethodImplOptions.NoInlining)] // REMOVE ME
public static void ReleaseAndMakeRoute(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, string destinationPortKey = "", string sourcePortKey = "")
{
// Remove this line before committing!!!!!
var frame = new StackFrame(1, true);
Debug.LogMessage(LogEventLevel.Information, "ReleaseAndMakeRoute Called from {method} with params {destinationKey}:{sourceKey}:{signalType}:{destinationPortKey}:{sourcePortKey}", frame.GetMethod().Name, destination.Key, source.Key, signalType.ToString(), destinationPortKey, sourcePortKey);
var inputPort = string.IsNullOrEmpty(destinationPortKey) ? null : destination.InputPorts.FirstOrDefault(p => p.Key == destinationPortKey);
var outputPort = string.IsNullOrEmpty(sourcePortKey) ? null : source.OutputPorts.FirstOrDefault(p => p.Key == sourcePortKey);
ReleaseAndMakeRoute(destination, source, signalType, inputPort, outputPort);
}
private static void ReleaseAndMakeRoute(IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort = null, RoutingOutputPort sourcePort = null)
{
if (destination == null) throw new ArgumentNullException(nameof(destination));
if (source == null) throw new ArgumentNullException(nameof(source));
if (destinationPort == null) Debug.LogMessage(LogEventLevel.Information, "Destination port is null");
if (sourcePort == null) Debug.LogMessage(LogEventLevel.Information, "Source port is null");
var routeRequest = new RouteRequest
{
Destination = destination,
DestinationPort = destinationPort,
Source = source,
SourcePort = sourcePort,
SignalType = signalType
};
var coolingDevice = destination as IWarmingCooling;
@@ -39,7 +64,7 @@ namespace PepperDash.Essentials.Core
RouteRequests[destination.Key] = routeRequest;
Debug.LogMessage(LogEventLevel.Verbose, "Device: {0} is cooling down and already has a routing request stored. Storing new route request to route to source key: {1}", null, destination.Key, routeRequest.Source.Key);
Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is cooling down and already has a routing request stored. Storing new route request to route to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
return;
}
@@ -53,45 +78,51 @@ namespace PepperDash.Essentials.Core
RouteRequests.Add(destination.Key, routeRequest);
Debug.LogMessage(LogEventLevel.Verbose, "Device: {0} is cooling down. Storing route request to route to source key: {1}", null, destination.Key, routeRequest.Source.Key);
Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is cooling down. Storing route request to route to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
return;
}
if (RouteRequests.ContainsKey(destination.Key) && coolingDevice != null && coolingDevice.IsCoolingDownFeedback.BoolValue == false)
{
RouteRequests.Remove(destination.Key);
Debug.LogMessage(LogEventLevel.Verbose, "Device: {0} is NOT cooling down. Removing stored route request and routing to source key: {1}", null, destination.Key, routeRequest.Source.Key);
Debug.LogMessage(LogEventLevel.Information, "Device: {destination} is NOT cooling down. Removing stored route request and routing to source key: {sourceKey}", null, destination.Key, routeRequest.Source.Key);
}
destination.ReleaseRoute();
RunRouteRequest(routeRequest);
}
RunRouteRequest(routeRequest);
}
private static void RunRouteRequest(RouteRequest request)
{
if (request.Source == null)
return;
var newRoute = request.Destination.GetRouteToSource(request.Source, request.SignalType);
if (newRoute == null)
var (audioOrSingleRoute, videoRoute) = request.Destination.GetRouteToSource(request.Source, request.SignalType, request.DestinationPort, request.SourcePort);
if (audioOrSingleRoute == null && videoRoute == null)
return;
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(newRoute);
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(audioOrSingleRoute);
if (videoRoute != null)
{
RouteDescriptorCollection.DefaultCollection.AddRouteDescriptor(videoRoute);
}
Debug.LogMessage(LogEventLevel.Verbose, "Executing full route", request.Destination);
newRoute.ExecuteRoutes();
audioOrSingleRoute.ExecuteRoutes();
videoRoute?.ExecuteRoutes();
}
/// <summary>
/// Will release the existing route on the destination, if it is found in
/// RouteDescriptorCollection.DefaultCollection
/// </summary>
/// <param name="destination"></param>
public static void ReleaseRoute(this IRoutingSink destination)
{
/// <summary>
/// Will release the existing route on the destination, if it is found in
/// RouteDescriptorCollection.DefaultCollection
/// </summary>
/// <param name="destination"></param>
public static void ReleaseRoute(this IRoutingInputs destination)
{
if (RouteRequests.TryGetValue(destination.Key, out RouteRequest existingRequest) && destination is IWarmingCooling)
{
@@ -102,138 +133,191 @@ namespace PepperDash.Essentials.Core
RouteRequests.Remove(destination.Key);
var current = RouteDescriptorCollection.DefaultCollection.RemoveRouteDescriptor(destination);
if (current != null)
{
Debug.LogMessage(LogEventLevel.Debug, "Releasing current route: {0}", destination, current.Source.Key);
current.ReleaseRoutes();
}
}
var current = RouteDescriptorCollection.DefaultCollection.RemoveRouteDescriptor(destination);
if (current != null)
{
Debug.LogMessage(LogEventLevel.Debug, "Releasing current route: {0}", destination, current.Source.Key);
current.ReleaseRoutes();
}
}
/// <summary>
/// Builds a RouteDescriptor that contains the steps necessary to make a route between devices.
/// Routes of type AudioVideo will be built as two separate routes, audio and video. If
/// a route is discovered, a new RouteDescriptor is returned. If one or both parts
/// of an audio/video route are discovered a route descriptor is returned. If no route is
/// discovered, then null is returned
/// </summary>
public static RouteDescriptor GetRouteToSource(this IRoutingSink destination, IRoutingOutputs source, eRoutingSignalType signalType)
{
var routeDescriptor = new RouteDescriptor(source, destination, signalType);
/// <summary>
/// Builds a RouteDescriptor that contains the steps necessary to make a route between devices.
/// Routes of type AudioVideo will be built as two separate routes, audio and video. If
/// a route is discovered, a new RouteDescriptor is returned. If one or both parts
/// of an audio/video route are discovered a route descriptor is returned. If no route is
/// discovered, then null is returned
/// </summary>
public static (RouteDescriptor, RouteDescriptor) GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source, eRoutingSignalType signalType, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
{
// if it's a single signal type, find the route
if (!signalType.HasFlag(eRoutingSignalType.AudioVideo))
{
var singleTypeRouteDescriptor = new RouteDescriptor(source, destination, signalType);
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key, signalType);
// if it's a single signal type, find the route
if (!signalType.HasFlag(eRoutingSignalType.AudioVideo))
{
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {0}", null, source.Key);
if (!destination.GetRouteToSource(source, null, null, signalType, 0, singleTypeRouteDescriptor, destinationPort, sourcePort))
singleTypeRouteDescriptor = null;
if (!destination.GetRouteToSource(source, null, null, signalType, 0, routeDescriptor))
routeDescriptor = null;
foreach (var route in singleTypeRouteDescriptor.Routes)
{
Debug.LogMessage(LogEventLevel.Verbose, "Route for device: {route}", destination, route.ToString());
}
return routeDescriptor;
}
// otherwise, audioVideo needs to be handled as two steps.
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build audio and video routes from {0}", destination, source.Key);
return (singleTypeRouteDescriptor, null);
}
// otherwise, audioVideo needs to be handled as two steps.
var audioSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Audio, 0, routeDescriptor);
Debug.LogMessage(LogEventLevel.Debug, "Attempting to build source route from {sourceKey} of type {type}", destination, source.Key);
if (!audioSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find audio route to {0}", destination, source.Key);
var audioRouteDescriptor = new RouteDescriptor(source, destination, eRoutingSignalType.Audio);
var videoSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Video, 0, routeDescriptor);
var audioSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Audio, 0, audioRouteDescriptor, destinationPort, sourcePort);
if (!videoSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find video route to {0}", destination, source.Key);
if (!audioSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find audio route to {0}", destination, source.Key);
if (!audioSuccess && !videoSuccess)
routeDescriptor = null;
return routeDescriptor;
}
var videoRouteDescriptor = new RouteDescriptor(source, destination, eRoutingSignalType.Video);
/// <summary>
/// The recursive part of this. Will stop on each device, search its inputs for the
/// desired source and if not found, invoke this function for the each input port
/// hoping to find the source.
/// </summary>
/// <param name="destination"></param>
/// <param name="source"></param>
/// <param name="outputPortToUse">The RoutingOutputPort whose link is being checked for a route</param>
/// <param name="alreadyCheckedDevices">Prevents Devices from being twice-checked</param>
/// <param name="signalType">This recursive function should not be called with AudioVideo</param>
/// <param name="cycle">Just an informational counter</param>
/// <param name="routeTable">The RouteDescriptor being populated as the route is discovered</param>
/// <returns>true if source is hit</returns>
static bool GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source,
RoutingOutputPort outputPortToUse, List<IRoutingInputsOutputs> alreadyCheckedDevices,
eRoutingSignalType signalType, int cycle, RouteDescriptor routeTable)
{
cycle++;
var videoSuccess = destination.GetRouteToSource(source, null, null, eRoutingSignalType.Video, 0, videoRouteDescriptor, destinationPort, sourcePort);
Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {0} {1}--> {2}", null, cycle, source.Key, destination.Key);
if (!videoSuccess)
Debug.LogMessage(LogEventLevel.Debug, "Cannot find video route to {0}", destination, source.Key);
RoutingInputPort goodInputPort = null;
foreach (var route in audioRouteDescriptor.Routes)
{
Debug.LogMessage(LogEventLevel.Verbose, "Audio route for device: {route}", destination, route.ToString());
}
var destinationTieLines = TieLineCollection.Default.Where(t =>
t.DestinationPort.ParentDevice == destination && (t.Type == signalType || t.Type.HasFlag(eRoutingSignalType.AudioVideo)));
foreach (var route in videoRouteDescriptor.Routes)
{
Debug.LogMessage(LogEventLevel.Verbose, "Video route for device: {route}", destination, route.ToString());
}
// find a direct tie
var directTie = destinationTieLines.FirstOrDefault(
t => t.DestinationPort.ParentDevice == destination
&& t.SourcePort.ParentDevice == source);
if (directTie != null) // Found a tie directly to the source
{
goodInputPort = directTie.DestinationPort;
}
else // no direct-connect. Walk back devices.
{
Debug.LogMessage(LogEventLevel.Verbose, "is not directly connected to {0}. Walking down tie lines", destination, source.Key);
// No direct tie? Run back out on the inputs' attached devices...
// Only the ones that are routing devices
var attachedMidpoints = destinationTieLines.Where(t => t.SourcePort.ParentDevice is IRoutingInputsOutputs);
if (!audioSuccess && !videoSuccess)
return (null, null);
return (audioRouteDescriptor, videoRouteDescriptor);
}
/// <summary>
/// The recursive part of this. Will stop on each device, search its inputs for the
/// desired source and if not found, invoke this function for the each input port
/// hoping to find the source.
/// </summary>
/// <param name="destination"></param>
/// <param name="source"></param>
/// <param name="destinationPort">The RoutingOutputPort whose link is being checked for a route</param>
/// <param name="alreadyCheckedDevices">Prevents Devices from being twice-checked</param>
/// <param name="signalType">This recursive function should not be called with AudioVideo</param>
/// <param name="cycle">Just an informational counter</param>
/// <param name="routeTable">The RouteDescriptor being populated as the route is discovered</param>
/// <returns>true if source is hit</returns>
private static bool GetRouteToSource(this IRoutingInputs destination, IRoutingOutputs source,
RoutingOutputPort outputPortToUse, List<IRoutingInputsOutputs> alreadyCheckedDevices,
eRoutingSignalType signalType, int cycle, RouteDescriptor routeTable, RoutingInputPort destinationPort, RoutingOutputPort sourcePort)
{
cycle++;
Debug.LogMessage(LogEventLevel.Verbose, "GetRouteToSource: {cycle} {sourceKey}:{sourcePortKey}--> {destinationKey}:{destinationPortKey} {type}", null, cycle, source.Key, sourcePort?.Key ?? "auto", destination.Key, destinationPort?.Key ?? "auto", signalType.ToString());
RoutingInputPort goodInputPort = null;
IEnumerable<TieLine> destinationTieLines;
TieLine directTie = null;
if (destinationPort == null)
{
destinationTieLines = TieLineCollection.Default.Where(t =>
t.DestinationPort.ParentDevice.Key == destination.Key && (t.Type == signalType || t.Type.HasFlag(eRoutingSignalType.AudioVideo)));
}
else
{
destinationTieLines = TieLineCollection.Default.Where(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && (t.Type == signalType || t.Type.HasFlag(eRoutingSignalType.AudioVideo)));
}
// find the TieLine without a port
if (destinationPort == null && sourcePort == null)
{
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key);
}
// find a tieLine to a specific destination port without a specific source port
else if (destinationPort != null && sourcePort == null)
{
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key);
}
// find a tieline to a specific source port without a specific destination port
else if (destinationPort == null & sourcePort != null)
{
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
}
// find a tieline to a specific source port and destination port
else if (destinationPort != null && sourcePort != null)
{
directTie = destinationTieLines.FirstOrDefault(t => t.DestinationPort.ParentDevice.Key == destination.Key && t.DestinationPort.Key == destinationPort.Key && t.SourcePort.ParentDevice.Key == source.Key && t.SourcePort.Key == sourcePort.Key);
}
if (directTie != null) // Found a tie directly to the source
{
goodInputPort = directTie.DestinationPort;
}
else // no direct-connect. Walk back devices.
{
Debug.LogMessage(LogEventLevel.Verbose, "is not directly connected to {sourceKey}. Walking down tie lines", destination, source.Key);
// No direct tie? Run back out on the inputs' attached devices...
// Only the ones that are routing devices
var midpointTieLines = destinationTieLines.Where(t => t.SourcePort.ParentDevice is IRoutingInputsOutputs);
//Create a list for tracking already checked devices to avoid loops, if it doesn't already exist from previous iteration
if (alreadyCheckedDevices == null)
alreadyCheckedDevices = new List<IRoutingInputsOutputs>();
alreadyCheckedDevices.Add(destination as IRoutingInputsOutputs);
foreach (var inputTieToTry in attachedMidpoints)
{
var upstreamDeviceOutputPort = inputTieToTry.SourcePort;
var upstreamRoutingDevice = upstreamDeviceOutputPort.ParentDevice as IRoutingInputsOutputs;
Debug.LogMessage(LogEventLevel.Verbose, "Trying to find route on {0}", destination, upstreamRoutingDevice.Key);
foreach (var tieLine in midpointTieLines)
{
var midpointDevice = tieLine.SourcePort.ParentDevice as IRoutingInputsOutputs;
// Check if this previous device has already been walked
if (alreadyCheckedDevices.Contains(upstreamRoutingDevice))
// Check if this previous device has already been walked
if (alreadyCheckedDevices.Contains(midpointDevice))
{
Debug.LogMessage(LogEventLevel.Verbose, "Skipping input {0} on {1}, this was already checked", destination, upstreamRoutingDevice.Key, destination.Key);
Debug.LogMessage(LogEventLevel.Verbose, "Skipping input {midpointDeviceKey} on {destinationKey}, this was already checked", destination, midpointDevice.Key, destination.Key);
continue;
}
var midpointOutputPort = tieLine.SourcePort;
Debug.LogMessage(LogEventLevel.Verbose, "Trying to find route on {midpointDeviceKey}", destination, midpointDevice.Key);
// haven't seen this device yet. Do it. Pass the output port to the next
// level to enable switching on success
var upstreamRoutingSuccess = upstreamRoutingDevice.GetRouteToSource(source, upstreamDeviceOutputPort,
alreadyCheckedDevices, signalType, cycle, routeTable);
var upstreamRoutingSuccess = midpointDevice.GetRouteToSource(source, midpointOutputPort,
alreadyCheckedDevices, signalType, cycle, routeTable, null, sourcePort);
if (upstreamRoutingSuccess)
{
Debug.LogMessage(LogEventLevel.Verbose, "Upstream device route found", destination);
goodInputPort = inputTieToTry.DestinationPort;
Debug.LogMessage(LogEventLevel.Verbose, "Route found on {midpointDeviceKey}", destination, midpointDevice.Key);
Debug.LogMessage(LogEventLevel.Verbose, "TieLine: SourcePort: {SourcePort} DestinationPort: {DestinationPort}", destination, tieLine.SourcePort, tieLine.DestinationPort);
goodInputPort = tieLine.DestinationPort;
break; // Stop looping the inputs in this cycle
}
}
}
}
}
if (goodInputPort == null)
{
if (goodInputPort == null)
{
Debug.LogMessage(LogEventLevel.Verbose, "No route found to {0}", destination, source.Key);
return false;
}
}
// we have a route on corresponding inputPort. *** Do the route ***
if (outputPortToUse == null)
if (destination is IRoutingSink)
{
// it's a sink device
routeTable.Routes.Add(new RouteSwitchDescriptor(goodInputPort));
@@ -244,8 +328,8 @@ namespace PepperDash.Essentials.Core
}
else // device is merely IRoutingInputOutputs
Debug.LogMessage(LogEventLevel.Verbose, "No routing. Passthrough device", destination);
return true;
}
}
}
}

View File

@@ -3,7 +3,7 @@
/// <summary>
/// Defines an IRoutingOutputs devices as being a source - the start of the chain
/// </summary>
public interface IRoutingSource
{
}
public interface IRoutingSource : IRoutingOutputs
{
}
}

View File

@@ -1,20 +1,29 @@
namespace PepperDash.Essentials.Core
using PepperDash.Core;
using Serilog.Events;
namespace PepperDash.Essentials.Core
{
public class RouteRequest
{
public IRoutingSink Destination {get; set;}
public IRoutingOutputs Source {get; set;}
public eRoutingSignalType SignalType {get; set;}
public RoutingInputPort DestinationPort { get; set; }
public RoutingOutputPort SourcePort { get; set; }
public IRoutingInputs Destination { get; set; }
public IRoutingOutputs Source { get; set; }
public eRoutingSignalType SignalType { get; set; }
public void HandleCooldown(object sender, FeedbackEventArgs args)
{
Debug.LogMessage(LogEventLevel.Information, "Handling cooldown route request: {destination}:{destinationPort} -> {source}:{sourcePort} {type}", null, Destination.Key, DestinationPort.Key, Source.Key, SourcePort.Key, SignalType.ToString());
var coolingDevice = sender as IWarmingCooling;
if(args.BoolValue == false)
if (args.BoolValue == false)
{
Debug.LogMessage(LogEventLevel.Information, "Cooldown complete. Making route from {destination} to {source}", Destination.Key, Source.Key);
Destination.ReleaseAndMakeRoute(Source, SignalType);
if(sender == null) return;
if (sender == null) return;
coolingDevice.IsCoolingDownFeedback.OutputChange -= HandleCooldown;
}

View File

@@ -239,5 +239,13 @@ namespace PepperDash.Essentials.Core
/// HdBaseTOut
/// </summary>
public const string HdBaseTOut = "hdBaseTOut";
/// <summary>
/// SdiIn
/// </summary>
public const string SdiIn = "sdiIn";
/// <summary>
/// SdiOut
/// </summary>
public const string SdiOut = "sdiOut";
}
}

View File

@@ -1,98 +1,91 @@
using System;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Newtonsoft.Json;
using Crestron.SimplSharp;
using Crestron.SimplSharpPro;
using Crestron.SimplSharpPro.DM;
using PepperDash.Core;
namespace PepperDash.Essentials.Core
{
public class TieLine
{
public RoutingOutputPort SourcePort { get; private set; }
public RoutingInputPort DestinationPort { get; private set; }
//public int InUseCount { get { return DestinationUsingThis.Count; } }
public class TieLine
{
public RoutingOutputPort SourcePort { get; private set; }
public RoutingInputPort DestinationPort { get; private set; }
//public int InUseCount { get { return DestinationUsingThis.Count; } }
/// <summary>
/// Gets the type of this tie line. Will either be the type of the desination port
/// or the type of OverrideType when it is set.
/// </summary>
public eRoutingSignalType Type
{
get
{
if (OverrideType.HasValue) return OverrideType.Value;
return DestinationPort.Type;
}
}
/// <summary>
/// Gets the type of this tie line. Will either be the type of the desination port
/// or the type of OverrideType when it is set.
/// </summary>
public eRoutingSignalType Type
{
get
{
if (OverrideType.HasValue) return OverrideType.Value;
return DestinationPort.Type;
}
}
/// <summary>
/// Use this to override the Type property for the destination port. For example,
/// when the tie line is type AudioVideo, and the signal flow should be limited to
/// Audio-only or Video only, changing this type will alter the signal paths
/// available to the routing algorithm without affecting the actual Type
/// of the destination port.
/// </summary>
public eRoutingSignalType? OverrideType { get; set; }
/// <summary>
/// Use this to override the Type property for the destination port. For example,
/// when the tie line is type AudioVideo, and the signal flow should be limited to
/// Audio-only or Video only, changing this type will alter the signal paths
/// available to the routing algorithm without affecting the actual Type
/// of the destination port.
/// </summary>
public eRoutingSignalType? OverrideType { get; set; }
//List<IRoutingInputs> DestinationUsingThis = new List<IRoutingInputs>();
//List<IRoutingInputs> DestinationUsingThis = new List<IRoutingInputs>();
/// <summary>
/// For tie lines that represent internal links, like from cards to the matrix in a DM.
/// This property is true if SourcePort and DestinationPort IsInternal
/// property are both true
/// </summary>
public bool IsInternal { get { return SourcePort.IsInternal && DestinationPort.IsInternal; } }
public bool TypeMismatch { get { return SourcePort.Type != DestinationPort.Type; } }
public bool ConnectionTypeMismatch { get { return SourcePort.ConnectionType != DestinationPort.ConnectionType; } }
public string TypeMismatchNote { get; set; }
/// <summary>
/// For tie lines that represent internal links, like from cards to the matrix in a DM.
/// This property is true if SourcePort and DestinationPort IsInternal
/// property are both true
/// </summary>
public bool IsInternal { get { return SourcePort.IsInternal && DestinationPort.IsInternal; } }
public bool TypeMismatch { get { return SourcePort.Type != DestinationPort.Type; } }
public bool ConnectionTypeMismatch { get { return SourcePort.ConnectionType != DestinationPort.ConnectionType; } }
public string TypeMismatchNote { get; set; }
/// <summary>
///
/// </summary>
/// <param name="sourcePort"></param>
/// <param name="destinationPort"></param>
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort)
{
if (sourcePort == null || destinationPort == null)
throw new ArgumentNullException("source or destination port");
SourcePort = sourcePort;
DestinationPort = destinationPort;
}
/// <summary>
///
/// </summary>
/// <param name="sourcePort"></param>
/// <param name="destinationPort"></param>
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort)
{
if (sourcePort == null || destinationPort == null)
throw new ArgumentNullException("source or destination port");
SourcePort = sourcePort;
DestinationPort = destinationPort;
}
/// <summary>
/// Creates a tie line with an overriding Type. See help for OverrideType property for info
/// </summary>
/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type</param>
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType overrideType) :
this(sourcePort, destinationPort)
{
OverrideType = overrideType;
}
/// <summary>
/// Creates a tie line with an overriding Type. See help for OverrideType property for info
/// </summary>
/// <param name="overrideType">The signal type to limit the link to. Overrides DestinationPort.Type</param>
public TieLine(RoutingOutputPort sourcePort, RoutingInputPort destinationPort, eRoutingSignalType overrideType) :
this(sourcePort, destinationPort)
{
OverrideType = overrideType;
}
/// <summary>
/// Will link up video status from supporting inputs to connected outputs
/// </summary>
public void Activate()
{
// Now does nothing
}
/// <summary>
/// Will link up video status from supporting inputs to connected outputs
/// </summary>
public void Activate()
{
// Now does nothing
}
public void Deactivate()
{
// Now does nothing
}
public void Deactivate()
{
// Now does nothing
}
public override string ToString()
{
return string.Format("Tie line: {0}:{1} --> {2}:{3}", SourcePort.ParentDevice.Key, SourcePort.Key,
DestinationPort.ParentDevice.Key, DestinationPort.Key);
}
}
public override string ToString()
{
return string.Format("Tie line: {0}:{1} --> {2}:{3} {4}", SourcePort.ParentDevice.Key, SourcePort.Key,
DestinationPort.ParentDevice.Key, DestinationPort.Key, Type.ToString());
}
}
//********************************************************************************
@@ -109,6 +102,6 @@ namespace PepperDash.Essentials.Core
}
[JsonIgnore]
static TieLineCollection _Default;
}
private static TieLineCollection _Default;
}
}

View File

@@ -1,25 +1,24 @@
using Crestron.SimplSharp.WebScripting;
using Newtonsoft.Json;
using PepperDash.Core.Web.RequestHandlers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PepperDash.Essentials.Core.Web.RequestHandlers
{
public class GetTieLinesRequestHandler:WebApiBaseRequestHandler
public class GetTieLinesRequestHandler : WebApiBaseRequestHandler
{
public GetTieLinesRequestHandler() : base(true) { }
protected override void HandleGet(HttpCwsContext context)
{
var tieLineString = JsonConvert.SerializeObject(TieLineCollection.Default.Select((tl) => new {
var tieLineString = JsonConvert.SerializeObject(TieLineCollection.Default.Select((tl) => new
{
sourceKey = tl.SourcePort.ParentDevice.Key,
sourcePort = tl.SourcePort.Key,
destinationKey = tl.DestinationPort.ParentDevice.Key,
destinationPort = tl.DestinationPort.Key
destinationPort = tl.DestinationPort.Key,
type = tl.Type.ToString(),
}));
context.Response.StatusCode = 200;

View File

@@ -0,0 +1,31 @@
using Crestron.SimplSharpPro;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PepperDash.Essentials.Devices.Common.Codec
{
/// <summary>
/// Describes a cisco codec device that can allow configuration of cameras
/// </summary>
public interface ICiscoCodecCameraConfig
{
void SetCameraAssignedSerialNumber(uint cameraId, string serialNumber);
void SetCameraName(uint videoConnectorId, string name);
void SetInputSourceType(uint videoConnectorId, eCiscoCodecInputSourceType sourceType);
}
public enum eCiscoCodecInputSourceType
{
PC,
camera,
document_camera,
mediaplayer,
other,
whiteboard
}
}

View File

@@ -13,7 +13,7 @@ using Serilog.Events;
namespace PepperDash.Essentials.Devices.Common
{
public class GenericSource : EssentialsDevice, IUiDisplayInfo, IRoutingSource, IRoutingOutputs, IUsageTracking
public class GenericSource : EssentialsDevice, IUiDisplayInfo, IRoutingSource, IUsageTracking
{
public uint DisplayUiType { get { return DisplayUiConstants.TypeNoControls; } }